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SMARCOS: Artemis project 100017
  INTERUSABLE DEVICES
                                                                                                  first cycle of concept development the
WHAT                                              Nemein: Contextual Collaboration               usage of context-based awareness cues in
                                                   Space: Building a system that gathers          informal information sharing was investi-
Smarcos propose new seamless and                   project data from all the relevant infor-      gated. In the next cycle of iteration, the
„natural‟ ways to interact between the             mation systems in an organization,             focus are techniques with which users can
employed technology and its users, with            merges them into an overall picture of         build services out of connected context-
the main objective of enhancing and en-            what is happening                              aware devices.
riching their lives: It explores the usability    University of Twente: Smart Photo
of communicating embedded devices                  Sharing: It aims to develop a smart
through a combination of user centric              photo-sharing application for smartphone       BENEFITS
research and technology developments               devices that provides a holistic experi-       The trials demonstrate new ways to fos-
that are validated in several medium- and          ence to its participants by      providing     ter and enrich human-human interaction
                                                   capture, share and           consumption       and human-computer-device interaction
small-scale trials:                                support.
 Ixonos’ WutuBand: A tangible UI that                                                            employing ubiquitous computing and em-
                                                  VTT Context-Aware User Interface               bedded systems.
  can be used to track one's health, sim-          Migration: The ContextMigrationDae-
  plify tasks, track the user's location,          mon mobile application in conjunction
  provide reminders and safety signals and                                                        .
                                                   with the Migration Platform is a proof-of
  other uses.                                      -concept prototype on migrating the user
 Indra’s NFC-based bicycle rental:                interface based on contextual triggers.
  Indra is currently working in a mid-scale       TP Vision's Smart Phone interaction
  prototype with a bicycle-rental scenario         with embedded systems: explores the
  in which the user accesses to the prod-          control of embedded systems by enabling
  uct by using an NFC smart phone.                 the mobile phone to exchange informa-
 Offcode’s Domestic Energy-User In-               tion based on ontology structures
  terface: The UI can be distributed to
  mobile terminals, but it will also be build
  visible at home in the i.e in the kitchen.
 ISTI-CNR’s Mashup Editor: It allows
                                                  HOW
                                                                                                                                                                    Smart Composite
                                                  The work is carried out iteratively in
  the creation of a communication system
  among components originally belonging
  to different applications, composing web
                                                  rapid cycles of concept creation, design,
                                                  implementation and testing. All major                                                                        HUMAN COMPUTER INTERFACES
  components with a direct selection and          developments are incrementally validated            ContextCapture -application demonstrated at
  manipulation of existing web applications.      in medium- and small-scale trials. In the                 UbiComp 2011 in Beijing, China                                            www.smarcos-project.eu

  SMARCOS COMPLEX SYSTEMS CONTROL
                                                  Therefore, four different pilots are being      HOW                                               INTRODUCTION                      plague many commercial             and symbols, exchange context
                                                  developed to cover separate areas of                                                                                                offerings. New challenges have     information, user actions, and
                                                  technology, learning while building and         To do so, each of the four main pilots is                                           also come up for user              semantic data. It allows
                                                  proving through achievements. The core          being supervised by one of the main               Smarcos project aims to help
                                                  of Smarcos Complex system control is:           partners of the WP, with the other                users of interconnected           interaction: multiple platforms,   applications to follow the user's
                                                                                                  partners providing support when                   embedded systems by ensuring      multi-user applications,           actions, predict needs and
                                                   Aviation pilot: New technology                needed. The partners also collaborate
                                                    adapted to the Electronic Flight Bag,                                                           their interusability. Nowadays,   internet synchronization, and      react appropriately to
                                                                                                  with each other, studying potential joint                                           application and service            unexpected actions.
