SlideShare ist ein Scribd-Unternehmen logo
1 von 76
Downloaden Sie, um offline zu lesen
1 http://mikhailfominykh.com/
Introduction to
Virtual Reality
Mikhail Fominykh, PhD
Molde University College, Norway
Volga State University of Technology, Russia
Europlan UK ltd., United Kingdom
Invited lecture at Aksaray University, Turkey | 12.11.2015
2 http://mikhailfominykh.com/
I. The term “Virtual Reality”
II. History
III. Effect
IV. Components
V. Application examples
Outline
3 http://mikhailfominykh.com/Photo from VR 2013 © Mikhail Fominykh
4 http://mikhailfominykh.com/
From latin virtuālis, Vir (man) Virtus
(connotations of valor, manliness,
excellence, courage, character, etc.)
The term “Virtual Reality”
5 http://mikhailfominykh.com/
Virtual = almost real
The term “Virtual Reality”
6 http://mikhailfominykh.com/
Movie examples
The term “Virtual Reality”
7 http://mikhailfominykh.com/
I. The term “Virtual Reality”
II. History
III. Effect
IV. Components
V. Application examples
Outline
8 http://mikhailfominykh.com/Photo from ISM 2013 © Mikhail Fominykh
9 http://mikhailfominykh.com/
View master
1939
Photo from wikipedia
10 http://mikhailfominykh.com/Photo from http://www.shortlist.com/
11 http://mikhailfominykh.com/Photo from http://amturing.acm.org/
Head-mounted display
1968
12 http://mikhailfominykh.com/Photo from wikipedia
Aspen
Movie
Map,
1977
13 http://mikhailfominykh.com/Photo from http://starwars.wikia.com/
Aspen Movie Map
1977
Star Wars. New hope, 1977
14 http://mikhailfominykh.com/Photo from http://p3.no/
Aspen Movie Map
1977
Tron, 1982
15 http://mikhailfominykh.com/
History
16 http://mikhailfominykh.com/
Photo from http://www.amazon.com/
History
17 http://mikhailfominykh.com/
18 http://mikhailfominykh.com/
1980–1990
o High price
o New competitor – the Internet
History
19 http://mikhailfominykh.com/Photo from http://www.telegraph.co.uk/
20 http://mikhailfominykh.com/
1990–2000
o CAVEs
o VRML
History
21 http://mikhailfominykh.com/
VR paper box
2015
Photo © Mikhail FominykhPhoto from http://www.umich.edu/
22 http://mikhailfominykh.com/
2000–>
o Desktop technologies
o Head-mounted displays
o Haptics
o Augmented reality
o Wearables
o Internet of things
o Price
History
23 http://mikhailfominykh.com/Photo © Mikhail Fominykh
http://secondlife.com
24 http://mikhailfominykh.com/Photo © Mikhail Fominykh
http://vacademia.com
25 http://mikhailfominykh.com/Photo from Wikipedia
Oculus Rift DK1
2013
26 http://mikhailfominykh.com/Photo from http://www.augmentedreality.org/
Oculus Rift DK1
2013
27 http://mikhailfominykh.com/
VR paper box
2015
Photo from http://www.aliexpress.com/
28 http://mikhailfominykh.com/
Oculus Rift DK1
2013
29 http://mikhailfominykh.com/
Oculus Rift DK1
2013
Photo from http://techcrunch.com/
30 http://mikhailfominykh.com/
I. The term “Virtual Reality”
II. History
III. Effect
IV. Components
V. Application examples
Outline
31 http://mikhailfominykh.com/Photo from https://www.youtube.com/watch?v=MP0Dg0B0bi0
32 http://mikhailfominykh.com/
Virtual Reality Effect
Senses
Consciousness
Reality
Action
33 http://mikhailfominykh.com/
Virtual Reality Effect
Virtual reality
Senses
Consciousness
Action
Output devices
Input devices
Senses
Consciousness
Reality
Action
34 http://mikhailfominykh.com/
Virtual reality I3
o Imagination
o Interaction
o Immersion
Virtual Reality Effect
Immersion
Interaction Imagination
T. B. Sheridan: Interaction, imagination and immersion some research needs
35 http://mikhailfominykh.com/
Virtual reality is
o Believable
o Interactive
o Computed-generated
o Explorable
o Immersive
Virtual Reality Effect
Inspired by http://www.explainthatstuff.com/virtualreality.html
36 http://mikhailfominykh.com/
o Believable: A user must feel and believe
that he/she is in a virtual reality. Otherwise,
the illusion disappears.
Virtual Reality Effect
37 http://mikhailfominykh.com/
o Interactive: When a user is moving in
virtual reality, the environment is moving
accordingly, it reacts to the actions of
users.
Virtual Reality Effect
38 http://mikhailfominykh.com/
o Computed-generated: Only computer
technologies can generate virtual reality
believable enough and interactive, so
that the users can fall into illusion.
Virtual Reality Effect
39 http://mikhailfominykh.com/
o Explorable: Virtual reality should be
explorable with multiple points of view
opening new perspectives depending on
the actions of users.
Virtual Reality Effect
40 http://mikhailfominykh.com/
o Immersive: Virtual reality should immerse
mind and body, affecting five main senses
and other senses.
Virtual reality should be immersive enough:
more complex technologies do not always
lead to a better effect
Virtual Reality Effect
41 http://mikhailfominykh.com/
o Sight – desktop / stereo / CAVE / HMD
