Cracking Japan: How Foreign Developers Can Enter the World’s Most Lucrative Mobile Games Market Demystifying Japan: What Pitfalls And Chances Does The World's Biggest Mobile Game Market Market Offer? (Casual Connect Asia 2015) Japan’s Gaming Market 2014:
Status Quo & Examples Of Portrait Usage Trends In Mobile Gaming In Asia Japan‘s Social Gaming Market 2013: Status Quo & Key Trends (Insert Coin Tokyo Event) Social Games In Japan 2013: Status Quo, Trends And Internationalization Trends In Gaming In Japan And Beyond (Special Focus: Mobage Operator DeNA And GREE) Social Games: Why GREE And Mobage Operator DeNA Monetize Better Than Zynga DeNA And GREE: My Perspective On Japanese Social Games Going Global Talk In Manila: Asia's Tech Startup Ecosystem - The Good And The Bad Japanese Social Gaming Market: Size And Growth Projections DeNA, Mobage, GREE: Demystifying Japan’s Social Gaming Market Keynote Presentation: Sparxup 2011 Indonesia (Innovation, Imitation And Hyper-Localization In Asia) For Asian Startups: 12 Tips For How To Pitch Technology Blogs