it contains the detail information about Dynamic programming, Knapsack problem, Forward / backward knapsack, Optimal Binary Search Tree (OBST), Traveling sales person problem(TSP) using dynamic programming
1. DYNAMIC PROGRAMMING
• Problems like knapsack problem, shortest
path can be solved by greedy method in
which optimal decisions can be made one at
a time.
• For many problems, it is not possible to
make stepwise decision in such a manner
that the sequence of decisions made is
optimal.
2. DYNAMIC PROGRAMMING (Contd..)
Example:
• Suppose a shortest path from vertex i to vertex j is
to be found.
• Let Ai be vertices adjacent from vertex i. which of
the vertices of Ai should be the second vertex on
the path?
• One way to solve the problem is to enumerate all
decision sequences and pick out the best
• In dynamic programming the principle of
optimality is used to reduce the decision
sequences.
3. DYNAMIC PROGRAMMING (Contd..)
Principle of optimality:
• An optimal sequence of decisions has the property
that whatever the initial state and decisions are, the
remaining decisions must constitute an optimal
decision sequence with regard to the state
resulting from the first decision.
• In the greedy method only one decision sequence
is generated.
• In dynamic programming many decision
sequences may be generated.
3
4. 0/1 knapsack problem
Example:
• [0/1 knapsack problem]:the xi’s in 0/1 knapsack problem is
restricted to either 0 or 1.
• Using KNAP(l,j,y) to represent the problem
Maximize ∑pixi
l≤i≤j
subject to ∑wixi ≤ y,
………………..(1)
l≤i≤j
xi = 0 or 1 l≤i≤j
The 0/1 knapsack problem is KNAP(l,n,M).
5. 0/1 knapsack problem: principal of optimality
• Let y1 ,y2 , …… ,yn be an optimal sequence of 0/l values for
x1 ,x2 …..,xn respectively.
• If y1 = 0 then y2,y3,……,yn must constitute an optimal
sequence for KNAP (2,n,M).
• If it does not, then y1 ,y2 , …… ,yn is not an optimal
sequence for KNAP (1, n, M)
• If y1=1, then y1 ,y2 , …… ,yn is an optimal sequence for
KNAP(2,n,M-w1 ).
• If it is not there is another 0/l sequence z1,z2,….,zn such that
∑pizi has greater value.
• Thus the principal of optimality holds.
6. 0/1 knapsack problem: principal of optimality
(contd..)
• Let gj(y) be the value of an optimal solution to
KNAP (j+1, n, y).
• Then g0(M) is the value of an optimal solution to
KNAP(l,n,M)
• From the principal of optimality
g0(M) = max{g1(M), g1(M-W1) + P1)}
• g0(M) is the maximum profit which is the value of
the optimal solution
6
7. 0/1 knapsack problem: principal of optimality
(contd..)
• The principal of optimality can be equally applied
to intermediate states and decisions as has been
applied to initial states and decisions
• Let y1,y2,…..yn be an optimal solution to
KNAP(l,n,M).
• Then for each j l≤j≤n , y1,..,yj and yj+1,….,yn must
be optimal solutions to the problems
KNAP(1,j,∑wiyi)
l≤i≤j
and KNAP(j+1,n,M-∑wiyi) respectively
l≤i≤j
8. Recurrence Relation
• Then gi(y) = max{gi+1(y),
(xi +1= 0 case)
gi+1(y-wi +1) + pi+1}…(1) (xi +1= 1case)
• Equation (1) is known as recurrence relation.
• Dynamic programming algorithms solve the
recurrence relation to obtain a solution to the given
problem
• To solve 0/1 knapsack problem , we use the
knowledge gn(y) = 0 for all y, because gn(y) is an
optimal solution (profit) to the problem
KNAP(n+1, n, y) which is obviously zero for any y
8
9. Solving Recurrence Relation
• Substituting i = n -1 and using gn(y)= 0 in
the above relation(1), we obtain gn-1(y)
• Then using gn-1(y), we obtain gn-2(y) and so
on till we get g0(M) (with i=0) which is the
solution of the knapsack problem
9
10. Forward and backward approaches
• In the forward approach ,decision xi is made
in terms of optimal decision sequences for
xi+1……..xn (i.e we look ahead).
