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4-105/25/13
Copyright © 2011 Pearson Education
Chapter 4
Motivation and Values
CONSUMER
BEHAVIOR
Global Edition 9e
Michael R. Solomon
4-2
05/25/13
Copyright © 2011 Pearson Education
Learning Objectives
When you finish this chapter, you should
understand why:
• It’s important for marketers to recognize that
products can satisfy a range of consumer
needs.
• The way we evaluate and choose a product
depends upon our degree of involvement with
the product, the marketing message, and/or
the purchase situation.
4-3
05/25/13
Copyright © 2011 Pearson Education
Learning Objectives (continued)
• Our deeply held cultural values dictate the
types of products and services we seek out
or avoid.
• Consumers vary in the importance they
attach to worldly possessions, and this
orientation in turn has an impact on their
priorities and behaviors.
4-4
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Copyright © 2011 Pearson Education
The Motivation Process
• Motivation refers to the
process that leads people
to behave as they do
• It occurs when a need is
aroused
• The ad shows desired
state and suggests a
solution (purchase of
equipment)
4-5
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Copyright © 2011 Pearson Education
Needs and Motivation
• Needs may be utilitarian or hedonic
• The desired end state is the goal
• The degree of arousal is drive
• Personal and cultural factors combine to
create a want – one manifestation of a need
• Motivation is described in terms of strength
and direction
4-6
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Copyright © 2011 Pearson Education
Motivational Strength
• Motivational strength: degree of willingness
to expend energy to reach a goal
• Drive theory: biological needs that produce
unpleasant states of arousal (e.g., hunger)
• Expectancy theory: behavior is pulled by
expectations of achieving desirable
outcomes
4-7
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Copyright © 2011 Pearson Education
What Do We Need?
Biogenic Needs
Psychogenic Needs
Utilitarian Needs
Hedonic Needs
4-8
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Copyright © 2011 Pearson Education
Motivational Conflicts
• Goal valence (value): consumer will:
• Approach positive goal
• Avoid negative goal
• Example: Partnership for a Drug-Free
America communicates negative
consequences of drug addiction for those
tempted to start
4-9
05/25/13
Copyright © 2011 Pearson Education
Figure 4.1 Types of Motivational Conflicts
• Two desirable alternatives
• Cognitive dissonance
• Positive & negative aspects
of desired product
• Guilt of desire occurs
• Facing a choice with two
undesirable alternatives
4-10
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Copyright © 2011 Pearson Education
Specific Needs and Buying Behavior
NEED FOR ACHIEVEMENT
Value personal accomplishment
Place a premium on products
that signify success (luxury
brands, technology products)
NEED FOR AFFILIATION
Want to be with other people
Focus on products that are used
in groups (alcoholic
beverages, sports bars)
NEED FOR POWER
Control one’s environment
Focus on products that allow
them to have mastery over
surroundings (muscle cars,
loud boom-boxes)
NEED FOR UNIQUENESS
Assert one’s individual identity
Enjoy products that focus on
their unique character
(perfumes, clothing)
4-11
05/25/13
Copyright © 2011 Pearson Education
Levels of Needs in the Maslow Hierarchy
4-12
05/25/13
Copyright © 2011 Pearson Education
An Appeal to One’s Need for Safety
4-13
05/25/13
Copyright © 2011 Pearson Education
Discussion
• Create an advertising slogan for a pair of
jeans, which stresses one of the levels of
Maslow’s hierarchy of needs.
4-14
05/25/13
Copyright © 2011 Pearson Education
Consumer Involvement
• Involvement: perceived relevance of an
object based on one’s needs, values, and
interests
• We get attached to products:
• “All in One” restaurant tattoo on
consumer’s head
• Lucky magazine for women who obsess
over shopping
• A man tried to marry his car when his
fiancée dumped him
4-15
05/25/13
Copyright © 2011 Pearson Education
Figure 4.3 Conceptualizing Involvement
4-16
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Copyright © 2011 Pearson Education
Levels of Involvement:
From Inertia to Passion
• Inertia is consumption at the low end of
involvement; decisions made out of habit
(lack of motivation)
• Flow state occurs when consumers are truly
involved
• Sense of control
• Concentration
• Mental enjoyment
• Distorted sense of time
4-17
05/25/13
Copyright © 2011 Pearson Education
Cult Products
4-18
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Copyright © 2011 Pearson Education
Product Involvement
• Product involvement is the consumer’s
level of interest in a product
4-19
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Copyright © 2011 Pearson Education
Discussion
• Interview each other about a particular
celebrity.