                                                    offering an interface for an airplane pilot   pursuits both technologically and other-          users deal with many products
                                                    to be used during flight from the             wise, and perform collaborative manage-           connected with web services       adaptation to the changing
                                                    cockpit, interacting with the airplane's      ment on an international range thanks to          (media players, refrigerators,    situational contexts. Existing     Smarcos use cases go around
                                                    systems to share data with it.                the         advantages of the ARTEMIS             e-books, even cars). This         efforts towards interoperability   three complementary domains:
                                                   Monitoring system pilot: Several              environment.
                                                                                                                                                    distributed computing is          have largely focused on            attentive personal systems,
                                                    monitors will collect, visualize and                                                                                              architectures. Smarcos extends     interusable devices and com-
     Complex Control Systems Domains                distribute information to present it in a     BENEFITS                                          becoming the norm in
                                                    large area display, so that several users                                                       embedded systems.                 these efforts on to the user       plex systems control. Our
WHAT                                                can interact with the same display wall.      Research is fruitful not only by itself. In                                         level.                             results will be applicable to all
                                                    This will be used in traffic and security     this case, it also provides progress beyond                                                                            embedded systems that
Smarcos centers in the research and                                                               the state of the art, as Smarcos is building      However, connection problems,
                                                    for emergency control situations.                                                                                                 Therefore, Smarcos allows          interact with their users, which
development of new interface designs,                                                             devices that did not exist until now.             firmware incompatibilities,
increasing the usability of the                    Disabled people pilot: Advanced                                                                 incomprehensible dialogue         devices and services to            is a substantial fraction of
ever-growing technology that users find             technology with less-than-usual               Besides, the result products are expected         boxes and just plain bugs         communicate in UI level terms      today's market.
on a quotidian basis; but human-machine             interfaces will ease the interaction of       to be marketable for several purposes.
communication is increasingly difficult as          visually-impaired people with their           The main customers currently in mind are
the machine perform gradually more                  environment, making their daily               mostly industries of several kinds, such as
intricate, while strictly needed, activities.       interactions easier than now.                 emergencies and control systems, but this
Interface research must be studied                                                                will always be of advantage to the final
independently when dealing with very               Vehicles pilot: Using advanced                consumer.
sophisticated, multi-layered devices. This          communication technology, vehicles will
is why Smarcos focuses also on the                  automatically report their situation and
control of the so-called complex systems.           status to each other, & start automatic
The second goal is the reusability of               processes when needed in a case of
components.                                         emergency
DESIGN METHODS AND CONCEPTING                                                                                                                     TOOLS FOR RUNTIME UI & CONTEXT COMPOSITION
WHAT                                             systems. Through semi-structured                                                                WHAT                                          support design-time. The key questions to
                                                 interviews of 17 professionals working on                                                                                                     explore are:
Smarcos objective within this section is to      interaction design and probed into the                                                          To enable successful inter-usability          How does a change in a part of a system
develop and refine design methods for            challenges faced in their daily work.                                                           between devices located in an                 affect the other parts (seeing the change
interconnected embedded systems, and                                                                                                             environment we need tools and methods         visually)? This can be visualized simulating
applying the developed methods for               The identified challenges include but are                                                       for processing information on contexts        the control and data flow among the
creating Smarcos application and service         not limited to: the inefficiency of using                                                       and interaction tasks of users at a           interconnected/inter-usable system´s parts.
concepts. Traditional concept and UI             low-fi prototypes in a lab environment to                                                       run-time. In order to accomplish an           E.g. how does a sensed context changed
design are based on a given type of              test inter-usability and the challenges of                                                      interaction task successfully in multi UI     affect the perceived system state?
