Mobile Trends als kurze Summary für den Mobile Content Day vom Herbst 2017 für unsere Kunden. App-Nutzung versus Mobile Web Nutzung wird ebenso beleuchtet wie Trends und Entwicklungen im Proximity Marketing
eHealth bringt eine digitale Revolution von bisher unbekanntem Maße und damit enorme Chancen mit sich. Das Gesundheitswesen plant seine nächsten Schritte auf dem Weg zur Digitalisierung. Dabei werden alle Altersgruppen erreicht.
This document summarizes Diana Oviedo Quevedo's thesis defense on leveraging complex event processing (CEP) for dog behavior monitoring through wireless wearable sensors when dogs are home alone. The thesis presents methods for classifying dog behavior events into a hierarchical structure from sensor data and using CEP rules to detect higher-level behaviors in real-time. Results show the CEP system can accurately detect behavior patterns for three dogs with low latency. The thesis concludes CEP is well-suited for behavior monitoring and future work could expand pattern rules and applications to other animals.
Fetch is a mobile app that provides dog walking services, allowing dog owners to schedule walks and receive status updates and photos from walks, while dog walkers can view schedules, client profiles including medical needs and access codes, and send updates to owners. The app aims to give peace of mind to all users. A sample persona is Sarah, a 24-year old full-time dog walker who uses the app to check her schedule, access client home codes, document walk details, and receive notifications.
The document discusses a proposed mobile app called Waggit that would help connect dog owners with dog walkers. It outlines key questions for research, including how dog owners and walkers would use the service, what information they need from each other, and how the business model could work. The document then summarizes user research, including interviews with dog owners and walkers, to understand preferences and needs. It also describes developing personas, brainstorming ideas, creating low-fidelity and high-fidelity prototypes, and getting feedback on the prototypes to improve the proposed app's design.
In this PDF we will take a look at how the Internet of Things is changing the way we interact with the Animals. In this post we see the mobile apps that connect with internet and track yours lost animals, health patterns, sick cattle and your animal’s Behaviour.
The Internet of Things (IoT), refers to the network of physical objects or “things” embedded with electronics, software sensors and connectivity to enable it to achieve greater value and service by exchanging data with other connected devices, individuals, or organizations.
WHY DON'T WE APPLY THE PRINCIPLE OF INTERNET OF THINGS TO ANIMALS?
Internet of Things , IoT for animals , Internet of Everything, Internet of Things (IoT)
Mobile Trends als kurze Summary für den Mobile Content Day vom Herbst 2017 für unsere Kunden. App-Nutzung versus Mobile Web Nutzung wird ebenso beleuchtet wie Trends und Entwicklungen im Proximity Marketing
eHealth bringt eine digitale Revolution von bisher unbekanntem Maße und damit enorme Chancen mit sich. Das Gesundheitswesen plant seine nächsten Schritte auf dem Weg zur Digitalisierung. Dabei werden alle Altersgruppen erreicht.
This document summarizes Diana Oviedo Quevedo's thesis defense on leveraging complex event processing (CEP) for dog behavior monitoring through wireless wearable sensors when dogs are home alone. The thesis presents methods for classifying dog behavior events into a hierarchical structure from sensor data and using CEP rules to detect higher-level behaviors in real-time. Results show the CEP system can accurately detect behavior patterns for three dogs with low latency. The thesis concludes CEP is well-suited for behavior monitoring and future work could expand pattern rules and applications to other animals.
Fetch is a mobile app that provides dog walking services, allowing dog owners to schedule walks and receive status updates and photos from walks, while dog walkers can view schedules, client profiles including medical needs and access codes, and send updates to owners. The app aims to give peace of mind to all users. A sample persona is Sarah, a 24-year old full-time dog walker who uses the app to check her schedule, access client home codes, document walk details, and receive notifications.
The document discusses a proposed mobile app called Waggit that would help connect dog owners with dog walkers. It outlines key questions for research, including how dog owners and walkers would use the service, what information they need from each other, and how the business model could work. The document then summarizes user research, including interviews with dog owners and walkers, to understand preferences and needs. It also describes developing personas, brainstorming ideas, creating low-fidelity and high-fidelity prototypes, and getting feedback on the prototypes to improve the proposed app's design.
In this PDF we will take a look at how the Internet of Things is changing the way we interact with the Animals. In this post we see the mobile apps that connect with internet and track yours lost animals, health patterns, sick cattle and your animal’s Behaviour.
The Internet of Things (IoT), refers to the network of physical objects or “things” embedded with electronics, software sensors and connectivity to enable it to achieve greater value and service by exchanging data with other connected devices, individuals, or organizations.
WHY DON'T WE APPLY THE PRINCIPLE OF INTERNET OF THINGS TO ANIMALS?