• In the backward approach, decision xi is in
terms of optimal decision sequences for
x1……xi-1(i.e we look backward)
10
11. Forward and backward approaches: 0/1 knapsack
problem
• For the 0/l knapsack problem
gi(y)=max{gi+1(y), gi+1(y-wi+1)+Pi+1}………(1)
• (1) is the forward approach as gn-1(y) is obtained using
gn(y)
• fj(y) = max{fj-1(y), fj-1(y-wi) + pj} …………..(2)
• (2) is the backward approach, as fj(y) is obtained using
fj-1(y)
fj(y) is the value of optimal solution to Knap(i,j,y)
(2) may be solved by beginning with
f0(y) = 0 for all y ≥ 0 (no element case)
and fi(y) = -infinity for y < 0 (no capacity)
11
12. FEATURES OF DYNAMIC
PROGRAMMING SOLUTIONS
• It is easier to obtain the recurrence relation using
backward approach.
• Dynamic programming algorithms often have
polynomial complexity.
• Optimal solution to sub problems are retained so
as to avoid recomputing their values.
12
13. OPTIMAL BINARY SEARCH
TREES
•
Definition: binary search tree (BST) A binary
search tree is a binary tree; either it is empty or
each node contains an identifier and
(i) all identifiers in the left sub tree of T are less
than the identifiers in the root node T.
(ii) all the identifiers the right sub tree are greater
than the identifier in the root node T.
(iii) the right and left sub tree are also BSTs.
13
14. ALGORITHM TO SEARCH FOR AN
IDENTIFIER IN THE TREE ‘T’.
Procedure SEARCH (T X I)
// Search T for X, each node had fields
LCHILD, IDENT, RCHILD//
// Return address i pointing to the identifier X//
//Initially T is pointing to tree.
//ident(i)=X or i=0 //
iT
14
15. Algorithm to search for an identifier in the tree
‘T’(Contd..)
While i 0 do
case : X < Ident(i) : i LCHILD(i)
: X = IDENT(i) : RETURN i
: X > IDENT(i) : I RCHILD(i)
endcase
repeat
end SEARCH
15
16. Optimal Binary Search trees Example
If
For
while
repeat
loop
if each identifier is searched with equal probability the
average number of comparisons for the above tree are
1+2+2+3+4 = 12/5.
5
16
17. OPTIMAL BINARY SEARCH
TREES (Contd..)
• Let us assume that the given set of
identifiers are {a1,a2,……..an} with
a1<a2<…….<an.
• Let Pi be the probability with which we are
searching for ai.
• Let Qi be the probability that identifier x
being searched for is such that ai<x<ai+1
0≤i≤n, and a0=-∞ and an+1=+∞.
17
18. OPTIMAL BINARY SEARCH
TREES (Contd..)
• Then ∑Qi is the probability of an unsuccessful search.
0≤i≤ n
∑P(i) + ∑Q(i) = 1. Given the data,
1≤i≤n 0≤i≤n
let us construct one optimal binary search tree for
(a1……….an).
• In place of empty sub tree, we add external nodes
denoted with squares.
• Internet nodes are denoted as circles.
18
20. Construction of optimal binary search
trees
• A BST with n identifiers will have n internal
nodes and n+1 external nodes.
• Successful search terminates at internal nodes
unsuccessful search terminates at external nodes.
• If a successful search terminates at an internal
node at level L, then L iterations of the loop in the
algorithm are needed.
• Hence the expected cost contribution from the
internal nodes for ai is P(i) * level(ai).
20
21. OPTIMAL BINARY SEARCH
TREES (Contd..)
• Unsuccessful searche terminates at external nodes
i.e. at i = 0.
• The identifiers not in the binary search tree may
be partitioned into n+1 equivalent classes
Ei 0≤i≤n.
Eo contains all X such that X≤ai
Ei contains all X such that ai<X<=ai+1 1≤i≤n
En contains all X such that X > an
21
22. OPTIMAL BINARY SEARCH
TREES (Contd..)
• For identifiers in the same class Ei, the
search terminate at the same external node.
• If the failure node for Ei is at level L, then
only L-1 iterations of the while loop are
made
The cost contribution of the failure node
for Ei is Q(i) * (level (Ei ) -1)
22
23. OPTIMAL BINARY SEARCH
TREES (Contd..)
• Thus the expected cost of a binary search tree is:
∑P(i) * level (ai) + ∑Q(i) * (level(Ei) – 1) …(2)
1≤i≤n
0≤i≤n
• An optimal binary search tree for {a1…….,an} is a
BST for which (2) is minimum .
• Example: Let {a1,a2, a3}={do, if, stop}
23
24. OPTIMAL BINARY SEARCH
TREES (Contd..)
Level 1
Level 2
stop
if
if
Q(3)
do
do
stop
if
Q(2)
Level 3
do
Q(0)
stop
Q(1)
(a)
(b)
(c)
{a1,a2,a3}={do,if,stop}
24
26. OPTIMAL BINARY SEARCH
TREES (Contd..)
• With equal probability P(i)=Q(i)=1/7.
• Let us find an OBST out of these.
