This document is a PhD proposal submitted by Alexandra Sierra Rativa from Colombia. She proposes to create a virtual space for Digital Educational Content (DEC) related to technology and educational robotics to support teachers. Her goals are to develop educational materials to promote cognitive development, research skills, and social skills in students. She plans to design the educational content, implement it in a classroom, and provide training workshops for teachers after completing her PhD.
1. PhD proposal:
Digital Educational
Content-DEC in
Technology and
Educational Robotic
por
Teacher
Alexandra
Sierra Rativa
profealexandrasierra@gmail.com
a.sierra65@uniandes.edu.co
Bogota, Colombia
2. 1
VIDEO MASTER PROPOSAL OF
EDUCATIONAL ROBOTICS:
http://www.youtube.com/watch?v=_zun6TWwJT0
SUMMARY CVLAC:
My name is Alexandra Sierra Rativa. I have 28 years, I am from
Colombia. I have a bachelor of electronic of the National
Pedagogical University in Colombia; I am magister in education
from the University of the Andes in Colombia. I was honored by
South Korea for the best project of educational robotics (I used
Arduino and software S4A) at the school level of the capital of
Colombia in 2012 and I was training in Information Technologies
and Communication-ICT in Incheon, South Korea. I was training in
English at the University of East Anglia in England, from July to
November 2013, reaching level B1. I agree to have the English level
of IELTS 6.5 for August 2014.
EXPERIENCE WORK: I am currently a professor of technology
at the school level of the Secretary of Education of Bogota
Colombia, for over 3 years. In 2012, I was Professor of Robotics in
the Cooperative University of Colombia. In 2009, I was working in
the area of postgraduate courses at the National Pedagogical
University
3. 2
Working Title: DIGITAL EDUCATIONAL
CONTENT-DEC IN TECHNOLOGY AND
EDUCATIONAL ROBOTIC
CONTEXT
“if I am not in the world simply to adapt to
it, but rather transform it, and if it is not possible
to change the world without a certain dream or
vision for it, I must make use of every possibility
there is not only to speak about my utopia, but also
to engage in practices consistent with it.”
― Paulo Freire, Pedagogy
I teach technology and computer science in a secondary school in
Bogota, Colombia. I worked on a master's thesis on processes of
Inquiry through of the robotics. This work had significant
achievements and would like to focus my PhD in the creation or
design of a virtual space for to invent, think up and utilize of
“Digital Educational Content- DEC” for its will use by teachers
who teach technology and educative robotic in the High School.
RESEARCH QUESTION AND AIMS
Current processes of teaching and learning in the era of the
information society and own knowledge of the 21st century, have
changed the objectives, the means and ways to educate. This was a
permanent change, where networks on the Internet, computers and
electronic devices affect all life activities, have a great impact on
everyday use of information and communication in children, youth
and adults. It is in this scenario, which in 1994 created in Colombia
a compulsory subject for all schools in elementary and high school
called "Technology and Informatics”, where this subject encourage
the training in Information the Communication of Technology
(ICT) for the study of devices, process and informatics system.
4. 3
After of 20 years of this creation and the Ministry of National
Education of Colombia (or Home Office of Education in Colombia)
has aims to train teachers in the creation and use of Digital
Educational Content- DEC to support the teaching in the public
schools, also there are new challenges in training student in the
class of technology of to encourage a line of Robotics and
automation and the training in Information Communication of
Technology (ICT) with the use of Free Software.
These processes of educational modernization since the technology
has begun, but there are very few tools of Digital Educational
Content-DEC for teachers from which to design and use virtual
educational activities in teaching technology and educational
robotics, other virtual activities are created by companies that
charge for their use, however it difficult to expand the training for
the creation and use of Digital Educational Content- DEC in public
schools of nationwide.
Therefore, a primary objective of my dissertation is to develop a
virtual space of Digital Educational Content- DEC on technology
and educational robotics, enabling free access "online" so they can
be used by any teacher in-class technology.
After the finalization of the doctorate or PhD, my interest is to
promote spaces of appropriation of technology and educational
robotics for the training for teachers in public schools in Colombia
in order to use the tools that are available can be evaluated
(assessed) and improved, as well as attract new developments from
their own practices in their areas of teaching. This Digital
Educational Contents-DEC would be available in Spanish and
English.
On the other hand, one of the impacts of my master thesis was to
change my own perception on how technology education and
educational robotics in my country, before my classes I taught to
my students to build prototypes or use software technology, only I
evaluated if these products were resolved or not. Now, I have
changed the way how I teach this class, as well as the objectives
and how to assess this learning.
5. 4
Likewise, now my goal now is in a class for students to develop
research processes that to improve skills as creating questions,
imagination (think up) and creativity, improving the motivation of
children and young people in science, technology and robotics, as
well as I like to encourage the humanization of knowledge
promoting young people improve their self-esteem, collaborative
work ethic and good treatment of others (the good deal with other
people).
My proposal educative expect to create Digital Educational
Content- DEC of Technology and educational robotic with three
design’s category: first category is about of cognitive development
(describe, interpret, analyze, assess and self-regulate), the second
category is about of skills of inquiry as creating questions,
imagination and creativity and the last category is about to
improve social skills to live together.
