SlideShare ist ein Scribd-Unternehmen logo
1 von 53
Downloaden Sie, um offline zu lesen
 
Big	
  sh,	
  small	
  pond:	
  Strategies	
  for	
  surviving	
  in	
  a	
  maturing	
  market
Ed Biden Wooga
5 hits to date
Bubble
Island
Monster
World
Diamond
Dash
Pearl’s
Peril
Jelly
Splash
Transitioned from Facebook to mobile
Aim for 2 hits a year
We stop 95% of our games
1.  Stopping projects
2.  Why is this so difficult?
3.  How can we succeed?
1.  Stopping projects
2.  Why is this so difficult?
3.  How can we succeed?
Fun prototype
Skilled team
Progress was slow
0
1
2
3
4
5
6
7
8
9
10
NovJan
How far through production are we?
2014
14
Very different from Prototype
Production wasn’t a straight line...
Production
starts
Prototyping
starts
Core gameplay
rebooted
Nov ‘13May ‘13 May ‘14 Nov ‘14
Meta game
redesigned
Move to
synchronous PvP
iPhone
rst
Multiple risks
Session length
Brand
compatibility
Critical mass
CPI < LTV Novel gameplay Synchronous PvP
Market size
Community
Building
Session intensity
Eventually stopped project
Extensive post mortem
1.  Stopping projects
2.  Why is this so difficult?
3.  How can we succeed?
•  Project specific issues
•  Market context
2.  Why is this so difficult?
We started with a great idea
Did not build on Wooga strengths
Let vision evolve
Tablet rst
Linear upgrades
Building based
Asynchronous
Phone rst
CCG meta
Unit based
Synchronous
Biggest risks not tested until launch
Session length
Brand
compatibility
Critical mass
CPI < LTV Novel gameplay Synchronous PvP
Market size
Community
Building
Session intensity
Soft Launch Launch Launch
Launch Prototyping Soft Launch
Prototyping Soft launch Soft Launch
•  Project specific issues
•  Market context
2.  Why is this so difficult?
Number of apps has increased hugely
The top grossing charts are static
Production values are rising
Advertising budgets are increasing
More games build on existing IPs
Biggest companies
extending their leads
SUPERCELL
KING
Game
FAIL
Companies invest in their assets
Audience
Game design expertise
Marketing expertise
Genres get locked down
Looks like console market…
Where games can dominate for a decade
1.  How do we fail?
2.  Why is this so difficult?
3.  How can we succeed?
Back in 2011…
Female audience on Facebook
Hidden Object a natural extension
Build on genre in meaningful ways
Developed new expertise
32 million players
Launch: March 2013
Still growing revenue
Impressive Results
Main take aways
Smart constraints
Identify your strengths
•  Fanbase / audience?
•  Previous game?
•  Technical expertise?
•  Low cost base?
•  Niche interests?
Find your pond
•  Browser based
•  2D graphics
•  Permadeath
Manage the risks
What: Critical Mass
Proof point: Waiting times are acceptable in Divinity Hours
Theoretical numbers needed low
Timing: Soft Launch
References: World of Tanks, Hearthstone, Super Battle Tactics
Size: Large
0
1
2
3
4
5
6
7
8
9
10
0
1
2
3
4
5
6
7
8
9
10
Stick to the plan
NovJan
It’s still going to be tough
Smart constraints
•  Know your strengths
•  Find your pond
•  Manage the risks
•  Stick to the plan
Thank	
  You!	
  
ed.biden@wooga.com
mobilefreetoplay.com

Weitere ähnliche Inhalte

Was ist angesagt?

Was ist angesagt? (19)

Emily Greer at GDC 2018: Data-Driven or Data-Blinded?
Emily Greer at GDC 2018: Data-Driven or Data-Blinded?Emily Greer at GDC 2018: Data-Driven or Data-Blinded?
Emily Greer at GDC 2018: Data-Driven or Data-Blinded?
 
