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MPEG for the
past, present and future
of television
Leonardo Chiariglione
Keynote Speech at ATSC Annual Meeting
Washington, DC – 2012/05/08
MPEG for the past of
television
 System
 Transport Stream
 DSM-CC
 Timed metadata
 Video
 MPEG-2 High Profile
 Audio
 MPEG-1 Audio Layer II
 MPEG-2 AAC
2012/05/02
2
MPEG for the past, present and future of TV
An assessment
 MPEG has provided the means for the television
business on air, cable and satellite to migrate from the
analogue to the digital age
 It has been a collective efforts
 Representatives from the entire spectrum of the
broadcasting world provided their requirements
 Packages of patent licences were created (outside of
MPEG)
 Today there is virtually no broadcasting system that is
not based, at least partially, on MPEG standards
MPEG for the past, present and future of TV
3
2012/05/08
MPEG for the present of
television
 Systems
 Carriage of MPEG-4 on MPEG-2 TS
 Dynamic Adaptive Streaming over HTTP (DASH)
 Video
 MPEG-4 Advanced Video Coding (AVC)
 3D extensions
 Audio
 Various forms of Advanced Audio Coding (AAC)
 Universal Speech and Audio (USAC)
2012/05/08
4
MPEG for the past, present and future of TV
An assessment
 The deployment of 2nd generation digital broadcasting
systems continues successfully
 Use of the AVC on MPEG-2 TS allows packing twice as
many programs as MPEG-2 Video in an analogue
channel
 With IPTV the notion of broadcasting is expanding
 MPEG is helping the broadcasting industry
 To enrich the broadcasted user experience
 Through standard technologies that serve multiple fields
MPEG for the past, present and future of TV
5
2012/05/08
MPEG for the future of
television
 Well, that’s what I am supposed to talk about…
2012/05/08
6
MPEG for the past, present and future of TV
Broadcasting is a great
business to be in…
 Broadcasting is a proven business with a constant
revenue flow
 Many technologies appear that
 Can help new competing businesses but
 Can also be used to extend the broadcasting business
 MPEG is a neutral body devoted to the development of
standard technologies for user communities to exploit
MPEG for the past, present and future of TV
7
2012/05/08
MPEG-H: a video standard for
future broadcasting
 ISO/IEC 23008 High Efficiency Coding and Media
Delivery in Heterogeneous Environments
 A suite of standards for media coding and delivery
 Currently scheduled to appear in 3 parts
 MPEG Media Transport
 High Efficiency Video Coding
 3D Audio
 Timeline
MPEG for the past, present and future of TV
8
2012/05/08
Part CD DIS FDIS
MMT 12/07 13/01 13/07
HEVC 12/02 12/07 13/01
3D Audio 14/04 14/10 15/01
Service composition in MMT
3D Earth
UD contents
Bird is flying…
Bird is flying…
<subtitle> composition
information
friendly
with html5
legacy broadcasting future broadcasting
MMT Package
9
MPEG for the past, present and future of TV 2012/05/02
Clouds
MMT Encapsulator
- Service Component List
- Component location
- Composition relationship
- QoE requirement
- How to deliver
- How to consume
Web
video
file
- Configuration
- Adaptive delivery
- Sync, Delay, Loss control
MMT Frame
pull pull
Smart delivery in Clouds
10
2012/05/08
Mash-up service
Service 1 (MMT Package1) Service 2 (MMT Package2)
MMT
assets
Audio Video1 widget Web page
Video2
11
2012/05/08
MPEG for the past, present and future of TV
Second screen management
Additional Information with
Live Content (HTML)
Video content
on 2nd device
composition
information
<device 1>
…
<device2>
…
MMT Package
12
2012/05/08
MPEG for the past, present and future of TV
MPEG-H part 2
High Efficiency Video Coding
 Primary goal: ≥ 50% better compression than AVC
 For large displays (e.g. 4kx2k)
 For mobile (e.g. WVGA)
 Developed jointly with ITU-T by Joint Collaborative
Team (JCT) on Video Coding
 Technically in the same stream of past MPEG Video
Coding standards (AVC and prior standards)
 Currently at Committee Draft level
MPEG for the past, present and future of TV
13
2012/05/08
HEVC vs AVC Subjective
Performance Measurements
 Preliminary subjective tests carried out for
HEVC Committee Draft
 Reasonably small and non-overlapping
confidence intervals
 Average rate savings at same (interpolated)
MOS points
 HEVC with 67% lower rate in class B (Full HD)
 HEVC with 49% lower rate in class C (WVGA)
 HEVC with 58% lower rate overall
2012/05/08
MPEG for the past, present and future of TV
14
A performance sample
2012/05/08
MPEG for the past, present and future of TV
15
For those technology aware…
 Block-based/Variable block sizes
 Block motion compensation
 Fractional-pel motion vectors
 Spatial intra prediction
 Spatial transform of residual difference
 Integer-based transform designs
 Arithmetic or VLC-based entropy coding
 In-loop filtering to form final decoded picture
2012/05/08
MPEG for the past, present and future of TV
16
Where we are (May 2012)
 Activity: level of 1,000 documents per meeting crossed
 Very diverse participation from industry/academia
 Significant technical advance over prior standards
 Challenge: computational/implementation complexity
 Deliverables:
 Spec
 Reference software
 Conformance
 Currently only one profile
2012/05/08
MPEG for the past, present and future of TV
17
HEVC Scalability Extensions/1
 Serve the needs of heterogeneous environment of
future digital TV distribution
 Multiple devices: SHDTVs, set-top boxes, tablets, smart
phones, PCs etc.
