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SCENARI DI DESIGN CROSS-MEDIALE:
SMARTPHONE & TABLET APPLICATIONS




Salvatore Iaconesi
salvatore.iaconesi@artisopensource.net
CHI SONO?
Art is Open Source


                        FakePress


Salvatore Iaconesi      La Sapienza

                           LPM


                            Altro
COSA FAREMO
   OGGI
casi di studio




scenario                    tecnologie



            esempio
I RISULTATI
visione di mercato


conoscenza delle tecnologie di riferimento


ruolo del designer


esempio completo
COMINCIAMO!
In Taiwan, there are more cellphones than people.
About 7% of all mobile data goes to movie
information. And Google owns nearly 100% of the
mobile search market
PIU' di
5 MILIARDI
SMARTPHONES
     &
  TABLETS
  TECNOLOGIE DI
  RIFERIMENTO
SMARTPHONES
TABLETS
SMARTPHONES
TABLETS
and ebook readers
PUNTI CHIAVE:



Smartphone e tablets are the near future
Mobile phones crush specialists (video cameras, mp3
players...)
Extensibility and Opennes
Consumption vs Creation
Utility & Entertainment
AND TABLETS?
Tablets vs Readers
IL MERCATO
    DELLE
APPLICAZIONI
COSA C'E' SUL MERCATO, COSA
          FUNZIONA,
  COSA CI SARA' TRA BREVE
App Store Stats Summary
Count of Active Applications in the App Store


Total Active Apps (currently available for download): 365,421
Total Inactive Apps (no longer available for download): 78,195
Total Apps Seen in US App Store: 443,616
Number of Active Publishers in the US App Store: 76,331




Count of Application Submissions


This Month (Games): 2,108 ( 117 / day )
This Month (Non-Games): 10,395 ( 578 / day )
This Month (Total): 12,503 ( 695 / day )
Application Approval Delay
February, 2011: Maximum delay 39 days, average delay 6.19 days.


Application Price Distribution
Current Average App Price: $4.16
Current Average Game Price: $1.67
Current Average Overall Price: $2.46


Application Category Distribution
Most Popular Categories
1 - Books (57264 active)
2 - Games (53249 active)
3 - Entertainment (39990 active)
4 - Education (30270 active)
5 - Lifestyle (26522 active)
AN INTERESTING SLIDESHOW
    By PinchMedia




http://www.slideshare.net/pinchmedia/iphone-appstore-secrets-pinch-media?type=presentation
SOME SALE STATS EXPOSED
By TechCrunch




          http://techcrunch.com/2010/05/16/iphone-app-sales-exposed/
A CASE STUDY IN SALES
By MarkJ




           http://www.markj.net/iphone-hit-tennis-sales-stats-marketing/
STATISTICS

In App Store, paid applications in the Top Overall, Games, Business and Entertainment
categories stay in these categories for 27, 39, 59 and 38 days on average, respectively.


Free apps stay in the Top 100 for a significantly shorter time in the Top Overall, Games
and Business categories, with 19, 21 and 39 days on average, respectively.


The majority of paid apps that have been in the Top 100 between November 2009 and
April 2010 fall into the Games and Entertainment categories.


The paid apps that have been in the top five for the longest period of time are
Doodle Jump (140 days), RedLaser (73 days) and Skee-Ball (68 days).
STATISTICS


The biggest driver of paid app sales on the iPhone & Android is try-before-you-buy – 54%
of Android users, 52% of iPhone users and 70% of iPod Touch users all cited liking the
free version and upgrading to the paid version‖ as a reason for buying paid apps.




AdMob estimates the size of the monthly iPhone paid app market as $125m, with the
iPod Touch market adding another $73m. The Android market in comparison is just $5m
per month.
STATISTICS


62% find apps by searching for a specific type of app, 60% browse through the App Store
charts, 40% receive word of mouth recommendations, 20% see ads in other apps, while
19% read about apps in the press or on blogs.




93% of iPhone users download iPhone Applications directly on their phone. Only 7% of
users download via iTunes and upload to the phone.
EXAMPLE OF STATS REPOST




http://www.doxtop.com/browse/e5ab3c6b/apple-ipad-trends-and-statistics.aspx
INFO ON HOW TO GET APP FEATURED




http://adwhirl.files.wordpress.com/2009/06/adwhirl_discovery.pdf
Doodle Jump
3 million sales
Angry Bird
4 million sales
In 5 months
Camera Plus
$ 275.000 in the first month
Rolando
700.000 download (at $ 9.99)
Pages
300.000 download (at $ 9.99)
GoodReader
250.000 download (at $ 2.99)
Numbers
200.000 download (at $ 9.99)
Angry Birds HD
180.000 download (at $ 4.99)
Keynote
150.000 download (at $ 9.99)
Glee
130.000 download (at $ 0.99)
WolframAlpha
120.000 download (at $ 1.99)
Pinball HD
120.000 download (at $ 0.99)
Friendly
110.000 download (at $ 0.99)
iMockups for iPad
$ 6.000.000 ($ 9.99 at a time)
INNOVAZIONE