• Cost(tree a)=∑P(i)*level a(i) +∑Q(i)*level (Ei) -1
1≤i≤n
0≤i≤n
(2-1) (3-1)
(4-1)
(4-1)
=1/7[1+2+3 + 1 + 2 + 3 + 3 ] = 15/7
• Cost (tree b) =17[1+2+2+2+2+2+2] =13/7
• Cost (tree c) =cost (tree d) =cost (tree e) =15/7
tree b is optimal.
26
27. OPTIMAL BINARY SEARCH
TREES (Contd..)
• If P(1) =0.5 ,P(2) =0.1, P(3) =0.005 , Q(0)
=.15 , Q(1) =.1, Q(2) =.05 and Q(3) =.05
find the OBST.
• Cost (tree a) = .5 x 3 +.1 x 2 +.05 x 3
+.15x3 +.1x3 +.05x2 +.05x1 = 2.65
• Cost (tree b) =1.9 , Cost (tree c) =1.5 ,Cost
(tree d) =2.05 ,
• Cost (tree e) =1.6 Hence tree C is optimal.
27
28. OPTIMAL BINARY SEARCH
TREES (Contd..)
• To obtain a OBST using Dynamic programming
we need to take a sequence of decisions regarding
the construction of tree.
• First decision is which of ai is to be the root.
• Let us choose ak as the root . Then the internal
nodes for a1,…….,ak-1 and the external nodes for
classes Eo,E1,……,Ek-1 will lie in the left subtree L
of the root.
• The remaining nodes will be in the right subtree R.
28
29. OPTIMAL BINARY SEARCH
TREES (Contd..)
Define
Cost(L) =∑P(i)* level(ai) + ∑Q(i)*(level(Ei )-1)
1≤i≤k
0≤i≤k
Cost(R) =∑P(i)*level(ai) + ∑Q(i)*(level(Ei )-1)
k≤i≤n
k≤i≤n
• Tij be the tree with nodes ai+1,…..,aj and nodes
corresponding to Ei,Ei+1,…..,Ej.
• Let W(i,j) represents the weight of tree Tij.
29
30. OPTIMAL BINARY SEARCH
TREES (Contd..)
W(i,j)=P(i+1) +…+P(j)+Q(i)+Q(i+1)…Q(j)=Q(i) +∑j [Q(l)+P(l)]
l=i+1
• The expected cost of the search tree in (a) is (let us call it T) is
P(k)+cost(l)+cost(r)+W(0,k-1)+W(k,n)
W(0,k-1) is the sum of probabilities corresponding to nodes
and nodes belonging to equivalent classes to the left of ak.
W(k,n) is the sum of the probabilities corresponding to those
on the right of ak.
ak
L
R
(a) OBST with root ak
30
31. OPTIMAL BINARY SEARCH
TREES (Contd..)
• The
expected
cost
of
the
tree
is
P(K)+COST(L)+COST(R)+W(0,k-1)+W(k,n)…….....(3)
• If T is optimal then (3) must be minimum over all
binary search trees containing a1,…ak-1 and
E0,E1,…..,Ek-1
• Similarly cost(R) must be minimum.
• Let C(i,j) represent the cost of the tree Tij
(containing nodes ai+1,……aj and Ei,…..,Ej).
• Then cost(l) = C(0,k-1) and cost(R) =C(k,n)
substituting for cost(l) and cost(R) in (3),
31
32. OPTIMAL BINARY SEARCH TREES (Contd..)
• The expected cost of the search tree is
• P(k)+C(0,k-1)+C(k,n)+W(0,k-1)+W(k,n)…..(4)
is
minimum if k is chosen such that (4) is minimum cost
of the BST with nodes a1,a2,…..,an and E0,….,En
C(0,n)=min{C(0,k-1)+C(k,n)+P(k)+W(0,k-1)+W(k,n)}…..(5)
1<=k≤n
substitute i instead of 0 and j instead of n in (5)
C(I, j) = min { C(i, k-1)+ C (k, j)+ P (k) + W(i, k-1) + W (k, j)}
= min {C(i,k-1)+C(k,j)+W(i,j)}…………..(6)
i<k≤j
P(k) + W(i, k-1) + W (k, j)= P(k) +p(i+1)+…+P(k-1)+P(k+1)
+…+P(j) = P(i+1)+…+P(k)+P(k+1)+…P(j) =W(i,j)
32
33. OPTIMAL BINARY SEARCH
TREES (Contd..)
• Equation (6) may be solved for C(0,n) by
first computing C(i,j) such that j-i=1
(C(i,i)=0 and W(i,i)=Q(i),0≤i≤n)
• We can compute all C(i,j) such that j-i = 2,
then all C(i,j) with j-i=3 etc.