– http://en.wikipedia.org/wiki/Methods_of_virtual_reality
– http://en.wikipedia.org/wiki/Stereoscopy
– http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Env
ironment
– http://en.wikipedia.org/wiki/Head-mounted_display
o Hearing
o Taste
o Smell
o Touch
Virtual Reality senses: Sight
42 http://mikhailfominykh.com/
Desktop Virtual Reality
43 http://mikhailfominykh.com/
Stereoscopy
http://www.xdcam-user.com/alisters-blog/
44 http://mikhailfominykh.com/
Cave Automatic Virtual Environment (CAVE)
http://www0.cs.ucl.ac.uk/research/vr/Projects/Cave/
45 http://mikhailfominykh.com/http://en.wikipedia.org/wiki/Oculus_Rift
Head-mounted display (HMD)
46 http://mikhailfominykh.com/
Head-mounted display (HMD)
47 http://mikhailfominykh.com/
o Sight
o Hearing – 3D audio
– http://en.wikipedia.org/wiki/Methods_of_virtual_reality
o Taste
o Smell
o Touch
Virtual Reality senses: Hearing
48 http://mikhailfominykh.com/
http://www.stormaudio.com/en/technologies/3d-audio/spheraudio/
Virtual acoustics and sound
49 http://mikhailfominykh.com/
o Sight
o Hearing
o Taste – virtual taste
– http://en.wikipedia.org/wiki/Immersive_technology
o Smell
o Touch
Virtual Reality senses: Taste
50 http://mikhailfominykh.com/
http://mixedrealitylab.org/projects/all-projects/digital-taste-
interface/
Digital taste interface
51 http://mikhailfominykh.com/
o Sight
o Hearing
o Taste
o Smell – virtual smell
– http://en.wikipedia.org/wiki/Immersive_technology
o Touch
Virtual Reality senses: Smell
52 http://mikhailfominykh.com/http://www.epsrc.ac.uk/
Virtual Cocoon
53 http://mikhailfominykh.com/
http://phys.org/news/2011-04-virtual-reality-scent-human.html
Meta cookie
54 http://mikhailfominykh.com/
o Sight
o Hearing
o Taste
o Smell
o Touch – haptic / force feedback
– http://en.wikipedia.org/wiki/Haptic_technology
Virtual Reality senses: Touch
55 http://mikhailfominykh.com/http://homes.cs.washington.edu/~vikash/Hddn.html
Haptic glove - touch
56 http://mikhailfominykh.com/
https://www.kickstarter.com/projects/141790329/araig-as-real-
as-it-gets/
Multisensory suit prototype
57 http://mikhailfominykh.com/
Screenshot from http://www.virtuix.com/
Movement interface «Omni»
58 http://mikhailfominykh.com/
I. The term “Virtual Reality”
II. History
III. Effect
IV. Components
V. Application examples
Outline
59 http://mikhailfominykh.com/Photo from http://www.slate.com/
60 http://mikhailfominykh.com/
o Generated environment
 real-time 3D graphics, sound
o Affect senses
 Input/output devices
o Interaction
 Interfaces and navigation
o Immersion
 Scenario and task
Components: properties
61 http://mikhailfominykh.com/
Components: basics
Output device
Image
generator
Input device
Oculus
PC
62 http://mikhailfominykh.com/
o Keyboard and mouse
o Joysticks and gamepads
o Position sensors
o Orientation sensors
o Force feedback/smart gloves
o Exoskeletons and suits
o Motion capture
o Brain activity sensors
Components: Input devices
63 http://mikhailfominykh.com/
o Video: monitors, projectors, helmets
o Audio: speakers, earphones
o Touch: force feedback gloves, suits
o Smell and taste?
o Additional senses (balance, temperature,
time, etc.)
o Artificial senses
Components: Output devices
64 http://mikhailfominykh.com/
o Real time, >25 frames/s
o Latency < 50 ms (performance, input)
o Large volumes of data (memory)
o 3D graphics, highest quality with given FPS
o High-speed Internet
o Price?
Components: requirements
65 http://mikhailfominykh.com/
I. The term “Virtual Reality”
II. History
III. Effect
IV. Components
V. Application examples
Outline
66 http://mikhailfominykh.com/Photo from https://medium.com/
67 http://mikhailfominykh.com/
Software market 2013 = US$407.3 bln + 4.8%
per year
68 http://mikhailfominykh.com/
Software market 2013 = US$407.3 bln + 4.8%
per year
+80 /
+100%
69 http://mikhailfominykh.com/
Major application areas
o Military / defense
o Medicine / health
o Entertainment / games
o Industry
– Communication / teleconferencing
– Education / training
– Collaborative work
Application
Inspired by http://www.explainthatstuff.com/virtualreality.html
70 http://mikhailfominykh.com/Future Immersive Training Environment_(FITE)
71 http://mikhailfominykh.com/nccastaff.bournemouth.ac.uk
72 http://mikhailfominykh.com/http://www.roadtovr.com/
73 http://mikhailfominykh.com/http://www.cobrasimulation.com/
74 http://mikhailfominykh.com/http://www.esi-group.com/
75 http://mikhailfominykh.com/
http://www.uni-weimar.de/de/medien/professuren/vr/research/display-
systems/c1x6-a-stereoscopic-six-user-display/
76 http://mikhailfominykh.com/
Q&A
mihail.fominyh@gmail.com
http://www.mikhailfominykh.com/
http://slideshare.net/mfominykh/
Mikhail Fominykh, PhD
Molde University College, Norway
Volga State University of Technology, Russia
Europlan UK ltd., United Kingdom