interface (e.g. a web browser or mobile          “seeing the big picture” when designing a                                                       environment, the devices must be able to
                                                                                                                                                 negotiate their properties, current           The ability to “mash up” composition of
phone) with a limited number of user             part of an interconnected system. Using                                                                                                       interconnected components into the
stories. In Smarcos, our focus is on             this insight we can approach the                                                                context and to compose user interfaces        system through a visual programming
systems that operate in a context of             challenges with tools to support the               Map of themes and relationships identified   to fit to given conditions.                   paradigm (e.g. cable patching metaphor to
multiple devices and involve a large             specific needs of interaction design.                                                                                                         establish data and control flow between          UI Wireframe mock-up for the prototyping inter-usability
                                                                                                              from benchmarking                                                                                                                 tool, displaying a view for assigning properties to entities
number of user stories. In this context,                                                                                                         This section develops tools for processing    different components, establishing a
both established and experimental design         Secondly, to generate insight into user        BENEFITS                                         models at design and run-time. The            composition)
methods are going to be applied,                 interface designs, metaphors and                                                                developed tools, methods and algorithms
evaluated and refined.                           interactions currently applied in              Using the aggregated set of design guide-       enable quick and cost efficient (power and    BENEFITS                                         Various decision making strategies are being
                                                 cross-platform and networked services          lines and best practices, designers can          computational complexity) functionalities                                                      developed for run-time support, such as
HOW                                              we used 4-stage design process (research,      avoid common pitfalls in designing inter-        for UI composition and context                The benefits span the whole development-         deciding on the most suitable device for
                                                 analyze, synthesize, create) to benchmark      usable systems                                   processing. The developed methods are         cycle of inter-usable systems. Using the         giving feedback to the user. To evaluate the
To approach the objectives we have used          existing cross-platform, inter-usable          A holistic set of methods and guidelines        evaluated according to technical              developed prototyping tool, the designers        developed methods and tools the approach
a set of research methods from interviews        services such as Spotify, Google TV,           for the designers to tackle the emerging         requirements derived from Smarcos             of inter-usable systems will have a way to       is tested using the scenarios from Smarcos
to surveying and from design workshops           Nike+GPS and Nabaztag. The analysis            design challenges in developing cross-           application domains.                          test and analyze the system behaviour using      application domains.
to benchmarking of existing services and         resulted in a set of 16 topics, grouped into   platform services                                                                              rapid prototyping. Using the developed
products.                                        four larger subject areas: Crossing            In addition we seek at demonstrating the        HOW                                           methods and algorithms for enabling              The developed tools and methods are
                                                 Platforms; Networked and Connected             gathered knowledge as new concepts of                                                          run-time context recognition, the                evaluated by integrating them into
First of all, to start off we investigated the   Services; Managing Complexity; and             applications and services which demon-           Three development phase stages address        developers of inter-usable systems can           small-scale trials in relevant application
current challenges the designers are facing      Communicating across Platforms.                strate innovative and novel use of inter-        the challenges of developing inter-usable     develop rules for context triggered              demonstrators (demos and trials are
in the emerging fields of interactive                                                           connected devices in practice                    systems: design & run-time and evaluation.                                                     developed in the Smarcos industrial
                                                                                                                                                                                               functionalities, such as providing
                                                                                                                                                 A tool is being developed for prototyping     situation-aware feedback.                        applications).