• If during these computations, the root R(i,j)
of each tree Tij is recorded, then OBST may
be constructed.
33
34. Optimal Binary Search Trees –
Example
Example: Let n = 4 and (a1,a2,a3,a4) = (do, if, read, while)
Let P(1:4)=(3,3,1,1) and Q(0:4)=(2,3,1,1,1) .
• P’s and Q’s have been multiplied by 16 for convenience.
• Initially ,W(i,j) = Q(i), C(i,i) = 0, R(i,i) = 0 , 0≤i≤4
J
j-1
W(i,j) =Q(i) +∑ Q(l) +P(l) =P(j) +Q(j) +Q(i) + ∑ Q(l) +P(l)
l=i+1
l=i+1 ….…(7)
= P(j) +Q(j) +W(i,j-1)
34
35. Optimal Binary Search Trees –
Example (contd..)
C(i,j) = min{C(i,k-1)+C(k,j)} +W(i,j)……….…(8)
i<k≤j
Using (7), W(0,1) = P(1) +Q(1) +W(0,0)
=3+3+Q(0)=3+3+2=8
Using (8) C(0,1) = W(0,1) +min{C(0,0) +C(1,1)}
= 8 +min{0+0}
R(0,1) = 1 because R(i,j) is the value of k that
minimizes(8)
35
37. Optimal Binary Search Trees –
Example (contd..)
• Knowing W(i,i+1), and C(i,i+1) 0≤i<4 , we are
computing W(i,i+2) ,C(i,i+2) R(i,i+2) 0≤i<3
• This process may be repeated until W(0,4) ,C(0,4)
and R(0,4) are obtained
• Using R(i,j) let us see how to construct an OBST.
• C(o,4)=32 is the minimum cost of BST for
{ a1, a2, a3, a4}.
do, if, read, while
37
38. Optimal Binary Search Trees –
Example (contd..)
• The root of tree T04 is a2
R(0,4)=2
• The left sub-tree of T04 is T01 and right sub-tree is T24.
• R (0, 1) =1 a1 is the root of T01,
• R (2, 4) =3
a3 is root of T24,
• T01 has T00 and T11 as sub-trees , T24 has T22 and T34
• For T00,T11 and T22 the root is 0, T24 it is 4.
38
40. Optimal Binary Search Trees –
Example (contd..)
We can verify that the cost of OBST
= ∑P (i) level (ai)+∑Q(i) (level(Ei)-1)
1≤i≤n
0≤i≤n
= 2 3+1 3+2 1+3 1+2 2+2 3+2 1+3 1+3 1
= 6+3+2+3+4+6+2+3+3 = 32
40
41. COMPLEXITY OF THE PROCEDURE
FOR CONSTRUCTING OBST
•
•
•
•
C(i,j)=min{C(i,k-1)+C(k,i)}+w(i,j)
i<k≤j
C (i,j)s are computed for j-i=1,2,…,n. If j-i=m then
there are n-m+1 C (i,j)s to compute
(for n=4, and j-i =1,they are C(0,1), C(1,2), C(2,3),
C(3,4))
Each C(i,j) requires to compute m quantities
Hence each C (i,j) can be computed in o(m) time.
The total time for all c(i,j)s with j-i=m is 0(nm+1)(m)=0(nm-m2+n)=0(nm-m2) .
41
42. COMPLEXITY OF THE PROCEDURE
FOR CONSTRUCTING OBST (Contd..)
• The total time to evaluate all the C (i,j)s and
R(i,j)s is
∑(nm-m2) = n∑m-∑m2 = n (m)(m+1)/2
– m (m+1)(2m+1)/6 = 0(n3)
1≤m≤n
42
43. COMPLEXITY OF THE PROCEDURE
FOR CONSTRUCTING OBST (Contd..)
• The complexity can be reduced to 0(n2)
using D.E.Knuth’s result which limits the
search to the range
• R(i,j-1)≤k≤R(i+1,j),
instead
of
min{C(i,k-1)+C(k,i)}+w(i,j)
1<k≤j
• Using the values of R (i,j),the tree T0n can
be constructed in 0(n) time.