Internet of Things , IoT for animals , Internet of Everything, Internet of Things (IoT)
FitPup is developing an app to help dog owners improve their pet's health and wellness. The app will allow owners to track health metrics, set medication reminders, contact vets, and find local dog-friendly businesses. FitPup aims to create a community for owners, vets, and businesses to support one another. The company sees opportunities in the growing pet market and dog ownership. FitPup's value is providing health and lifestyle improvement through fitness tracking and social features, unlike competitors who only focus on fitness. Partnerships with vets, groomers, and suppliers will boost awareness and content.
Welche Erwartungen haben Patienten an die Telemedizin? Die Bertelsmann Stiftung hat 2015 in einer Studie zum Thema „Video-Sprechstunden“ unter anderem die Erwartungen von Patienten an die digitale Kommunikation mit ihrem Arzt analysiert. Die Präsentation fasst die Ergebnisse der Studie zusammen und zieht Schlussfolgerungen für notwendige Schritte zur Etablierung von Video-Sprechstunden als flächendeckendes Angebot. Die zentrale Aussage: Patienten wollen ihren Arzt auch kontaktieren, ohne in die Praxis zu müssen. Anlass der Präsentation war ein Telemedizin-Symposium im Rahmen der 25. Fortbildungswoche für praktische Dermatologie und Venerologie am 29. Juli 2016 in München.
Gesundheits Apps - Zwischen Hype und echten Potenzialen für die VersorgungBertelsmann Stiftung
Welche Relevanz haben Gesundheits-Apps für die Gesundheitsversorgung? Welche Typen von Apps gibt es, wer nutzt sie? Und was muss passieren, damit echte Innovationen schneller im Versorgungsalltag ankommen? Die Bertelsmann Stiftung beschäftigt sich in ihrem Projekt ‚Der digitale Patient‘ (www.der-digitale-patient.de) systematisch mit den Möglichkeiten und Grenzen von Digital-Health-Anwendungen für Bürger. Die Präsentation gibt einen Überblick über den Status quo und Entwicklungslinien im Feld. Anlass der Präsentation war der AOK-Tag 2016 in Dortmund mit dem Titel ‚Herausforderung E-Health: Chancen der Digitalisierung im Gesundheitswesen‘.
This document promotes a dog whistle Android app that allows users to teach dogs new tricks and stop barking through a variety of frequency sounds. The app can be added as a widget and functions as a dog repellent through different whistle frequencies accessible on users' Android devices.
Sensors for Biometry and Recognition - 2016 Report by Yole DeveloppementYole Developpement
In a global biometric hardware market worth over $4B, traditional fingerprint/palm sensors still monopolize 95% of the market, but face and iris sensors lie in wait.
Fingerprint technology impressively dominates the market - but changes are expected
Due to historical reasons, like the criminal fingerprint database established by the FBI with ink-based techniques, fingerprint sensing is the most common biometric technology currently used, by far. We estimate that the annual revenues generated by fingerprint-based solutions are currently $4.25B, representing 95% of the hardware market. Fingerprint sensing dominates technologies like iris, face, palm or voice recognition, because it meets almost all the requirements of a “perfect” biometric recognition technology. It is robust, stable and repeatable, time-invariant, difficult to spoof, has a distinctive meaning, is "unique" amongst a population, accessible, easy to use and acceptably non-intrusive. All other biometric technologies do not yet fulfill those requirements as specifically as fingerprint technology. Hardware revenues generated by the other biometric technologies are relatively low, estimated at $250M, mostly from iris and face recognition. This report identifies the players in the biometric hardware market, and provides technology, market and trend evolution insights. The fingerprint market has experienced an incredible volume increase in the consumer market with the adoption of the active capacitance detection on an increasing number of smartphones to answer the demand of online identification, mobile payment and unlocking applications. Diverse technologies, such as optical, thermal, and Piezoelectric Micromachined Ultrasonic Transducers (PMUT), are also trying to penetrate the consumer market, but are still very limited. The industrial and homeland/security markets are still widely using optical technology. Other biometric solutions like iris, face or voice recognition have been introduced but with a limited impact. Their performance hasn’t yet reached the requirements with regards to cost, reliability, false rejection rate and false acceptance rate to significantly penetrate either the consumer, industrial or homeland/security markets....
More information on that report: http://www.i-micronews.com/report/product/sensors-for-biometry-and-recognition.html
Wie funktioniert Blockchain? Die 4 Basis Prinzipien finden Sie hier zum Download.
Blockchain wird als größte Erfindung einer ganzen Generation gefeiert: Die verteilte Datenbank erfasst verschlüsselte Transaktionen. Wie wir Geld versenden, Verträge zeichnen oder Wertpapiere herausgeben: Die Technologie hat einen erheblichen Innovationscharakter.