                                                                                                                                                 different aspects of inter-usability to

  INTERFACE, INTERACTION AND CONTEXT MODELLING                                                                                                     ATTENTIVE PERSONAL SYSTEMS
WHAT                                             model the scenarios considered in the          derive the possible platform-dependent           WHAT                                          Which advice to send to the user                The system‟s architecture builds on the
                                                 work packages application. The extended        implementations through refinement of                                                                                                           existing context aware SOFIA platform,
The objective of Smarcos in this area is to      models are represented in languages            general vocabulary                               The goal of attentive personal systems is     To which device the advice should be sent       which provides a technical solution for
develop models for inter-usable user             (CTT, MARIA, context) that allow the           Facilitate the possibility of developing        to provide a use case of a system which       How the advice should be presented              connecting multiple devices to one system,
interfaces (UI) & context-based                  development of tools able to analyze,          context-dependent adaptation engines             uses several sensing devices to sense the     (visual, auditory, haptic, or a combination of   allowing us to focus on the method for
functionalities. Such models can be useful       manipulate, and exploit their content.         that are independent of the                      context the user, integrates the data         these)                                           integration of information and presentation
to better obtain context-dependent UI            Such a tools can be useful to obtain           implementation languages                         obtained from the sensing devices into a                                                       of the system to the user. A number of
adaptation and collaborative context             context-dependent UIs for various types        Allow the possibility of semantic               knowledge base and uses this knowledge        The right timing of the advice (send it         prototypes will be constructed and tested
negotiations. The models enable support          of interactive devices. The capabilities of    reasoning about how to dynamically               to provide context-tailored advice to         immediately, or wait until the meeting is        by user from both target groups (office
for multiple interaction modalities and for      the resulting languages and tools are          support users in accomplishing their             motivate healthy behaviour. The               over, or until the user stopped typing, etc.)    workers and diabetes patients), following
multitude of devices, seamless context           validated through their applications to        activities                                       challenges are (1) to obtain knowledge of                                                      Smarcos design methods and concepting
negotiations and UI adaptation                   various case studies relevant for the                                                           the user‟s context in an unobtrusive                                                           guidelines.
mechanisms. Moreover, the models act as          project goals, e.g. application to model       A number of tools have been developed in         manner, (2) to calculate context-tailored
a support for developing runtime                 and generation of adapted UI            im-    WP3 to develop model-based specification         advice and feedback on performance from
mechanisms for interconnected and                plementation for applications that allow       and exploit them at design and run-time.         this sensed context, and (3) to present                                                        BENEFITS
migratory UIs of applications and services.      users to get messages/notifications                                                             advice and feedback about the user‟s
The models are provided in semantic and          regarding their health conditions.                                                              performance in several health domains in                                                       The final prototype provides a way to
machine understandable format to enable                                                                                                          a user-friendly way.                                                                           manufacture a holistic solution for healthy
rapid processing. The format of models           BENEFITS                                                                                                                                                                                       lifestyle promotion and also demonstrate a
aim at W3C compatibility for facilitating                                                                                                        HOW                                                                                            methodology for creating a user friendly
wide exploitation and impact for various         The adoption of model-based approaches                                                                                                                                                         multiple-device system – an interusable
software industries.                             has various advantages:                                                                         To overcome these three challenges, a                                                          system - for the consumer market.
                                                 Highlight important aspects to be                                                              system is devised that uses sensing devices
HOW                                              considered by designers & developers                                                            that the user is already using: a mobile                                                       All prototypes will be tested by a small
                                                 when developing interactive applications                                                        phone, a computer, a television, a pill                                                        group of target users. Online questionnaires
Once the relevant model has been                 Provide precise documentation of the                                                           dispenser, an activity monitor. These                                                          will also be used to test the system‟s
identified (task, UI, context), the previous     design choices                                                                                  devices are connected to one Smarcos                           Interusability via              concept in a larger group of people.