 Wide range of processing powers, display sizes and power
consumption needs
 Multiple networks: Cable, Satellite, Terrestrial, CDN,
Cable Modem, xDSL, WiFi, 4G
 Wide range of channel bandwidths and QoS
 Multiple protocols: MPEG-2 TS, DASH, HLS, RTP, UDP
 Multiple services: Broadcasting, On demand, Streaming,
Over The Top
2012/05/08
MPEG for the past, present and future of TV
18
HEVC Scalability Extensions/2
 Options for backward compatible migration paths
 From 720p60 to 1080p60
 From1080p60 to 4kx2kx60
 From AVC to HEVC
 Time Line
 May 2012 Preliminary Call for Proposals (public)
 July 2012 Final Call for Proposals (public)
 October 2012
 Evaluation of proposals & start of collaborative design phase
 Development of the time line associated with standardisation
phases (WD, CD/PDAM, FDIS/FDAM, DIS/AMD)
2012/05/08
MPEG for the past, present and future of TV
19
Service Transitions
 1950s: Color TV
 Analog, backward compatible
 1990s: Digital TV
 New infrastructure required
 Transitions from SD to HD
 2010s: 3D
 Mixed results from services introduction is
 Not a single format across all services
2012/05/08
MPEG for the past, present and future of TV
20
Current Status of 3D Video
 Increasing investments in 3D production and services
 Increasingly capable 3D displays in the market
(many competing and emerging technologies)
 Market is primarily stereo
(mix of different formats being deployed right now)
 Focus of current MPEG work: development of a new
3D format and associated compression techniques that
could facilitate generation of multiview output
2012/05/08
MPEG for the past, present and future of TV
21
Existing 3DV Coding Formats
 Pack pixels from left and right views
into a single frame (loss of
resolution)
 Leverage existing infrastructure and
equipment, only require additional
signaling to de-interleave frame
 Embraced by broadcasters for first
phase of 3D broadcast services
 Full-resolution coding of stereo and
MV video as extension of AVC
 High coding efficiency achieved via
inter-view prediction techniques
 2D compatibility supported
 Adopted as format for 3D Blu-ray
Disc
 Being considered for second phase
of broadcast standards
2012/05/08
MPEG for the past, present and future of TV
22
Left Right
Left View Right View
Effective prediction between views for high compression performance
Left View Right View
Effective prediction between views for high compression performance
Targets of Future 3DV Format
2012/05/08
MPEG for the past, present and future of TV
23
Data
Format
Data
Format
Constrained Rate
(based on distribution)
Limited
Camera
Inputs
• Wide viewing angle
• Large number of
output views
Left
Right
Auto-stereoscopic
N-view displays
Stereoscopic displays
• Variable stereo baseline
• Adjust depth perception
3DV Reference Framework
Limited # Video Inputs
(e.g., 2 or 3 views)
Depth
Estimation
Video/Depth
Encoder
Decoder and
View Synthesis
Larger #
OutputViews
Binary Representation
& ReconstructionProcess
+
1010001010001
24
2012/05/08
MPEG for the past, present and future of TV
Overview of Call For
Proposals
 Test Material & Conditions
 8 test sequences (1920x1080 & 1024x768)
 4 target bit rates per sequence
 2-view and 3-view test scenarios
 AVC and HEVC compatible test categories
 23 responses (12 AVC + 11 HEVC)
 Evaluation in Nov 2011
 Objective quality (PSNR of synthesized views)
 Subjective assessment (stereo and auto-stereo)
2012/05/08
MPEG for the past, present and future of TV
25
3DV Testing Scenarios
2012/05/08
MPEG for the past, present and future of TV
26
Left
Right
Center
Depth
Estimation
3D Video
Codec
Multiview
Rendering
virtual
views
Output to
Auto-Stereo
N-view
Display
Left
Right
Center
Depth
Estimation
3D Video
Codec
Multiview
Rendering
virtual
views
Output to
Auto-Stereo
N-view
Display
Left
Right
Depth
Estimation
3D Video
Codec
Multiview
Rendering
virtual
view
Output to
Stereo
Display
Left
Right
Depth
Estimation
3D Video
Codec
Multiview
Rendering
virtual
view
Output to
Stereo
Display
2-view Configuration
3-view Configuration
Tool Categories
 Texture coding
 Independent of depth