• Describe your level of involvement with the
“product” and devise some marketing
opportunities to reach this group.
4-20
05/25/13
Copyright © 2011 Pearson Education
Tactics to Boost Motivation to Process
• Appeal to consumers’ hedonic needs
• Use novel stimuli
• Use prominent stimuli
• Include celebrity endorsers
• Provide value customers appreciate
• Let customers make messages
• Create spectacles or performances
• Develop mobile experiences like alternate
reality games
4-21
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Copyright © 2011 Pearson Education
Purchase Situation Involvement
• Purchase situation involvement: differences
that occur when buying the same object for
different contexts.
• Example: wedding gift
• For boss: purchase expensive vase to
show that you want to impress boss
• For cousin you don’t like: purchase
inexpensive vase to show you’re
indifferent
4-22
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Copyright © 2011 Pearson Education
Table 4.1 Measuring Involvement
To me (object to be judged) is:
1. important _:_:_:_:_:_:_ unimportant
2. boring _:_:_:_:_:_:_ interesting
3. relevant _:_:_:_:_:_:_ irrelevant
4. exciting _:_:_:_:_:_:_ unexciting
5. means nothing _:_:_:_:_:_:_ means a lot
6. appealing _:_:_:_:_:_:_ unappealing
7. fascinating _:_:_:_:_:_:_ mundane
8. worthless _:_:_:_:_:_:_ valuable
9. involving _:_:_:_:_:_:_ uninvolving
10. not needed _:_:_:_:_:_:_ needed
4-23
05/25/13
Copyright © 2011 Pearson Education
Consumer Values
• Value: a belief that some condition is
preferable to its opposite
• Example: looking younger is preferable
to looking older
• Products/services = help in attaining value-
related goal
• We seek others that share our values/
beliefs
• Thus, we tend to be exposed to
information that supports our beliefs
4-24
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Copyright © 2011 Pearson Education
Core Values
• Core values: values
shared within a culture
• Enculturation: learning the
beliefs and values of one’s
own culture
• Acculturation: learning the
value system and
behaviors of another
culture
4-25
05/25/13
Copyright © 2011 Pearson Education
Discussion
• What do you think are the three to five core
values that best describe Americans today?
• How are these core values relevant to the
following product categories:
• Cars?
• Clothing?
• Higher education?
4-26
05/25/13
Copyright © 2011 Pearson Education
Hofstede’s Cultural Dimensions
• Power distance
• Individualism
• Masculinity
• Uncertainty avoidance
• Long-term orientation
4-27
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Copyright © 2011 Pearson Education
Table 4.2 Terminal and Instrumental Values
Instrumental Value Terminal Value
Ambitious A comfortable life
Capable A sense of
accomplishment
Self-controlled Wisdom
4-28
05/25/13
Copyright © 2011 Pearson Education
List of Values (LOV)
• Identifies nine consumer segments based on
values they endorse; and
• Relates each value to differences in
consumption behaviors.
