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HexRaysCodeXplorer:
make object-oriented RE easier

Aleksandr MatrosovEugene Rodionov
@matrosov

@vxradius
C++ Code Reconstruction Problems
 Object identification
 Type reconstruction

 Class layout reconstruction





Identify constructors/destructors
Identify class members
Local/global type reconstruction
Associate object with exact method calls

 RTTI reconstruction
 Vftable reconstruction
 Associate vftable object with exact object
 Class hierarchy reconstruction
C++ Code Reconstruction: the truth is out there
An overview of the Flamer Framework
Vector<Command Executor>

Vector<Consumer>
DB_Query

ClanCmd

FileCollect

Driller

GetConfig

Munch

FileFinder

Mobile
Consumer

Cmd
Consumer

Vector<Task>
IDLER

CmdExec

Sniffer

Lua
Consumer
Vector<DelayedTasks>
Media
Consumer

Euphoria

Share
Supplier

LSS
Sender

Frog

Beetlejuice
An overview of the Flamer Framework
Vector<Command Executor>

Vector<Consumer>
DB_Query

ClanCmd

FileCollect

Driller

GetConfig

Munch

FileFinder

Mobile
Consumer

Cmd
Consumer

Vector<Task>
IDLER

CmdExec

Sniffer

Lua
Consumer
Vector<DelayedTasks>
Media
Consumer

Euphoria

Share
Supplier

LSS
Sender

Frog

Beetlejuice
An overview of the Flamer Framework
Vector<Command Executor>

Vector<Consumer>
DB_Query

ClanCmd

FileCollect

Driller

GetConfig

Munch

FileFinder

Mobile
Consumer

Cmd
Consumer

Vector<Task>
IDLER

CmdExec

Sniffer

Lua
Consumer
Vector<DelayedTasks>
Media
Consumer

Euphoria

Share
Supplier

LSS
Sender

Frog

Beetlejuice
HexRaysCodeXplorer
HexRaysCodeXplorer Features
 Hex-Rays decompiler plugin

 The plugin was designed to facilitate static
analysis of:
 object oriented code
 position independent code

 The plugin allows to:
 navigate through decompiled virtual methods
 partially reconstruct object type
Hex-Rays Decompiler Plugin SDK
 At the heart of the decompiler lies ctree structure:
 syntax tree structure
 consists of citem_t objects
 there are 9 maturity levels of the ctree structure
Hex-Rays Decompiler Plugin SDK
 At the heart of the decompiler lies ctree structure:
 syntax tree structure
 consists of citem_t objects
 there are 9 maturity levels of the ctree structure
Hex-Rays Decompiler Plugin SDK
 Type citem_t is a base class for:
 cexpr_t – expression type
 cinsn_t – statement type

citem_t
cexpr_t

cinsn_t

 Expressions have attached type information

 Statements include:
 block, if, for, while, do, switch, return, goto, asm

 Hex-Rays provides iterators for traversing the citem_t
objects within ctree structure:
 ctree_visitor_t
 ctree_parentee_t
Hex-Rays Decompiler Plugin SDK
 Type citem_t is a base class for:
 cexpr_t – expression type
 cinsn_t – statement type

citem_t
cexpr_t

cinsn_t

 Expressions have attached type information

 Statements include:
 block, if, for, while, do, switch, return, goto, asm

 Hex-Rays provides iterators for traversing the citem_t
objects within ctree structure:
 ctree_visitor_t
 ctree_parentee_t
HexRaysCodeXplorer: Gapz Position Independent Code
HexRaysCodeXplorer: Virtual Methods
 The IDA’s “Local Types” is used to represent object type
HexRaysCodeXplorer: Virtual Methods
 Hex-Rays decompiler plugin is used to navigate through
the virtual methods
HexRaysCodeXplorer: Virtual Methods
 Hex-Rays decompiler plugin is used to navigate through
the virtual methods
HexRaysCodeXplorer: Object Type REconstruction
 Hex-Rays’s ctree structure may be used to
partially reconstruct object type based on its
initialization routine (constructor)
 Input:
 pointer to the object instance
 object initialization routine entry point

 Output:
 C structure-like object representation
HexRaysCodeXplorer: Object Type REconstruction
 Hex-Rays’s ctree structure may be used to
partially reconstruct object type based on its
initialization routine (constructor)
 Input:
 pointer to the object instance
 object initialization routine entry point

 Output:
 C structure-like object representation
HexRaysCodeXplorer: Object Type REconstruction
 citem_t objects to monitor:
 memptr  call (LOBYTE, etc.)
 idx
 memref
HexRaysCodeXplorer: Object Type REconstruction
// reference of DWORD at offset 12 in buffer a1
*(DWORD *)(a1 + 12) = 0xEFCDAB89;
HexRaysCodeXplorer: Object Type REconstruction
// reference of DWORD at offset 12 in buffer a1
*(DWORD *)(a1 + 12) = 0xEFCDAB89;
HexRaysCodeXplorer 1.1 [ZeroNights Edition]

 Type Reconstruction:
 reconstruct type into IDA local types
 bugfixes =)

 ObjectExplorer:
 Auto structures for VTBL
 Click on VTBL and jump to code
 ObjectExplorer hints for VTBL
NO TIME for DEMO
Thank you for your attention!