 E.g., inter-view prediction of color view, inter-view prediction
of motion parameters and residual data
 Using depth data
 E.g., view synthesis prediction, motion prediction
 Depth coding
 Independent of texture
 E.g., depth modeling modes, weighted prediction, reduced
resolution coding
 Using texture data
 E.g., motion parameter inheritance, intra prediction
2012/05/08
MPEG for the past, present and future of TV
27
3DV Current Status
 Extensive subjective evaluation of
20+ proposals to the 3DV CfP
 Considered both AVC and HEVC
compatible
 Many new coding tools proposed
for MV texture and depth coding
 Substantial rate savings compared
to capabilities of existing standards
 AVC and HEVC extensions
standardisation under wayd
 Add support for depth
 New AVC-based coding tools
 MV extensions of HEVC
 Hybrid architectures
2012/05/08
MPEG for the past, present and future of TV
28
Hybrid Architectures
 From a pure compression efficiency point of view, it is
always best to use the most advanced codec
 However, when introducing new services, providers
must also consider capabilities of existing receivers
and transition plan
 Use Case:
 Many terrestrial broadcast systems based on MPEG-2
 US cable systems based on mix of MPEG-2 and AVC
 May not be easy to simply switch codecs in near term
2012/05/08
MPEG for the past, present and future of TV
29
Multiview Extensions of
HEVC
 HEVC Stereo/MV extensions being considered
 Extensions expected to be completed approximately 12
months after the base specification, i.e., Jan 2014
 Reportedly simple extensions of HEVC can achieve 30-
40% bit rate reduction compared to HEVC simulcast
 Further gains expected if block-level changes to codec
are considered
2012/05/08
MPEG for the past, present and future of TV
30
MPEG-H part 3: 3D Audio
 Well, there is no Systems and Video without Audio…
2012/05/08
MPEG for the past, present and future of TV
31
3D Audio requirements/1
 High quality: quality of decoded sound perceptually
transparent
 Localization and Envelopment: Accurate sound
localization and very high sense of sound envelopment
within a targeted listening area (“sweet spot”)
 Flexible Loudspeaker Placement: the transmitted
audio program to be mapped to a rendering setup in
which loudspeakers are in alternate locations
 Interactivity: Interactive modification of the sound
scene rendered from the coded representation
MPEG for the past, present and future of TV
32
2012/05/08
3D Audio requirements/2
 Rendering on setups with fewer loudspeakers
(including headphones): ability to derive a signal from
the transmitted program material for reproduction with
fewer loudspeakers
 Audio/visual alignment & consistency: ability to
adapt the rendered acoustic scene to be consistent
with the visual
 Efficiency for decoding on different setups: ability to
be rendered on all reproduction loudspeaker setups or
headphone
MPEG for the past, present and future of TV
33
2012/05/08
3D Audio requirements/3
 Appropriate computational complexity and system
latency for the target application (Broadcasting, Spatial
two-(n-)way communication / telepresence
 Transcoding for low bandwidth devices: A lower
bandwidth signal can be extracted from the original
program material
 Backward compatibility: (e.g. to 5.1 channel
programs and decoders or transmission of HRTF
encoded signals)
MPEG for the past, present and future of TV
34
2012/05/08
Envisioned Architecture
 Inputs
 Audio Channels
 “normal” content
 Audio Objects
 “helicopter overflight”
 Audio Scene
 Ambisonics
35
3D Audio
Encoder
500 kb/s
bitstream
3D Audio
Encoder
Transcoder
64 kb/s
bitstream
22.2 Channel
Audio Program
Audio Objects
Audio Scene
Smart
Phone
TV
Home
Theatre
Tablet
TV
22.2 Loudspeakers
Spatialized on Headphones
In-Frame Speakers
Spatialized on Headphones
Spatialized on
Headphones
• Outputs
– Loudspeakers
– Headphones
• Spatialized sound
– In-frame loudspeakers
• “Sound Bar”
• Channel
– 500 kb/s primary
channel
– 64 kb/s cellular channel
MPEG for the past, present and future of TV 2012/05/08
Audio, part of
an Audio-visual Experience
 What is new in video?
