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“       :
    ’       ?”
?




                                                               +
                                        +
Founded in 2008 with $22M raised through DCM and Keytone.
 100 staff with offices in San Francisco, London and Beijing
     More than 80% of users come from US and Europe
     Popular games earn more than $1 million per year.
…




                Social    Open APIs,   Cross-Promotion
Mobile Games
               Network   Game Engine       Network
•   Real mobile SNS aimed at social gamers.
•   Mobile app discovery.
•   Finding friends to play with.
•   Papaya avatars create unique identity.
•   Content sharing with like minded players.
AppFlood cross-promotion       AppFlood cross-promotion   Social SDK and APIs
 Viral / social distribution       Virtual currency       Social Game Engine
• Open cross-promotion network for
  all developers.
• Flexible and seamless cross-
  promotion formats.
• Buy and sell excess traffic 100%
  commission-free.
• Fast track setup and free credits
  for every app.
…
In millions
Flurry, Mar 2012
…


$2.00   $1.90
$1.80
$1.60
$1.40
$1.20
$1.00
$0.80           $0.67
$0.60
$0.40
$0.20                      $0.07
$0.00

        Japan    US        China
                        App Annie, May 2012
Source: ThinkEquity LLC Estimates, Jan 2011
$
Online PC games rule in terms of revenue.

64% of online gamers made at least one in-
game purchase.

Console games exist in a grey area. Laws
may get reform after 2012.

                              Niko Partners, July 2012
Niko Partners, July 2012
356 Million Mobile Internet Users


192 Million Online
 Mobile Gamers
                            Niko Partners, July 2012
$


    Niko Partners, July 2012
Ad / Cross Promo Networks                Payments




     App stores / Pre-installs

                                   Publishers         Mobile Gaming Networks




Handsets



Carriers
• Cultural and behavioral
• Localization
• App store and device        So many app stores!
  fragmentation
• Frequent copying of IP
• Piracy
• Less legal protection
• Restrictions on foreign
  companies
• Multiple billing channels
• Many billing channels to
  manage.
• Papaya provides all-in one SDK
  for in-app purchase.
• Lower user spend and lower
  paying user conversion rates.
• Cross-promotion networks like
  AppFlood can monetize non-
  paying users in China.
• No official Google Play store.
• App Store fragmentation. No
  clear number 1.
• Carriers difficult to work with.
• Build relationships with all
  app stores for featuring.
• Papaya has helped dozens
  of global partners launch in
  the China market.
App Store           # DOWNLOADS/DAY
Hiapk Market         15,000-20,000       We cover most 3rd
Goapk Market         15,000-20,000       party app stores, the
Gfan Market          8,000-12,000        main stores are listed
                                         to the left.
Appchina             6,000-12,000
91 Market            5,000-8,000
Nduo                 About 5,000
Heruixinfeng         1,000-2,000
EOE Market           1,000-2,000
Starandroid          1,000-2,000
XDA                  1,000-2,000

       EOE is a top10 app store in
       China, we regularly secure
        “recommended” position
           on the homepage.
Goapk is the most popular       Gfan is the top3 app store in
app store in China. It’s a very      China, and the market        Nduo, the top5 app store in
influential market with about     connects with Gfan BBS, so                China.
 20,000 downloads per day.           it has the most users.


                   Papaya secured positions shown above
We are often featured on 3rd
party app stores, both mobile
   client and web site. It’s a
   effective way to promote
  games. For example, there
were over 30,000 downloads
        during 48 hours
 recommendation on Goapk
 Market about Fishing Vida.

The red box to the right is a
 Papaya secured position.




