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The ROI of UX Design 
Unpacking and measuring the impact of UX design 
Werner Janse van Rensburg 
Co-founder, ISOflow
Four Parts: 
1 The Art of Measuring 
2 Data Types 
3 Metrics 
4 Case Studies
Part 
1 
The Art of Measuring 
(the short version)
Image: http://www.turbosquid.com/3d-models/3d-ruler-model/371813
1664: Seconds-Pendulum. Distance 
for a half-rotation in 1 second 
Image: http://en.wikipedia.org/wiki/History_of_the_metric_system 
Source: http://en.wikipedia.org/wiki/Seconds_pendulum
1789: Decimal system introduced. Almost time 
too (2014-10-03.427 or 42.7% of a day) 
Source: http://en.wikipedia.org/wiki/History_of_the_metre
1792–98: One ten-millionth of the distance from 
the Earth's equator to the North Pole (at sea level). 
Dunkirk to Barcelona, by Méchain & Delambre. 
Image: http://www.examiner.com/slideshow/hurricane-arthur-speaks-math-as-well-as-weather
1799: Mètre des Archives 
(Platinum Bar) 
Source: http://en.wikipedia.org/wiki/History_of_the_metre
Meter standard engraved in 
marble in 16 locations in Paris 
Image: http://fr.wikipedia.org/wiki/M%C3%A8tre
The public was educated 
on these new standards 
Image: http://en.wikipedia.org/wiki/History_of_the_metric_system
1875: BIPM and the International 
Prototype Meter (Platinum-Iradium) 
Image: http://en.wikipedia.org/wiki/History_of_the_metre
1927: 7th BIPM General Conference: 
The unit of length is the metre, defined by the distance, 
at 0°, between the axes of the two central lines marked 
on the bar of platinum–iridium kept at the Bureau 
International des Poids et Mesures and declared 
Prototype of the metre by the 1st Conférence Générale 
des Poids et Mesures, 
this bar being subject to standard 
atmospheric pressure and supported 
on two cylinders of at least one centi-metre 
diameter, symmetrically placed 
in the same horizontal plane at a 
distance of 571 mm from each other. 
,, 
Define Source 
,,
1960: Krypton standard 
and the interferometer. 
Later used laser, in 1975. 
Source: http://en.wikipedia.org/wiki/History_of_the_metre
The length of the path 
travelled by light in vacuum 
during a time interval of 
1/299,792,458 of a second 
,, 
,, 
1983: Speed of light
Why am I telling you all this? 
We can all 
use a ruler 
We can all 
measure UX
Three defining characteristics: 
• A user is involved 
• That user is interacting with a 
product, system, or really anything 
with an interface 
• The users’ experience is of 
interest, and observable or 
measurable 
Source: http://www.usernomics.com/iaa_aed_2003.pdf 
Image: http://defibuk.co.uk
Automatic External Defribulators 
• Used by untrained persons in public settings. 
• Four devices tested by 64 users (16 per device). 
• Two devices were successful 100% of the time. 
• 9 / 16 (56%) and 4 / 16 users (25%) 
FAILED on the remaining two devices 
Source: http://www.usernomics.com/iaa_aed_2003.pdf 
Image: http://defibuk.co.uk
Why is this 
important 
for us?
Part 
2 
Data Types
ISO 9241-11:1998 (Usability) 
The extent to which a product can 
be used by specified users to 
achieve specified goals with 
effectiveness, efficiency and 
satisfaction in a specified context 
of use. 
,, 
,, 
ISO 9241-11:1998 Ergonomic requirements for office work with visual display terminals (VDTs) -- Part 11: Guidance on usability
UX Metrics reveals something about: 
• Effectiveness 
– “Being able to complete a task” 
• Efficiency 
– “The amount of effort required to complete the 
task” 
• Satisfaction 
– “The degree to which the user was happy with his 
or her experience while performing the task” 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Approach: Formative Summative 
Image: http://portandfin.com/spaghetti-with-mango-roasted-peppers-basil/
Qualitative Data 
• Deals with descriptions 
• Data can be observed but not 
measured 
• Colors, appearance, beauty, 
smells, tastes etc. 
• Qualitative > Quality 
Quantitative Data 
• Deals with numbers 
• Data which can be measured 
• Length, height, area, volume, 
weight, speed, time, 
temperature, humidity, sound 
levels, cost, members, ages etc. 
• Quntitative > Quanitity 
• Gold frame 
• Smells Old / Musty 
• Nice Texture 
• Brush Strokes 
• Masterful 
• Art: 100 x 140cm 
• Frame: 120x160cm 
• Weight: 8.5kg 
• Surface: 14,000cm2 
• Cost: $3m 
Image: http://www.artchive.com/meninas.htm Source: http://regentsprep.org/regents/math/algebra/AD1/qualquant.htm
• Comprehensive look 
at UX Metrics 
• Practical Approach 
• Help you make the 
right decisions 
• Examples 
• Relevant to many 
products and 
technologies
Helps to answer critical questions: 
• “Will the users recommend the product? 