 Larger, high-resolution displays
 Greater sense of envelopment
 Possibly closer viewing distance
 More efficient compression
 Wireless transmission to portable devices
 Immersive and enveloping audio experience
36
2012/05/08
MPEG for the past, present and future of TV
Use Case 1
Home Theatre
 Many loudspeakers
 10.1
 22.2
 “3D” Experience
 Height loudspeakers for greater envelopment
 Sense that audio objects are near or distant
 When near, they are consistent with video image
37
2012/05/08
MPEG for the past, present and future of TV
22.2 multichannel sound
system (NHK)
2012/05/08
MPEG for the past, present and future of TV
38
TV Screen
Top layer
9 channels
Middle layer
10 channels
Bottom layer
3 channels
LFE
2 channels
TpFL TpFC TpFR
TpSiL
TpC
TpSiR
TpBL
TpBC
TpBR
BL
BC
BR
SiL
FL
FLc FC FRc
FR
SiR
BtFL
BtFC
BtFR
LFE1 LFE2
TV Screen
Top layer
9 channels
Middle layer
10 channels
Bottom layer
3 channels
LFE
2 channels
TpFL TpFC TpFR
TpSiL
TpC
TpSiR
TpBL
TpBC
TpBR
BL
BC
BR
SiL
FL
FLc FC FRc
FR
SiR
BtFL
BtFC
BtFR
LFE1 LFE2
Home Theater – Issues
 Maintain compatibility with legacy systems: 5.1, stereo
 Will content providers really step up to 22.2?
 Will consumers adopt 22.2?: 2 front high
 How to compress 22.2 for transmission?
 MPEG AAC 64 kb/s/channel: -> 1.5 mb/s
 How to render for legacy setups?
 Relatively slow-growth market
2012/05/08
MPEG for the past, present and future of TV
39
Use Case 2
Personal TV
 Small but high-resolution display
 “super-tablet”
 Local wireless communications
 To cable or fiber home hub
 Possible audio presentation
 Headphones
 Loudspeakers around perimeter of display
 Issue: To what extent can the user get an enveloping
experience from only “front” loudspeakers?
40
MPEG for the past, present and future of TV 2012/05/08
Use Case 3
Mobile TV
 Hand-held display: Smartphone
 Headphone listening:
 Stereo, perhaps with binauralisation
 Fastest growing market: Quick rollout and adoption of
standard
 What is new?
 USAC for stereo; MPEG Surround for binauralisation
 What is the “Wow” factor?
 To spur adoption of new technology
41
MPEG for the past, present and future of TV 2012/05/08
User Experience
42
Home Theatre
Tablet TV
Spatialized on headphones
2012/05/08
MPEG for the past, present and future of TV
Flexible Rendering
 Content providers create 22.2 program
 Consumed on stereo, 5.1, 10.1, 22.2 layouts
 Consumed on “wrong” layouts
 Mis-positioned surrounds
 Missing surrounds
 Non-standard layouts
 2 front high, 5.1 mid
43
MPEG for the past, present and future of TV 2012/05/08
3D Audio Test Platform
 NHK “Loudspeaker
Array Frame” (LAF)
 Suggestions for
 Alternative platform
for assessing “Home
Theatre” use case
 Model for assessing
“Personal TV” use
case
44
MPEG for the past, present and future of TV 2012/05/02
Summary
 Provide compelling immersive audio experience for
audio/visual programs
 Create content once, present on many different
loudspeaker layouts or on headphones
 Provide high compression and high-quality audio
presentation
45
MPEG for the past, present and future of TV 2012/05/08
MPEG-V: Humans have
more than two senses
2012/05/08
MPEG for the past, present and future of TV
46
MARBle
Media
Servers
Service
Servers
User
Local
Sensors &
Actuators
Remote
Sensors &
Actuators
ARAF file
or stream
Local
Real World
Environment
Remote
Real World
Environment
Augmented Reality
Application Format (ARAF)
MPEG for the past, present and future of TV 2012/05/08
47
Augmentation Region in
ARAF
Augmentation
Region
Broadcaster
AR service
provider A
AR service
provider B
User A
User B
MPEG for the past, present and future of TV 2012/05/02
48
The past, the present
and the future, again
 25 years ago MPEG selected the digital media way
bringing innovation and interoperability
…and thrived
 This year the broadcasting industry has started a move
in future broadcast services with interoperability at its
core
…and it is bound to thrive
 MPEG looks forward to continuing a cooperation with
the broadcasting industry providing the necessary
standard technologies
2012/05/08
MPEG for the past, present and future of TV
49
50
2012/05/08
MPEG for the past, present and future of TV
http://mpeg.chiariglione.org/

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MPEG for the past, present and future of television.ppt

  • 1. MPEG for the past, present and future of television Leonardo Chiariglione Keynote Speech at ATSC Annual Meeting Washington, DC – 2012/05/08
  • 2. MPEG for the past of television  System  Transport Stream  DSM-CC  Timed metadata  Video  MPEG-2 High Profile  Audio  MPEG-1 Audio Layer II  MPEG-2 AAC 2012/05/02 2 MPEG for the past, present and future of TV
