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Guo Yue Ran Jie He
Virtual Reality
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10110110001010111000101110100111000110100
For more PPT templates,visit : www.tretars.com
Introduction
The origin of VR
In 1935 American science fiction
writer Stanley G.Weinbaum
presented a comprehensive and
specific fictional model for
virtual reality in his short
story Pygmalion's Spectacles. In
the story, the main character,
Dan Burke, met an elfin
professor, Albert Ludwig, who
invented a pair of goggles which
enabled "a movie that gives one
sight and sound [...] taste,
smell, and touch. [...] You are
in the story, you speak to the
shadows (characters) and they
reply, and instead of being on a
The book——“Pygmalion’s Spectacles”
101101100010101110001011101001110001101
22 years later
10110110001010111000101110100111000110100
In 1957,Morton Heilig invented
the Sensorama——a simulator with
3D images along with smells,wind
and sound——to creat the illusion
of reality.
(But sensorama is enormous and
has complex structure,consisting
chair,stereophony,and large
monitor.It is far away from
reality applications.)
From the concept to the
entity
1960——2000 exploring period
10110110001010111000101110100111000110100Developments
2000——2016 applicating period
Developments
HTC Vive
LG VR 360
PSVR
Products
It is developed by HTC and valve.
It came out this year with smart appearance but
bad immersive experience.
Playstation VR is a device for PS4,selling from last month.
Google
Cardboard
$399
$799
$199.99
$5—$69.95
It is a pair of cheap glasses,only support for iOS.
Gear VR $99
It is developed by SUMSUNG,only support for its
products.
Products
resolution ratio inside camera? inside earphones? field of view
Products in China
10110110001010111000101110100111000110100
Application areas
10110110001010111000101110100111000110100
news
china:Net Ease
America:NY
times,NBC,BBC
Medical
treatment
For the mind-cure
For relieving pain
For the medical
training
Military
The submarine
simulator
Flight simulator
vedios and
games
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin condimentum velit in tortor posuere posuere.
Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nunc bibendum
scelerisque turpis. Proin vel semper augue, non ornare tellus. Nam non elementum lectus. Sed in nulla a quam
ultricies malesuada id nec tortor. In ac massa dui.
10110110001010111000101110100111000110100
Shoppings—Taobao
10110110001010111000101110100111000110100
1
2
3
4
10110110001010111000101110100111000110100
How to buy things
10110110001010111000101110100111000110100
choose a product change the color
virtual guide add to shopping car pay
VR NEWSSoak into news——“浸新闻”
The application
of VR in the area of
news reporting can
bring users into
virtual reality, users
are able to
participate in news
events by observing
and experiencing on
their own.
The users become
the really present one
which cannot be
achieved by
traditional reporting.
Definition
32% 32% 32% 32% 32%
Distinguish
Logic
Of
reporting
However, the VR news
provide more
initiative power to
users and help them
to experience not
just read or watch,
so in order to
achieve this, not
only the information
related to news ,
but also the
background images
would be presented.
Traditional news tends
to focus on a point
which the editors and
journalists believe it
is worth to explaining
or investigating, then
they start to seek for
related information or
do interviews, next
these materials would
be selected and
combined into a news.
Distinguish
interaction
While in the VR
news, audiences
are entitled to
select plots,
they are not the
outsiders but the
circle of the
story.
Traditional visual
coverage usually
adopts an
objective angle of
view which also is
the angle of
reporters, all the
connect between
news and audience
is the screen.
Nowadays, more and more
teams begin to concern
this topic, and Net Ease
try to use VR reporting,
and launched four main
series reporting: Spring
Festival travel,two
sessions VR,Chernobyl VR
story and Air Net Ease-Air
China VR program.
Other media like Cai Xin
also released a VR
documentary:kindergarten
of mountain village.
Project A
Project B
Project c
VR news in China
CASE
10110110001010111000101110100111000110100
At the 30th anniversary of Chernobyl
nuclear explosion, NetEase news group
arranged a team go to the NO.4 reactor
of Chernobyl nuclear power station and
abandoned nearby ghost town of Pripyat.
By using unmanned aerial vehicles、VR
and Gopro, this group recorded relics
of the past and life of local people.
Users who enter this story would
become the leading role Basil, what
you watched is the memory of
yourself at 30 years ago. The story
consists of 7 scenes, which are
arranged in chronological order。
Chernobyl VR
story
10110110001010111000101110100111000110100
Chernobyl VR story
10110110001010111000101110100111000110100
Foreign VR news
Virtual reality news has
opened the door to
boundless possibilities
allowing viewers to be
anywhere we are at any
time. Last year, NY
times made a 360-degree
news 'The Displaced’
immersed the viewer in
the lives of three child
refugees. The New York
Times has built the
world’s largest platform
for journalistic virtual
reality——“NYT VR”.