• Is this new product more efficient to use than the 
current product?” 
• How does the user experience of this product 
compare to the competition? 
• What are the most significant usability problems 
with this product? 
• Are improvements being made from one design 
iteration to the next?” 
• … as well as avoid wrong assumptions. 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
It’s not the things we don’t know 
that gets us in trouble, it’s the 
things we do know that ain’t so. 
,, 
,,
To Assume 
is to make an 
ass out of u and me.
Types of Data 
Nominal Ordinal Interval Ratio 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Nominal Data 
– Just a grouping 
– Fruit / Gender / Eye Color 
– Type of Car 
– Statistics: 
• 45% of users are female 
• 25% preferred apples 
• 200 users had blue eyes 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition 
Image: http://citysportsblog.com/city-sports/fruit-how-much-is-too-much/
Ordinal Data 
– Ordered data 
– Intervals not meaningful 
– Order from best to worse 
– Rate this site 
 Poor  Fair  Good  Excellent 
– Statistics: 
• 40% rates this site “Good” 
• 68% Prefer Option A 
• Rated 28th on IMDB Top 250 
28 
56 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition 
Image: http://www.imdb.com/chart/top
Interval Data 
– Differences meaningful 
– There’s no natural 0 
– Temperature, Dates 
– System Usability Scale (SUS) 
– Statistics: 
• Increase / decrease in usability (%) 
• Averages / Standard deviation 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition 
Image: http://envirodailyadvisor.blr.com/2013/05/tips-for-safe-mercury-cleanup/ & https://www.iconfinder.com
Ratio Data 
– Similar to interval data 
– With an absolute 0 
– E.g. Time, Age, Weight, Height 
– Zero has inherent meaning 
(Absence of Age / Weight) 
– Or no time remaining 
– Statistics: 
• Twice as fast or half as slow 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition 
Image: http://www.softwareag.com/ & https://www.iconfinder.com
Descriptive Statistics 
• Describes the data, without saying anything 
about the larger population 
• Most common measures used: 
– Central Tendency 
– Variability 
– Confidence Intervals 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Measures of Central Tendency 
• Mean / Average 
• Sum / # of items 
• 243/10 = 24.3 
• Median 
• Middle number when ordered 
from small to large. Half of 
values are above, 
half below. 
• 17 (between 16 & 18) 
Participant 
Task Time 
(Seconds) 
P1 11 
P2 18 
P3 12 
P4 29 
P5 10 
P6 53 
P7 16 
P8 14 
P9 22 
=AVARAGE function P10 58 
=MEAN function 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Participant 
Task Time 
(Seconds) 
P1 11 
P2 18 
P3 12 
P4 29 
P5 10 
P6 53 
P7 16 
P8 14 
P9 22 
P10 58 
Measures of Variability 
• Range 
• Range = Max - Min 
• 58-10 = 48 
• Variance 
• 303.8 
• Standard Deviation 
• Square root of the variance 
• 17.4 Seconds 
=MAX and =MIN functions 
=VAR and =STDEV functions 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Confidence Intervals 
• Confidence Level: 95% 
• Want to be 95% Certain 
• Willing to be wrong 5% of 
time (Alpha) 
• Most commonly used: 
• Confidence 99%, 95%, 90%) 
(Alpha 1%, 5%, 10%) 
• E.g. 1% for AED tests 
Mean Checkout 
Time (Seconds) 
(Error Bars Represent 90% 
140 
120 
100 
80 
60 
40 
20 
=CONFIDENCE(alpha, stdev, sample size) 0 
Design A Design B 
Checkout Time (Seconds) 
confidence intervals) 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Part 
3 
Metrics 
(and how to render results)
Categories: 
• Performance Metrics 
• Issue Based Metrics 
• Self Reported Metrics 
• Behavioral and Physiological Metrics 
• Live Website Data
Performance Metrics 
• Task Success 
• Time on Task 
• Errors 
• Efficiency 
• Learnability 
UX
Column / Bar Graphs 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Line Graphs 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Stacked Bar / Column Graphs 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Issue-Based Metrics 
• Severity 
• Frequency 
• By Category 
• By Task 
UX
Pie or Donut Charts 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Self-Reported Metrics 
• Rating Scales 
• Ease of Use 
• System Usability Scale 
• Satisfaction 
• Open Ended Questions 
UX
Scatterplots 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Source: http://ebusinesshow.blogspot.com/2011/02/third-weekly-task-usability-evaluation.html 
62.5%
Behavioral and Physiological 
Metrics 
• Eye Tracking 
• Emotion & Stress 
UX
Image: http://usableworld.com.au/2009/03/16/you-look-where-they-look/
Image: http://mashable.com/2014/05/19/tobii-glasses/
Image: https://www.flickr.com/photos/56422507@N07/5827330051/
Live Website Data 
• Basic Web Analytics 
• Click-Through Rates 
• Drop-Off Rates 
• A/ B Tests 
UX
Image: http://www.thesearchagents.com/2012/04/how-to-create-a-mobile-marketing-dashboard-in-google-analytics/
Part 
4 
Case Studies
(Gains – Cost) 
Cost 
ROI =
Every $1 invested in usability 
returns between $10 and $100. 
