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Transforming Teaching & Learning

Are educators conscious of how they are using technology? Is technology used in a way that substitutes a previously taught analog task or is it used to transform a task that would not have been possible without technology?

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Transforming Teaching & Learning

  1. Transforming Teaching & Learning SilviaTolisano
  2. Century Silvia Literacies Tolisano Skills, Rosenthal & Fluency Educational Consultant GloballyConnectedLearning.com Langwitches.org/blog
  3. http://globallyconnectedlearning.com
  4. http://langwitches.wikispaces.com
  5. http://langwitches.org/blog
  6. @langwitcheshttp://twitter.com/langwitches
  7. u ad d? u ld yo h at woW
  8. whenever TransLiteracy whatever wherever Media Literacy critical thinking communicate Net work Literacy imagination Information Literacy connectamplify Apps Pedagogy Digital Citizenship Global Literacy create Tools Curriculum collaborate innovation life-long
  9. documenting sharing connecting
  10. documenting sharing connecting
  11. documenting sharing connecting
  12. How can we...Transform Teaching & Learning?
  13. What is the Difference bet weenAutomating? Transforming?
  14. Automating
  15. ...substitute manual / analog activities...
  16. “Two Thousand Dollar Pencil” Alan November
  17. Transforming
  18. ...do what we could have NEVER done before...
  19. Informating...Whole Systems.... Flow of Information & Communication
  20. Imagination
  21. A Journey... Not a roadmap... A Process...
  22. possessing or demonstratingBeing Skilled accomplishment, skill, or special training (from Free Dictionary) To be literate means to have knowledge or competence (from 21st Century Fluency Project)Being Literate To have to think about what you are going to do next (from Ian Jukes) To be fluent is to demonstrate mastery and to do so unconsciously and smoothly (from 21st Century Fluency Project)Being Fluent Are unconscious skills, you just know what to do next (from Ian Jukes)
  23. Being Skilled Having or showing the knowledge, ability, or training to perform a certain activity well. • know how to take screenshots • be able to write on iPad in my handwriting, so it was somewhat legible • find and download appropriate apps to substitute tasks, I was used to doing on my laptop • upload and synch images and documents • organize apps into folders • search for, open, close, multi-task • type, copy/paste, edit text, etc.
  24. Being Literate ha ving kno wle dge o r c om pe ten ce • manipulate and edit images and video • read books and documents, allow annotations, share highlights • aggregate and read my RSS feeds • organize and access files • brainstorm and mindmap • tweet, blog and facebook • take notes • create presentations, graphs, flyers, etc.
  25. Being Fluent the ability to create and then communicate your creation • connect tasks effortless together (ex.creating and editing a video, then uploading, embedding and disseminating on several platforms) • CREATE and then being able to COMMUNICATE • Read in my RSS Reader and seamlessly disseminate links to Twitter, Facebook and to my social bookmarking service • take an image…edit…then automatically post to my photo stream as well as embed into a blog post • work within several apps, then remix content from each one by being able to import them from one app to another. • not having to rely on my laptop as a “translator” to convert a file, remix files, upload files, having to email files in order to send them on to a specific depository or grab an embed code, etc. • seamlessly switch between different accounts to disseminate as a different user of the platform (ex. Twitter, Email, Facebook)
  26. Are yo uus i ng a Consumptionde v ic e f o r. . . Cre ation Discover y
  27. How can weEnhance Learning?
  28. Text How can we...Differentiate Learning?
  29. Text How can we...Personalize Learning?
  30. How can we...Transform Teaching & Learning?
  31. Transformative? Orion iPad Pilot Project
  32. Transformative? Wuhan, China 1:1 iPad Program
  33. Car Commercial-Year 6 , Hull/UK Transformative?http://mrandrewsonline.blogspot.co.uk/2012/06/case-study-part-3-using-ipads-as.html?m=1
