SlideShare ist ein Scribd-Unternehmen logo
1 von 3
Downloaden Sie, um offline zu lesen
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 06 Issue: 03 | Mar 2019 www.irjet.net p-ISSN: 2395-0072
© 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 8094
GAME DEVELOPMENT PROJECT – SPARTA
Mr. Kalpesh Vijay Shringarpure1, Mr. Sagar Anil Mutkiri2, Miss. Siddhi Shekhar Mhatre3.
Mr. Kalpesh Vijay Shringarpure, Department of Computer Engineering, DRIEMS, Neral, Maharashtra.
Mr. Sagar Anil Mutkiri, Department of Computer Engineering, DRIEMS, Neral, Maharashtra.
Ms. Siddhi Shekhar Mhatre, Department of Computer Engineering, DRIEMS, Neral, Maharashtra.
---------------------------------------------------------------------***---------------------------------------------------------------------
Abstract - Sparta is a desktop-basedgame whichconsistsof
a battle game. This promotes tactical skills within the players
since they need to apply strategies to defeat the enemy in
order to win the game. Since there are various methods to
build a game such as First Person Shooter and Third Person
Shooter. Basically, Sparta is a Third-PersonShootergame. The
First-person shooter refers to the view where the players see
the world from the eyes of their characters. Shooter refers to
games which revolve killing other entities in the game world,
(either non-player characters or other players) enemies.
Third-person shooter is where instead of seeing the game
through the main character's eyes; you seethemaincharacter
of the game. Where he is moving and shooting in the game
which in short means the player character is visible on-screen
and the game is specifically focused on shooting. Basically,
Sparta is been developed usingtheC#languagewhichconsists
of scripting for development. The designing of Player and
Enemy models are been designed using Adobe Photoshop. In
our game, we also have used the concept of Artificial
Intelligence. The main aim of the AI is that on the player's
movement the Enemy gives a response. The whole concept of
AI is been focused on our enemy i.e. if the player attacks the
enemy also attacks in response to it etc. The overall
development of the game is beendoneusingtheUNITYEngine.
Keywords: SPARTA, TPV game, Game development project.
1. INTRODUCTION
1.1 Background
The background is a set of events invented for a plot,
presented as preceding and leading up to that plot. In our
game, it's a single player strategy game emphasizing logical
thinking and planning. As usual in a game tactical
organization and execution are necessary, and as probably
the game creators usually place the decision-making skills
and delivery of commands in the player's hand.
1.2 About the Project
Our game Sparta is a single player arcade game which runs
on windows platform. The main character of the game is the
player itself which plays an important role who fights with
the enemy (boss) to get his victory. In our game we have
given some features to the player where he can salute on
pressing a key, also the player can express his victory, also
added some additional modes to the player such as charge
mood, normal mode etc. The playercanroamthroughout the
game environment (at a particular range only), to find and
kill an enemy to get his victory.
As the game is a kind of boss-fight based game in which
there will be a battle between the player and the enemy.
1.3 The Scope of Our Game
The purpose of the game is to provide a refreshment mood
to the person while playing our game "SPARTA". Whereas
our game is played as an offline game, which encourages
users to sit relax and enjoy playing. We demonstrate the
action flow between inputs, scripts, and display view. We
worked mainly to remove thedrawbacksoftheothershighly
rated games like God Of War and Troy. Drawbacks such as,
Troy is an online game which requires internet connection
whereas our game doesn't require an internet connection.
A basic comparison of an existing system and proposed
system:
Table1- Comparison of an existing system and a proposed
system.
Existing System Proposed System
God Of War Sparta
i) Play Station 2 (PS2) video
game console.
i) Desktop-based game.
ii) A Complete adventure
game without any levels.
ii) Battlefield game.
iii) Complete story mode. iii) No Story Mode.
Troy
i) Troy is an online pc game
with no offline mode.
i) Only offline mode.
ii) Needs at least 2 players
to play the game.
ii) Needs only one player to
play the game.
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 06 Issue: 03 | Mar 2019 www.irjet.net p-ISSN: 2395-0072
© 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 8095
2. Proposed System
Our game Sparta is a single player game where the main
character of the game is the player itself which plays an
important role who fights with the enemy (boss) to get a
victory. The main strategy of our game is that as the game
starts there will be darkness everywhereinthegamesofirst,
the player has to find the lighthouse to light the lamp placed
in the house, the next strategy is to find the enemy and make
war with the enemy using his sword and kill the enemy to
get the win. The player attacks using his sword where the
enemy attacks by throwing fire through his mouth on the