43
44. ALGORITHM FOR OBST
PROCEDURE OBST (P,Q,n)
// Given n distinct identifiers a1<a2<…. <an and
probability P (i) 1≤i≤n, Q (i) 0≤i≤n, the cost of
OBST C (i,j) is computed//
// R (i,j) is the root of tree //
// w (i.j) is the Weight of OBST //
Real P (n), q (0: n), C (0: n, 0: n),
W (0: n, 0: n); integer R (0: n, 0: n)
44
45. ALGORITHM FOR OBST (Contd..)
for i←0 to n-1 do
(w (i,i), R(i,i),C(i,i) )← (Q (i), 0, 0)
(w (i,i+1), R(i,i+1),C(i,i+1)←
Q(i)+Q(i+1)+P(i+1), i+1, Q(i)+Q(i+1)+P(i+1)
// optimal trees with one node //
repeat
(w(n,n),R(n,n),C(n,n) ) ← (Q (n), 0, 0)
for m←2 to n do // find optimal //
for i←0 to n-m do // trees with m //
j←i+m
// nodes //
45
46. ALGORITHM FOR OBST (Contd..)
w(i,j)←w(i,j-1)+P(j)+Q(j)
k←a value l in the range
R (i,j-1)≤l≤R(i+1,j) that
Minimizes{C (i, l-1) +C (l,j)}
C(i,j)=w(i,j)+C(i,k-1)+C(k,j)
R (i,j)←k
Repeat
Repeat
End OBST
46
47. 0/1 KNAPSACK PROBLEM
• The solution of 0/1 knapsack problem is a sequence
of decisions on x1,…, xn and the total profit;
x1,…..,xn may be 0 or 1.
• Let fj(X) be the value of an optimal solution to
KNAP (1, j, X).
• Since the principle of optimality holds
fn (M) = max {fn-1(M) (Corresponding to xn=0),
fn-1(M-wn) +pn} (corresponding to xn=1)
47
48. 0/1 KNAPSACK PROBLEM (Contd..)
• In general
fi(X)=max{fi-1(X), fi-1(X-wi)+pi}….(1)
• (1) may be solved by beginning with f0(X)=0 for
all X (no elements case) and
fi(X)= -∞ for X<0 (no weight case)
f1,…,fn may be solved successively.
EXAMPLE:• Let n=3, (w1,w2,w3) = (2,3,4);
• (P1,P2,P3) = (1,2,3), M= 6
48
50. 0/1 KNAPSACK PROBLEM (Contd..)
• Similarly we can compute f1 (1) = 0, f2 (1) =
0, f1 (2) =1 and f2 (3) =2
• Each fi is completely specified by the pairs
(Pj,Wj) where Wj is a value of X at which fi
takes a jump Pj=fi(Wj) and (P0,W0)=(0,0) is
introduced .
• As we always choose maximum profit, if
Wj<Wj+1 0≤j≤r then Pj<Pj+1.
50
51. 0/1 KNAPSACK PROBLEM (Contd..)
• Also fi(X)=fi(Wj) for all X such that Wj≤X<Wj+1 0≤j<r
(as no increase in profit for X>=Wj . and
fi(X)=fi(Wr) for all X X>Wr (as only 0, 1, 2, ...r-1
objects are there.
• (fj(X) is the value of an optimal solution to
KNAP(1,j,X)
• (For such X’s as 2.5, 3.5, we do not have the profit, so
we assign the previous profit.)
51
52. 0/1 KNAPSACK PROBLEM (Contd..)
•
•
•
•
•
Let us define the sets Si-1, Si1 and Si as follows.
Si-1 is the set of all pairs (p, w) for fi-1 including (0, 0).
Si1= {(p, w)/ (P-pi, W-wi) Si-1}
(This is the set of pairs for fi(X) =fi-1(X-wi) + pi)
Si is obtained by merging together Si-1 and Si1. (This
corresponds to maximum of fi-1(X) and fi-1(X-wi)+pi.
52
53. 0/1 KNAPSACK PROBLEM (Contd..)
• If one of Si-1 and Si1 has pair (pj,wj) and the other has a pair
(pk,wk) and pj≤pk while wj≥wk then the pair (pj,wj) is
discarded.
• This is known as dominance rule or purging rule (pk,wk)
dominates (pj,wj).
For example
S0 contains tuples when x1 = 0.
p1 = 0 ; w1 = 0 S0={0,0}
S11 contains tuples when x1 =1 p1 = 1; w1 = 2 S11={(1,2)}
S1 contains tuples when x1 = 0 and x1 = 1 S1 = {(0,0), (1,2)}
53
54. 0/1 knapsack problem example
n = 3, (w1, w2, w3) = (2,3,4), (p1,p2,p3)= (1,2,5) and M=6.
• S0 = {0, 0}; S11 is obtained by adding (p1, w1)=(1, 2) to (0, 0)
Thus S11 = {(1,2)} ; S1 is obtained by combining S0 and S11
Hence S1 = {(0, 0), (1, 2)}; S21= {(2, 3), (3, 5)} adding
(2, 3) to elements of S1
• S2 ={(0,0),(1,2), (2,3),(3,5)}; S31={(5,4),(6,6),(7,7),(8,9)}
• S3 ={(0,0),(1,2),(2,3),(5,4),(6,6),(7,7),(8,9)}
• The pair (3,5) is eliminated from S3 as 3<5 and 5>4. (Using
purging rule (3,5) is discarded.