  34. What is YOUR Question
  35. Do yo u us e the iPad a s at o o l t o te ac ho r t o le a r n
  36. iPads as a Teaching Tool
  37. Access to Curate Access toInformation Media Differentiated Instruction Organized Professional Development Mobility
  38. iPads as a Learning Tool
  39. Beyond..replacing the paper/pencil/worksheet with an app on the iPad Infuse Creativity to Experiment ... Amplify...
  40. Bloom’s Taxonomy for iPads Creating Audioboo iMovie ComicBook! ReelDirector SonicPics Animoto Puppet Pals Toontastic Doink Evaluating Mobile Science HootSuite Skype Zite FlipBoard Instapaper Goodreads Wunderlist RSS 360 Analyzing iThoughts Today’s Explain 3D Cell GoSky Lino Popplet Diigo GoDocs HD Documents Everything Simulation Watch Applying ZigZag Poetry Keynote Visualize Posterous Presentation Xperica GearHD ShowMe Creator Board LinkUnderstanding 123 Good Touch ScreenChomp Motion Math Idea Sketch Corkulous Blogsy Pages Charts Reader DrawRemembering Stack the Evernote NxtApp Ansel & Clair’s Word iBook Noteshelf eClicker Globe Countries Peek 4Kids Adventure Seek HD Silvia Rosenthal Tolisano~ GloballyConnectedLearning.com~ adapted from Kathy Schrock’s Blooming iPad
  41. Generations
  42. Baby Boomersborn between 1946-1964
  43. Generation Xborn between 1964-1982
  44. Generation Y MillenialsBorn Between 1982-Early 2000
  45. Generation Z The Net GenerationMid 1990’s - Late 2000s
  46. SwipingGeneration
  47. Digital Natives? 62
  48. iPad Fluency Knowing what app to use for a specific purpose...Knowing what and how to combine apps to create and share...
  49. iPad Fluency editcreate uploadshare
  50. How do we SuccessImage by Mattox- http://www.sxc.hu/browse.phtml?f=profile&l=Mattox measure? engagement empowered Improvemen creativity t of fluency Instructional motivation Practice innovation connectedness Improvement of Student 65
  51. ShowMe 66
  52. ShowMe 67
  53. Sock Puppet 68
  54. AudioBoo 69
  55. Safari 70
  56. Notability 71
  57. Google Earth 72
  58. iMovie 73
  59. Scan 74
  60. Book Creator 75
  61. Brushes 76
  62. iMovie 77
  63. Dragon Dictation 78
  64. Activities
  65. 1. InterviewApps Suggestions: iMovie ($4.99), AudioBoo (free)Directions:You will interview a real, historic, or fictitious person. Ask them about a specific event in their lives (historicperiod, eye witness event, family story, contribution to society, expert advice, etc.) • Script introduction to the person you are interviewing, give background information about the person. and formulate interview questions. • If using iMovie: Take an image of the real person you are interviewing (and maybe the surroundings/ settings) or find and download an image (licensed under Creative Commons) of a fictitious person and pertinent images that would go with your interview. Import the images. • Record the audio of the interview • Keep your interview between 3-5 minutesShare:Export the movie to YouTube or Vimeo (if you have an account), then email me the link. I will embed the videoclip on the example page of this wiki. If you do not have an account with these services send me the video filevia Yousendit or DropboxPublish the audio file to AudioBoo, then email me the link to your audiobook and I will embed the file on theexample page of this wiki
  66. 2. Book RecommendationApps Suggestions: Sonic Pics Lite (free) StoryRobe ($0.99) , StoryKit (free)Directions: 1. Decide on a book that you would like to recommend to a specific audience (your students, book club, parent community, teacher colleague, administrators, etc.) 2. Write a short script to summarize the book, highlight why you feel your audience would like/benefit from reading it. Add further resources (links, websites, movies, other books on the topic, etc.) about the setting, characters, topic, author, etc. 3. Find 5 visuals/images online to include in your recommendation. 4. Use Sonic Pics Lite and import the images, then record your script, advancing the slides as you are recording 5. The Book recommendation is to be between 90 seconds and 3 MinutesShare:Please export your recommendation as a movie: • send to YouTube (if you already have an account) to then share the link with us. • email the movie to me, so I can upload the video clip to my account
  67. 3. Comic Strip.Apps Suggestions: Comic Life ($7.99), ComicBookk ($1.99), Comic Creator ($),Comic Strip ($0.99), Cartoon Studio Free ( Free)Directions:You will develop a comic strip. Convey a message, an invented or true story, express interesting informationabout the topic of your choice.(Ex. A current news event, cyberbullying, Facebook etiquette, Using iPads in the classroom, a holiday, a funnystory, etc.) • Storyboard your comic, by deciding on your story, setting, characters, dialogue • Have 3-5 related images in your iPads Photo Album (take your own images or search for creative commons or public domain images online) • Use a Comic creation app of your choice. • Choose a layout to accommodate the number of your images • Import your images from the Camera roll or take you own images with the iPads camera. • Add speech bubbles and stickers (if available)Share:Save your comic strip image and email to me or share on Twitter (dont forget to mention my username@langwitches)