,, 
,, 
IBM, Cost-Justifying Usability
And if we don’t… 
There’s training, support and maintenance costs. 
Costs associated with fixing problems increase: 
• $1 to fix in early analysis 
• $10 to fix in design 
• $100 to fix in a prototype 
• $1000 to fix after deployment 
Mantei and Teorey (1988)
We don’t always measure $ 
Intranet E-commerce App 
Websites 
(Content / 
Marketing) 
Productivity 
Time saved 
x 
hourly cost of 
employees 
Revenue 
Drop-off rates 
Conversion Rates 
Customer 
Satisfaction 
Increased 
Feature use 
Visitors 
Pageviews 
Customer Loyalty 
Sales Impact
10% 
Of project budget 
The cost of 
usability: 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
Benefits from usability 
160% 
72 
Usability Metrics 
2.6x 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
Benefits from usability 
109% 
72 
Usability Metrics 
2.1x 
With 8 outliers excluded
Only one metric, before & after: 
• Conversions 
• Request for Quote 
• Sales 
• Reservations 
• Help desk calls 
• Newsletter signups 
• Trial Signups 
• Time on Site 
• Reduced Exits 
• Traffic 
• Return Visitors 
• Feature Use 
• Comments 
• Customer Satisfaction 
• Task Time 
• Success Rate
Improvement in Usability Metrics 
Metric 
Average Improvement 
Across Web Projects 
Sales / conversion rate 87% 
Traffic / visitor count 91% 
User performance / productivity 112% 
Use of specific (desired) features 174% 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
Ways to double your business 
B = V x C x L 
B = amount of business done by the site 
V = unique visitors coming to the site 
C = conversion rate 
2000-2010 
Conversion Decade 
L = loyalty 
2010-2020 
Loyalty Decade 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
Skilled-user 
Performance 
Error- 
Avoidance
More users, bigger cost impact 
• Guest Checkout 
• One Click Purchase 
• User Ratings
Investment would increase further 
• Competition 
• Return on Investment 
• Changing Audience 
• Internationalization 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
Eurostar 
• Usability & IA 
• New booking features 
• New Brand Identity 
• Market-leading experience 
• Six-month timeframe 
Metric: 
Online sales (12 mnths) 
Before: 
£110 million/year 
After: 
£136 million/year 
Ratio: 124% 
Improvement: 24% 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Eurostar 
• Issues resolved: 
– Error Messages 
– Confusing Language 
– Confirmation Pages 
– User Accounts 
– HTML Issues 
Metric: 
Online sales (12 mnths) 
Before: 
£110 million/year 
After: 
£136 million/year 
Ratio: 124% 
Improvement: 24% 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
100+ 
Issues
70+ 
Issues
High-fidelity
Adobe Kuler 
• Color Theme Sharing Site 
• Comment Engagement low 
• Unconventional Display 
Metric: 
# of Comments 
Before: 
6 / day (Average) 
After: 
37 / day (Average) 
Ratio: 617% 
Improvement: 517% 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
Familiarity does not necessarily 
breed contempt in Web design. 
Unless a feature offers entirely 
new functionality or much 
improved intuitive use, it is often 
better to stick with a 
conventional delivery. 
,, 
,, 
Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
In closing…
Tools, tools, tools… 
Remote Usability Testing: 
• http://www.optimalworkshop.com/c 
halkmark.htm 
• http://ethn.io/ 
• http://www.feedbackarmy.com/ 
• http://fivesecondtest.com/ 
• http://www.keynote.com/ 
• http://www.loop11.com/ 
• http://www.trymyui.com/ 
• http://usabilitytools.com/ 
• http://www.usabilla.com/ 
• http://www.userlytics.com/ 
• http://www.usertesting.com/ 
Offline Usability Testing: 
• http://silverbackapp.com/ 
• http://www.techsmith.com/camtasia. 