QUESTION RESEARCH
How I can build Digital Educational Content-DEC for the teaching
of the technology and educative robotic in high school students to
promote cognitive development, research skills and social skills
and their continued training teachers?
6. 5
AIMS RESEARCH DURING OF DOCTORADE PHD
1. Designing a methodological educational path for the
creation of digital educational content and educational
robotics technology to develop three components: cognitive
development, research skills and social skills.
2. Build a technical design of educational digital content
according to the methodology previously designed
educational path.
3. Build virtual space technology activities through educational
robotics and digital content.
4. Implement a technology class in these digital contents to
recognize if you meet the learning objectives proposed in the
methodological route and make improvements to the virtual
space.
AIMS RESEARCH AFTER OF DOCTORADE PHD
1. Organize a workshop or activities to a group of technology
teachers for training in the use and creation of Digital
Educational Content in virtual space created in my PhD.
2. Submit digital content and developed the network that were
put in readiness to the State Public Entity called
COLCIENCIAS-financed PhD scholarship for remission of
20% of doctoral expenses that says "Generate research
products derived from a research project or innovation
implemented in Colombia (PhD Abroad 2014
COLCIENCIAS) "is also a requirement of the Commission
for the Study of the institution where I work as a teacher of
the Ministry of Education of Colombia District.
7. 6
TIMETABLE
Date Activity Activity
2014-July to November
I am going to make a course in
animation and creation of Digital
Educational Content in Colombia
Hacer curso de animación y creación de
contenidos educativos digitales en
Colombia
2014-July to November
Registration activities in class
technology and robotic will use in
England
Registro de actividades realizadas en clase
de tecnología que realizaré en England
Before doctoral- Colombia
Date Activity
2015- February to July
Designing a methodological
educational path for the creation
of digital educational content and
educational robotics technology to
develop three components:
cognitive development, research
skills and social skills.
Diseñar una ruta metodológica educativa
para la creación de contenidos educativos
digitales en tecnología y robótica educativa
que desarrolle tres componentes:
Desarrollo cognitivo, habilidades para la
investigación y habilidades sociales.
2015- August to
Dicember
Build a technical design of
educational digital content
according to the methodology
previously designed educational
path.
Construir un diseño técnico de los
contenidos digitales educativo de acuerdo
a la ruta metodológica educativa diseñada
previamente.
2016-February to
Dicember
Build a virtual space technology
activities through educational
robotics and digital content.
Construir en un espacio virtual las
actividades de tecnología y robótica
educativa por medio de contenidos
digitales.
2017- Febrary to July
Implement a technology class in
these digital contents to recognize
if you meet the learning objectives
proposed in the methodological
route and make improvements to
the virtual space.
Implementar en una clase de tecnología
estos contenidos digitales para reconocer
si cumple con los objetivos de aprendizaje
propuestos en la ruta metodológica y hacer
mejoras al espacio virtual.
2017- August to
Dicember
Write and prepare thesis
exhibition
Escribir tesis de grado y preparar
exposición
Date Activity
2018- July to Dicember
Organize a workshop or activities
to a group of technology teachers
for training in the use and
creation of Digital Educational
Content in virtual space created in
my PhD.
Organizar eventos para docentes de
tecnología para realizar procesos de
formación en el uso y creación de
contenidos educativos digitales en red
usando el espacio virtual creado en el
doctorado.
During doctoral- England
After doctoral- Colombia
8. 7
REFERENCES
Acuña, A. (2010). Robotics and learning by design, 139, Omar Dengo
Foundation: Costa Rica.Barbero, M. J. (Abril, 2002). The crisis of the
professions in the knowledge society. NOMADS magazine, 16, 177-181.
Badía, A. & García, C (2006). Incorporation of ICT in teaching and
learning based on the collaborative project development. Journal of
University and Society,3 (2).
Brendan Tangney (2010). Pedagogy and processes for a computer
programming outreach workshop, the bridge to college model. IEEE
Transaction on Education.
Báez, H. (2013). Reality Robotics in Colombia. Universidad Jorge Tadeo
Lozano. Retrieved 10/24/2013 from the
website:http://www.utadeo.edu.co/es/noticia/opinion/robotica-y-
automatizacion-industrial/85/realidad-de-la-robotica-en-colombia
Chesbroug, H. W(2003). Open Innovation: The new imperative for
creating and profiting from technology. Boston. Harvard Business School
Press, 270p.
Galvis, A (1999). Ludomática: educational transformation project
information for the world. Colombia International Magazine. May-
August 1999. Rev n. 46 Pages: 76-93
Himanen, P. (2001). The Hacker Ethic and the Spirit of the Information
Age. Random House. 256p.
García, C. (2012). Free, printable educational and inexpensive robots.
Autonomous University of Madrid. Presented to University Contest
Archimedes 2012 Introduction to Scientific Research Retrieved on
February 4, 2014 from
http://carlosgs.es/sites/default/files/2012_Robots_educativos_libres_i
mprimibles_y_de_bajo_coste.pdf
Robotics, uncovered (s.f). Retrieved November 1, 2012 to:
http://solorobotica.blogspot.com/2012/04/s4a-scratch-para-
arduino.html