• Example: those who endorse sense of
belonging read Reader’s Digest and TV
Guide drink and entertain more, and prefer
group activities
4-29
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Copyright © 2011 Pearson Education
Means-End Chain Model
• Very specific product attributes are linked
at levels of increasing abstraction to
terminal values
• Alternative means to attain valued end
states
• Laddering technique uncovers consumers’
associations between specific attributes
and general consequences
4-30
05/25/13
Copyright © 2011 Pearson Education
Figure 4.4 Hierarchical Value Maps
for Vegetable Oil in Three Countries
4-31
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Copyright © 2011 Pearson Education
Conscientious Consumerism
• Conscientious consumerism is a focus on
personal health merging with a growing
interest in global health
• LOHAS (lifestyles of health and
sustainability): Consumers who:
• Worry about the environment
• Want products to be produced in a
sustainable way
• Spend money to advance what they see as
their personal development and potential
4-32
05/25/13
Copyright © 2011 Pearson Education
Figure 4.5 Carbon Footprint Breakdown
4-33
05/25/13
Copyright © 2011 Pearson Education
Materialism
• Materialism: the importance people attach
to worldly possessions
• “The good life”...“He who dies with the
most toys, wins”
• Materialists: value possessions for their
own status and appearance
• Non-materialists: value possessions that
connect them to other people or provide
them with pleasure in using them
4-34
05/25/13
Copyright © 2011 Pearson Education
Chapter Summary
• Products address a wide range of consumer
needs.
• How we evaluate a product depends on our
involvement with that product, the marketing
message, and the purchase situation.
• Our cultural values dictate the products we
seek out and avoid.
• Consumers vary in how important
possessions are to them.

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Chapter 4

  • 1. 4-105/25/13 Copyright © 2011 Pearson Education Chapter 4 Motivation and Values CONSUMER BEHAVIOR Global Edition 9e Michael R. Solomon
  • 2. 4-2 05/25/13 Copyright © 2011 Pearson Education Learning Objectives When you finish this chapter, you should understand why: • It’s important for marketers to recognize that products can satisfy a range of consumer needs. • The way we evaluate and choose a product depends upon our degree of involvement with the product, the marketing message, and/or the purchase situation.
  • 3. 4-3 05/25/13 Copyright © 2011 Pearson Education Learning Objectives (continued) • Our deeply held cultural values dictate the types of products and services we seek out or avoid. • Consumers vary in the importance they attach to worldly possessions, and this orientation in turn has an impact on their priorities and behaviors.
  • 4. 4-4 05/25/13 Copyright © 2011 Pearson Education The Motivation Process • Motivation refers to the process that leads people to behave as they do • It occurs when a need is aroused • The ad shows desired state and suggests a solution (purchase of equipment)
  • 5. 4-5 05/25/13 Copyright © 2011 Pearson Education Needs and Motivation • Needs may be utilitarian or hedonic • The desired end state is the goal • The degree of arousal is drive • Personal and cultural factors combine to create a want – one manifestation of a need • Motivation is described in terms of strength and direction
  • 6. 4-6 05/25/13 Copyright © 2011 Pearson Education Motivational Strength • Motivational strength: degree of willingness to expend energy to reach a goal • Drive theory: biological needs that produce unpleasant states of arousal (e.g., hunger) • Expectancy theory: behavior is pulled by expectations of achieving desirable outcomes
  • 7. 4-7 05/25/13 Copyright © 2011 Pearson Education What Do We Need? Biogenic Needs Psychogenic Needs Utilitarian Needs Hedonic Needs
  • 8. 4-8 05/25/13 Copyright © 2011 Pearson Education Motivational Conflicts • Goal valence (value): consumer will: • Approach positive goal • Avoid negative goal • Example: Partnership for a Drug-Free America communicates negative consequences of drug addiction for those tempted to start
  • 9. 4-9 05/25/13 Copyright © 2011 Pearson Education Figure 4.1 Types of Motivational Conflicts • Two desirable alternatives • Cognitive dissonance • Positive & negative aspects of desired product • Guilt of desire occurs • Facing a choice with two undesirable alternatives
  • 10. 4-10 05/25/13 Copyright © 2011 Pearson Education Specific Needs and Buying Behavior NEED FOR ACHIEVEMENT Value personal accomplishment Place a premium on products that signify success (luxury brands, technology products) NEED FOR AFFILIATION Want to be with other people Focus on products that are used in groups (alcoholic beverages, sports bars) NEED FOR POWER Control one’s environment Focus on products that allow them to have mastery over surroundings (muscle cars, loud boom-boxes) NEED FOR UNIQUENESS Assert one’s individual identity Enjoy products that focus on their unique character (perfumes, clothing)
  • 11. 4-11 05/25/13 Copyright © 2011 Pearson Education Levels of Needs in the Maslow Hierarchy
  • 12. 4-12 05/25/13 Copyright © 2011 Pearson Education An Appeal to One’s Need for Safety
  • 13. 4-13 05/25/13 Copyright © 2011 Pearson Education Discussion • Create an advertising slogan for a pair of jeans, which stresses one of the levels of Maslow’s hierarchy of needs.
