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The eyes  want to  have it:   Multimedia handhelds in the museum ( an evolving story) Peter Samis Associate Curator, Interpretation San Francisco Museum of Modern Art WCC 2008 Milano • 8–10 September 2008
Setting the Stage
Museums!  Even if they look like this on the outside...
...they look like this on the inside.
… and this...
… and this.
This is our Problem Space: Opportunity
Modern art— like all the objects museums exhibit   —exists in a framework of meanings. ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Of these, art museums typically strip away all but one or two. ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Experts… … … … …… Novices Somewhere along the line that leaves  us  to restore the context.
Hypothetical Demand Curve:
First Forays
Points of Departure  — SFMOMA  2002
First use of artist videos on PDAs in a museum space. Sometimes  interpretation ’s a case  of what’s missing …
Sometimes it’s a case of what’s there.
 
The goal is to meet people where they are—both  conceptually  and  physically.
So  the Goal,  at least,   is clear. ,[object Object],.
as is the Museum environment.
Technology & museums change at very different paces.
With that in mind, a bit of history.
Early prototype: MEG @  Experience Music Project , Seattle, 2002 Mobile Exhibition Guide
Lessons learned ,[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],Points of Departure  iPAQ Gallery Explorer 2002
CIMI/Renwick Gallery prototype ,  Washington, DC ,[object Object],[object Object],[object Object],[object Object],[object Object]
The Visitor Experience
 
Tate Modern’s Multimedia guide ,  2002/3… Casual cues shift attention from artwork to screen… and then back to artwork
Just-in-time learning/modeling how to look UBC’s Museum of Anthropology demo  2004… Ubiquity Interactive, Vancouver
… through use of QTVR and animations
Augmented space:  physical spaces filled with electronic and visual information … and social sharing of that information
Question of constantly changing  hardware models, not to mention  form factors  … and of consequent  lack of technical support!
Visionary Failures* * aka  reach exceeding grasp/ techno-hubris
GettyGuide Handheld (A Cautionary Tale) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
GettyGuide Handheld : The Execution ,[object Object],[object Object],[object Object],Internal: Interactive Programs (interpretive content), Collections Information (object/registrarial information), Museum Information and Media Systems (academic programming and hardware), Web Group (academic programming), IT department (infrastructure hardware and software) Vendors: Server and application programming, location sensing hardware & software, handheld hardware & programming “ There is no safety   in  unlimited technological hubris. ” - McGeorge Bundy
GettyGuide Handheld:  Evaluations Visitors would rather pay  for   a simple audio player  with  all artworks covered  than a  free but fancier  handheld with only some, e.g., family audio stops. Visitors would also approve  of a handheld that had  all the audio content   with a touchscreen keypad  & improved on-screen map Inform the potential of handhelds – can we use them? How can the handheld and audio player be used in conjunction What to See guide — Handheld vs. simple MP3 Audio Player (Antenna X-plorer) Study Result
ArtScape  @ the Peabody Essex Museum in Salem, Mass. Good idea, but an absence of further in-depth content made the return visit to the website superfluous.
WiVID Messaging & Live Updates  (prototypes)
Multi-modal communications ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Chasing the tail  of technology was getting museums nowhere…  (except into  debt )
Nancy Proctor’s Findings   (Formerly Antenna Audio Strategic Planning in London, now at Smithsonian American Art Museum in Washington, DC) ,[object Object],[object Object],[object Object],[object Object],[object Object]
Capability - Maturity Model ,[object Object],[object Object],[object Object],[object Object],[object Object],Institutions’ reach was exceeding their grasp. Don’t skip the steps. Just set your sights on  the step you’re at, and the next.
Grassroots Returns & Tests
Enter a cheap & disruptive   Social Technology: the Podcast
SFMOMA Artcasts ,[object Object],[object Object],Beyond an audio tour:
A $2 admission discount at all price levels when they show their  Artcast: ,[object Object],[object Object],[object Object],[object Object],[object Object]
Guest Takes Pamela Z JT Leroy Beth Lisick
Vox Pop
disruptive   Social Technology  #2: The Cell phone
Why “disruptive” ? ,[object Object],[object Object],[object Object]
Matthew Barney:  Drawing Restraint,  2006
Our problem: subtract the man/film from the gallery, and…  How to make the mute plastic speak?
Traditionally, this would have been cause for a multimedia feature. … online, by the galleries, in the Koret Center.
To this, we were adding   multiple format audio tours: ,[object Object],[object Object],[object Object],Collaborate with Antenna to develop content for all three.
Downloadable podcast map
Cell phone promotional card - collab w/ Guide by Cell
In fact, we thought we were setting out to measure visitor preferences for three different types of audio tours. And we did that.
What did we find out? ,[object Object],[object Object],[object Object],[object Object],* statistics not fully conclusive
Different devices support  different touring styles : ,[object Object],iPods  and  traditional  audio tour devices averaged  70-80% stop use : a more  immersive , custom experience In fact, iPod and traditional headset tour users had more in common than these users might suspect…
Those who chose the  iPod and cell phone  formats  rated  them  more highly  than traditional headset tour users rated theirs. — although the content was identical!
Phone logs enabled us to see patterns in where visitors wanted information most: (or perhaps where they or could find the labels!)
In fact, GuideBy Cell now mashes up area codes and Google Maps to reveal where visitors are from:
Stats: Cell-phone Tours ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
So somewhere along the way,  the target   shifted.
The   elephant  in the room   is that: The vast majority of our visitors   do not   use technology during their museum visit. So how do we reach   them?
If our goal is to use technology, we may just  nod   and move on . But if our goal is to enhance visitor experience, we have to think larger.
“Variable on-demand mediation.” –Brad Johnson, Second Story Interactive
Interpretive Menu:  analog + digital ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
So what did we learn? What did visitors prefer? ,[object Object],[object Object],[object Object],[object Object]
Here’s what that looks like:  Use of offerings by respondents:
But on the other hand:  What helped make meaning?
But taken together, Interpretation works: Statistics  Courtesy  Randi Korn & Associates
Or put another way:   This is our Opportunity  Space! Is it time to re-train our visitors? Change their expectations? Change our approach? All of the above?
Next Tests:  Traditional audio tour  vs.  iPod
When visitors were  given the choice … 49% 51% Eliasson / Cornell / Wall 45% 55% Matisse 41% 59% Picasso &  Brice Marden iPod Antenna XP - “Classic”(mp3) Exhibitions in 2007  (in sequence)
Do we detect  a trend?
Fast forward to  summer 2008  (right now):
Enter   Frida Kahlo ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
 
 
 
 
 
 
 
 
Visitor Feedback
 
 
 
 
 
 
iPod-Touch and iPhone
Using PDAs to harvest visitor feedback ,[object Object],[object Object],[object Object]
iPod-touch interfaces ,[object Object],[object Object],[object Object]
iPod-touch interfaces ,[object Object],[object Object],[object Object],[object Object]
Soon to come… an SFMOMA iPhone title: In the meantime…
[object Object]
Planning Today/State of the Art
Words of Wisdom from  Chris Tellis , founder & former Chairman of Antenna Audio ,[object Object],[object Object],[object Object]
A url to remember: http://tate.org.uk/modern/multimediatour
 
 
 
 
New Book Digital Technologies & the Museum Experience:  Handheld Guides & Other Media Editors Loïc Tallon & Kevin Walker, AltaMira Press Available now through amazon or http://www.altamirapress.com
Thank you.

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