2. About me
Ahmet Yildirim
Developer Support Engineer at Sony Mobile
● working with SDKs; SmartEyeglass
Background
● Computer Engineering - dropout
● Full-stack developer
● Game developer
● Amateur hardware developer
mclightning.com/bio
@mclightning
3. Motivations behind OpenVR
● Costs only 150$ compared to 350$ price of an Oculus Rift
● Free from proprietary software of Oculus Rift
● Oculus Rift does not promise absolute future support for DK1.. DKx
● You can always hack it!
o Add new sensors
o Customize and 3d print your own plastic casing
o Bored? just take it apart and use parts in other projects
● Cool & fun weekend project!
10. Thank you
You can try out OpenVR Mobile version after the presentation
Hinweis der Redaktion
Main target of first prototype is to is to check lenses and display. I had to verify lenses will work properly with the display unit, before I proceed further.
So in this version, there was no headtracking sensor. It was basically only for viewing 3d videos with no interaction.
Luckily there was no problem and they worked perfectly.