All the Families: The Making of Animation Throwdown (GDC 2018)
All the Families: The Making of Animation Throwdown (GDC 2018)All the Families: The Making of Animation Throwdown (GDC 2018)
All the Families: The Making of Animation Throwdown (GDC 2018)
 
What we learned: Idle Miner Tycoon and Idle Factory Tycoon - Kolibri
What we learned: Idle Miner Tycoon and Idle Factory Tycoon - KolibriWhat we learned: Idle Miner Tycoon and Idle Factory Tycoon - Kolibri
What we learned: Idle Miner Tycoon and Idle Factory Tycoon - Kolibri
 
Hitchhiker's Guide: Neuroscience based motivation training
Hitchhiker's Guide: Neuroscience based motivation trainingHitchhiker's Guide: Neuroscience based motivation training
Hitchhiker's Guide: Neuroscience based motivation training
 
Gamification in 2017 - How to Engage Users with Game-Like Features
Gamification in 2017 - How to Engage Users with Game-Like FeaturesGamification in 2017 - How to Engage Users with Game-Like Features
Gamification in 2017 - How to Engage Users with Game-Like Features
 
Disruption Master: How Scrum Masters Can Facilitate and Build Disruptive Teams
Disruption Master: How Scrum Masters Can Facilitate and Build Disruptive TeamsDisruption Master: How Scrum Masters Can Facilitate and Build Disruptive Teams
Disruption Master: How Scrum Masters Can Facilitate and Build Disruptive Teams
 
Splitting yourself in half
Splitting yourself in halfSplitting yourself in half
Splitting yourself in half
 
Making Games for Gamers in HTML5
Making Games for Gamers in HTML5Making Games for Gamers in HTML5
Making Games for Gamers in HTML5
 
How Logitech Become the Most Mentioned Brand at CES, Kelly Maxwell, Logitech ...
How Logitech Become the Most Mentioned Brand at CES, Kelly Maxwell, Logitech ...How Logitech Become the Most Mentioned Brand at CES, Kelly Maxwell, Logitech ...
How Logitech Become the Most Mentioned Brand at CES, Kelly Maxwell, Logitech ...
 
Killer Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet GamesKiller Design Patterns for F2P Mobile/Tablet Games
Killer Design Patterns for F2P Mobile/Tablet Games
 
Keynote: Introducing Magnolia 5.4
Keynote: Introducing Magnolia 5.4Keynote: Introducing Magnolia 5.4
Keynote: Introducing Magnolia 5.4
 
Swarming Zombies
Swarming ZombiesSwarming Zombies
Swarming Zombies
 
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
Case Study: Introducing LiveOps and F2P to Traditional Game Mechanics in Roll...
 
Your Game as a Poster
Your Game as a PosterYour Game as a Poster
Your Game as a Poster
 
20130720 case study of candy crush saga
20130720 case study of candy crush saga20130720 case study of candy crush saga
20130720 case study of candy crush saga
 
Candy Crush Saga: 8 characteristics and 100 000 000 players
Candy Crush Saga: 8 characteristics and 100 000 000 playersCandy Crush Saga: 8 characteristics and 100 000 000 players
Candy Crush Saga: 8 characteristics and 100 000 000 players
 
Jiri Kupiainen, Matchmade.tv
Jiri Kupiainen, Matchmade.tvJiri Kupiainen, Matchmade.tv
Jiri Kupiainen, Matchmade.tv
 
Thomas Hartwig, CTO, King - Managing hypergrowth across all dimensions
Thomas Hartwig, CTO, King - Managing hypergrowth across all dimensionsThomas Hartwig, CTO, King - Managing hypergrowth across all dimensions
Thomas Hartwig, CTO, King - Managing hypergrowth across all dimensions
 
Where have all the GameStar readers gone
Where have all the GameStar readers goneWhere have all the GameStar readers gone
Where have all the GameStar readers gone
 

Andere mochten auch

Macm Overview 1206982290673632 4
Macm Overview 1206982290673632 4Macm Overview 1206982290673632 4
Macm Overview 1206982290673632 4
eis281
 
Designing Virtual Markets for Fun and Profit - GDC 2013
Designing Virtual Markets for Fun and Profit - GDC 2013Designing Virtual Markets for Fun and Profit - GDC 2013
Designing Virtual Markets for Fun and Profit - GDC 2013
Vili Lehdonvirta
 

Andere mochten auch (11)

Saying No to the CEO: A Deep Look at Independent Teams - Adam Telfer
Saying No to the CEO: A Deep Look at Independent Teams - Adam TelferSaying No to the CEO: A Deep Look at Independent Teams - Adam Telfer
Saying No to the CEO: A Deep Look at Independent Teams - Adam Telfer
 
Lecture 6
Lecture 6Lecture 6
Lecture 6
 
Little Fish in a Big Pond
Little Fish in a Big PondLittle Fish in a Big Pond
Little Fish in a Big Pond
 