Eugene Rodionov

Aleksandr Matrosov

@vxradius

@matrosov

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HexRaysCodeXplorer: make object-oriented RE easier

  • 1. HexRaysCodeXplorer: make object-oriented RE easier Aleksandr MatrosovEugene Rodionov @matrosov @vxradius
  • 2. C++ Code Reconstruction Problems  Object identification  Type reconstruction  Class layout reconstruction     Identify constructors/destructors Identify class members Local/global type reconstruction Associate object with exact method calls  RTTI reconstruction  Vftable reconstruction  Associate vftable object with exact object  Class hierarchy reconstruction
  • 3. C++ Code Reconstruction: the truth is out there
  • 4. An overview of the Flamer Framework Vector<Command Executor> Vector<Consumer> DB_Query ClanCmd FileCollect Driller GetConfig Munch FileFinder Mobile Consumer Cmd Consumer Vector<Task> IDLER CmdExec Sniffer Lua Consumer Vector<DelayedTasks> Media Consumer Euphoria Share Supplier LSS Sender Frog Beetlejuice
  • 5. An overview of the Flamer Framework Vector<Command Executor> Vector<Consumer> DB_Query ClanCmd FileCollect Driller GetConfig Munch FileFinder Mobile Consumer Cmd Consumer Vector<Task> IDLER CmdExec Sniffer Lua Consumer Vector<DelayedTasks> Media Consumer Euphoria Share Supplier LSS Sender Frog Beetlejuice
  • 6. An overview of the Flamer Framework Vector<Command Executor> Vector<Consumer> DB_Query ClanCmd FileCollect Driller GetConfig Munch FileFinder Mobile Consumer Cmd Consumer Vector<Task> IDLER CmdExec Sniffer Lua Consumer Vector<DelayedTasks> Media Consumer Euphoria Share Supplier LSS Sender Frog Beetlejuice
  • 8.
  • 9. HexRaysCodeXplorer Features  Hex-Rays decompiler plugin  The plugin was designed to facilitate static analysis of:  object oriented code  position independent code  The plugin allows to:  navigate through decompiled virtual methods  partially reconstruct object type
  • 10. Hex-Rays Decompiler Plugin SDK  At the heart of the decompiler lies ctree structure:  syntax tree structure  consists of citem_t objects  there are 9 maturity levels of the ctree structure
  • 11. Hex-Rays Decompiler Plugin SDK  At the heart of the decompiler lies ctree structure:  syntax tree structure  consists of citem_t objects  there are 9 maturity levels of the ctree structure
  • 12. Hex-Rays Decompiler Plugin SDK  Type citem_t is a base class for:  cexpr_t – expression type  cinsn_t – statement type citem_t cexpr_t cinsn_t  Expressions have attached type information  Statements include:  block, if, for, while, do, switch, return, goto, asm  Hex-Rays provides iterators for traversing the citem_t objects within ctree structure:  ctree_visitor_t  ctree_parentee_t
  • 13. Hex-Rays Decompiler Plugin SDK  Type citem_t is a base class for:  cexpr_t – expression type  cinsn_t – statement type citem_t cexpr_t cinsn_t  Expressions have attached type information  Statements include:  block, if, for, while, do, switch, return, goto, asm  Hex-Rays provides iterators for traversing the citem_t objects within ctree structure:  ctree_visitor_t  ctree_parentee_t
  • 15. HexRaysCodeXplorer: Virtual Methods  The IDA’s “Local Types” is used to represent object type
  • 16. HexRaysCodeXplorer: Virtual Methods  Hex-Rays decompiler plugin is used to navigate through the virtual methods
  • 17. HexRaysCodeXplorer: Virtual Methods  Hex-Rays decompiler plugin is used to navigate through the virtual methods
  • 18. HexRaysCodeXplorer: Object Type REconstruction  Hex-Rays’s ctree structure may be used to partially reconstruct object type based on its initialization routine (constructor)  Input:  pointer to the object instance  object initialization routine entry point  Output:  C structure-like object representation
  • 19. HexRaysCodeXplorer: Object Type REconstruction  Hex-Rays’s ctree structure may be used to partially reconstruct object type based on its initialization routine (constructor)  Input:  pointer to the object instance  object initialization routine entry point  Output:  C structure-like object representation
  • 20. HexRaysCodeXplorer: Object Type REconstruction  citem_t objects to monitor:  memptr  call (LOBYTE, etc.)  idx  memref
  • 21. HexRaysCodeXplorer: Object Type REconstruction // reference of DWORD at offset 12 in buffer a1 *(DWORD *)(a1 + 12) = 0xEFCDAB89;
  • 22. HexRaysCodeXplorer: Object Type REconstruction // reference of DWORD at offset 12 in buffer a1 *(DWORD *)(a1 + 12) = 0xEFCDAB89;
  • 23. HexRaysCodeXplorer 1.1 [ZeroNights Edition]  Type Reconstruction:  reconstruct type into IDA local types  bugfixes =)  ObjectExplorer:  Auto structures for VTBL  Click on VTBL and jump to code  ObjectExplorer hints for VTBL
  • 24. NO TIME for DEMO
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  • 27. Thank you for your attention! Eugene Rodionov Aleksandr Matrosov @vxradius @matrosov