Weitere ähnliche Inhalte

Was ist angesagt?

Virtual Reality Systems and Applications
Virtual Reality Systems and ApplicationsVirtual Reality Systems and Applications
Virtual Reality Systems and Applications
Rahul Amabadkar
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
yp95
 
Final presentation of virtual reality by monil
Final presentation of virtual reality by monilFinal presentation of virtual reality by monil
Final presentation of virtual reality by monil
ritik456
 

Was ist angesagt? (20)

Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality Systems and Applications
Virtual Reality Systems and ApplicationsVirtual Reality Systems and Applications
Virtual Reality Systems and Applications
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
VIRTUAL REALITY
VIRTUAL REALITYVIRTUAL REALITY
VIRTUAL REALITY
 
Augment your reality with ARCore !
Augment your reality with ARCore !Augment your reality with ARCore !
Augment your reality with ARCore !
 
Augmented reality ppt
Augmented reality pptAugmented reality ppt
Augmented reality ppt
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
VR - Virtual reality
VR - Virtual realityVR - Virtual reality
VR - Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
AUGMENTED REALITY Documentation
AUGMENTED REALITY DocumentationAUGMENTED REALITY Documentation
AUGMENTED REALITY Documentation
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Final presentation of virtual reality by monil
Final presentation of virtual reality by monilFinal presentation of virtual reality by monil
Final presentation of virtual reality by monil
 
Augmented reality and virtual reality (1)
Augmented reality and virtual reality (1)Augmented reality and virtual reality (1)
Augmented reality and virtual reality (1)
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
virtual reality ppt
 virtual reality  ppt virtual reality  ppt
virtual reality ppt
 

Andere mochten auch

Google Trusted Agency
Google Trusted AgencyGoogle Trusted Agency
Google Trusted Agency
Kari Eilrich
 

Andere mochten auch (20)

Virtual Reality-Seminar presentation
Virtual Reality-Seminar  presentationVirtual Reality-Seminar  presentation
Virtual Reality-Seminar presentation
 
COMP 4010 - Lecture 1: Introduction to Virtual Reality
COMP 4010 - Lecture 1: Introduction to Virtual RealityCOMP 4010 - Lecture 1: Introduction to Virtual Reality
COMP 4010 - Lecture 1: Introduction to Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality 2.0
Virtual Reality 2.0Virtual Reality 2.0
Virtual Reality 2.0
 