Macm Overview 1206982290673632 4
Macm Overview 1206982290673632 4Macm Overview 1206982290673632 4
Macm Overview 1206982290673632 4
 
Designing Virtual Markets for Fun and Profit - GDC 2013
Designing Virtual Markets for Fun and Profit - GDC 2013Designing Virtual Markets for Fun and Profit - GDC 2013
Designing Virtual Markets for Fun and Profit - GDC 2013
 
Designing Virtual Currency by Breaking (Almost) Every Rule in the Economics T...
Designing Virtual Currency by Breaking (Almost) Every Rule in the Economics T...Designing Virtual Currency by Breaking (Almost) Every Rule in the Economics T...
Designing Virtual Currency by Breaking (Almost) Every Rule in the Economics T...
 
Progetto autostima
Progetto autostimaProgetto autostima
Progetto autostima
 
Three Mobile User Acquisition Megatrends for 2017
Three Mobile User Acquisition Megatrends for 2017Three Mobile User Acquisition Megatrends for 2017
Three Mobile User Acquisition Megatrends for 2017
 
Story of Warlords: Bringing a turn-based strategy game to mobile
Story of Warlords: Bringing a turn-based strategy game to mobile Story of Warlords: Bringing a turn-based strategy game to mobile
Story of Warlords: Bringing a turn-based strategy game to mobile
 
GDC Europe 2015: Saying No to the CEO
GDC Europe 2015: Saying No to the CEOGDC Europe 2015: Saying No to the CEO
GDC Europe 2015: Saying No to the CEO
 
Melinda Montano, Kongregate
Melinda Montano, KongregateMelinda Montano, Kongregate
Melinda Montano, Kongregate
 

Ähnlich wie Big Fish, small pond - strategies for surviving in a maturing market - Ed Biden

Karl Bunyan - “Indie Game Developers and the Facebook of Doom”
Karl Bunyan - “Indie Game Developers and the Facebook of Doom”Karl Bunyan - “Indie Game Developers and the Facebook of Doom”
Karl Bunyan - “Indie Game Developers and the Facebook of Doom”
iPlatform
 
Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...
Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...
Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...
Consultant
 
Hvbf 2013 #3
Hvbf 2013 #3Hvbf 2013 #3
Hvbf 2013 #3
Joe Biglin
 

Ähnlich wie Big Fish, small pond - strategies for surviving in a maturing market - Ed Biden (20)

Karl Bunyan - “Indie Game Developers and the Facebook of Doom”
Karl Bunyan - “Indie Game Developers and the Facebook of Doom”Karl Bunyan - “Indie Game Developers and the Facebook of Doom”
Karl Bunyan - “Indie Game Developers and the Facebook of Doom”
 
Questli presentation gstaad v8.2
Questli presentation gstaad v8.2Questli presentation gstaad v8.2
Questli presentation gstaad v8.2
 
Video Games
Video GamesVideo Games
Video Games
 
Growing Big on Facebook: A Case Study - Dan Laughlin - 6waves Lolapps
Growing Big on Facebook: A Case Study - Dan Laughlin - 6waves LolappsGrowing Big on Facebook: A Case Study - Dan Laughlin - 6waves Lolapps
Growing Big on Facebook: A Case Study - Dan Laughlin - 6waves Lolapps
 
Samsung Grand 2 Marketing Strategy
Samsung Grand 2 Marketing StrategySamsung Grand 2 Marketing Strategy
Samsung Grand 2 Marketing Strategy
 
Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...
Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...
Samsung Grand 2 Marketing Strategy-By Sundeep Verma. Consultant Creative Dire...
 
Hvbf 2013 #3
Hvbf 2013 #3Hvbf 2013 #3
Hvbf 2013 #3
 
One Million Players Isn't Cool (at Festival of Games 2011)
One Million Players Isn't Cool (at Festival of Games 2011)One Million Players Isn't Cool (at Festival of Games 2011)
One Million Players Isn't Cool (at Festival of Games 2011)
 
Career as a Product Manager / Data Analyst in the Games Industry
Career as a Product Manager / Data Analyst in the Games IndustryCareer as a Product Manager / Data Analyst in the Games Industry
Career as a Product Manager / Data Analyst in the Games Industry
 
Informed gamification (how to spread the pixie dust)
Informed gamification (how to spread the pixie dust)Informed gamification (how to spread the pixie dust)
Informed gamification (how to spread the pixie dust)
 
6waves: The End of Social Games?
6waves: The End of Social Games?6waves: The End of Social Games?
6waves: The End of Social Games?
 
