The document outlines 9 rules for ensuring a good user experience on a website or application. It discusses testing and adapting the layout, technology, messaging, and interactions. It also covers prioritizing user flows over information, writing copy for skimming, setting expectations for users, helping users find what they're looking for through search or browsing, and helping users determine what they are looking for in the first place. For each rule, it provides further explanation and examples.
9. Testing is a competency Itâs important to follow best practices for testing. If you follow a sound methodology , youâll derive great insights ; if you donât, youâll end up with misinterpreted insights.
10. Rule 8 Teach the user what he needs to know Teach the user what he needs to know
11. Direct and Indirect Teaching Direct teaching: when you provide obvious instruction to the user. Indirect teaching: when you allow the user to learn through trial and error.
14. Your approach depends on your audience Depending on who you expect to interact with your site, and the goals of your site; youâll want to adapt your teaching approach to make the site easy to use and engaging .
15. Rule 7 Spend more time on IA and UX when using new technology Spend more time on IA and UX when using new technology
16. 5 types of new âtechnologyâ New channel New media New platform New technique
21. Plan to spend more time Itâs important to allow more time for all stages of a project that makes use of new technology. Because UX planning and IA set the foundation for your project, itâs even more important to spend additional time in those areas.
22. Rule 6 Look at supporting visuals from a psychological perspective Look at supporting visuals from a psychological perspective
25. Supporting visuals should support Visuals need to be on brand , interesting and relevant , but they also need to SUPPORT your message, and your goals . If your visuals arenât helping to guide the user to a goal, theyâre being under-used.
26. Rule 5 Prioritize user flows over information Prioritize user flows over information
27. Many web designers look at each page separately and create a hierarchy of information for each page. Creating a hierarchy for your user flows, looks at the objectives of the site and prioritizes information across the entire site.
28. By prioritizing your user flows, youâll prioritize page content as a side-effect.
29. Rule 4 Write copy for skimming Write copy for skimming
30. 6 Spiderman Movie Facts James Franco originally auditioned for the role of Peter Parker, but director Sam Raimi decided to cast him as Harry Osborn instead. The hand sketching Peter Parkerâs different costumes during the montage in the first âSpider-Manâ movie in reality belongs to Infinite Crisis artist Phil Jimenez. Eliza Dushku, who co-starred with Kirsten Dunst in âBring It On,â auditioned for the role of Mary Jane Watson and on the original âSpider-Manâ DVD, during Tobey Maguireâs screen test, the actress reading Mary Janeâs lines was Dushku. The name of Peterâs landlord in âSpider-Man 2,â Mr. Ditkovitch, is a reference to Spider-Man co-creator Steve Ditko. The Spider-Man costumes cost upwards of $100,000 each to produce. Four of the valued costumes were stolen from the set of the original film and never recovered. Even a $25,000 reward for their recovery turned up no clues to the costumesâ whereabouts. Now a highly prized collectable, the original teaser poster for the first film featured the New York City skylineâincluding the World Trade Centerâreflected in Spider-Manâs eye. Sony Pictures recalled all of the posters after the events of Sept. 11, 2001.
33. Sign-up Sign-up Name Email Phone Number Address Sign-up Gender Country Credit Card # Occupation Sign-up Upload Photo Employer Employer Contact Marital Status Where would you drop off?
34. Sign-up Continue Name Email Phone Number Address Continue Gender Country Credit Card # (optional) Occupation Activate Upload Photo (optional) Employer Employer Contact (optional) Marital Status What about now? 3 Steps Step 1 Step 2 Step 3
35. What would you expect? Visuals need to be on brand , interesting and relevant , but they also need to SUPPORT your message, and your goals . If your visuals arenât helping to guide the user to a goal, theyâre being under-used.
36. Rule 2 Help the user find what heâs looking for Help the user find what heâs looking for *Note: Dedicated Presentation Required
37. Findability There is enough information on best practices, and examples of findability to create a separate presentation. In the interest of keeping this presentation to an hour; Iâm not covering this rule completely.
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39. Using a Search Tool The most important page to get ârightâ for users who find stuff using a search tool is the SEARCH RESULTS PAGE (SRP, or SERP)
40. Browsing through links Setting up the proper user flows is key for users who browse the site through links.
41. Rule 1 Help the user figure out what heâs looking for Help the user figure out what heâs looking for *Note: Dedicated Presentation Required
42. What am I looking for? There are enough best practices, and examples of navigation hierarchy, types of navigation, and user flows to create a separate presentation. In the interest of keeping this presentation to an hour; Iâm not covering this rule completely.
43. Next Steps Iâm providing you with a checklist of the rules to use on your next project. Iâll be back next Wednesday with a dedicated presentation on Rule 2; and then the following Wednesday with one on Rule 1. - Iâll make those presentations available on SlideShare
Hinweis der Redaktion
To optimize usability, itâs a good idea to have a few different layout options, and test the difference between the two. If you find that one layout delivers a higher conversion, note your findings and adapt your site to your new layout.
If you find that certain technologies are slowing down load times, causing bugs, or requiring users to download new software, it would be a good idea to test alternate technologies.
Testing different messaging often provides the highest ROI. Simply testing different CTA messaging on buttons can substantially increase ROI.
Another great element to test is interaction; adding a hover state to a button can often increase CTR. Also removing extraneous interactivity can increase usability.
Testing audio can often avert poor results. Audio cues that alert users to clickable buttons, or to a highlighted area can be useful; while unexpected or unwanted background music can adversely affect user experience.
As soon as you enter this site, it explains how to interact with it.
This site lets you use your cursor to figure out what your supposed to do. The more you interact with this site, the better youâll understand how to use it.
If the goal of your site is to get users interested in a new movie coming to theaters, and youâre targeting business executives; youâll want to make the experience easy enough to use that they wonât need an up-front explanation of how to interact with the site. Youâll want to ensure that anything the user learns is reiterated throughout the site. (i.e. if you start using scroll bars to navigate, it would be unwise to switch to pagination without a good reason.)
Which example do you find easier to read? Which do you think the average user would read?