  • 14. 4-14 05/25/13 Copyright © 2011 Pearson Education Consumer Involvement • Involvement: perceived relevance of an object based on one’s needs, values, and interests • We get attached to products: • “All in One” restaurant tattoo on consumer’s head • Lucky magazine for women who obsess over shopping • A man tried to marry his car when his fiancée dumped him
  • 15. 4-15 05/25/13 Copyright © 2011 Pearson Education Figure 4.3 Conceptualizing Involvement
  • 16. 4-16 05/25/13 Copyright © 2011 Pearson Education Levels of Involvement: From Inertia to Passion • Inertia is consumption at the low end of involvement; decisions made out of habit (lack of motivation) • Flow state occurs when consumers are truly involved • Sense of control • Concentration • Mental enjoyment • Distorted sense of time
  • 17. 4-17 05/25/13 Copyright © 2011 Pearson Education Cult Products
  • 18. 4-18 05/25/13 Copyright © 2011 Pearson Education Product Involvement • Product involvement is the consumer’s level of interest in a product
  • 19. 4-19 05/25/13 Copyright © 2011 Pearson Education Discussion • Interview each other about a particular celebrity. • Describe your level of involvement with the “product” and devise some marketing opportunities to reach this group.
  • 20. 4-20 05/25/13 Copyright © 2011 Pearson Education Tactics to Boost Motivation to Process • Appeal to consumers’ hedonic needs • Use novel stimuli • Use prominent stimuli • Include celebrity endorsers • Provide value customers appreciate • Let customers make messages • Create spectacles or performances • Develop mobile experiences like alternate reality games
  • 21. 4-21 05/25/13 Copyright © 2011 Pearson Education Purchase Situation Involvement • Purchase situation involvement: differences that occur when buying the same object for different contexts. • Example: wedding gift • For boss: purchase expensive vase to show that you want to impress boss • For cousin you don’t like: purchase inexpensive vase to show you’re indifferent
  • 22. 4-22 05/25/13 Copyright © 2011 Pearson Education Table 4.1 Measuring Involvement To me (object to be judged) is: 1. important _:_:_:_:_:_:_ unimportant 2. boring _:_:_:_:_:_:_ interesting 3. relevant _:_:_:_:_:_:_ irrelevant 4. exciting _:_:_:_:_:_:_ unexciting 5. means nothing _:_:_:_:_:_:_ means a lot 6. appealing _:_:_:_:_:_:_ unappealing 7. fascinating _:_:_:_:_:_:_ mundane 8. worthless _:_:_:_:_:_:_ valuable 9. involving _:_:_:_:_:_:_ uninvolving 10. not needed _:_:_:_:_:_:_ needed
  • 23. 4-23 05/25/13 Copyright © 2011 Pearson Education Consumer Values • Value: a belief that some condition is preferable to its opposite • Example: looking younger is preferable to looking older • Products/services = help in attaining value- related goal • We seek others that share our values/ beliefs • Thus, we tend to be exposed to information that supports our beliefs
  • 24. 4-24 05/25/13 Copyright © 2011 Pearson Education Core Values • Core values: values shared within a culture • Enculturation: learning the beliefs and values of one’s own culture • Acculturation: learning the value system and behaviors of another culture
  • 25. 4-25 05/25/13 Copyright © 2011 Pearson Education Discussion • What do you think are the three to five core values that best describe Americans today? • How are these core values relevant to the following product categories: • Cars? • Clothing? • Higher education?