This summer, NBC、
BBC also released
VR reporting for
Rio 2016 Olympics,
providing perfect
and real watching
experience with
multiple cameras
and 360-degree view
angle.
Project A
Project B
Project c
Foreign VR news
101101100010101110001011101001110001101
Tips of VR news watching
10110110001010111000101110100111000110100
VRREPORT
Limitations:
The development of VR news
should be synchronized with
the VR devices, so that news
produced with special manners
may generate better effect.
Regarding to the VR
market, Oculus Rift created by
Facebook, Google Cardboard
developed by Google and Gear
VR researched by SAMSUNG only
have users in millions all
over the world, which is not
enough for this industry. In
How to tell story can reduce
the influence of editors and
improve users’ participation?
How to cut the videos showing
clear news point without
disturbing users experience.
VR devices Making technolog
Limitations:
How to change PGC to
UGC creating more
diversified and
personalized
contents?
How to let users
manipulate the plots
and interact in this
scene?
Personalization
and interaction
It is hard to switch
people from a traditional
news exploration way to a
totally new one, just
like the popularization
of e-books took a long
time, so at least now, VR
news is not the
mainstream of accepting
information.
Users’media
habits
Future VR News
Two Interesting Questions worth discussing
When the virtual world
and the reality are just
very SIMILAR:
The Uncanny Valley
(恐怖谷假说)
When the virtual world
and the reality are
SAME:
Anti-utopia Guess
(反乌托邦假设)
101101100010101110001011101001110001101
10110110001010111000101110100111000110100
The Uncanny
Valley
(恐怖谷假说).
When the virtual world
and the reality are just
very SIMILAR:
1.What is the Uncanny Valley?
the Uncanny Valley
The Uncanny Valley Theory is a
hypothesis about human perception of
robotic and nonhuman objects, which
was introduced in 1969, which shows
that when robots resemble human
beings more than a certain degree,
human reactions to them suddenly
become extremely hate.
Even if the robot and humans only
have a little bit of difference will
be very conspicuous, so the robot has
a very stiff feeling of terror, like
the face of zombie.
What is the Uncanny Valley?
10110110001010111000101110100111000110100
Use of the Uncanny Valley
10110110001010111000101110100111000110100
1
2
3
4
use of the Uncanny Valley in VR area
Benefit:
In the horror theme, the
original banner ( the
screen ) which separates
players from game
characters no longer
exists, the original
feeling of staying out
which protects players no
longer exists, players
immersed in the game,
enhance the horror
effect.
Challenge:
Some people think that
the Uncanny Valley is
the difficulty of
making computer
animation. Many critics
of computer animations
have cited the Uncanny
Valley as the reason
they do not like a
particular movie.
SO DOES VR!
Challenge
Woody in Toy Story is considered as
a typical example of the Uncanny
Valley.
Final Fantasy: The Spirits Within
(2001)
The productionsompany spent a lot of
money to build the role as real as
possible, but it is TOO REAL made a
lot of people have a fear of this
movie, it made them feel
uncomfortable when they saw those
characters such real on the screen.
Finally, the final box office was so
bleak, let the game company, which is
also the production company lost
everything, almost closed down.
Challenge
·DO YOU THINK THIS MAY ALSO EXIST IN
VR AREA?
such as VR vedios and games, even VR news.
·WHETHER IT WILL HAVE SUBSTAINTIAL
IMPACT ON THE FINAL PRESENTATION?
In some occasions, VR is designed to be as
close to reality as possible, it can not
use the way animation use to avoid the
Uncanny Valley Trap ( to make the
characters more cartoonized), so
·HOW CAN WE AVOID THE UNCANNY VALLEY
TRAP IN VR AREA ?
Questions
101101100010101110001011101001110001101
10110110001010111000101110100111000110100
Anti-utopia Guess
(反乌托邦假设)
When the virtual world
is almost the SAME as
the reality :
2.What is my Anti-utopia Guess?
“The experiment
was more
powerful than
intended, Mr.
cooper.”
How to Distinguish Virtual and
Reality?
——《Black Mirror》S03 E02
2.What is my Anti-utopia Guess?
Will the virtual world affect our real
life?
——How to divide the boundaries of violence?
“It is a lot
easier to pull
the trigger when
you're aming at
the bogeyman .”——《Black Mirror》S03 E05
2.What is my Anti-utopia Guess?