Tracxn Research — Virtual Reality Landscape, November 2016
Tracxn Research — Virtual Reality Landscape, November 2016Tracxn Research — Virtual Reality Landscape, November 2016
Tracxn Research — Virtual Reality Landscape, November 2016
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
PhD Slides
PhD SlidesPhD Slides
PhD Slides
 
InDorse Tech Red Herring 100 Presentation Final
InDorse Tech Red Herring 100 Presentation FinalInDorse Tech Red Herring 100 Presentation Final
InDorse Tech Red Herring 100 Presentation Final
 
Internet of Things (IoT)
Internet of Things (IoT)Internet of Things (IoT)
Internet of Things (IoT)
 
VR as cooperation technology lecture
VR as cooperation technology lectureVR as cooperation technology lecture
VR as cooperation technology lecture
 
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VRDummy's guide to Virtual Reality - Top 5 basic things you should know about VR
Dummy's guide to Virtual Reality - Top 5 basic things you should know about VR
 
Virtual reality technology
Virtual reality technologyVirtual reality technology
Virtual reality technology
 
Virtual technology
Virtual technologyVirtual technology
Virtual technology
 
Virtual Reality in 2015: the next big thing?
Virtual Reality in 2015: the next big thing?Virtual Reality in 2015: the next big thing?
Virtual Reality in 2015: the next big thing?
 
2016 Virtual Reality Presentation
2016 Virtual Reality Presentation2016 Virtual Reality Presentation
2016 Virtual Reality Presentation
 
DRS Presentation
DRS PresentationDRS Presentation
DRS Presentation
 
Aerial Photography: Getting Started
Aerial Photography: Getting StartedAerial Photography: Getting Started
Aerial Photography: Getting Started
 
Jon Rafman: Nine Eyes of Google Street View
Jon Rafman: Nine Eyes of Google Street ViewJon Rafman: Nine Eyes of Google Street View
Jon Rafman: Nine Eyes of Google Street View
 
Google Trusted Agency
Google Trusted AgencyGoogle Trusted Agency
Google Trusted Agency
 

Ähnlich wie Introduction to Virtual Reality lecture 2015

Web 2 0 And Language Learning
Web 2 0 And Language LearningWeb 2 0 And Language Learning
Web 2 0 And Language Learning
femi adi
 
Augmented reality and virtual reality
Augmented reality and virtual realityAugmented reality and virtual reality
Augmented reality and virtual reality
Kamran Fartash Toloue
 
Mobile Go Home - Welcome Multi-Context!
Mobile Go Home - Welcome Multi-Context!Mobile Go Home - Welcome Multi-Context!
Mobile Go Home - Welcome Multi-Context!
Niels Anhalt
 
Transmedia Zurich - Digital Story and Prototyping
Transmedia Zurich - Digital Story and PrototypingTransmedia Zurich - Digital Story and Prototyping
Transmedia Zurich - Digital Story and Prototyping
Mark Melnykowycz
 

Ähnlich wie Introduction to Virtual Reality lecture 2015 (20)

Web 2 0 And Language Learning
Web 2 0 And Language LearningWeb 2 0 And Language Learning
Web 2 0 And Language Learning
 
Augmented reality and virtual reality
Augmented reality and virtual realityAugmented reality and virtual reality
Augmented reality and virtual reality
 
PSU
PSUPSU
PSU
 
Augmented classrooms qsite
Augmented classrooms qsiteAugmented classrooms qsite
Augmented classrooms qsite
 
Short on cycles, long on storage
Short on cycles, long on storageShort on cycles, long on storage
Short on cycles, long on storage
 
Mobile Go Home - Welcome Multi-Context!
Mobile Go Home - Welcome Multi-Context!Mobile Go Home - Welcome Multi-Context!
Mobile Go Home - Welcome Multi-Context!
 
AR-UX: The generation of the pervasive User Experience
AR-UX: The generation of the pervasive User ExperienceAR-UX: The generation of the pervasive User Experience
AR-UX: The generation of the pervasive User Experience
 
Latest trends in information technology
Latest trends in information technologyLatest trends in information technology
Latest trends in information technology
 
Augmenting your learning environment itlmc2011
Augmenting your learning environment itlmc2011Augmenting your learning environment itlmc2011
Augmenting your learning environment itlmc2011
 
Digital Fabrication Studio v.0.2: Digital Fabrication and FabLab ecosystem
Digital Fabrication Studio v.0.2: Digital Fabrication and FabLab ecosystemDigital Fabrication Studio v.0.2: Digital Fabrication and FabLab ecosystem
Digital Fabrication Studio v.0.2: Digital Fabrication and FabLab ecosystem
 