html 
• http://www.techsmith.com/morae.ht 
ml 
A/B Testing: 
• http://www.adobe.com/africa/soluti 
ons/testing-targeting.html 
• http://useartisan.com/ 
• http://www.globalmaxer.com/ 
• http://optimizely.com/ 
• https://vwo.com/ 
Source: http://uxpin.com/upload/ux-design-for-startups-marcin-treder.pdf
Tools, tools, tools… (more) 
ClickTracking: 
• http://www.labsmedia.com/clickheat 
/index.html 
• http://www.clicktale.com/ 
• http://www.crazyegg.com/ 
• http://usabilitytools.com/features-benefits/ 
click-tracking/#tool-description 
• http://www.userzoom.com/ 
Eye Tracking: 
• http://eyetrackshop.com/ 
Session Recording: 
• http://www.userzoom.com/ 
• http://www.ghostrec.com/ 
• http://mouseflow.com/ 
• http://www.openhallway.com/ 
• http://www.tealeaf.com/ 
• http://usabilitytools.com/features-benefits/ 
visitor-recording/#tool-description 
• http://userreplay.co.uk/ 
Source: http://uxpin.com/upload/ux-design-for-startups-marcin-treder.pdf
Keys to success 
to help you with your UX measurements 
• Make Data Come Alive 
• Don’t Wait to be Asked to Measure 
• Measurement is Less Expensive Than You Think 
• Plan Early 
• Benchmark Your Products 
• Explore Your Data 
• Speak the Language of Business 
• Show Your Confidence 
• Don’t Misuse Metrics 
• Simplify Your Presentation 
10x 
Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
Image: http://fr.wikipedia.org/wiki/M%C3%A8tre
Thanks! 
Werner Janse van Rensburg 
@wernerjvr 
@isoflow 
www.isoflow.co.za

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The ROI of UX Design

  • 1. The ROI of UX Design Unpacking and measuring the impact of UX design Werner Janse van Rensburg Co-founder, ISOflow
  • 2. Four Parts: 1 The Art of Measuring 2 Data Types 3 Metrics 4 Case Studies
  • 3. Part 1 The Art of Measuring (the short version)
  • 5. 1664: Seconds-Pendulum. Distance for a half-rotation in 1 second Image: http://en.wikipedia.org/wiki/History_of_the_metric_system Source: http://en.wikipedia.org/wiki/Seconds_pendulum
  • 6. 1789: Decimal system introduced. Almost time too (2014-10-03.427 or 42.7% of a day) Source: http://en.wikipedia.org/wiki/History_of_the_metre
  • 7. 1792–98: One ten-millionth of the distance from the Earth's equator to the North Pole (at sea level). Dunkirk to Barcelona, by Méchain & Delambre. Image: http://www.examiner.com/slideshow/hurricane-arthur-speaks-math-as-well-as-weather
  • 8. 1799: Mètre des Archives (Platinum Bar) Source: http://en.wikipedia.org/wiki/History_of_the_metre
  • 9. Meter standard engraved in marble in 16 locations in Paris Image: http://fr.wikipedia.org/wiki/M%C3%A8tre
  • 10. The public was educated on these new standards Image: http://en.wikipedia.org/wiki/History_of_the_metric_system
  • 11. 1875: BIPM and the International Prototype Meter (Platinum-Iradium) Image: http://en.wikipedia.org/wiki/History_of_the_metre
  • 12. 1927: 7th BIPM General Conference: The unit of length is the metre, defined by the distance, at 0°, between the axes of the two central lines marked on the bar of platinum–iridium kept at the Bureau International des Poids et Mesures and declared Prototype of the metre by the 1st Conférence Générale des Poids et Mesures, this bar being subject to standard atmospheric pressure and supported on two cylinders of at least one centi-metre diameter, symmetrically placed in the same horizontal plane at a distance of 571 mm from each other. ,, Define Source ,,
  • 13. 1960: Krypton standard and the interferometer. Later used laser, in 1975. Source: http://en.wikipedia.org/wiki/History_of_the_metre
  • 14. The length of the path travelled by light in vacuum during a time interval of 1/299,792,458 of a second ,, ,, 1983: Speed of light
  • 15. Why am I telling you all this? We can all use a ruler We can all measure UX
  • 16. Three defining characteristics: • A user is involved • That user is interacting with a product, system, or really anything with an interface • The users’ experience is of interest, and observable or measurable Source: http://www.usernomics.com/iaa_aed_2003.pdf Image: http://defibuk.co.uk
  • 17. Automatic External Defribulators • Used by untrained persons in public settings. • Four devices tested by 64 users (16 per device). • Two devices were successful 100% of the time. • 9 / 16 (56%) and 4 / 16 users (25%) FAILED on the remaining two devices Source: http://www.usernomics.com/iaa_aed_2003.pdf Image: http://defibuk.co.uk
  • 18. Why is this important for us?