  • 26. 4-26 05/25/13 Copyright © 2011 Pearson Education Hofstede’s Cultural Dimensions • Power distance • Individualism • Masculinity • Uncertainty avoidance • Long-term orientation
  • 27. 4-27 05/25/13 Copyright © 2011 Pearson Education Table 4.2 Terminal and Instrumental Values Instrumental Value Terminal Value Ambitious A comfortable life Capable A sense of accomplishment Self-controlled Wisdom
  • 28. 4-28 05/25/13 Copyright © 2011 Pearson Education List of Values (LOV) • Identifies nine consumer segments based on values they endorse; and • Relates each value to differences in consumption behaviors. • Example: those who endorse sense of belonging read Reader’s Digest and TV Guide drink and entertain more, and prefer group activities
  • 29. 4-29 05/25/13 Copyright © 2011 Pearson Education Means-End Chain Model • Very specific product attributes are linked at levels of increasing abstraction to terminal values • Alternative means to attain valued end states • Laddering technique uncovers consumers’ associations between specific attributes and general consequences
  • 30. 4-30 05/25/13 Copyright © 2011 Pearson Education Figure 4.4 Hierarchical Value Maps for Vegetable Oil in Three Countries
  • 31. 4-31 05/25/13 Copyright © 2011 Pearson Education Conscientious Consumerism • Conscientious consumerism is a focus on personal health merging with a growing interest in global health • LOHAS (lifestyles of health and sustainability): Consumers who: • Worry about the environment • Want products to be produced in a sustainable way • Spend money to advance what they see as their personal development and potential
  • 32. 4-32 05/25/13 Copyright © 2011 Pearson Education Figure 4.5 Carbon Footprint Breakdown
  • 33. 4-33 05/25/13 Copyright © 2011 Pearson Education Materialism • Materialism: the importance people attach to worldly possessions • “The good life”...“He who dies with the most toys, wins” • Materialists: value possessions for their own status and appearance • Non-materialists: value possessions that connect them to other people or provide them with pleasure in using them
  • 34. 4-34 05/25/13 Copyright © 2011 Pearson Education Chapter Summary • Products address a wide range of consumer needs. • How we evaluate a product depends on our involvement with that product, the marketing message, and the purchase situation. • Our cultural values dictate the products we seek out and avoid. • Consumers vary in how important possessions are to them.

Hinweis der Redaktion

  1. To understand motivation is to understand why consumers do what they do.
  2. A need creates a state of tension that drives the consumer to attempt to reduce or eliminate it. This need may be utilitarian (i.e., a desire to achieve some functional or practical benefit, as when a person loads up on green vegetables for nutritional reasons) or it may be hedonic (i.e., an experiential need, involving emotional responses or fantasies, as when Basil longs for a juicy steak). The desired end state is the consumer’s goal. Marketers try to create products and services to provide the desired benefits and help the consumer to reduce this tension. Whether the need is utilitarian or hedonic, the magnitude of the tension it creates determines the urgency the consumer feels to reduce it. We call this degree of arousal a drive. We can satisfy a basic need in any number of ways, and the specific path a person chooses is influenced both by her unique set of experiences and by the values his or her culture instills. These personal and cultural factors combine to create a want, which is one manifestation of a need.
  3. The degree to which a person will expend energy to reach one goal as opposed to another reflects his or her motivation to attain that goal. Drive theory focuses on biological needs that produce unpleasant states of arousal (e.g., your stomach grumbles during a morning class). The arousal this tension causes motivates us to reduce it. Some researchers feel this need to reduce arousal is a basic mechanism that governs much of our behavior. In a marketing context, tension refers to the unpleasant state that exists if a person’s consumption needs are not fulfilled. A person may be grumpy if he hasn’t eaten, or he may be dejected or angry if he cannot afford that new car he wants. This state activates goal-oriented behavior, which attempts to reduce or eliminate this unpleasant state and return to a balanced one we call homeostasis. Expectancy theory suggests that expectations we will achieve desirable outcomes—positive incentives—rather than being pushed from within motivate our behavior. We choose one product over another because we expect this choice to have more positive consequences for us.