Transmedia Zurich - Digital Story and Prototyping
Transmedia Zurich - Digital Story and PrototypingTransmedia Zurich - Digital Story and Prototyping
Transmedia Zurich - Digital Story and Prototyping
 
The Glass Class: Rapid Prototyping for Wearable Computers
The Glass Class: Rapid Prototyping for Wearable ComputersThe Glass Class: Rapid Prototyping for Wearable Computers
The Glass Class: Rapid Prototyping for Wearable Computers
 
Юсупов Олег, CEO mixAR и VAMR "Инновация восприятия информации"
Юсупов Олег, CEO mixAR и VAMR "Инновация восприятия информации"Юсупов Олег, CEO mixAR и VAMR "Инновация восприятия информации"
Юсупов Олег, CEO mixAR и VAMR "Инновация восприятия информации"
 
Igniting Student Creativity Through Digital Storytelling
Igniting Student Creativity Through Digital StorytellingIgniting Student Creativity Through Digital Storytelling
Igniting Student Creativity Through Digital Storytelling
 
Join the Secret Revolution
Join the Secret RevolutionJoin the Secret Revolution
Join the Secret Revolution
 
Designing for Holistic Cross Channel Experiences
Designing for Holistic Cross Channel ExperiencesDesigning for Holistic Cross Channel Experiences
Designing for Holistic Cross Channel Experiences
 
Open Data Opportunities
Open Data OpportunitiesOpen Data Opportunities
Open Data Opportunities
 
Augmented reality and digital storytelling
Augmented reality and digital storytellingAugmented reality and digital storytelling
Augmented reality and digital storytelling
 
Seminar report on augmented and virtual reality
Seminar report on augmented and virtual realitySeminar report on augmented and virtual reality
Seminar report on augmented and virtual reality
 
20210623 Digital Technologies and Innovations in Education
20210623 Digital Technologies and Innovations in Education20210623 Digital Technologies and Innovations in Education
20210623 Digital Technologies and Innovations in Education
 

Mehr von Mikhail Fominykh

Empowering Young Job Seekers with Virtual Reality
Empowering Young Job Seekers with Virtual RealityEmpowering Young Job Seekers with Virtual Reality
Empowering Young Job Seekers with Virtual Reality
Mikhail Fominykh
 
Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality
Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual RealityImmersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality
Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality
Mikhail Fominykh
 
Industrial Training and Workplace Experience with Augmented and Virtual Reality
Industrial Training and Workplace Experience with Augmented and Virtual RealityIndustrial Training and Workplace Experience with Augmented and Virtual Reality
Industrial Training and Workplace Experience with Augmented and Virtual Reality
Mikhail Fominykh
 
WEKIT Learning Methodology and Technology Design @ TCC online conference
WEKIT Learning Methodology and Technology Design @ TCC online conferenceWEKIT Learning Methodology and Technology Design @ TCC online conference
WEKIT Learning Methodology and Technology Design @ TCC online conference
Mikhail Fominykh
 
Wearable Experience: New Educational Media for Knowledge Intensive Training
Wearable Experience: New Educational Media for Knowledge Intensive TrainingWearable Experience: New Educational Media for Knowledge Intensive Training
Wearable Experience: New Educational Media for Knowledge Intensive Training
Mikhail Fominykh
 

Mehr von Mikhail Fominykh (20)

Teaching Augmented Reality to Computer Science students under lockdown
Teaching Augmented Reality to Computer Science students under lockdownTeaching Augmented Reality to Computer Science students under lockdown
Teaching Augmented Reality to Computer Science students under lockdown
 
Utvidet Virkelighet for Helse Erfaring fra WEKIT og SPGblock keynote helse so...
Utvidet Virkelighet for Helse Erfaring fra WEKIT og SPGblock keynote helse so...Utvidet Virkelighet for Helse Erfaring fra WEKIT og SPGblock keynote helse so...
Utvidet Virkelighet for Helse Erfaring fra WEKIT og SPGblock keynote helse so...
 
Empowering Young Job Seekers with Virtual Reality
Empowering Young Job Seekers with Virtual RealityEmpowering Young Job Seekers with Virtual Reality
Empowering Young Job Seekers with Virtual Reality
 
Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality
Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual RealityImmersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality
Immersive Job Taste: a Concept of Demonstrating Workplaces with Virtual Reality
 
Workplace training 4.0 for Industry 4.0 Experience Capturing and Re-enactment...
Workplace training 4.0 for Industry 4.0 Experience Capturing and Re-enactment...Workplace training 4.0 for Industry 4.0 Experience Capturing and Re-enactment...
Workplace training 4.0 for Industry 4.0 Experience Capturing and Re-enactment...
 