  • 3. An assessment  MPEG has provided the means for the television business on air, cable and satellite to migrate from the analogue to the digital age  It has been a collective efforts  Representatives from the entire spectrum of the broadcasting world provided their requirements  Packages of patent licences were created (outside of MPEG)  Today there is virtually no broadcasting system that is not based, at least partially, on MPEG standards MPEG for the past, present and future of TV 3 2012/05/08
  • 4. MPEG for the present of television  Systems  Carriage of MPEG-4 on MPEG-2 TS  Dynamic Adaptive Streaming over HTTP (DASH)  Video  MPEG-4 Advanced Video Coding (AVC)  3D extensions  Audio  Various forms of Advanced Audio Coding (AAC)  Universal Speech and Audio (USAC) 2012/05/08 4 MPEG for the past, present and future of TV
  • 5. An assessment  The deployment of 2nd generation digital broadcasting systems continues successfully  Use of the AVC on MPEG-2 TS allows packing twice as many programs as MPEG-2 Video in an analogue channel  With IPTV the notion of broadcasting is expanding  MPEG is helping the broadcasting industry  To enrich the broadcasted user experience  Through standard technologies that serve multiple fields MPEG for the past, present and future of TV 5 2012/05/08
  • 6. MPEG for the future of television  Well, that’s what I am supposed to talk about… 2012/05/08 6 MPEG for the past, present and future of TV
  • 7. Broadcasting is a great business to be in…  Broadcasting is a proven business with a constant revenue flow  Many technologies appear that  Can help new competing businesses but  Can also be used to extend the broadcasting business  MPEG is a neutral body devoted to the development of standard technologies for user communities to exploit MPEG for the past, present and future of TV 7 2012/05/08
  • 8. MPEG-H: a video standard for future broadcasting  ISO/IEC 23008 High Efficiency Coding and Media Delivery in Heterogeneous Environments  A suite of standards for media coding and delivery  Currently scheduled to appear in 3 parts  MPEG Media Transport  High Efficiency Video Coding  3D Audio  Timeline MPEG for the past, present and future of TV 8 2012/05/08 Part CD DIS FDIS MMT 12/07 13/01 13/07 HEVC 12/02 12/07 13/01 3D Audio 14/04 14/10 15/01
  • 9. Service composition in MMT 3D Earth UD contents Bird is flying… Bird is flying… <subtitle> composition information friendly with html5 legacy broadcasting future broadcasting MMT Package 9 MPEG for the past, present and future of TV 2012/05/02
  • 10. Clouds MMT Encapsulator - Service Component List - Component location - Composition relationship - QoE requirement - How to deliver - How to consume Web video file - Configuration - Adaptive delivery - Sync, Delay, Loss control MMT Frame pull pull Smart delivery in Clouds 10 2012/05/08
  • 11. Mash-up service Service 1 (MMT Package1) Service 2 (MMT Package2) MMT assets Audio Video1 widget Web page Video2 11 2012/05/08 MPEG for the past, present and future of TV
  • 12. Second screen management Additional Information with Live Content (HTML) Video content on 2nd device composition information <device 1> … <device2> … MMT Package 12 2012/05/08 MPEG for the past, present and future of TV
  • 13. MPEG-H part 2 High Efficiency Video Coding  Primary goal: ≥ 50% better compression than AVC  For large displays (e.g. 4kx2k)  For mobile (e.g. WVGA)  Developed jointly with ITU-T by Joint Collaborative Team (JCT) on Video Coding  Technically in the same stream of past MPEG Video Coding standards (AVC and prior standards)  Currently at Committee Draft level MPEG for the past, present and future of TV 13 2012/05/08
  • 14. HEVC vs AVC Subjective Performance Measurements  Preliminary subjective tests carried out for HEVC Committee Draft  Reasonably small and non-overlapping confidence intervals  Average rate savings at same (interpolated) MOS points  HEVC with 67% lower rate in class B (Full HD)  HEVC with 49% lower rate in class C (WVGA)  HEVC with 58% lower rate overall 2012/05/08 MPEG for the past, present and future of TV 14
  • 15. A performance sample 2012/05/08 MPEG for the past, present and future of TV 15
  • 16. For those technology aware…  Block-based/Variable block sizes  Block motion compensation  Fractional-pel motion vectors  Spatial intra prediction  Spatial transform of residual difference  Integer-based transform designs  Arithmetic or VLC-based entropy coding  In-loop filtering to form final decoded picture 2012/05/08 MPEG for the past, present and future of TV 16