  4. We are born with a need for certain elements necessary to maintain life such as food, water, air, and shelter. These are biogenic needs. We have many other needs, however, that are not innate. We acquire psychogenic needs as we become members of a specific culture. These include the needs for status, power, and affiliation. Psychogenic needs reflect the priorities of a culture, and their effect on behavior will vary from environment to environment. We also can be motivated to satisfy either utilitarian or hedonic needs. When we focus on a utilitarian need, we emphasize the objective, tangible attributes of products, such as miles per gallon in a car; the amount of fat, calories, and protein in a cheeseburger; or the durability of a pair of blue jeans. Hedonic needs are subjective and experiential; here we might look to a product to meet our needs for excitement, self-confidence, or fantasy perhaps to escape the mundane or routine aspects of life.
  5. A goal has valence, which means that it can be positive or negative. We direct our behavior toward goals we value positively; we are motivated to approach the goal and to seek out products that will help us to reach it. However as we saw in the previous chapter’s discussion of negative reinforcement, sometimes we’re also motivated to avoid a negative outcome rather than achieve a positive outcome.
  6. A person has an approach–approach conflict when she must choose between two desirable alternatives. The theory of cognitive dissonance is based on the premise that people have a need for order and consistency in their lives and that a state of dissonance (tension) exists when beliefs or behaviors conflict with one another. We resolve the conflict that arises when we choose between two alternatives through a process of cognitive dissonance reduction, where we look for a way to reduce this inconsistency (or dissonance) and thus we eliminate unpleasant tension. Dissonance occurs when a consumer must choose between two products, both of which possess good and bad qualities. When he chooses one product and not the other, the person gets the bad qualities of the product he buys and loses out on the good qualities of the one he didn’t buy. This loss creates an unpleasant, dissonant state he wants to reduce. We tend to convince ourselves, after the fact, that the choice we made was the smart one as we find additional reasons to support the alternative we did choose—perhaps when we discover flaws with the option we did not choose (sometimes we call this “rationalization”). A marketer can bundle several benefits together to resolve an approach–approach conflict.
  7. Need for achievement refers to the desire to accomplish something. Sometimes people will express a need for achievement with premium products that express success. Need for affiliation is the desire to be with other people. Products that express emotion and aid in group activities are relevant. Need for power is the need to control one’s environment. Products that allow us to feel mastery over our surroundings and situation meet this need. Need for uniqueness is the need to assert one’s individual identity. Products that pledge to illustrate our distinct qualities meet this need.
  8. This exhibit illustrates Maslow’s Hierarchy of Needs. The hierarchy includes five levels: 1) physiological, 2) safety, 3) belongingness, 4) ego needs, and 5) self-actualization. Marketers’ application of this hierarchy has been somewhat simplistic, especially as the same product or activity can gratify different needs. For example, one study found that gardening could satisfy needs at every level of the hierarchy: • Physiological—“I like to work in the soil.” • Safety—“I feel safe in the garden.” • Social—“I can share my produce with others.” • Esteem—“I can create something of beauty.” • Self-actualization—“My garden gives me a sense of peace.”
  9. This ad speaks to our need for safety.
  10. Figure 4.3 shows that different factors may create involvement. These factors can be something about the person, something about the object, or something about the situation.
  11. A person’s degree of involvement is a continuum that ranges from absolute lack of interest in a marketing stimulus at one end to obsession at the other end. Inertia is consumption at the low end. When consumers are truly involved with something, they enter a flow state. Flow is an optimal experience with several qualities such as a sense of playfulness, a feeling of being in control, concentration and highly focused attention, a mental enjoyment of the activity for its own sake, and a distorted sense of time.
  12. Cult products command fierce consumer loyalty, devotion, and worship. Examples include Apple, Harley-Davidson, Jones Soda, and Manolo Blahnik.