Dmitry Terekhin, Nekki
Dmitry Terekhin, Nekki Dmitry Terekhin, Nekki
Dmitry Terekhin, Nekki
 
7 Years of Independent Publishing | Dieter Schoeller
7 Years of Independent Publishing | Dieter Schoeller7 Years of Independent Publishing | Dieter Schoeller
7 Years of Independent Publishing | Dieter Schoeller
 
Why enter VR? Earnings and learnings from Into The Radius VR and new products...
Why enter VR? Earnings and learnings from Into The Radius VR and new products...Why enter VR? Earnings and learnings from Into The Radius VR and new products...
Why enter VR? Earnings and learnings from Into The Radius VR and new products...
 
Mobile gamification
Mobile gamificationMobile gamification
Mobile gamification
 
Do we need to Gamify (Digital) Marketing?
Do we need to Gamify (Digital) Marketing?Do we need to Gamify (Digital) Marketing?
Do we need to Gamify (Digital) Marketing?
 
Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital Marketing
 
Game of data: Data driven game design
Game of data: Data driven game designGame of data: Data driven game design
Game of data: Data driven game design
 
Evolution of Game Development
Evolution of Game DevelopmentEvolution of Game Development
Evolution of Game Development
 
Atd presentation
Atd presentationAtd presentation
Atd presentation
 

Mehr von Wooga

Riak & Wooga_Geeek2Geeek Meetup2014 Berlin
Riak & Wooga_Geeek2Geeek Meetup2014 BerlinRiak & Wooga_Geeek2Geeek Meetup2014 Berlin
Riak & Wooga_Geeek2Geeek Meetup2014 Berlin
Wooga
 
Staying in the Game: Game localization practices for the mobile market
Staying in the Game: Game localization practices for the mobile marketStaying in the Game: Game localization practices for the mobile market
Staying in the Game: Game localization practices for the mobile market
Wooga
 
Startup Weekend_Makers and Games_Philipp Stelzer
Startup Weekend_Makers and Games_Philipp StelzerStartup Weekend_Makers and Games_Philipp Stelzer
Startup Weekend_Makers and Games_Philipp Stelzer
Wooga
 
CodeFest 2014_Mobile Game Development
CodeFest 2014_Mobile Game DevelopmentCodeFest 2014_Mobile Game Development
CodeFest 2014_Mobile Game Development
Wooga
 
How to hire the best people for your startup-Gitta Blat-Head of People
How to hire the best people for your startup-Gitta Blat-Head of PeopleHow to hire the best people for your startup-Gitta Blat-Head of People
How to hire the best people for your startup-Gitta Blat-Head of People
Wooga
 
Social games and their clean code_Clean Code Days_Dresden 2013
Social games and their clean code_Clean Code Days_Dresden 2013Social games and their clean code_Clean Code Days_Dresden 2013
Social games and their clean code_Clean Code Days_Dresden 2013
Wooga
 

Mehr von Wooga (20)

Instagram Celebrities: are they the new cats? - Targetsummit Berlin 2015
Instagram Celebrities: are they the new cats? - Targetsummit Berlin 2015Instagram Celebrities: are they the new cats? - Targetsummit Berlin 2015
Instagram Celebrities: are they the new cats? - Targetsummit Berlin 2015
 
Leveling up in localization! - Susan Alma & Dario Quondamstefano
Leveling up in localization! - Susan Alma & Dario QuondamstefanoLeveling up in localization! - Susan Alma & Dario Quondamstefano
Leveling up in localization! - Susan Alma & Dario Quondamstefano
 
Evoloution of Ideas
Evoloution of IdeasEvoloution of Ideas
Evoloution of Ideas
 
Entitas System Architecture with Unity - Maxim Zaks and Simon Schmid
Entitas System Architecture with Unity - Maxim Zaks and Simon Schmid Entitas System Architecture with Unity - Maxim Zaks and Simon Schmid
Entitas System Architecture with Unity - Maxim Zaks and Simon Schmid
 
Innovation dank DevOps (DevOpsCon Berlin 2015)
Innovation dank DevOps (DevOpsCon Berlin 2015)Innovation dank DevOps (DevOpsCon Berlin 2015)
Innovation dank DevOps (DevOpsCon Berlin 2015)
 