  • 19. Part 2 Data Types
  • 20. ISO 9241-11:1998 (Usability) The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use. ,, ,, ISO 9241-11:1998 Ergonomic requirements for office work with visual display terminals (VDTs) -- Part 11: Guidance on usability
  • 21. UX Metrics reveals something about: • Effectiveness – “Being able to complete a task” • Efficiency – “The amount of effort required to complete the task” • Satisfaction – “The degree to which the user was happy with his or her experience while performing the task” Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 22. Approach: Formative Summative Image: http://portandfin.com/spaghetti-with-mango-roasted-peppers-basil/
  • 23. Qualitative Data • Deals with descriptions • Data can be observed but not measured • Colors, appearance, beauty, smells, tastes etc. • Qualitative > Quality Quantitative Data • Deals with numbers • Data which can be measured • Length, height, area, volume, weight, speed, time, temperature, humidity, sound levels, cost, members, ages etc. • Quntitative > Quanitity • Gold frame • Smells Old / Musty • Nice Texture • Brush Strokes • Masterful • Art: 100 x 140cm • Frame: 120x160cm • Weight: 8.5kg • Surface: 14,000cm2 • Cost: $3m Image: http://www.artchive.com/meninas.htm Source: http://regentsprep.org/regents/math/algebra/AD1/qualquant.htm
  • 24. • Comprehensive look at UX Metrics • Practical Approach • Help you make the right decisions • Examples • Relevant to many products and technologies
  • 25. Helps to answer critical questions: • “Will the users recommend the product? • Is this new product more efficient to use than the current product?” • How does the user experience of this product compare to the competition? • What are the most significant usability problems with this product? • Are improvements being made from one design iteration to the next?” • … as well as avoid wrong assumptions. Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 26. It’s not the things we don’t know that gets us in trouble, it’s the things we do know that ain’t so. ,, ,,
  • 27. To Assume is to make an ass out of u and me.
  • 28. Types of Data Nominal Ordinal Interval Ratio Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 29. Nominal Data – Just a grouping – Fruit / Gender / Eye Color – Type of Car – Statistics: • 45% of users are female • 25% preferred apples • 200 users had blue eyes Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition Image: http://citysportsblog.com/city-sports/fruit-how-much-is-too-much/
  • 30. Ordinal Data – Ordered data – Intervals not meaningful – Order from best to worse – Rate this site  Poor  Fair  Good  Excellent – Statistics: • 40% rates this site “Good” • 68% Prefer Option A • Rated 28th on IMDB Top 250 28 56 Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition Image: http://www.imdb.com/chart/top
  • 31. Interval Data – Differences meaningful – There’s no natural 0 – Temperature, Dates – System Usability Scale (SUS) – Statistics: • Increase / decrease in usability (%) • Averages / Standard deviation Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition Image: http://envirodailyadvisor.blr.com/2013/05/tips-for-safe-mercury-cleanup/ & https://www.iconfinder.com
  • 32. Ratio Data – Similar to interval data – With an absolute 0 – E.g. Time, Age, Weight, Height – Zero has inherent meaning (Absence of Age / Weight) – Or no time remaining – Statistics: • Twice as fast or half as slow Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition Image: http://www.softwareag.com/ & https://www.iconfinder.com
  • 33. Descriptive Statistics • Describes the data, without saying anything about the larger population • Most common measures used: – Central Tendency – Variability – Confidence Intervals Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 34. Measures of Central Tendency • Mean / Average • Sum / # of items • 243/10 = 24.3 • Median • Middle number when ordered from small to large. Half of values are above, half below. • 17 (between 16 & 18) Participant Task Time (Seconds) P1 11 P2 18 P3 12 P4 29 P5 10 P6 53 P7 16 P8 14 P9 22 =AVARAGE function P10 58 =MEAN function Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 35. Participant Task Time (Seconds) P1 11 P2 18 P3 12 P4 29 P5 10 P6 53 P7 16 P8 14 P9 22 P10 58 Measures of Variability • Range • Range = Max - Min • 58-10 = 48 • Variance • 303.8 • Standard Deviation • Square root of the variance • 17.4 Seconds =MAX and =MIN functions =VAR and =STDEV functions Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 36. Confidence Intervals • Confidence Level: 95% • Want to be 95% Certain • Willing to be wrong 5% of time (Alpha) • Most commonly used: • Confidence 99%, 95%, 90%) (Alpha 1%, 5%, 10%) • E.g. 1% for AED tests Mean Checkout Time (Seconds) (Error Bars Represent 90% 140 120 100 80 60 40 20 =CONFIDENCE(alpha, stdev, sample size) 0 Design A Design B Checkout Time (Seconds) confidence intervals) Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 37. Part 3 Metrics (and how to render results)
  • 38. Categories: • Performance Metrics • Issue Based Metrics • Self Reported Metrics • Behavioral and Physiological Metrics • Live Website Data
  • 39. Performance Metrics • Task Success • Time on Task • Errors • Efficiency • Learnability UX
  • 40. Column / Bar Graphs Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 41. Line Graphs Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 42. Stacked Bar / Column Graphs Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 43. Issue-Based Metrics • Severity • Frequency • By Category • By Task UX
  • 44. Pie or Donut Charts Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 45. Self-Reported Metrics • Rating Scales • Ease of Use • System Usability Scale • Satisfaction • Open Ended Questions UX
  • 46. Scatterplots Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 48. Behavioral and Physiological Metrics • Eye Tracking • Emotion & Stress UX
  • 52. Live Website Data • Basic Web Analytics • Click-Through Rates • Drop-Off Rates • A/ B Tests UX
  • 54. Part 4 Case Studies
  • 55. (Gains – Cost) Cost ROI =
  • 56. Every $1 invested in usability returns between $10 and $100. ,, ,, IBM, Cost-Justifying Usability
  • 57. And if we don’t… There’s training, support and maintenance costs. Costs associated with fixing problems increase: • $1 to fix in early analysis • $10 to fix in design • $100 to fix in a prototype • $1000 to fix after deployment Mantei and Teorey (1988)
  • 58. We don’t always measure $ Intranet E-commerce App Websites (Content / Marketing) Productivity Time saved x hourly cost of employees Revenue Drop-off rates Conversion Rates Customer Satisfaction Increased Feature use Visitors Pageviews Customer Loyalty Sales Impact
  • 59.