54
55. 0/1 knapsack problem example (contd..)
• computation of xi’s is as follows:
• Consider the Last value in Sn. Let it be (P, W).
• So, we need to determine x1,x2,x3,….,xn such that ∑pixi= P and
1≤i≤n
• ∑wixi=W check if (p,w) is also in Sn-1 .
1≤i≤n
If (p, w) Sn-1then set xn= 0 otherwise xn=1 (p, w) has come
from (P-Pn, W-Wn).
• Now check (P-Pn, W-Wn) Sn-1also belongs to Sn-2 or not
• If it is xn-1= 0 otherwise xn-1= 1.
• The process is repeated.
55
56. 0/1 knapsack problem example (contd..)
• Let us apply this procedure to the example M = 6.
• The last tuple in S3 is (6, 6) (6,6) S2 so x3=1.
• (6,6) came from 6-P3, 6-W3=(1,2) (1,2) S2 and
(1,2) is also in S1 so set x2=0.
• (1, 2) S0 so x1= 1.
• Hence an optimal solution is (x1,x2,x3) = (1,0,1) .
56
57. Informal Knapsack Algorithm
Procedure DKP (P, W, n, M)
S0= {0, 0)}
For i←1 to n do
Si1← {(P1, W1) / P1- pi,W1-wi Si-1 and W1≤M}
// Si1 is constructed by adding (pi,wi) to
tuples in Si-1 //
Si← MERGE-PURGE (Si-1, Si1)
repeat
(PX, WX)← Last tuple in Sn-1
57
58. Informal Knapsack Algorithm (Contd..)
(PY, WY)← (P1+Pn, W1+Wn) where W1 is the
largest integer W in any tuple in Sn-1 such that
W+Wn≤M
// compute xn// // As PX is in Sn-1 and PY is in Sn, PX>PY means
we need not choose PY, so Xn←0 //
8 if PX>PY then xn← 0 else xn← 1
9 end if
// compute similarly xn-1…x1 //
end DKP
58
59. Detailed knapsack algorithm
• In implementation P, W are treated as onedimensional arrays.
• Pointers F(i) i= 0,1,…,n with F(i) pointing
to the first element in Si 0≤i≤n and F(n)
pointing to one more than the last element
in Sn-1 are used
59
60. Detailed knapsack algorithm
Procedure DKNAP(p,w,n,M,m)
Real p(n), w(n), P(m), W(m), pp, ww, M
Integer F(0:n), l, h, u, i, j, p, next // p(n), w(n) are //
F(0)← 1; P(1)← W(1)← 0 // S0 // // given arrays //
l← h← 1 // start and end of S0 // // P(m), W(m) are //
// computed pair //
F(1)← next← 2 // next free spot in P and W //
4 for i← 1 to n do
60
61. Detailed knapsack algorithm (Contd..)
k← l // k is the temporary index for tuples in Si-1 //
6 u← largest k such that l≤k≤h and W(k)+ wi≤M
// this is to remove tuples like(7,7), (8,9) in S3 in
the example //
// k is 2 in S2 //
// so, k points to the next tuple in Si-1 that has to be merged //
// into Si // // pairs for which Wj+Wi >M are not generated//
7 for j← l to u do // generate Si1 and merge //
61
62. Detailed knapsack algorithm (Contd..)
8 (pp, ww)← (P(j)+pi, W(j)+wi)
// next element in Si //
9 while k≤h and W(k) ≤ ww do
P(next)← P(k); W(next)←W(k)
next← next+1; k←k+1
12 repeat
13 if k≤h and W(k)= ww then pp← max(pp, P(k));
14 k←k+1;
15 endif
62
63. Detailed knapsack algorithm (Contd..)
16 if pp>P(next-1) then
(P(next),W(next))←(pp, ww);
17 next←next+1
18 endif
19 while k≤h and P(k)≤P(next-1) do
//use purging rule //
20 k←k+1
repeat 21
repeat 22
63
64. Detailed knapsack algorithm (Contd..)
// merge m remaining terms from Si-1 //
23 while k≤h do
24 (P(next), W(next)← P(k), W(k))