in the area is started and extended to           Allow designers in multi-device UI to                                                          system, where they share their                            Smart Interoperable Devices
better address the issues raised by              obtain a small general vocabulary for                  Inter-usable User Interfaces             information. This shared information is
multi-device environments with particular        describing possible interactions and then                                                       then used to determine:
attention to the necessary aspects to

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Brochure co summit 2012

  • 1. SMARCOS: Artemis project 100017 INTERUSABLE DEVICES first cycle of concept development the WHAT  Nemein: Contextual Collaboration usage of context-based awareness cues in Space: Building a system that gathers informal information sharing was investi- Smarcos propose new seamless and project data from all the relevant infor- gated. In the next cycle of iteration, the „natural‟ ways to interact between the mation systems in an organization, focus are techniques with which users can employed technology and its users, with merges them into an overall picture of build services out of connected context- the main objective of enhancing and en- what is happening aware devices. riching their lives: It explores the usability  University of Twente: Smart Photo of communicating embedded devices Sharing: It aims to develop a smart through a combination of user centric photo-sharing application for smartphone BENEFITS research and technology developments devices that provides a holistic experi- The trials demonstrate new ways to fos- that are validated in several medium- and ence to its participants by providing ter and enrich human-human interaction capture, share and consumption and human-computer-device interaction small-scale trials: support.  Ixonos’ WutuBand: A tangible UI that employing ubiquitous computing and em-  VTT Context-Aware User Interface bedded systems. can be used to track one's health, sim- Migration: The ContextMigrationDae- plify tasks, track the user's location, mon mobile application in conjunction provide reminders and safety signals and . with the Migration Platform is a proof-of other uses. -concept prototype on migrating the user  Indra’s NFC-based bicycle rental: interface based on contextual triggers. Indra is currently working in a mid-scale  TP Vision's Smart Phone interaction prototype with a bicycle-rental scenario with embedded systems: explores the in which the user accesses to the prod- control of embedded systems by enabling uct by using an NFC smart phone. the mobile phone to exchange informa-  Offcode’s Domestic Energy-User In- tion based on ontology structures terface: The UI can be distributed to mobile terminals, but it will also be build visible at home in the i.e in the kitchen.  ISTI-CNR’s Mashup Editor: It allows HOW Smart Composite The work is carried out iteratively in the creation of a communication system among components originally belonging to different applications, composing web rapid cycles of concept creation, design, implementation and testing. All major HUMAN COMPUTER INTERFACES components with a direct selection and developments are incrementally validated ContextCapture -application demonstrated at manipulation of existing web applications. in medium- and small-scale trials. In the UbiComp 2011 in Beijing, China www.smarcos-project.eu SMARCOS COMPLEX SYSTEMS CONTROL Therefore, four different pilots are being HOW INTRODUCTION plague many commercial and symbols, exchange context developed to cover separate areas of offerings. New challenges have information, user actions, and technology, learning while building and To do so, each of the four main pilots is also come up for user semantic data. It allows proving through achievements. The core being supervised by one of the main Smarcos project aims to help of Smarcos Complex system control is: partners of the WP, with the other users of interconnected interaction: multiple platforms, applications to follow the user's partners providing support when embedded systems by ensuring multi-user applications, actions, predict needs and  Aviation pilot: New technology needed. The partners also collaborate adapted to the Electronic Flight Bag, their interusability. Nowadays, internet synchronization, and react appropriately to with each other, studying potential joint application and service unexpected actions. offering an interface for an airplane pilot pursuits both technologically and other- users deal with many products to be used during flight from the wise, and perform collaborative manage- connected with web services adaptation to the changing cockpit, interacting with the airplane's ment on an international range thanks to (media players, refrigerators, situational contexts. Existing Smarcos use cases go around systems to share data with it. the advantages of the ARTEMIS e-books, even cars). This efforts towards interoperability three complementary domains:  Monitoring system pilot: Several environment. distributed computing is have largely focused on attentive personal systems, monitors will collect, visualize and architectures. Smarcos extends interusable devices and com- Complex Control Systems Domains distribute information to present it in a BENEFITS becoming the norm in large area display, so that several users embedded systems. these efforts on to the user plex systems control. Our WHAT can interact with the same display wall. Research is fruitful not only by itself. In level. results will be applicable to all This will be used in traffic and security this case, it also