  • 60. 10% Of project budget The cost of usability: Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 61. Benefits from usability 160% 72 Usability Metrics 2.6x Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 62. Benefits from usability 109% 72 Usability Metrics 2.1x With 8 outliers excluded
  • 63. Only one metric, before & after: • Conversions • Request for Quote • Sales • Reservations • Help desk calls • Newsletter signups • Trial Signups • Time on Site • Reduced Exits • Traffic • Return Visitors • Feature Use • Comments • Customer Satisfaction • Task Time • Success Rate
  • 64. Improvement in Usability Metrics Metric Average Improvement Across Web Projects Sales / conversion rate 87% Traffic / visitor count 91% User performance / productivity 112% Use of specific (desired) features 174% Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 65. Ways to double your business B = V x C x L B = amount of business done by the site V = unique visitors coming to the site C = conversion rate 2000-2010 Conversion Decade L = loyalty 2010-2020 Loyalty Decade Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 67. More users, bigger cost impact • Guest Checkout • One Click Purchase • User Ratings
  • 68. Investment would increase further • Competition • Return on Investment • Changing Audience • Internationalization Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 69. Eurostar • Usability & IA • New booking features • New Brand Identity • Market-leading experience • Six-month timeframe Metric: Online sales (12 mnths) Before: £110 million/year After: £136 million/year Ratio: 124% Improvement: 24% Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 70. Eurostar • Issues resolved: – Error Messages – Confusing Language – Confirmation Pages – User Accounts – HTML Issues Metric: Online sales (12 mnths) Before: £110 million/year After: £136 million/year Ratio: 124% Improvement: 24% Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 74. Adobe Kuler • Color Theme Sharing Site • Comment Engagement low • Unconventional Display Metric: # of Comments Before: 6 / day (Average) After: 37 / day (Average) Ratio: 617% Improvement: 517% Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 75.
  • 76.
  • 77. Familiarity does not necessarily breed contempt in Web design. Unless a feature offers entirely new functionality or much improved intuitive use, it is often better to stick with a conventional delivery. ,, ,, Source: Nielsen, J., Berger, J.M., Gilutz, S., Whitenton, K. (2012) Return on Investment (ROI) for Usability 4th Edition
  • 79. Tools, tools, tools… Remote Usability Testing: • http://www.optimalworkshop.com/c halkmark.htm • http://ethn.io/ • http://www.feedbackarmy.com/ • http://fivesecondtest.com/ • http://www.keynote.com/ • http://www.loop11.com/ • http://www.trymyui.com/ • http://usabilitytools.com/ • http://www.usabilla.com/ • http://www.userlytics.com/ • http://www.usertesting.com/ Offline Usability Testing: • http://silverbackapp.com/ • http://www.techsmith.com/camtasia. html • http://www.techsmith.com/morae.ht ml A/B Testing: • http://www.adobe.com/africa/soluti ons/testing-targeting.html • http://useartisan.com/ • http://www.globalmaxer.com/ • http://optimizely.com/ • https://vwo.com/ Source: http://uxpin.com/upload/ux-design-for-startups-marcin-treder.pdf
  • 80. Tools, tools, tools… (more) ClickTracking: • http://www.labsmedia.com/clickheat /index.html • http://www.clicktale.com/ • http://www.crazyegg.com/ • http://usabilitytools.com/features-benefits/ click-tracking/#tool-description • http://www.userzoom.com/ Eye Tracking: • http://eyetrackshop.com/ Session Recording: • http://www.userzoom.com/ • http://www.ghostrec.com/ • http://mouseflow.com/ • http://www.openhallway.com/ • http://www.tealeaf.com/ • http://usabilitytools.com/features-benefits/ visitor-recording/#tool-description • http://userreplay.co.uk/ Source: http://uxpin.com/upload/ux-design-for-startups-marcin-treder.pdf
  • 81. Keys to success to help you with your UX measurements • Make Data Come Alive • Don’t Wait to be Asked to Measure • Measurement is Less Expensive Than You Think • Plan Early • Benchmark Your Products • Explore Your Data • Speak the Language of Business • Show Your Confidence • Don’t Misuse Metrics • Simplify Your Presentation 10x Source: Tullis, T. & Albert, B. (2008). Measuring the User Experience, 2nd Edition
  • 83. Thanks! Werner Janse van Rensburg @wernerjvr @isoflow www.isoflow.co.za

Hinweis der Redaktion

  1. In many ways it is amazing that an apparently simple piece of metal remained adequate for an international measurement standard until 1960. It has however evolved during this time.