            Nduo is the top 5 app stores in China, and it has 25,000 apps on it,
                 we can secure ad positions on the homepage of Nduo.
wandoujia software, the most popular android desktop phone kit,
         is a Papaya partner features a “papaya zone”.
Manufacturers
Official Store
                  We work With manufacturers,
MOTO Market
                  and We use their official store to
Coolmart          launch Our games.
Lenovo Market
HTC Market
OPPO Market
Unicom Wo Store   Partner               White Label SNS   Billing Integration
Huawei Market     China Unicom          2012              No
                  China Telecom         Dec 2011          Yes
                  China Mobile          2012              Yes
                  Alipay                N/A               Yes
Huawei is one of the        Unicom is one of the
  largest manufacturers of    three biggest operators
   mobile phone. Papaya        in China, and we have
games are installed in each   our cooperation zone in
 phone produce by Huawei       Unicom market, called
because of our cooperation.          Wo Store.
•   Relationships with all key Press

•   We have executed on over 100+ marketing campaigns


                                                   Gfan BBS is the hotest
                                                   android BBS in China,
                                                      we can get the
                                                  recommendation by the
                                                  webmaster of Gfan BBS.

                                                                   Forum
                                                                   Gfan BBS
                            There are some hot BBS in              Goapk BBS
                             China, and we post our                Hiapk BBS
                             games on them, making
                            users know papaya better.              EOE BBS
                                                                   Woda BBS
                                   CONFIDENTIAL
Shensi, a successful
                      entrepreneurs in China,
                        is papaya’s CEO with
                       over 100,000 fans on
                      Sina Weibo. She is also
                       involved in microblog
                      marketing, and post and
                        recommend papaya
                           games everyday.




 This is our official weibo, thousands of
users focus on it and share papaya news
                 everyday.
'

    ?
!
• Papaya successfully launched
  Chinese style social games in the
  west on iOS before anyone else.
• New wave of high ARPU Japanese
  games succeeding in US/EU.
• Some heavily localized – E.g,
  Gree’s Zombie Jombie and Dena’s
  upcoming Marvel card game.
• Some harder core Japanese
  games having huge success with
  little localization.
Papaya Farm

•   Multi-million dollar hit
    game on iOS and
    Android launched in
    2008

•   Gameplay and theme
    heavily influenced by
    popular Chinese style
    social games.
Zombie Jombie


•   Japanese style
    gameplay tailored for
    US audience.

•   Average ARPDAU $1+
Rage of Bahamut

•   Originally Japan only
    Title; Shingeki-No-
    Bahamut

•   Top Grossing on iOS
    and Android in June
    2012
:



• Over 100 games already in the pipeline
• Partners such as BulkyPix, BigBlueBubble, Kiloo,
 PerBlue, Fluik, etc.
!

@

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Live Mobile: "China: What does take to enter the world's largest mobile market" by Chris Hanage, Papaya Mobile