provides progress beyond embedded systems that Smarcos centers in the research and the state of the art, as Smarcos is building However, connection problems, for emergency control situations. Therefore, Smarcos allows interact with their users, which development of new interface designs, devices that did not exist until now. firmware incompatibilities, increasing the usability of the  Disabled people pilot: Advanced incomprehensible dialogue devices and services to is a substantial fraction of ever-growing technology that users find technology with less-than-usual Besides, the result products are expected boxes and just plain bugs communicate in UI level terms today's market. on a quotidian basis; but human-machine interfaces will ease the interaction of to be marketable for several purposes. communication is increasingly difficult as visually-impaired people with their The main customers currently in mind are the machine perform gradually more environment, making their daily mostly industries of several kinds, such as intricate, while strictly needed, activities. interactions easier than now. emergencies and control systems, but this Interface research must be studied will always be of advantage to the final independently when dealing with very  Vehicles pilot: Using advanced consumer. sophisticated, multi-layered devices. This communication technology, vehicles will is why Smarcos focuses also on the automatically report their situation and control of the so-called complex systems. status to each other, & start automatic The second goal is the reusability of processes when needed in a case of components. emergency
  • 2. DESIGN METHODS AND CONCEPTING TOOLS FOR RUNTIME UI & CONTEXT COMPOSITION WHAT systems. Through semi-structured WHAT support design-time. The key questions to interviews of 17 professionals working on explore are: Smarcos objective within this section is to interaction design and probed into the To enable successful inter-usability How does a change in a part of a system develop and refine design methods for challenges faced in their daily work. between devices located in an affect the other parts (seeing the change interconnected embedded systems, and environment we need tools and methods visually)? This can be visualized simulating applying the developed methods for The identified challenges include but are for processing information on contexts the control and data flow among the creating Smarcos application and service not limited to: the inefficiency of using and interaction tasks of users at a interconnected/inter-usable system´s parts. concepts. Traditional concept and UI low-fi prototypes in a lab environment to run-time. In order to accomplish an E.g. how does a sensed context changed design are based on a given type of test inter-usability and the challenges of interaction task successfully in multi UI affect the perceived system state? interface (e.g. a web browser or mobile “seeing the big picture” when designing a environment, the devices must be able to negotiate their properties, current The ability to “mash up” composition of phone) with a limited number of user part of an interconnected system. Using interconnected components into the stories. In Smarcos, our focus is on this insight we can approach the context and to compose user interfaces system through a visual programming systems that operate in a context of challenges with tools to support the Map of themes and relationships identified to fit to given conditions. paradigm (e.g. cable patching metaphor to multiple devices and involve a large specific needs of interaction design. establish data and control flow between UI Wireframe mock-up for the prototyping inter-usability from benchmarking tool, displaying a view for assigning properties to entities number of user stories. In this context, This section develops tools for processing different components, establishing a both established and experimental design Secondly, to generate insight into user BENEFITS models at design and run-time. The composition) methods are going to be applied, interface designs, metaphors and developed tools, methods and algorithms evaluated and refined. interactions currently applied in Using the aggregated set of design guide- enable quick and cost efficient (power and BENEFITS Various decision making strategies are being cross-platform and networked services lines and best practices, designers can computational complexity) functionalities developed for run-time support, such as HOW we used 4-stage design process (research, avoid common pitfalls in designing inter- for UI composition and context The benefits span the whole development- deciding on the most suitable device for analyze, synthesize, create) to benchmark usable systems processing. The developed methods are cycle of inter-usable systems. Using the giving feedback to the user. To evaluate the To approach the objectives we have used existing cross-platform, inter-usable A holistic set of methods and guidelines evaluated according to technical developed prototyping tool, the designers developed methods and tools the approach a set of research methods from interviews services such as Spotify, Google TV, for the designers to tackle the emerging requirements derived from Smarcos of inter-usable systems will have a way to is tested using the scenarios from Smarcos to surveying and from design workshops Nike+GPS and Nabaztag. The analysis design challenges in developing cross- application domains. test and analyze the system behaviour using application domains. to benchmarking of existing services and resulted in a set of 16 topics, grouped into platform services rapid prototyping. Using the developed products. four larger subject areas: Crossing