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LIGHTING V I S I B L I T Y
Resources ,[object Object],[object Object]
Characteristics * Absorption * Reflection * Refraction * Scatter
In MAYA * Lighting is an Art & Science * Digital Lighting * Role in Production Pipeline
Types of Light in MAYA * Ambient * Direct * Point * Spot * Area * Volume
Quality of Digital Light * Intensity * Distribution * Color * Movement * Decay * Shadow * Illumination
Functions of Digital Light * Selective visibility * Composition * Revelation of form * Mood
Ambient Light ,[object Object],[object Object],[object Object],[object Object]
Direct Light ,[object Object],[object Object],[object Object]
Point Light ,[object Object],[object Object],[object Object],[object Object]
Spot Light ,[object Object],[object Object],[object Object]
Area Light ,[object Object],[object Object],[object Object],[object Object]
Volume Light ,[object Object],[object Object],[object Object]
Additional features GOBO * Act as Mask * Can be used in lieu of Texturing *  Floor, Sky Texturing

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3D Maya Lighting