  • 17. Where we are (May 2012)  Activity: level of 1,000 documents per meeting crossed  Very diverse participation from industry/academia  Significant technical advance over prior standards  Challenge: computational/implementation complexity  Deliverables:  Spec  Reference software  Conformance  Currently only one profile 2012/05/08 MPEG for the past, present and future of TV 17
  • 18. HEVC Scalability Extensions/1  Serve the needs of heterogeneous environment of future digital TV distribution  Multiple devices: SHDTVs, set-top boxes, tablets, smart phones, PCs etc.  Wide range of processing powers, display sizes and power consumption needs  Multiple networks: Cable, Satellite, Terrestrial, CDN, Cable Modem, xDSL, WiFi, 4G  Wide range of channel bandwidths and QoS  Multiple protocols: MPEG-2 TS, DASH, HLS, RTP, UDP  Multiple services: Broadcasting, On demand, Streaming, Over The Top 2012/05/08 MPEG for the past, present and future of TV 18
  • 19. HEVC Scalability Extensions/2  Options for backward compatible migration paths  From 720p60 to 1080p60  From1080p60 to 4kx2kx60  From AVC to HEVC  Time Line  May 2012 Preliminary Call for Proposals (public)  July 2012 Final Call for Proposals (public)  October 2012  Evaluation of proposals & start of collaborative design phase  Development of the time line associated with standardisation phases (WD, CD/PDAM, FDIS/FDAM, DIS/AMD) 2012/05/08 MPEG for the past, present and future of TV 19
  • 20. Service Transitions  1950s: Color TV  Analog, backward compatible  1990s: Digital TV  New infrastructure required  Transitions from SD to HD  2010s: 3D  Mixed results from services introduction is  Not a single format across all services 2012/05/08 MPEG for the past, present and future of TV 20
  • 21. Current Status of 3D Video  Increasing investments in 3D production and services  Increasingly capable 3D displays in the market (many competing and emerging technologies)  Market is primarily stereo (mix of different formats being deployed right now)  Focus of current MPEG work: development of a new 3D format and associated compression techniques that could facilitate generation of multiview output 2012/05/08 MPEG for the past, present and future of TV 21
  • 22. Existing 3DV Coding Formats  Pack pixels from left and right views into a single frame (loss of resolution)  Leverage existing infrastructure and equipment, only require additional signaling to de-interleave frame  Embraced by broadcasters for first phase of 3D broadcast services  Full-resolution coding of stereo and MV video as extension of AVC  High coding efficiency achieved via inter-view prediction techniques  2D compatibility supported  Adopted as format for 3D Blu-ray Disc  Being considered for second phase of broadcast standards 2012/05/08 MPEG for the past, present and future of TV 22 Left Right Left View Right View Effective prediction between views for high compression performance Left View Right View Effective prediction between views for high compression performance
  • 23. Targets of Future 3DV Format 2012/05/08 MPEG for the past, present and future of TV 23 Data Format Data Format Constrained Rate (based on distribution) Limited Camera Inputs • Wide viewing angle • Large number of output views Left Right Auto-stereoscopic N-view displays Stereoscopic displays • Variable stereo baseline • Adjust depth perception
  • 24. 3DV Reference Framework Limited # Video Inputs (e.g., 2 or 3 views) Depth Estimation Video/Depth Encoder Decoder and View Synthesis Larger # OutputViews Binary Representation & ReconstructionProcess + 1010001010001 24 2012/05/08 MPEG for the past, present and future of TV
  • 25. Overview of Call For Proposals  Test Material & Conditions  8 test sequences (1920x1080 & 1024x768)  4 target bit rates per sequence  2-view and 3-view test scenarios  AVC and HEVC compatible test categories  23 responses (12 AVC + 11 HEVC)  Evaluation in Nov 2011  Objective quality (PSNR of synthesized views)  Subjective assessment (stereo and auto-stereo) 2012/05/08 MPEG for the past, present and future of TV 25
  • 26. 3DV Testing Scenarios 2012/05/08 MPEG for the past, present and future of TV 26 Left Right Center Depth Estimation 3D Video Codec Multiview Rendering virtual views Output to Auto-Stereo N-view Display Left Right Center Depth Estimation 3D Video Codec Multiview Rendering virtual views Output to Auto-Stereo N-view Display Left Right Depth Estimation 3D Video Codec Multiview Rendering virtual view Output to Stereo Display Left Right Depth Estimation 3D Video Codec Multiview Rendering virtual view Output to Stereo Display 2-view Configuration 3-view Configuration