In addition we seek at demonstrating the HOW methods and algorithms for enabling The developed tools and methods are Platforms; Networked and Connected gathered knowledge as new concepts of run-time context recognition, the evaluated by integrating them into First of all, to start off we investigated the Services; Managing Complexity; and applications and services which demon- Three development phase stages address developers of inter-usable systems can small-scale trials in relevant application current challenges the designers are facing Communicating across Platforms. strate innovative and novel use of inter- the challenges of developing inter-usable develop rules for context triggered demonstrators (demos and trials are in the emerging fields of interactive connected devices in practice systems: design & run-time and evaluation. developed in the Smarcos industrial functionalities, such as providing A tool is being developed for prototyping situation-aware feedback. applications). different aspects of inter-usability to INTERFACE, INTERACTION AND CONTEXT MODELLING ATTENTIVE PERSONAL SYSTEMS WHAT model the scenarios considered in the derive the possible platform-dependent WHAT Which advice to send to the user The system‟s architecture builds on the work packages application. The extended implementations through refinement of existing context aware SOFIA platform, The objective of Smarcos in this area is to models are represented in languages general vocabulary The goal of attentive personal systems is To which device the advice should be sent which provides a technical solution for develop models for inter-usable user (CTT, MARIA, context) that allow the Facilitate the possibility of developing to provide a use case of a system which How the advice should be presented connecting multiple devices to one system, interfaces (UI) & context-based development of tools able to analyze, context-dependent adaptation engines uses several sensing devices to sense the (visual, auditory, haptic, or a combination of allowing us to focus on the method for functionalities. Such models can be useful manipulate, and exploit their content. that are independent of the context the user, integrates the data these) integration of information and presentation to better obtain context-dependent UI Such a tools can be useful to obtain implementation languages obtained from the sensing devices into a of the system to the user. A number of adaptation and collaborative context context-dependent UIs for various types Allow the possibility of semantic knowledge base and uses this knowledge The right timing of the advice (send it prototypes will be constructed and tested negotiations. The models enable support of interactive devices. The capabilities of reasoning about how to dynamically to provide context-tailored advice to immediately, or wait until the meeting is by user from both target groups (office for multiple interaction modalities and for the resulting languages and tools are support users in accomplishing their motivate healthy behaviour. The over, or until the user stopped typing, etc.) workers and diabetes patients), following multitude of devices, seamless context validated through their applications to activities challenges are (1) to obtain knowledge of Smarcos design methods and concepting negotiations and UI adaptation various case studies relevant for the the user‟s context in an unobtrusive guidelines. mechanisms. Moreover, the models act as project goals, e.g. application to model A number of tools have been developed in manner, (2) to calculate context-tailored a support for developing runtime and generation of adapted UI im- WP3 to develop model-based specification advice and feedback on performance from mechanisms for interconnected and plementation for applications that allow and exploit them at design and run-time. this sensed context, and (3) to present BENEFITS migratory UIs of applications and services. users to get messages/notifications advice and feedback about the user‟s The models are provided in semantic and regarding their health conditions. performance in several health domains in The final prototype provides a way to machine understandable format to enable a user-friendly way. manufacture a holistic solution for healthy rapid processing. The format of models BENEFITS lifestyle promotion and also demonstrate a aim at W3C compatibility for facilitating HOW methodology for creating a user friendly wide exploitation and impact for various The adoption of model-based approaches multiple-device system – an interusable software industries. has various advantages: To overcome these three challenges, a system - for the consumer market. Highlight important aspects to be system is devised that uses sensing devices HOW considered by designers & developers that the user is already using: a mobile All prototypes will be tested by a small when developing interactive applications phone, a computer, a television, a pill group of target users. Online questionnaires Once the relevant model has been Provide precise documentation of the dispenser, an activity monitor. These will also be used to test the system‟s identified (task, UI, context), the previous design choices devices are connected to one Smarcos Interusability via concept in a larger group of people. in the area is started and extended to Allow designers in multi-device UI to system, where they share their Smart Interoperable Devices better address the issues raised by obtain a small general vocabulary for Inter-usable User Interfaces information. This shared information is multi-device environments with particular describing possible interactions and then then used to determine: attention to the necessary aspects to