This presentation discusses using gamification approaches in teacher professional development (TPD) through communities like Learning2gether, Moodle MOOCs, and Electronic Village Online (EVO). It provides examples of how EVO has utilized cMOOCs through activities like the Webheads in Action community and the EVO Minecraft MOOC. The presentation argues that gamification in TPD can be modeled using Minecraft to foster creativity, collaboration, and survival skills through play. It introduces the team for the 2016 EVO Minecraft MOOC and invites participants to join from January to February 2016.
Learning2gether meets Moodle MOOC 7, EVO, and gamification in TPD
1. LEARNING2GETHER MEETS
MOODLE MOOC 7, EVO, AND
GAMIFICATION IN TPD
Vance Stevens
EFL Teacher at HCT, CERT/ KBZAC, Al Ain UAE, and
Coordination or Webheads in Action and Learning2gether
and EVO Minecraft MOOC co-moderator
Presented at the 7th Moodle MOOC Online Conference
Sunday Nov 15, 2015
2. NO NEED TO TAKE NOTES -
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finding the latest slides posted at
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Vance Stevens on Gamification in TPB at MM7 2015
3. This presentation is about
1. Overlapping communities
of practice
– Learning2gether
– Moodle MOOC
– Electronic Village
Online
2. Approaches to knowledge
transferal and generation
– e.g. cMOOCs / xMOOCs
– Hybrid approaches
– Where one approach or
another works best
3. cMOOCs in EVO
– Webheads in Action
– MultiMOOC
– Minecraft MOOC
4. Applying the cMOOC
approach to gamification
– Creativity
– Collaboration
– Survival
5. Meet the EVOMC16
team and welcome to
EVO 2016 this coming
January and February
Vance Stevens on Gamification in TPD at MM7 2015
4. Learning2gether, Episode 303
■ Episode 300 was about #EVOMC16, at SLanguages 2015
http://learning2gether.net
http://learning2gether.net/2015/11/15/minecraft-mooc-rocks-slanguages-2015/
Vance Stevens on Gamification in TPD at MM7 2015
5. Learning2gether archive
■ All episodes since 2009 are at
http://learning2gether.pbworks.com/archiveindex
Vance Stevens on Gamification in TPD at MM7 2015
6. 7th Moodle MOOC
■ Wow! YouTube playlist of all presentations in November 2015
https://www.youtube.com/playlist?list=PL8JUcjyABKxnUx16x
SOK7schb2QJMnrfK
Vance Stevens on Gamification in TPD at MM7 2015
7. Electronic Village Online (EVO)
■ Every year Jan-Feb
■ Since 2001
■ http://evosessions.pbworks.com
Vance Stevens on Gamification in TPD at MM7 2015
8. Approaches to learning in EVO
■ Approaches can be framed in spectrum from cMOOC to xMOOC
http://learning2gether.net/2015/11/19/the-annual-global-
education-conference-why-online-teacher-trainers-should-know-
about-cmoocs/
Vance Stevens on Gamification in TPD at MM7 2015
9. Examples of xMOOC approach
■ http://www.slideshare.net/vances/why-online-teacher-
trainers-should-know-about-cmoocs
Vance Stevens on Gamification in TPD at MM7 2015
10. Siemens on cMOOCs vs xMOOCs
■ http://www.elearnspace.org/blog/2012/07/25/moocs-are-
really-a-platform/
Vance Stevens on Gamification in TPD at MM7 2015
11. Lying between cMOOC -> xMOOC
■ Shaping the way we Teach English
https://www.coursera.org/course/shaping1landscape
– Has a syllabus with set tasks and objectives
– Utilize mentors and tutors in an online community
Recording:
https://sas.elluminate.com/site/external/jwsdetect/nativeplayback.jnlp?sid=75&psid=2015-11-
17.0627.M.7AE801FFB697DA460D4BF25AA8C21B.vcr
Vance Stevens on Gamification in TPD at MM7 2015
12. Why cMOOC to learn a language
or about Gamification?
■ http://learning2gether.net/2013/01/20/dave-cormier-
discusses-cmooc-and-multimooc-co/
Vance Stevens on Gamification in TPD at MM7 2015
13. What do cMOOCs address?
■ http://www.slideshare.net/vances/plenary-ahmedabad2014
Vance Stevens on Gamification in TPD at MM7 2015
14. cMOOCs in EVO
■ Webheads in Action 2002
http://vancestevens.com/papers/evonline2002/webheads_e
vo.htm
■ Writing for Webheads
http://prosites-vstevens.homestead.com/files/efi/webheads.htm
Vance Stevens on Gamification in TPD at MM7 2015
15. cMOOCs in EVO
■ From Multiliteracies to MultiMOOC
http://goodbyegutenberg.pbworks.com/
Vance Stevens on Gamification in TPD at MM7 2015
16. cMOOCs in EVO
■ EVOMC16 Google+ Community
https://plus.google.com/u/0/communities/1129936497633
96826671
EVO Minecraft MOOC 2016
Vance Stevens on Gamification in TPD at MM7 2015
17. Understanding Gamification
is complex
■ Has to be
experienced to be
understood
■ Syllabus pitched at
learners who
gravitate to a
learning experience
– where we
define our own
outcomes
– find our own
path to those
outcome
■ The collective steers
the syllabus, as
happens in games
http://youtu.be/CKZStp3-30g?a
Vance Stevens on Gamification in TPD at MM7 2015
18. EVOMC16 models for
students and teacher trainers
■ Guides must be themselves
experienced in connecting
through networks in
innovatively oriented spaces
■ Who can guide teachers in
this kind of learning?