FitPup is developing an app to help dog owners improve their pet's health and wellness. The app will allow owners to track health metrics, set medication reminders, contact vets, and find local dog-friendly businesses. FitPup aims to create a community for owners, vets, and businesses to support one another. The company sees opportunities in the growing pet market and dog ownership. FitPup's value is providing health and lifestyle improvement through fitness tracking and social features, unlike competitors who only focus on fitness. Partnerships with vets, groomers, and suppliers will boost awareness and content.
Welche Erwartungen haben Patienten an die Telemedizin? Die Bertelsmann Stiftung hat 2015 in einer Studie zum Thema „Video-Sprechstunden“ unter anderem die Erwartungen von Patienten an die digitale Kommunikation mit ihrem Arzt analysiert. Die Präsentation fasst die Ergebnisse der Studie zusammen und zieht Schlussfolgerungen für notwendige Schritte zur Etablierung von Video-Sprechstunden als flächendeckendes Angebot. Die zentrale Aussage: Patienten wollen ihren Arzt auch kontaktieren, ohne in die Praxis zu müssen. Anlass der Präsentation war ein Telemedizin-Symposium im Rahmen der 25. Fortbildungswoche für praktische Dermatologie und Venerologie am 29. Juli 2016 in München.
Gesundheits Apps - Zwischen Hype und echten Potenzialen für die VersorgungBertelsmann Stiftung
Welche Relevanz haben Gesundheits-Apps für die Gesundheitsversorgung? Welche Typen von Apps gibt es, wer nutzt sie? Und was muss passieren, damit echte Innovationen schneller im Versorgungsalltag ankommen? Die Bertelsmann Stiftung beschäftigt sich in ihrem Projekt ‚Der digitale Patient‘ (www.der-digitale-patient.de) systematisch mit den Möglichkeiten und Grenzen von Digital-Health-Anwendungen für Bürger. Die Präsentation gibt einen Überblick über den Status quo und Entwicklungslinien im Feld. Anlass der Präsentation war der AOK-Tag 2016 in Dortmund mit dem Titel ‚Herausforderung E-Health: Chancen der Digitalisierung im Gesundheitswesen‘.
This document promotes a dog whistle Android app that allows users to teach dogs new tricks and stop barking through a variety of frequency sounds. The app can be added as a widget and functions as a dog repellent through different whistle frequencies accessible on users' Android devices.
Sensors for Biometry and Recognition - 2016 Report by Yole DeveloppementYole Developpement
In a global biometric hardware market worth over $4B, traditional fingerprint/palm sensors still monopolize 95% of the market, but face and iris sensors lie in wait.
Fingerprint technology impressively dominates the market - but changes are expected
Due to historical reasons, like the criminal fingerprint database established by the FBI with ink-based techniques, fingerprint sensing is the most common biometric technology currently used, by far. We estimate that the annual revenues generated by fingerprint-based solutions are currently $4.25B, representing 95% of the hardware market. Fingerprint sensing dominates technologies like iris, face, palm or voice recognition, because it meets almost all the requirements of a “perfect” biometric recognition technology. It is robust, stable and repeatable, time-invariant, difficult to spoof, has a distinctive meaning, is "unique" amongst a population, accessible, easy to use and acceptably non-intrusive. All other biometric technologies do not yet fulfill those requirements as specifically as fingerprint technology. Hardware revenues generated by the other biometric technologies are relatively low, estimated at $250M, mostly from iris and face recognition. This report identifies the players in the biometric hardware market, and provides technology, market and trend evolution insights. The fingerprint market has experienced an incredible volume increase in the consumer market with the adoption of the active capacitance detection on an increasing number of smartphones to answer the demand of online identification, mobile payment and unlocking applications. Diverse technologies, such as optical, thermal, and Piezoelectric Micromachined Ultrasonic Transducers (PMUT), are also trying to penetrate the consumer market, but are still very limited. The industrial and homeland/security markets are still widely using optical technology. Other biometric solutions like iris, face or voice recognition have been introduced but with a limited impact. Their performance hasn’t yet reached the requirements with regards to cost, reliability, false rejection rate and false acceptance rate to significantly penetrate either the consumer, industrial or homeland/security markets....
More information on that report: http://www.i-micronews.com/report/product/sensors-for-biometry-and-recognition.html
Wie funktioniert Blockchain? Die 4 Basis Prinzipien finden Sie hier zum Download.
Blockchain wird als größte Erfindung einer ganzen Generation gefeiert: Die verteilte Datenbank erfasst verschlüsselte Transaktionen. Wie wir Geld versenden, Verträge zeichnen oder Wertpapiere herausgeben: Die Technologie hat einen erheblichen Innovationscharakter.