Will the virtual world affect our real
life?
——How to affect our sensory functions?
·More intense
stimulation
·Stronger dependency
·Less real life
2.What is my Anti-utopia Guess?
Will VR be used to manipulate others?
“Virtual
reality to
me is the
only
reality.”
——《Uncanny Valley》(《恐怖谷》)
http://www.bilibili.com/video/a
v3413026/
Technology itself is INNOCENT.
What we need to focus on is
that
HOW TO USE IT
APPROPRIATELY?
Thanks!

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Group 7 discussion leading

  • 1. Guo Yue Ran Jie He Virtual Reality Powered by www.tretars.com 10110110001010111000101110100111000110100 For more PPT templates,visit : www.tretars.com
  • 3. The origin of VR In 1935 American science fiction writer Stanley G.Weinbaum presented a comprehensive and specific fictional model for virtual reality in his short story Pygmalion's Spectacles. In the story, the main character, Dan Burke, met an elfin professor, Albert Ludwig, who invented a pair of goggles which enabled "a movie that gives one sight and sound [...] taste, smell, and touch. [...] You are in the story, you speak to the shadows (characters) and they reply, and instead of being on a The book——“Pygmalion’s Spectacles”
  • 4. 101101100010101110001011101001110001101 22 years later 10110110001010111000101110100111000110100 In 1957,Morton Heilig invented the Sensorama——a simulator with 3D images along with smells,wind and sound——to creat the illusion of reality. (But sensorama is enormous and has complex structure,consisting chair,stereophony,and large monitor.It is far away from reality applications.) From the concept to the entity
  • 7. HTC Vive LG VR 360 PSVR Products It is developed by HTC and valve. It came out this year with smart appearance but bad immersive experience. Playstation VR is a device for PS4,selling from last month. Google Cardboard $399 $799 $199.99 $5—$69.95 It is a pair of cheap glasses,only support for iOS. Gear VR $99 It is developed by SUMSUNG,only support for its products.
  • 8. Products resolution ratio inside camera? inside earphones? field of view
  • 10. 10110110001010111000101110100111000110100 Application areas 10110110001010111000101110100111000110100 news china:Net Ease America:NY times,NBC,BBC Medical treatment For the mind-cure For relieving pain For the medical training Military The submarine simulator Flight simulator vedios and games Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin condimentum velit in tortor posuere posuere. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nunc bibendum scelerisque turpis. Proin vel semper augue, non ornare tellus. Nam non elementum lectus. Sed in nulla a quam ultricies malesuada id nec tortor. In ac massa dui.
  • 12. 10110110001010111000101110100111000110100 How to buy things 10110110001010111000101110100111000110100 choose a product change the color virtual guide add to shopping car pay
  • 13. VR NEWSSoak into news——“浸新闻” The application of VR in the area of news reporting can bring users into virtual reality, users are able to participate in news events by observing and experiencing on their own. The users become the really present one which cannot be achieved by traditional reporting. Definition 32% 32% 32% 32% 32%
  • 14. Distinguish Logic Of reporting However, the VR news provide more initiative power to users and help them to experience not just read or watch, so in order to achieve this, not only the information related to news , but also the background images would be presented. Traditional news tends to focus on a point which the editors and journalists believe it is worth to explaining or investigating, then they start to seek for related information or do interviews, next these materials would be selected and combined into a news.
  • 15. Distinguish interaction While in the VR news, audiences are entitled to select plots, they are not the outsiders but the circle of the story. Traditional visual coverage usually adopts an objective angle of view which also is the angle of reporters, all the connect between news and audience is the screen.
  • 16. Nowadays, more and more teams begin to concern this topic, and Net Ease try to use VR reporting, and launched four main series reporting: Spring Festival travel,two sessions VR,Chernobyl VR story and Air Net Ease-Air China VR program. Other media like Cai Xin also released a VR documentary:kindergarten of mountain village. Project A Project B Project c VR news in China
  • 17. CASE 10110110001010111000101110100111000110100 At the 30th anniversary of Chernobyl nuclear explosion, NetEase news group arranged a team go to the NO.4 reactor of Chernobyl nuclear power station and abandoned nearby ghost town of Pripyat. By using unmanned aerial vehicles、VR and Gopro, this group recorded relics of the past and life of local people. Users who enter this story would become the leading role Basil, what you watched is the memory of yourself at 30 years ago. The story consists of 7 scenes, which are arranged in chronological order。 Chernobyl VR story
  • 19. Foreign VR news Virtual reality news has opened the door to boundless possibilities allowing viewers to be anywhere we are at any time. Last year, NY times made a 360-degree news 'The Displaced’ immersed the viewer in the lives of three child refugees. The New York Times has built the world’s largest platform for journalistic virtual reality——“NYT VR”.