  13. Involvement can take many forms. It can be cognitive or emotional. Dairy Queen helped to create the DQ Tycoon videogame, which boosts involvement as it lets players run their own fast-food franchise.
  14. There are several ways that marketers can boost a person’s motivation to process relevant information. Examples are provided in the slide.
  15. Table 4.1 shows a scale for measuring involvement. Measuring involvement is important for many marketing applications.
  16. A person’s set of values plays a very important role in consumption activities. Consumers purchase many products and services because they believe that these products will help to attain a value-related goal. Two people can believe in the same behaviors but their underlying belief systems may be quite different. The extent to which people share a belief system is a function of individual, social, and cultural forces.
  17. It is usually possible to identify a general set of core values that unique define a culture. Core values such as freedom, youthfulness, achievement, materialism, and activity characterize American culture. How do we determine what a culture values? We term the process of learning the beliefs and behaviors endorsed by one’s own culture enculturation. In contrast, we call the process of learning the value system and behaviors of another culture acculturation. Socialization agents, including parents, friends, and teachers, impart these beliefs to us. Even the media help us to learn about a culture’s priorities.
  18. One of the most widely used measures of cross-cultural values is an instrument developed by Geert Hofstede. This measure scores a country in terms of its standing on five dimensions so that users can compare and contrast values: • Power Distance is the extent to which the less powerful members of organizations and institutions (like the family) accept and expect that power is distributed unequally. • Individualism is the degree to which individuals are integrated into groups. • Masculinity is the distribution of roles between the genders. • Uncertainty Avoidance is a society’s tolerance for uncertainty and ambiguity. • Long-Term Orientation is values associated with Long-Term Orientation are thrift and perseverance. Values associated with Short-Term Orientation are respect for tradition, fulfilling social obligations, and protecting one’s “face.”
  19. The Rokeach Value Survey includes a set of instrumental and terminal values. It was developed by Milton Rokeach to explain the value states that apply to different cultures. The terminal values are desired end states. The instrumental values are actions we need to take to achieve these terminal values. Table 4.2 lists these two sets of values. Shown in the slide is an abbreviated list of Table 4.2.
  20. The LOV scale isolates values with more direct marketing applications. The instrument identifies nine consumer segments based on the values members endorse and relates each value to differences in consumption behaviors.
  21. Another research approach that incorporates values is the means-end chain model. This approach assumes that people link very specific product attributes to terminal values. We choose among alternative means to attain some end state we value. Thus we value products to the extent that they provide the means to some end we desire. A technique researchers call laddering uncovers consumers’ associations between specific attributes and these general consequences.
  22. Figure 4.4 shows three different hierarchical value maps from a study of consumers’ perceptions of cooking oils in three European countries. England and Denmark are shown in the slide.
  23. One survey said that 8 in 10 consumers said they believe it’s important to buy green brands and products from green companies. Analysts call this new value conscientious consumerism. A sizeable number of people are interested in being more green. Marketers point to a segment called LOHAS – an acronym for lifestyles of health and sustainability.
  24. The carbon footprint measures, in units of carbon dioxide, the impact human activities have on the environment in terms of the amount of greenhouse gases they produce. The average American is responsible for 9.44 tons of CO2 per year! As Figure 4.5 shows, a carbon footprint comes from the sum of two parts, the direct , or primary, footprint and the indirect , or secondary, footprint: 1 The primary footprint is a measure of our direct emissions of CO2 from the burning of fossil fuels, including domestic energy consumption and transportation (e.g., cars and planes). 2 The secondary footprint is a measure of the indirect CO2 emissions from the whole life cycle of products we use, from their manufacture to their eventual breakdown.
  25. Our possessions play a central role in our lives and our desire to accumulate them shapes our value systems. A value that’s related to materialism is cosmopolitanism. Researchers define a cosmopolitan as someone who tries to be open to the world and who strives for diverse experiences.
  26. We’ve covered several key concepts in this chapter including needs and wants, involvement, cultural values, and the latest trends in consumerism.