25 next←next+1; k←k+1
26 repeat
// initialize for Si-1 //
27 l←h+1; h←next-1; F(i+1)← next
28 repeat
29 call PARTS // parts implements lines 8-9 //
30 end DKNAP // of DKP i.e. computations of xi s//
64
66. Detailed knapsack algorithm (Contd..)
• Let us see how S3 is generated using the procedure DKNAP
1 2 3
4
5
6
7
8
9
10 11 12
P 0
0
1
W0 0 2
↑ ↑
F(0) F(1)
l←4 h←7
k←l = 4
0
1
2
3
0
1
2
0
2
3
5
0
2
3
↑
↑
F(2)
F(3)
F(2+1)= F(3)←Next= 8
(line 27)
5
6
4
6
66
67. Detailed knapsack algorithm (Contd..)
• u←largest k such that 4≤k≤7 and W(k)+w3≤6
•
such k is 5 because w3= 4 and 4+2=6
•
4+3= 7>6 and 4+5= 9>6
• Now S31 is generated and merged with S2 in lines
7-22,
• The addresses of starting of set Si are stored in the
array F(i)
• F(0) 1 means F(0) is pointing to 1st pair or
address of first pair is 1.
67
68. Detailed knapsack algorithm (Contd..)
for j←4 to 5 do (Line 7)
4
5 6
7
(pp,ww)←P(4)+p3, W(4)+w3= (5,4) (P,W) (0,0) (1,2) (2,3) (3,5)
(p3, w3)= (5,4)
In lines 9-12 with k=4,5,6
P(8) = 0, W(8) = 0; (P(9), W(9)) = (1,2); (P(10), W(10)) = (2,3)
(P(11), W(11)) = (2,3) are generated, while is exited with k = 7
as W(7) = 5> ww = 4 and next←11
68
69. Detailed knapsack algorithm (Contd..)
• Line 13 is not true for any k as W(k) ≠ ww = 4
• In lines 16-18 (5,4) = (pp, ww) is included in S3 ,
as pp= 5> P(next-1)= P(10)=2 i.e. profit gained till
now.
(P(11), W(11)) = (5,4) and next←12
• In lines 19-21 P(7) = 3≤P(11) = 5 so (3,5) is not
included.
• Hence k is incremented to 8 // W(k) ≥ ww but
P(k)<=pp case//
69
70. Detailed knapsack algorithm (Contd..)
• Similarly with j←5
(pp,ww)←(P(5)+p3, W(5)+w3) = (6,6)
• And in lines 16-18 (P(12), W(12)) = (6,6)is
included in S3
• Lines 23-25 for W(k) ≥ ww and P(k) ≥ pp
case, which in this example are not entered
as k is 8 for j←5 and where k is 7 for j← 4
p(k)≤pp.
70
71. Detailed knapsack algorithm (Contd..)
• Thus S3 is {(0,0), (1,2), (2,3), (5,4), (6,6)}
• Which is
{(P(8), W(8)), (P(9),W(9)), (P(10), W(10)),
(P(11),W(11)), (P(12), W(12))}.
• F(3) = 8 is pointing to the start of this array
i.e. (P(8), W(8)).
71
72. THE TRAVELING SALESPERSON
PROBLEM
• 0/1 Knapsack problem is a subset selection
problem. Given n objects there are 2n
different subsets of objects.
• The solution is one of these 2n subsets.
• In permutation problems like Traveling
Salesperson Problem(TSP) there are n!
different permutations of n objects. (n!>2n).
72
73. THE TRAVELING SALESPERSON
PROBLEM (Contd..)
TSP problem is as follows:
• Let G = (V,E) be directed graph with edge costs
Cij. Cij>0 for all i and j and Cij = +∞ if <i,j> E.
• Let |V|=n and assume n>1.
• A tour of G is a directed cycle that includes every
vertex in V.
• The cost of a tour is the sum of the cost of the
edges on the tour.
• The TSP problem is to find a tour of minimum
cost.
73
74. THE TRAVELING SALESPERSON
PROBLEM (Contd..)
Applications of TSP:1. A postal van is to pick up mail from mail boxes
located at n different sites. The route taken by a
postal van is a tour and the problem is to find a
tour of minimum length.
2. A minimum cost tour of a robot arm used to
tighten the nuts on some piece of machinery on an
assembly line will minimize the time needed for
the arm to complete its task.
74
75. TSP AND THE PRINCIPLE
OF OPTIMALITY
• Assume a tour to be a simple path that starts and
ends at vertex 1.
• Every tour consists of an edge <1,k> for some k
V-{1} and a path from vertex k to vertex 1.
• The path from vertex k to vertex 1 goes through
each vertex in V-{1,k} exactly once.
• If the tour is optimal, then the path from k to 1
must be a shortest k to 1 path going through all
vertices in V-{1,k}.
• Hence the principle of optimality holds.
75
76. TSP AND THE PRINCIPLE OF
OPTIMALITY (Contd..)
• Let g(i,S) be the length of a shortest path starting
at vertex i, going through all vertices in S and
terminating at vertex 1.