  68. 4. Create an eBookApps & Software Suggestions: Pages App ($9.99), Google Docs (web based), iBooksDirections: Create an eBook with information for your students to read about a specific subject,topic or area of interest. (Ex. Monarch Butterflies, South American Countries, Student Created Essay or PoemAnthology, etc.) 1. Create a word document in (Google Docs, Pages or Microsoft Word) 2. In Pages (software) save document as an ePub file. If you used Pages (app), Word or Google Docs, save as .doc or .pdf, , then convert the file with the free online ePub converter (http://www.2epub.com/) . 3. E-mail ePub file to yourself or 4. Drop the ePub file into your iTunes library 5. Sync itunes library to your iBook 6. Find and open your eBook in iBook.Share: Email the completed ePub file to be added to examples page.More Resource • Step by step flyer to create your own eBook for the iPad
  69. 5. Tutorial DesignApps Suggestions: Showme App (free) or ScreenChomp (free)Directions: • Choose one of the above screenrecording witheboards. • Create a step by step Math tutorial for students (choose a grade level) or a tutorial that showcasing you favorite iPad app, you want your students to start using (take screenshots of your app to be included in tutorial) • Your tutorial should not be longer than 3 minutesShare:With SchowmeApp: Share the tutorial clip by uploading it to ShowMeApp.com from within the app. You willneed to create an account when prompted.With ScreenChomp: send it to the "cloud"after recording is complete, you will receive a unique URL (Webaddress).Please note that URL and email it to me. I will share the link on the Wikis example page.
  70. 6. Epic Citadel ChallengeApps used: Epic Citadel (free)Apps Suggestions: iMovie ($4.99) , Sonic Pics Lite (free), StoryRobe ($0.99), StoryKit (free), Keynote ($9.99),Brushes ($7.99)Directions: • Create a digital story utilizing photos from the app Epic Citadel • The digital story may include text, or it may not. It may be a collage, a poem. It is entirely up to you, as long as it tell some sort of story - use any apps you like to create your story • Take screenshots (press down the on/off button and home button at the same time) • Record your voice to go with your story • Use any apps you like to create your story, ex. iMovie ($4.99) , Sonic Pics Lite (free), StoryRobe ($0.99), StoryKit (free) • Your story must be no more than 3 minutesShare:E-mail the completed story in their final format (movie, audio, presentation, image, etc.) to be included inexample page.
  71. 7.Create a QR CodeApps Suggestions: Qrafter Pro - Scanner and Generator ($2.99) or Goo.gl (web based) & Scan (free)Directions: Choose a physical object (book, building, poster, art work, model, map, etc.) and create (withanother app) or find a virtual connection. This could be an audio file, a movie, a website, google map, etc. Usingthe QR Generator create a QR code.Share: Email me the QR Code as an image (take a screenshot) pointing to an image, audio file, video, websiteor product you created. Please include a short summary of what the QR is pointing to and how you would use itwith your students.
  72. 8.Early ElementaryGame Design &Interactive BooksApps Suggestions: Tiny Tap (free)-Directions:1. Brainstorm a theme or topic for the game/interactive book. Think about what can you learn from photos?What kind of skills do you want users to practice? Vocabulary? Target language?2. Create a flowchart/storyboard for your story/images.3. Find, choose or take your own images. Keep in mind areas that you want users to recognize, match, find,select or discover something.4. Import images.5. Choose a book cover image and record a “question”, inviting the user to play and learn with the book. Tracethe entire image as the correct area. Users will have to tap the screen to start the game/book. The imageautomatically advances to the next page when tapped on.6. Create multiple pages that increase in skill level, offer diverse practice opportunities, include acomplementary content area or combine different approaches to practice skills.7. Record several questions for each image and add positive responses as well as a “try again”type responses.Share: Please email your TinyTap game to me to be included on the Sample page
  73. 9. Book CreatorApps Suggestions: Book Creator ($ 4.99)Directions:1.Decide intended age/grade level for your book. Outline a story with characters, setting, plot, introduction,climax, conclusion, etc. or the content of an informational book.2. Find, shoot or create your own images then insert into you book3. Add text to your book4. Add sound to you book5. Format pages, text and images6. Export your completed book as ePubShare: Please email your eBook to me to be included on the Sample page.
  74. 10. Evaluate: Automate vs.Transform?https://docs.google.com/present/view?id=dhn2vcv5_721gdk5jtd8