  • 20. This summer, NBC、 BBC also released VR reporting for Rio 2016 Olympics, providing perfect and real watching experience with multiple cameras and 360-degree view angle. Project A Project B Project c Foreign VR news
  • 21. 101101100010101110001011101001110001101 Tips of VR news watching 10110110001010111000101110100111000110100 VRREPORT
  • 22. Limitations: The development of VR news should be synchronized with the VR devices, so that news produced with special manners may generate better effect. Regarding to the VR market, Oculus Rift created by Facebook, Google Cardboard developed by Google and Gear VR researched by SAMSUNG only have users in millions all over the world, which is not enough for this industry. In How to tell story can reduce the influence of editors and improve users’ participation? How to cut the videos showing clear news point without disturbing users experience. VR devices Making technolog
  • 23. Limitations: How to change PGC to UGC creating more diversified and personalized contents? How to let users manipulate the plots and interact in this scene? Personalization and interaction It is hard to switch people from a traditional news exploration way to a totally new one, just like the popularization of e-books took a long time, so at least now, VR news is not the mainstream of accepting information. Users’media habits
  • 25. Two Interesting Questions worth discussing When the virtual world and the reality are just very SIMILAR: The Uncanny Valley (恐怖谷假说) When the virtual world and the reality are SAME: Anti-utopia Guess (反乌托邦假设)
  • 27. 1.What is the Uncanny Valley?
  • 28. the Uncanny Valley The Uncanny Valley Theory is a hypothesis about human perception of robotic and nonhuman objects, which was introduced in 1969, which shows that when robots resemble human beings more than a certain degree, human reactions to them suddenly become extremely hate. Even if the robot and humans only have a little bit of difference will be very conspicuous, so the robot has a very stiff feeling of terror, like the face of zombie. What is the Uncanny Valley?
  • 29. 10110110001010111000101110100111000110100 Use of the Uncanny Valley 10110110001010111000101110100111000110100 1 2 3 4
  • 30. use of the Uncanny Valley in VR area Benefit: In the horror theme, the original banner ( the screen ) which separates players from game characters no longer exists, the original feeling of staying out which protects players no longer exists, players immersed in the game, enhance the horror effect. Challenge: Some people think that the Uncanny Valley is the difficulty of making computer animation. Many critics of computer animations have cited the Uncanny Valley as the reason they do not like a particular movie. SO DOES VR!
  • 31. Challenge Woody in Toy Story is considered as a typical example of the Uncanny Valley.
  • 32. Final Fantasy: The Spirits Within (2001) The productionsompany spent a lot of money to build the role as real as possible, but it is TOO REAL made a lot of people have a fear of this movie, it made them feel uncomfortable when they saw those characters such real on the screen. Finally, the final box office was so bleak, let the game company, which is also the production company lost everything, almost closed down. Challenge
  • 33. ·DO YOU THINK THIS MAY ALSO EXIST IN VR AREA? such as VR vedios and games, even VR news. ·WHETHER IT WILL HAVE SUBSTAINTIAL IMPACT ON THE FINAL PRESENTATION? In some occasions, VR is designed to be as close to reality as possible, it can not use the way animation use to avoid the Uncanny Valley Trap ( to make the characters more cartoonized), so ·HOW CAN WE AVOID THE UNCANNY VALLEY TRAP IN VR AREA ? Questions
  • 35. 2.What is my Anti-utopia Guess? “The experiment was more powerful than intended, Mr. cooper.” How to Distinguish Virtual and Reality? ——《Black Mirror》S03 E02
  • 36. 2.What is my Anti-utopia Guess? Will the virtual world affect our real life? ——How to divide the boundaries of violence? “It is a lot easier to pull the trigger when you're aming at the bogeyman .”——《Black Mirror》S03 E05
  • 37. 2.What is my Anti-utopia Guess? Will the virtual world affect our real life? ——How to affect our sensory functions? ·More intense stimulation ·Stronger dependency ·Less real life
  • 38. 2.What is my Anti-utopia Guess? Will VR be used to manipulate others? “Virtual reality to me is the only reality.” ——《Uncanny Valley》(《恐怖谷》) http://www.bilibili.com/video/a v3413026/
  • 39. Technology itself is INNOCENT. What we need to focus on is that HOW TO USE IT APPROPRIATELY?