• S is the set of all vertices through shortest path goes
• g(1, V-{1}) is the length of an optimal salesperson
tour.
• Form the principle of optimality, it follows that
g(1, V-{1})= min{C1k+g(k,V-{1,k})} ……(1)
2≤k≤n
(forward approach)
76
77. TSP AND THE PRINCIPLE OF
OPTIMALITY (Contd..)
• In general, for i S,
g(i,S)= min{Cij+g(j, S-{j})}………..(2)
j s
• (1) may be solved for g(1, V-{1}) if we know g(k,
V-{1,k}) for all choices of k.
• These values are obtained from (2)
• g(i,Ø) = Ci1 1≤i≤n.
• g(i,Ø) is the length of the shortest path starting at i
going through no vertex and ending at 1.
77
78. Solution of TSP using Dynamic programming
• Using equation (1), We obtain g(i,S) for all S of size 1, then
for all S of size 2 etc.
• For all |S|<n-1 g(i,S) is computed with i≠1, 1 S, i S.
Example :
1
2
3
1
2
1
0
10
15
2
5
0
9
3
6
13
0
4
3
4
8
8
9
(a) Directed Graph
4
20
10
12
0
(b) Edge Length Matrix
78
79. Solution of TSP using Dynamic
programming contd..
• Let us solve the problem using dynamic programming
approach.
As g(i,Ø) = Ci1 1≤i≤n
g(2,Ø) = C21= 5; g(3,Ø) = C31= 6; g(4,Ø) = C41 = 8
• we know that
g(i,S) = min{Cij+g(j, S-{j})}
j S
• for |S|=1
g(2,{3}) = C23+g(3,Ø) = 9+6 = 15
g(2,{4}) = C24+g(4,Ø) = 10+8 = 18
g(3,{2}) = C32+g(2,Ø) = 13+5 = 18
g(4,{2}) = C42+g(2,Ø) = 8+5 = 13
g(4,{3}) = C43+g(3,Ø) = 9+6 = 15
79
80. Solution of TSP using Dynamic
programming contd..
• Next, we compute g (i,S) with | S | = 2 i 1, 1 S, i
g (2, {3,4}) = min { C23 + g (3,{4}), C24 + g (4, {3})
= min { 9+20, 10+15 } = min { 29,25} = 25
g (3, {2,4}) = min { C32 + g (2,{4}), C34 + g (4, {2})
= min { 13+18, 12+13 } = min { 31,25} = 25
g (4, {2,3}) = min { C42 + g (2,{3}), C43 + g (3, {2})
= min { 8+15, 9+18 } = min { 23, 27} = 23
S
80
81. Solution of TSP using Dynamic
programming contd..
We compute g (i,S) with | S | = 3
g (1, {2, 3, 4}) = min { C12 + g (2,{3,4}), C13 + g (3, {2,4})
, C14 + g (4, {2,3})
= min { 10 + 25, 15 + 25, 20+23 }
= min { 35, 40, 43 } = 35
• Thus an optimal tour of the graph has length 35.
81
82. Solution of TSP using Dynamic
programming contd..
• The tour of this length may be constructed if we
retain the value of j that minimizes each g(i,S) for
| S | = 3 and | S | = 2 and | S | = 1.
• Let J (i,S) be the minimal tour.
• J (1, {2,3,4}) = 2 as C12 + g(2,{3,4}) = 35 is the
minimum.
82
83. Solution of TSP using Dynamic
programming contd..
• The remaining tour may be obtained from
g(2, {3,4}).
Observe that J (2, { 3, 4} ) = 4 and
J (4, { 3} ) = 3
The optimal tour starts at 1 goes through the
vertices 2, 4, 3 respectively and ends at 1.
i.e. 1,2,4,3, 1 are the vertices on the shortest path
83
84. Complexity of TSP
Complexity of TSP = (n22n)
Space needed = (n2n)
Complexity involves the computations of
g(1, V-{1}) or g(i, S)
Let N be the number of g(i, S) to be computed
For each values of /S/, there are n-1 choices of i
The number of distinct sets S of size k not including
1 and i is (n-2) C k
Hence N = Σ (n-1) (n-2) C k k= 0, 1, …, n-2
84
85. Complexity of TSP contd..
N = (n-1) Σ (n-2) C k k= 0, 1, …, n-2 = (n-1) 2 (n-2)
(Applying Binomial theorem below with a=1 and
x=1)
Binomial theorem is as follows
(a +x)n = a n n C 0 + a n-1 nC 1 x + a n-2 nC2 x 2 +…+nC n xn
As g(1, V-{1}) involves the computation of g(i, s) maximum
n times, the Complexity is n(n2n) =n22n
As g(i, s) are to be stored for further computations,
The storage required is (n2n)
85