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Workshop 
Roleplaying Game Studies
A Handbook
S. Deterding J.P. Zagal
DiGRA 2013, Atlanta, GA, August 27, 2013
c b
2	
  2	
  
#rpghandbook
Course of the Day
10.15-10.20 Welcome  Introductions
10.20-10.35 RPG Studies Handbook: What, Why, How?
10.35-11.15 Mapping the possibility space
11.15-11.30 Next steps
4	
  4	
  
Introductions in 30 Seconds
•  Use this template:
•  “Hi, I’m First name Last name and I’m current
main occupation. My ideal RPG studies handbook
would be: a comparison for RPGs.”
•  Correct: “Hi, I’m Sebastian Deterding and I’m a visiting
professor at RIT in Rochester, NY. My ideal RPG studies
handbook would be: a Cambridge Handbook for RPG
research.”
•  Incorrect: “Hi, I’m Jose Zagal and let me tell you about
my favorite character…she’s a level 23 dwarf paladin…
and this one time the party was…”
5	
  5	
  
Why are we here?
To create the definitive
handbook for RPG studies
(yay!)
6	
  6	
  
Why care?
•  Influence of RPGs is pervasive in games ( media
culture), but little appreciated
•  RPG theory  practice hold rich, unfulfilled promise for
game studies writ large
•  Key texts and concepts of RPG research are scattered
across communities and media
•  Consolidated handbook would give RPG studies (more)
visibility, coherence, impact in game studies
7	
  7	
  
What do we envision?
•  Reference handbook quality coverage of key concepts,
issues in RPG research, 10+ years shelf live
•  Integrative: multi-media (LARP, tabletop, …), multi-
authored, multi-national
•  Review  consolidation, no original research
•  Broad appeal and relevance, beyond “by RPG scholars
for RPG scholars”
•  English
•  Affordable (max 50 US$)
8	
  8	
  
What is still unclear?
•  Primary audience: Scholars, undergrad students, a
combination, …
•  Form: Encyclopedia, handbook, reader, a
combination, ...
•  Length and style of entries
•  Publisher: First contacts with Pearson, MIT Press, but
open for more
•  Actual contents  authors
•  Add your dimension here …
9	
  9	
  
Why are we here together today?
•  Broadening scope: We all have partial expertise
•  Increasing robustness: We all have perspectives
•  Manpower: We all have busy schedules
10	
  10	
  
What you can expect of us
•  Commitment and momentum: We‘re in this for real
•  Openness and transparency: We want to make the best
possible book, and we can only do so with you
•  Decisions: We don‘t want a “book by committee“ – and
neither do you, we guess :)
11	
  11	
  
Goals for today?
•  Plausibility check: Is this worth pursuing?
•  Develop shared broad vision of the parameters (what
not to do)
•  High-level map of the possibility space (what we could
do)
•  Initial signal of commitment by you
•  Ideally, agreement on a basic model/gestalt for the
handbook
12	
  12	
  
Mapping the possibility space
1.  We collect volumes we consider possible prototypes
for the book on post-ist: 1 post-it/volume, give
reasons why
2.  We map the important dimensions and values along
which the book may vary: audience, format, ...
3.  We map (clusters of) prototypes on these dimensions
4.  We discuss pros and cons of the different values
•  Ideally, we arrive at a strong shared preference for
each dimension
13	
  13	
  
Next steps
•  Setup shared google doc with results (JS)
•  Setup shared minigroup.com for tasks (JS)
•  Get feedback on results from people who couldn’t
attend (JS)
•  Decide on basic model of handbook (JS)
•  Commit to role in handbook (all)
•  Distribute questionnaire on topics (all)
•  Draft final TOC w/ chapter authors (all)
•  Draft prospectus for publishers (all)

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DiGRA 2013 RPG Handbook Workshop

  • 1. Workshop Roleplaying Game Studies A Handbook S. Deterding J.P. Zagal DiGRA 2013, Atlanta, GA, August 27, 2013 c b
  • 3. Course of the Day 10.15-10.20 Welcome Introductions 10.20-10.35 RPG Studies Handbook: What, Why, How? 10.35-11.15 Mapping the possibility space 11.15-11.30 Next steps
  • 4. 4  4   Introductions in 30 Seconds •  Use this template: •  “Hi, I’m First name Last name and I’m current main occupation. My ideal RPG studies handbook would be: a comparison for RPGs.” •  Correct: “Hi, I’m Sebastian Deterding and I’m a visiting professor at RIT in Rochester, NY. My ideal RPG studies handbook would be: a Cambridge Handbook for RPG research.” •  Incorrect: “Hi, I’m Jose Zagal and let me tell you about my favorite character…she’s a level 23 dwarf paladin… and this one time the party was…”
  • 5. 5  5   Why are we here? To create the definitive handbook for RPG studies (yay!)
  • 6. 6  6   Why care? •  Influence of RPGs is pervasive in games ( media culture), but little appreciated •  RPG theory practice hold rich, unfulfilled promise for game studies writ large •  Key texts and concepts of RPG research are scattered across communities and media •  Consolidated handbook would give RPG studies (more) visibility, coherence, impact in game studies
  • 7. 7  7   What do we envision? •  Reference handbook quality coverage of key concepts, issues in RPG research, 10+ years shelf live •  Integrative: multi-media (LARP, tabletop, …), multi- authored, multi-national •  Review consolidation, no original research •  Broad appeal and relevance, beyond “by RPG scholars for RPG scholars” •  English •  Affordable (max 50 US$)
  • 8. 8  8   What is still unclear? •  Primary audience: Scholars, undergrad students, a combination, … •  Form: Encyclopedia, handbook, reader, a combination, ... •  Length and style of entries •  Publisher: First contacts with Pearson, MIT Press, but open for more •  Actual contents authors •  Add your dimension here …
  • 9. 9  9   Why are we here together today? •  Broadening scope: We all have partial expertise •  Increasing robustness: We all have perspectives •  Manpower: We all have busy schedules
  • 10. 10  10   What you can expect of us •  Commitment and momentum: We‘re in this for real •  Openness and transparency: We want to make the best possible book, and we can only do so with you •  Decisions: We don‘t want a “book by committee“ – and neither do you, we guess :)
  • 11. 11  11   Goals for today? •  Plausibility check: Is this worth pursuing? •  Develop shared broad vision of the parameters (what not to do) •  High-level map of the possibility space (what we could do) •  Initial signal of commitment by you •  Ideally, agreement on a basic model/gestalt for the handbook
  • 12. 12  12   Mapping the possibility space 1.  We collect volumes we consider possible prototypes for the book on post-ist: 1 post-it/volume, give reasons why 2.  We map the important dimensions and values along which the book may vary: audience, format, ... 3.  We map (clusters of) prototypes on these dimensions 4.  We discuss pros and cons of the different values •  Ideally, we arrive at a strong shared preference for each dimension
  • 13. 13  13   Next steps •  Setup shared google doc with results (JS) •  Setup shared minigroup.com for tasks (JS) •  Get feedback on results from people who couldn’t attend (JS) •  Decide on basic model of handbook (JS) •  Commit to role in handbook (all) •  Distribute questionnaire on topics (all) •  Draft final TOC w/ chapter authors (all) •  Draft prospectus for publishers (all)