  • 1. : ’ ?”
  • 2. ? + + Founded in 2008 with $22M raised through DCM and Keytone. 100 staff with offices in San Francisco, London and Beijing More than 80% of users come from US and Europe Popular games earn more than $1 million per year.
  • 3. Social Open APIs, Cross-Promotion Mobile Games Network Game Engine Network
  • 4. Real mobile SNS aimed at social gamers. • Mobile app discovery. • Finding friends to play with. • Papaya avatars create unique identity. • Content sharing with like minded players.
  • 5. AppFlood cross-promotion AppFlood cross-promotion Social SDK and APIs Viral / social distribution Virtual currency Social Game Engine
  • 6. • Open cross-promotion network for all developers. • Flexible and seamless cross- promotion formats. • Buy and sell excess traffic 100% commission-free. • Fast track setup and free credits for every app.
  • 7.
  • 10. … $2.00 $1.90 $1.80 $1.60 $1.40 $1.20 $1.00 $0.80 $0.67 $0.60 $0.40 $0.20 $0.07 $0.00 Japan US China App Annie, May 2012
  • 11. Source: ThinkEquity LLC Estimates, Jan 2011
  • 12. $
  • 13.
  • 14. Online PC games rule in terms of revenue. 64% of online gamers made at least one in- game purchase. Console games exist in a grey area. Laws may get reform after 2012. Niko Partners, July 2012
  • 16. 356 Million Mobile Internet Users 192 Million Online Mobile Gamers Niko Partners, July 2012
  • 17. $ Niko Partners, July 2012
  • 18. Ad / Cross Promo Networks Payments App stores / Pre-installs Publishers Mobile Gaming Networks Handsets Carriers
  • 19. • Cultural and behavioral • Localization • App store and device So many app stores! fragmentation • Frequent copying of IP • Piracy • Less legal protection • Restrictions on foreign companies • Multiple billing channels
  • 20. • Many billing channels to manage. • Papaya provides all-in one SDK for in-app purchase. • Lower user spend and lower paying user conversion rates. • Cross-promotion networks like AppFlood can monetize non- paying users in China.
  • 21. • No official Google Play store. • App Store fragmentation. No clear number 1. • Carriers difficult to work with. • Build relationships with all app stores for featuring. • Papaya has helped dozens of global partners launch in the China market.
  • 22. App Store # DOWNLOADS/DAY Hiapk Market 15,000-20,000 We cover most 3rd Goapk Market 15,000-20,000 party app stores, the Gfan Market 8,000-12,000 main stores are listed to the left. Appchina 6,000-12,000 91 Market 5,000-8,000 Nduo About 5,000 Heruixinfeng 1,000-2,000 EOE Market 1,000-2,000 Starandroid 1,000-2,000 XDA 1,000-2,000 EOE is a top10 app store in China, we regularly secure “recommended” position on the homepage.
  • 23. Goapk is the most popular Gfan is the top3 app store in app store in China. It’s a very China, and the market Nduo, the top5 app store in influential market with about connects with Gfan BBS, so China. 20,000 downloads per day. it has the most users. Papaya secured positions shown above
  • 24. We are often featured on 3rd party app stores, both mobile client and web site. It’s a effective way to promote games. For example, there were over 30,000 downloads during 48 hours recommendation on Goapk Market about Fishing Vida. The red box to the right is a Papaya secured position. Nduo is the top 5 app stores in China, and it has 25,000 apps on it, we can secure ad positions on the homepage of Nduo.
  • 25. wandoujia software, the most popular android desktop phone kit, is a Papaya partner features a “papaya zone”.
  • 26. Manufacturers Official Store We work With manufacturers, MOTO Market and We use their official store to Coolmart launch Our games. Lenovo Market HTC Market OPPO Market Unicom Wo Store Partner White Label SNS Billing Integration Huawei Market China Unicom 2012 No China Telecom Dec 2011 Yes China Mobile 2012 Yes Alipay N/A Yes
  • 27. Huawei is one of the Unicom is one of the largest manufacturers of three biggest operators mobile phone. Papaya in China, and we have games are installed in each our cooperation zone in phone produce by Huawei Unicom market, called because of our cooperation. Wo Store.
  • 28. Relationships with all key Press • We have executed on over 100+ marketing campaigns Gfan BBS is the hotest android BBS in China, we can get the recommendation by the webmaster of Gfan BBS. Forum Gfan BBS There are some hot BBS in Goapk BBS China, and we post our Hiapk BBS games on them, making users know papaya better. EOE BBS Woda BBS CONFIDENTIAL
  • 29. Shensi, a successful entrepreneurs in China, is papaya’s CEO with over 100,000 fans on Sina Weibo. She is also involved in microblog marketing, and post and recommend papaya games everyday. This is our official weibo, thousands of users focus on it and share papaya news everyday.
  • 30. ' ?
  • 31. ! • Papaya successfully launched Chinese style social games in the west on iOS before anyone else. • New wave of high ARPU Japanese games succeeding in US/EU. • Some heavily localized – E.g, Gree’s Zombie Jombie and Dena’s upcoming Marvel card game. • Some harder core Japanese games having huge success with little localization.
  • 32. Papaya Farm • Multi-million dollar hit game on iOS and Android launched in 2008 • Gameplay and theme heavily influenced by popular Chinese style social games.
  • 33. Zombie Jombie • Japanese style gameplay tailored for US audience. • Average ARPDAU $1+
  • 34. Rage of Bahamut • Originally Japan only Title; Shingeki-No- Bahamut • Top Grossing on iOS and Android in June 2012
  • 35. : • Over 100 games already in the pipeline • Partners such as BulkyPix, BigBlueBubble, Kiloo, PerBlue, Fluik, etc.
  • 36. ! @