  • 27. Tool Categories  Texture coding  Independent of depth  E.g., inter-view prediction of color view, inter-view prediction of motion parameters and residual data  Using depth data  E.g., view synthesis prediction, motion prediction  Depth coding  Independent of texture  E.g., depth modeling modes, weighted prediction, reduced resolution coding  Using texture data  E.g., motion parameter inheritance, intra prediction 2012/05/08 MPEG for the past, present and future of TV 27
  • 28. 3DV Current Status  Extensive subjective evaluation of 20+ proposals to the 3DV CfP  Considered both AVC and HEVC compatible  Many new coding tools proposed for MV texture and depth coding  Substantial rate savings compared to capabilities of existing standards  AVC and HEVC extensions standardisation under wayd  Add support for depth  New AVC-based coding tools  MV extensions of HEVC  Hybrid architectures 2012/05/08 MPEG for the past, present and future of TV 28
  • 29. Hybrid Architectures  From a pure compression efficiency point of view, it is always best to use the most advanced codec  However, when introducing new services, providers must also consider capabilities of existing receivers and transition plan  Use Case:  Many terrestrial broadcast systems based on MPEG-2  US cable systems based on mix of MPEG-2 and AVC  May not be easy to simply switch codecs in near term 2012/05/08 MPEG for the past, present and future of TV 29
  • 30. Multiview Extensions of HEVC  HEVC Stereo/MV extensions being considered  Extensions expected to be completed approximately 12 months after the base specification, i.e., Jan 2014  Reportedly simple extensions of HEVC can achieve 30- 40% bit rate reduction compared to HEVC simulcast  Further gains expected if block-level changes to codec are considered 2012/05/08 MPEG for the past, present and future of TV 30
  • 31. MPEG-H part 3: 3D Audio  Well, there is no Systems and Video without Audio… 2012/05/08 MPEG for the past, present and future of TV 31
  • 32. 3D Audio requirements/1  High quality: quality of decoded sound perceptually transparent  Localization and Envelopment: Accurate sound localization and very high sense of sound envelopment within a targeted listening area (“sweet spot”)  Flexible Loudspeaker Placement: the transmitted audio program to be mapped to a rendering setup in which loudspeakers are in alternate locations  Interactivity: Interactive modification of the sound scene rendered from the coded representation MPEG for the past, present and future of TV 32 2012/05/08
  • 33. 3D Audio requirements/2  Rendering on setups with fewer loudspeakers (including headphones): ability to derive a signal from the transmitted program material for reproduction with fewer loudspeakers  Audio/visual alignment & consistency: ability to adapt the rendered acoustic scene to be consistent with the visual  Efficiency for decoding on different setups: ability to be rendered on all reproduction loudspeaker setups or headphone MPEG for the past, present and future of TV 33 2012/05/08
  • 34. 3D Audio requirements/3  Appropriate computational complexity and system latency for the target application (Broadcasting, Spatial two-(n-)way communication / telepresence  Transcoding for low bandwidth devices: A lower bandwidth signal can be extracted from the original program material  Backward compatibility: (e.g. to 5.1 channel programs and decoders or transmission of HRTF encoded signals) MPEG for the past, present and future of TV 34 2012/05/08
  • 35. Envisioned Architecture  Inputs  Audio Channels  “normal” content  Audio Objects  “helicopter overflight”  Audio Scene  Ambisonics 35 3D Audio Encoder 500 kb/s bitstream 3D Audio Encoder Transcoder 64 kb/s bitstream 22.2 Channel Audio Program Audio Objects Audio Scene Smart Phone TV Home Theatre Tablet TV 22.2 Loudspeakers Spatialized on Headphones In-Frame Speakers Spatialized on Headphones Spatialized on Headphones • Outputs – Loudspeakers – Headphones • Spatialized sound – In-frame loudspeakers • “Sound Bar” • Channel – 500 kb/s primary channel – 64 kb/s cellular channel MPEG for the past, present and future of TV 2012/05/08
  • 36. Audio, part of an Audio-visual Experience  What is new in video?  Larger, high-resolution displays  Greater sense of envelopment  Possibly closer viewing distance  More efficient compression  Wireless transmission to portable devices  Immersive and enveloping audio experience 36 2012/05/08 MPEG for the past, present and future of TV
  • 37. Use Case 1 Home Theatre  Many loudspeakers  10.1  22.2  “3D” Experience  Height loudspeakers for greater envelopment  Sense that audio objects are near or distant  When near, they are consistent with video image 37 2012/05/08 MPEG for the past, present and future of TV