■ Minecraft as a model for
gamified learning, helps
participants
1. Find a community
2. Gain experience
Vance Stevens on Gamification in TPD at MM7 2015
19. Challenge #1 in Minecraft:
Finding a community
■ The first challenge
for adults interested
in Minecraft
is finding a
community that can
help you
– Most
communities for
Minecraft
involve school
children
― Security: Teachers wary of potential predators
Vance Stevens on Gamification in TPD at MM7 2015
20. The EVO Minecraft MOOC solution
■ Start our own community
■ Invite educators to learn the game by being in the game
■ Don’t let lack of expertise deter you
■ Experts will emerge
Vance Stevens on Gamification in TPD at MM7 2015
21. Challenge #2 in Minecraft:
Gain experience
■ The second challenge is creating / finding a space to
engage friends and colleagues in constructive play
Vance Stevens on Gamification in TPD at MM7 2015
22. What do we learn about
gamification?
■ Create
■ Collaborate
■ Survive
Vance Stevens on Gamification in TPD at MM7 2015
23. Creativity
■ Filip (age 11) built a McDonald’s
■ Carlos (age 12) built a tower with an elevator
■ Jeff contributed the castle
Vance Stevens on Gamification in TPD at MM7 2015
24. Jeff Kuhn and Aaron Schwartz’s
explosive trap play
Vance Stevens on Gamification in TPD at
MM7 2015
Don’t Push Button
Vance Stevens on Gamification in TPB at MM7 2015
25. Collaboration through play
■ Filip’s rabbits provided food
once we learned to craft bows and shoot arrows
■ In survival mode
– Survival possible due to Jeff’s shelters with signs on
them offering sanctuary
■ Playing with lighting
■ Jeff used beacons to
provide landmarks at
night
Vance Stevens on Gamification in TPD at MM7 2015
26. Survival
■ Creative mode
– unlimited inventories
– unlimited time
– no sudden death
■ Survival mode
– This is where the game gets fun
Vance Stevens on Gamification in TPD at MM7 2015
27. NOW we understand how
gamification works in learning
■ Survivor’s badge
■ Evidence from 2015
We learn about the game (of teacher professional development)
by being in the game
Can be viewed openly:
https://docs.google.com/spreadsheets/d/1bIrwrRqYdTjFTXbX7ZUrjQhwi6GZgJvYCMmzs
bm7DJ8/edit?usp=sharing
Vance Stevens on Gamification in TPD at MM7 2015
28. Meet the EVOMC16 team
■ Jeff Kuhn
http://www.tesl-ej.org/wordpress/issues/volume18/ej72/ej72int/
■ Marijana Smolčec
■ Filip Smolčec
http://www.tesl-
ej.org/wordpress/issues/volume18/ej70/ej70int/
http://learning2gether.net/2014/06/29/hangout-with-filip-and-marijana-smolcec-on-the-eu-llp-
comenius-project-and-learning-through-minecraft/
Vance Stevens on Gamification in TPD at MM7 2015
29. ■ Bron Stuckey
■ Tamas Lorincz
Meet the EVOMC16 team
Vance Stevens on Gamification in TPD at MM7 2015
30. ■ Rose Bard
Focus on Learning: Reflective Learners & Feedback
■ Aaron Schwartz
■ Barbi Bujtas
Meet the EVOMC16 team
Vance Stevens on Gamification in TPD at MM7 2015
31. Join us Jan 10-Feb 14, 2016
■ This will appear in the Call for Participation
http://evosessions.pbworks.com
Vance Stevens on Gamification in TPD at MM7 2015
32. Additional References
▪ Smolčec, M., Smolčec, F. and Stevens, V. (2014). Using Minecraft
for Learning English. TESL-EJ, 18(2),1-15. Retrieved from
http://www.tesl-ej.org/pdf/ej70/int.pdf.
▪ Kuhn, J. (2015). Meaningful Play – Making Professional
Development Fun. TESL-EJ, 15(4),1-8. Retrieved from http://tesl-
ej.org/pdf/ej72/int.pdf.
▪ A version of this project was originally presented as part of a panel
discussion at TESOL 2015 Toronto http://tinyurl.com/vance2015pd
▪ And at the the XVII CALL Research Conference, a paper entitled
Minecraft as a model for gamification in teacher training
http://learning2gether.net/2015/07/06/learning2gether-with-vance-
stevens-about-minecraft-as-a-model-for-gamification-in-teacher-
professional-development/
Vance Stevens on Gamification in TPB at MM7 2015
33. All slides by Vance Stevens
including these are posted at
http://slideshare.net/vances
Vance Stevens on Gamification in TPB at MM7 2015