  2. Older bars with prone to wear with use, and different standard bars could be expected to wear at different rates.
  3. There’s a complicated science behind the exact measurements on a ruler, but we don’t have to understand all the complexities in order to use the ruler. Likewise, we don’t have to understand all the formulas and advanced statistical methods to measure UX. At the end of this session, everyone in this room will have the basic information to conduct usability tests to measure improvement. In other words, to use the ruler. I will back this up with practical examples along the way. Tools are improving and it’s becoming easier and easier to measure the improvements in usability.
  4. A portable electronic device that automatically diagnoses the life-threatening cardiac arrhythmias and is able to treat them through defibrillation, the application of electrical therapy which stops the arrhythmia, allowing the heart to reestablish an effective rhythm. “1. A user is involved 2. That is user interacting with a product, system or really anything with an interface 3. The users’ experience is of interest, and observable or measurable” Shopping malls, airports and sporting events NB: Performed under stress 4x devices were compared 64 participants used one of the four devices On one machine, 25% of participants were not able to successfully deliver a shock to the victim They were confused about instructions on how to remove the packaging for the pads that adhere to the bare chest Instructions on where to place electrodes were somewhat confusing Saving lives is a great motivation for good user experience
  5. A portable electronic device that automatically diagnoses the life-threatening cardiac arrhythmias and is able to treat them through defibrillation, the application of electrical therapy which stops the arrhythmia, allowing the heart to reestablish an effective rhythm. “1. A user is involved 2. That is user interacting with a product, system or really anything with an interface 3. The users’ experience is of interest, and observable or measurable” Shopping malls, airports and sporting events NB: Performed under stress 4x devices were compared 64 participants used one of the four devices On one machine, 25% of participants were not able to successfully deliver a shock to the victim They were confused about instructions on how to remove the packaging for the pads that adhere to the bare chest Instructions on where to place electrodes were somewhat confusing Saving lives is a great motivation for good user experience
  6. What we do helps business increasing revenue, decreasing costs Improving products, reducing errors It justifies the value we add on a daily basis It proves it Designers, I hope I got your attention because the next slides are going to contain lots of numbers, but I don’t want you to be scared off. Just remember: we just need to know how to apply these tools, and don’t need a thorough understanding of the underlying formuals. Still, I will explain this in the bare basics.
  7. What makes A UX metric different from other metrics? It reveals something about the user experience – about the PERSONAL experience of the human being using the product. “A UX Metric reveals something about the interaction between the user and the product: some aspect of effectiveness (being able to complete the task), efficiency (the amount of effort required to complete the task), or satisfaction (the degree to which the user was happy with his or her experience while performing the task”
  8. Velazquez Las Meninas
  9. Bentley University Background?
  10. Nominal basically refers to categorically discrete data such as name of your school, type of car you drive or name of a book. This one is easy to remember because nominal sounds like name (they have the same Latin root).
  11. Water freezes at 0°C not the absence of heat. Distance from 10°C-20°C is the same as 20°C-30°C. From 2002-2003 ,2004-2005.
  12. Inferential statistics let’s you draw some conclusions or infer something about the larger population
  13. Mean will change with extreme data on either end, where median could be a better metric. The mean of most user experience metrics is extremely useful and is probably the most common statistic cited in a usability report.
  14. When you study completion times, the range is very useful because it will help identify “outliers” (data points that are at the extreme top and extreme bottom of the range) Looking at the range is also a good check to make sure that the data are coded properly. If the range is supposed to be from one to five, and the data include a seven, you know there is a problem. Variance tells you how spread out the data are relative to the average or mean. The formula for calculating variance measures the difference between each individual data point and the mean, squares that value, sums all of those squares, and then divides the result by the sample size minus 1. Interpreting the standard deviation is a little easier than interpreting the variance, as the unit of the standard deviation is the same as the original data (seconds, in this example).
  15. A confidence interval is an estimate of a range of values that includes the true population value for a statistic, such as a mean. You could construct a confidence interval around that mean to show the range of values that you are reasonably certain will include the true population mean. You will need to choose how certain you want to be or, put another way, how willing you are to be wrong in your assessment. Talk about how to interpret this – when they overlap.