  • 38. 22.2 multichannel sound system (NHK) 2012/05/08 MPEG for the past, present and future of TV 38 TV Screen Top layer 9 channels Middle layer 10 channels Bottom layer 3 channels LFE 2 channels TpFL TpFC TpFR TpSiL TpC TpSiR TpBL TpBC TpBR BL BC BR SiL FL FLc FC FRc FR SiR BtFL BtFC BtFR LFE1 LFE2 TV Screen Top layer 9 channels Middle layer 10 channels Bottom layer 3 channels LFE 2 channels TpFL TpFC TpFR TpSiL TpC TpSiR TpBL TpBC TpBR BL BC BR SiL FL FLc FC FRc FR SiR BtFL BtFC BtFR LFE1 LFE2
  • 39. Home Theater – Issues  Maintain compatibility with legacy systems: 5.1, stereo  Will content providers really step up to 22.2?  Will consumers adopt 22.2?: 2 front high  How to compress 22.2 for transmission?  MPEG AAC 64 kb/s/channel: -> 1.5 mb/s  How to render for legacy setups?  Relatively slow-growth market 2012/05/08 MPEG for the past, present and future of TV 39
  • 40. Use Case 2 Personal TV  Small but high-resolution display  “super-tablet”  Local wireless communications  To cable or fiber home hub  Possible audio presentation  Headphones  Loudspeakers around perimeter of display  Issue: To what extent can the user get an enveloping experience from only “front” loudspeakers? 40 MPEG for the past, present and future of TV 2012/05/08
  • 41. Use Case 3 Mobile TV  Hand-held display: Smartphone  Headphone listening:  Stereo, perhaps with binauralisation  Fastest growing market: Quick rollout and adoption of standard  What is new?  USAC for stereo; MPEG Surround for binauralisation  What is the “Wow” factor?  To spur adoption of new technology 41 MPEG for the past, present and future of TV 2012/05/08
  • 42. User Experience 42 Home Theatre Tablet TV Spatialized on headphones 2012/05/08 MPEG for the past, present and future of TV
  • 43. Flexible Rendering  Content providers create 22.2 program  Consumed on stereo, 5.1, 10.1, 22.2 layouts  Consumed on “wrong” layouts  Mis-positioned surrounds  Missing surrounds  Non-standard layouts  2 front high, 5.1 mid 43 MPEG for the past, present and future of TV 2012/05/08
  • 44. 3D Audio Test Platform  NHK “Loudspeaker Array Frame” (LAF)  Suggestions for  Alternative platform for assessing “Home Theatre” use case  Model for assessing “Personal TV” use case 44 MPEG for the past, present and future of TV 2012/05/02
  • 45. Summary  Provide compelling immersive audio experience for audio/visual programs  Create content once, present on many different loudspeaker layouts or on headphones  Provide high compression and high-quality audio presentation 45 MPEG for the past, present and future of TV 2012/05/08
  • 46. MPEG-V: Humans have more than two senses 2012/05/08 MPEG for the past, present and future of TV 46
  • 47. MARBle Media Servers Service Servers User Local Sensors & Actuators Remote Sensors & Actuators ARAF file or stream Local Real World Environment Remote Real World Environment Augmented Reality Application Format (ARAF) MPEG for the past, present and future of TV 2012/05/08 47
  • 48. Augmentation Region in ARAF Augmentation Region Broadcaster AR service provider A AR service provider B User A User B MPEG for the past, present and future of TV 2012/05/02 48
  • 49. The past, the present and the future, again  25 years ago MPEG selected the digital media way bringing innovation and interoperability …and thrived  This year the broadcasting industry has started a move in future broadcast services with interoperability at its core …and it is bound to thrive  MPEG looks forward to continuing a cooperation with the broadcasting industry providing the necessary standard technologies 2012/05/08 MPEG for the past, present and future of TV 49
  • 50. 50 2012/05/08 MPEG for the past, present and future of TV http://mpeg.chiariglione.org/

Hinweis der Redaktion

  1. New points : Smart TV version composition information equivalent with Subtitle info in DTV case
  2. New points : Cloud based mash-up is possible Adaptive delivery in the heterogeneous environments(heterogeneous terminals, heterogeneous delivery channel…, until now, all broadcaster should prepare multiple content/service set for all terminals/all channels, but the number will be increased very fast…it is a big problem.)
  3. New points : One source multi use each components can be used as “module” Each component will be non-timed, in addition to timed data(A, V)
  4. new points : 2nd screen management information from broadcaster
  5. Three goals entai significant constraints making this a potentially tough problem We need creative solutions!