 I PRINCIPALI SCENARI INNOVATIVI E
        LE SUGGESTIONI PIU'
           INTERESSANTI
Physical interfaces
do better what you did without the pad
Publishing
new life for publishing
Augmented Reality
Info over the things of your daily life
Business
New views and interactions on business processes
Health
Your doctor, your body, your medicines...
Luxury
A $ 20.000 iPad? yes!
NEW FORMS OF CITIZENSHIP

MORE AWARENESS

NEW FORMS OF EXPRESSION

NEW FORMS OF COMMUNICATION
IL DESIGNER

 COME E' FATTO E COME CAMBIA
IL LAVORO DEL DESIGNER CON LE
             APP
EXPERIENCES

MULTI-DISCIPLINARIETY

SOCIAL

WORLD ISSUES

INNOVATE

BUSINESS MODELS

REMIX! RECONTEXTUALIZE! REINVENT!
TECNOLOGIE
PER DESIGNER

COME LAVORARE SU SMARTPHONE E
  TABLET, DAL PUNTO DI VISTA DEL
            DESIGNER
Titanium makes cross-platform native application development easy.
A free and open source application development platform, Titanium lets you create native mobile, tablet and desktop application experiences using existing web skills like
Javascript, HTML, CSS, Python, Ruby, and PHP. Learn More.




      http://www.appcelerator.com
http://www.phonegap.com/
http://westcoastlogic.com/lawnchair/
JSON document store
http://www.sencha.com/products/touch/




Sencha Touch allows you to develop mobile web apps that look and feel native on iPhone and Android touch devices.
http://jqtouch.com/
http://jquerymobile.com/
NS Basic/App Studio
is a complete, powerful
development environment.
Create your app on your
desktop, then download to your
device and run.

http://www.nsbasic.com/app/
http://ripple.tinyhippos.com/
appML is an HTML extension
specifically designed for web-
based apps.




                                 http://www.appml.org/
Native-like applications for smartphones, tablets and desktops
Unify was built to improve the development efficiency of apps for smartphones. Currently it supports smartphones based on the platforms iOS, Android
and WebOS. There is support for desktop operating systems like Windows or Mac OS as well. Support for tablet devices is planned for the next year.




http://unify.github.com/unify/
ED ORA:
REALIZZIAMO
UN PROTOTIPO

USIAMO PHONEGAP, UNA DELLE TECNOLOGIE
ANALIZZATE, PER REALIZZARE UN
PROTOTIPO
DA XCODE:



NEW PROJECT
--> PHONE-GAP BASED APPLICATION
<div id="map_canvas"
style="width:100%; height:100%">

</div>
<style type="text/css">
   html { height: 100% }
   body { height: 100%; margin: 0px; padding: 0px }
   #map_canvas { height: 100% }
</style>
<script type="text/javascript"
   src="http://maps.google.com/maps/api/js?sensor=true">
</script>
<script type="text/javascript">
  var map;
  function initialize() {
       var latlng = new google.maps.LatLng(0, 0);
       var myOptions = {
          zoom: 8,
          center: latlng,
          mapTypeId: google.maps.MapTypeId.ROADMAP
       };
       map = new google.maps.Map(
          document.getElementById("map_canvas"),
          myOptions
       );
  }
</script>
function run() {
  initialize();
  var win = function(position) {
       var coords = position.coords;
       var latlng2 = new google.maps.LatLng(
           coords.latitude, coords.longitude
       );
       map.panTo( latlng2 );
  };
  var fail = function(e) {
       alert('Can't retrieve position.nError: ' + e);
  };
  navigator.geolocation.getCurrentPosition(win, fail);
}
function onDeviceReady()
{
       run();
}
var marker = new google.maps.Marker({
    position: latlng2,
    map: map,
    title:"I am here!"
});
var contenuto = "<h1>Sono Qui!</h1>";
var infowindow = new google.maps.InfoWindow({
    content: contenuto
});

google.maps.event.addListener(
   marker, 'click', function() {
      infowindow.open(map,marker);
   }
);
<script
   type="text/javascript" charset="utf-8"
   src="http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"
>
</script>
var markers = {};
function addMarker(tweet, position) {
     position = tweet.geo ? tweet.geo.coordinates: null;
     if (!position && tweet.location) {
          var L = String(tweet.location).split(':')[1] || tweet.location;
          position = L.split(',');
     }
   if (position) {
     markers[tweet.from_user_id] =
          new google.maps.Marker({
              map: map,
              title: tweet.from_user,
              position:
                   new google.maps.LatLng(position[0], position[1])
          });
   }
};
function getTweets(coords){
   $.getJSON(
         'http://search.twitter.com/search.json',
         {     geocode: coords.latitude + ',' + coords.longitude + ',' + '5mi',
               rpp: 30 },
         function(data) {
               if (data && data.results && !!data.results.length) {
                     data = data.results;
                     for (var i = 0, ln = data.length; i < ln; i++) {
                          var tweet = data[i];
                          if (tweet.geo && tweet.geo.coordinates) {
                                var position =
                                     new google.maps.LatLng(
                                          tweet.geo.coordinates[0], tweet.geo.coordinates[1]
                                     );
                                addMarker(tweet, position);
                          }
                     }
               } else {
                     alert('No Results Available');
               }
         }
    );
}
getTweets(coords);

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