Virtuelle arbeidsplasser – karriereveiledning i fremtidens NAV-kontor?
Virtuelle arbeidsplasser – karriereveiledning i fremtidens NAV-kontor?Virtuelle arbeidsplasser – karriereveiledning i fremtidens NAV-kontor?
Virtuelle arbeidsplasser – karriereveiledning i fremtidens NAV-kontor?
 
Industrial Training and Workplace Experience with Augmented and Virtual Reality
Industrial Training and Workplace Experience with Augmented and Virtual RealityIndustrial Training and Workplace Experience with Augmented and Virtual Reality
Industrial Training and Workplace Experience with Augmented and Virtual Reality
 
IMTEL research group at NTNU
IMTEL research group at NTNUIMTEL research group at NTNU
IMTEL research group at NTNU
 
EATEL Summer School on Technology Enhanced learning Jtelss18
EATEL Summer School on Technology Enhanced learning Jtelss18EATEL Summer School on Technology Enhanced learning Jtelss18
EATEL Summer School on Technology Enhanced learning Jtelss18
 
Active learning modules for multi professional emergency management training ...
Active learning modules for multi professional emergency management training ...Active learning modules for multi professional emergency management training ...
Active learning modules for multi professional emergency management training ...
 
Wekit - performance augmentation in industrial training - technology enhanced...
Wekit - performance augmentation in industrial training - technology enhanced...Wekit - performance augmentation in industrial training - technology enhanced...
Wekit - performance augmentation in industrial training - technology enhanced...
 
Technology acceptance of augmented reality and wearable technologies ilrn 201...
Technology acceptance of augmented reality and wearable technologies ilrn 201...Technology acceptance of augmented reality and wearable technologies ilrn 201...
Technology acceptance of augmented reality and wearable technologies ilrn 201...
 
Role playing and experiential learning in a professional counseling distance ...
Role playing and experiential learning in a professional counseling distance ...Role playing and experiential learning in a professional counseling distance ...
Role playing and experiential learning in a professional counseling distance ...
 
Conceptual framework for therapeutic training Fominykh EdMedia 2017
Conceptual framework for therapeutic training Fominykh EdMedia 2017Conceptual framework for therapeutic training Fominykh EdMedia 2017
Conceptual framework for therapeutic training Fominykh EdMedia 2017
 
WEKIT Learning Methodology and Technology Design @ TCC online conference
WEKIT Learning Methodology and Technology Design @ TCC online conferenceWEKIT Learning Methodology and Technology Design @ TCC online conference
WEKIT Learning Methodology and Technology Design @ TCC online conference
 
Cognitive behavior training with virtual reality and wearable technology @ we...
Cognitive behavior training with virtual reality and wearable technology @ we...Cognitive behavior training with virtual reality and wearable technology @ we...
Cognitive behavior training with virtual reality and wearable technology @ we...
 
Wearable Experience: New Educational Media for Knowledge Intensive Training
Wearable Experience: New Educational Media for Knowledge Intensive TrainingWearable Experience: New Educational Media for Knowledge Intensive Training
Wearable Experience: New Educational Media for Knowledge Intensive Training
 
Building_a_stronger_JTEL_community_EU-funding_Wrokshop
Building_a_stronger_JTEL_community_EU-funding_WrokshopBuilding_a_stronger_JTEL_community_EU-funding_Wrokshop
Building_a_stronger_JTEL_community_EU-funding_Wrokshop
 
Wearable Experience for Knowledge-Intensive Training WEKIT lecture
Wearable Experience for Knowledge-Intensive Training WEKIT lectureWearable Experience for Knowledge-Intensive Training WEKIT lecture
Wearable Experience for Knowledge-Intensive Training WEKIT lecture
 
Virtual_Reality_and_Learning-Emergency_Management_Training_and_other_projects...
Virtual_Reality_and_Learning-Emergency_Management_Training_and_other_projects...Virtual_Reality_and_Learning-Emergency_Management_Training_and_other_projects...
Virtual_Reality_and_Learning-Emergency_Management_Training_and_other_projects...
 

Kürzlich hochgeladen

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
QucHHunhnh
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 

Kürzlich hochgeladen (20)

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptx
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIFood Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot Graph
 

Introduction to Virtual Reality lecture 2015