Review mining aps2014 berlin
Review mining aps2014 berlinReview mining aps2014 berlin
Review mining aps2014 berlin
 
Riak & Wooga_Geeek2Geeek Meetup2014 Berlin
Riak & Wooga_Geeek2Geeek Meetup2014 BerlinRiak & Wooga_Geeek2Geeek Meetup2014 Berlin
Riak & Wooga_Geeek2Geeek Meetup2014 Berlin
 
Staying in the Game: Game localization practices for the mobile market
Staying in the Game: Game localization practices for the mobile marketStaying in the Game: Game localization practices for the mobile market
Staying in the Game: Game localization practices for the mobile market
 
Startup Weekend_Makers and Games_Philipp Stelzer
Startup Weekend_Makers and Games_Philipp StelzerStartup Weekend_Makers and Games_Philipp Stelzer
Startup Weekend_Makers and Games_Philipp Stelzer
 
DevOps goes Mobile (daho.am)
DevOps goes Mobile (daho.am)DevOps goes Mobile (daho.am)
DevOps goes Mobile (daho.am)
 
DevOps goes Mobile - Jax 2014 - Jesper Richter-Reichhelm
DevOps goes Mobile - Jax 2014 - Jesper Richter-ReichhelmDevOps goes Mobile - Jax 2014 - Jesper Richter-Reichhelm
DevOps goes Mobile - Jax 2014 - Jesper Richter-Reichhelm
 
CodeFest 2014_Mobile Game Development
CodeFest 2014_Mobile Game DevelopmentCodeFest 2014_Mobile Game Development
CodeFest 2014_Mobile Game Development
 
Jelly Splash: Puzzling your way to the top of the App Stores - GDC 2014
Jelly Splash: Puzzling your way to the top of the App Stores - GDC 2014Jelly Splash: Puzzling your way to the top of the App Stores - GDC 2014
Jelly Splash: Puzzling your way to the top of the App Stores - GDC 2014
 
How to hire the best people for your startup-Gitta Blat-Head of People
How to hire the best people for your startup-Gitta Blat-Head of PeopleHow to hire the best people for your startup-Gitta Blat-Head of People
How to hire the best people for your startup-Gitta Blat-Head of People
 
Two Ann(e)s and one Julia_Wooga Lady Power from Berlin_SGA2014
Two Ann(e)s and one Julia_Wooga Lady Power from Berlin_SGA2014Two Ann(e)s and one Julia_Wooga Lady Power from Berlin_SGA2014
Two Ann(e)s and one Julia_Wooga Lady Power from Berlin_SGA2014
 
How to stand out in a hit driven business - Game Connection Paris 2013 - SebK...
How to stand out in a hit driven business - Game Connection Paris 2013 - SebK...How to stand out in a hit driven business - Game Connection Paris 2013 - SebK...
How to stand out in a hit driven business - Game Connection Paris 2013 - SebK...
 
DevOps the Wooga way (Webmontag Berlin)
DevOps the Wooga way (Webmontag Berlin)DevOps the Wooga way (Webmontag Berlin)
DevOps the Wooga way (Webmontag Berlin)
 
Why Having Impact Matters for Good Developers (GOTO Berlin)
Why Having Impact Matters for Good Developers (GOTO Berlin)Why Having Impact Matters for Good Developers (GOTO Berlin)
Why Having Impact Matters for Good Developers (GOTO Berlin)
 
Beyond Devops_GOTOBerlin2013_Tim Lossen
Beyond Devops_GOTOBerlin2013_Tim LossenBeyond Devops_GOTOBerlin2013_Tim Lossen
Beyond Devops_GOTOBerlin2013_Tim Lossen
 
Social games and their clean code_Clean Code Days_Dresden 2013
Social games and their clean code_Clean Code Days_Dresden 2013Social games and their clean code_Clean Code Days_Dresden 2013
Social games and their clean code_Clean Code Days_Dresden 2013
 

KĂźrzlich hochgeladen

+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
?#DUbAI#??##{{(☎️+971_581248768%)**%*]'#abortion pills for sale in dubai@
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
Joaquim Jorge
 

KĂźrzlich hochgeladen (20)

Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century education
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of TerraformAWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
 
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
 
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, AdobeApidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
 
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingRepurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesHTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
 

Big Fish, small pond - strategies for surviving in a maturing market - Ed Biden