  16. Or Data
  17. http://blog.uxpin.com/1375/lean-ux-vs-agile-ux-is-there-a-difference/ Lean UX describes methods and their practical application in dynamic environment of a Lean Startup. Everything UX remains super important
  18. Internal vs External Easy to measure internal cost (intranet) - multiply time saved by the hourly cost of employees Easy to measure e-commerce improvements (Amazon) Other project are harder: value of increased customer satisfaction (secondary benefit could be reduction in support costs) value of more traffic or people using more features on your website? Less pageviews but better customer loyalty in the longer term. Pure marketing websites
  19. ROI is bigger when more people use it. A project with 10 times the budget usually needs to spend only four times more. Optimal ROI probably require spending 20% or more.
  20. Across 57 Redesign Projects. Some projects measures more than one aspect. Not ROI number in classic sense, because the cost is measured in money and usability in increased use, more efficient use, or greater user satisfaction.
  21. Across 57 Redesign Projects. Some projects measures more than one aspect.
  22. geometric mean
  23. 2010-2020 Loyalty Decade Double advertising = expensive, assuming you’re already advertising with the most promising keywords so you’ll be paying more to buy traffic from less promising or more expensive sources. Doubling conversion rates is still much cheaper than doubling your advertising budget. 2000-2010 could be said to be the conversion decade for website usability professionals, where 2010-2020 will be the loyally decade.
  24. Functional Requirements
  25. • Competition. Increased competition on the Internet will lead to increased requirements for usability: users will simply refuse to use any sites that are not as easy as the very best sites on the Web. • Return on Investment. It will become more widely recognized that the return on investment from usability is much bigger than almost any other investments that can be made in Internet projects: we are nowhere near the point of diminishing returns, so sites that invest more in usability will become even easier to use and will sell even more. • Changing Audience. As the Internet continues to grow, it will reach bigger audiences of less-sophisticated users. The early adopters were technically savvy; the late adopters will need dramatically improved usability or they will not be able to use the Web at all. • Internationalization. The Web will also become increasingly multilingual, with a majority of users who do not speak English, leading to an increased © NIELSEN NORMAN GROUP WWW.NNGROUP.COM 18 demand for international usability assessment, which tends to be the most expensive type of usability activity.
  26. While it’s difficult to separate the impact of a user-centered design program from the other activities that go with the re-launching of a website (in particular, the marketing drive that follows thereafter), in the 12 months since Eurostar’s redesigned site went live, online revenues grew from £110 million to £136 million (an increase of 24%, or £26 million).The number of online sales increased accordingly by 19.5% – and while online sales accounted for 23.7% of Eurostar’s total sales in 2005 (i.e. sales from all channels including online, offline and thirdparty travel agents), this proportion increased to 25.9% in 2006. E-mail and call volumes fell by about a third during the same period, reflecting a shift of activity from those channels to the website, with attendant cost savings. The number of unique visitors also increased by 24.3%.
  27. While it’s difficult to separate the impact of a user-centered design program from the other activities that go with the re-launching of a website (in particular, the marketing drive that follows thereafter), in the 12 months since Eurostar’s redesigned site went live, online revenues grew from £110 million to £136 million (an increase of 24%, or £26 million).The number of online sales increased accordingly by 19.5% – and while online sales accounted for 23.7% of Eurostar’s total sales in 2005 (i.e. sales from all channels including online, offline and thirdparty travel agents), this proportion increased to 25.9% in 2006. E-mail and call volumes fell by about a third during the same period, reflecting a shift of activity from those channels to the website, with attendant cost savings. The number of unique visitors also increased by 24.3%.
  28. While it’s difficult to separate the impact of a user-centered design program from the other activities that go with the re-launching of a website (in particular, the marketing drive that follows thereafter), in the 12 months since Eurostar’s redesigned site went live, online revenues grew from £110 million to £136 million (an increase of 24%, or £26 million).The number of online sales increased accordingly by 19.5% – and while online sales accounted for 23.7% of Eurostar’s total sales in 2005 (i.e. sales from all channels including online, offline and thirdparty travel agents), this proportion increased to 25.9% in 2006. E-mail and call volumes fell by about a third during the same period, reflecting a shift of activity from those channels to the website, with attendant cost savings. The number of unique visitors also increased by 24.3%.
  29. http://blog.uxpin.com/1375/lean-ux-vs-agile-ux-is-there-a-difference/ Lean UX describes methods and their practical application in dynamic environment of a Lean Startup. Everything UX remains super important
  30. Lean UX expresses important thoughts about processes, that weren’t clearly defined and named before. This is not a set of rules. Rules are for practitioners who don’t really know the value of this process, while principles demand wisdom and maturity. Evolved out of the Lean Startup model, but also principles are also relevant elsewhere. Our role as UX designers are to not just sell deliverables, but also promote these principles. And to orchestrate them.