player due to this the player's health get reduce, so a player
has to defeat from fire flame and attack on an enemy. And as
soon as the enemy dies the game ends with a high score.
2.1 Project Design Term
For every enterprise project, two key terms of design are
very important. They are:
ď‚· User Experience (UX)
ď‚· Backend Programming
2.1.1 User Experience (UX)
UX defines user experience as "a person's perceptions and
responses that result from the use or anticipated use of
product, system or service"
To avoid unnecessary product features, simplifying design
documentation and the customer-facing technical public at
incorporating business and marketing goals UX design is a
must.
2.1.2 Backend Programming
The "backend" is the code supporting that front end. In
simple term application, the front end is that what you see
(i.e. the user interface) and application backend is the
application engine that you do not see. The "backend" is the
code supporting that front end (responsible for database
access).
For efficient implementation, to increase user acceptance
both are very important in software.
2.2 System Implementation Features
2.2.1 Third Person View
Third-person view shooter is where instead of seeing the
game through the main character's eyes; you see the main
character of the game. Where he is moving and shooting in
the game which in short meanstheplayercharacterisvisible
on-screen. And the game is specifically focused on shooting.
2.2.2 Free Roam
The player can freely roam throughout the game
environment, to find the enemy and kill the enemy to get his
victory.
2.2.3 Battle (Attack, Defense)
In the battlefield, the player attacks use a sword and do
defense action using a shield.
2.2.4 To Salute
The player salutation is nothing but just as a feature of taunt
to show enemy.
2.2.5 To Celebrate
After killing the Enemy, the player celebrates his victory
where a kind of victory music gets played.
2.2.6 Option Menu
The options menu is accessible from the title screen and
allows the player to configurecontrolsandgraphical settings
to suit his/her convenience. Which includes sound volume
for on/off, the sounds gets enabled when "on" and disabled
when "off".
3. IMPLEMENTED SYSTEM
F
ig 1- Main Menu
F
ig 2- Resume Menu
F
ig 3- Enemy
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 06 Issue: 03 | Mar 2019 www.irjet.net p-ISSN: 2395-0072
© 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 8096
F
ig 4- Player
4. Advantages and Disadvantages
4.1 Advantages
1) It helps to refresh one's mind.
2) It improves the Tactical skills within the players.
3) As it includes more and different features it allows
the player to get relax and entertainment.
4) No need for an Internet connection while playing
this Game.
4.2 Disadvantages
1) It requires more space.
2) As playing for long hours it is harmful to Eyes, poor
Postures, and stress on joints and back.
3) For running this game one should have a high-
performance PC.
5. FUTURE SCOPE
From this effort, we end that with the greater support team
and financial support we can create a better graphical game
an interactive game on a commercial level. And in future if
possible we may try to develop for more different platforms
i.e. Android which may help to enjoy playing a game at any
time or place to get mind refresh. Also may try to expand the
game with more different levels.
6. CONCLUSION
Like our game, Sparta is a Battle (boss fight) based game,
which consists of different bosses at different levels with all
the technical skills. As our game includes more and different
features it allows the players to get fun and Entertain. As the
game includes different levels it helps the player to enjoy
playing with a stress-free and get refreshing the mind. Our
game does not need any internet connection to run. Our
team wishes to carry on the project until its completion. The
game will continue to grow until we feel it is satisfactory for
open-source distribution.
7. ACKNOWLEDGMENT
We would like to express our gratitude and appreciation to
all those who gave us the possibility to complete this project
and this report. I and my team thank our head of the
department Prof. Indira Joshi and our project guide Prof.
Kalidas Bhawale for giving us the accessory environment to
acquire knowledge and skill.
We would also like to acknowledge with much appreciation
the crucial role of the staff of Computer Laboratory, who
gave permission to use all required machinery, and the
necessary material to complete the report special thanks go
to our colleagues, who help us to assemble the parts and
gave the suggestion about the source code.
We would also like to appreciate the guidancegivenbyother
supervisors as well as panels especially in our project
presentation that has improved our presentation skills by
their comment and tips.
8. REFERENCES
[1] Unity - http://www.unity3dstudent.com/
[2] Google - http://www.google.com/
[3] YouTube - http://www.youtube.com/
[4] Autodesk Maya - http://www.autodesk.in/
[5] Wikipedia - https://www.wikipedia.org/
[6] Unity assets store- http://www.unityassetstore.com

Weitere ähnliche Inhalte

Was ist angesagt?

Proposal of 3d GAME Final Year Project
Proposal of  3d GAME Final Year ProjectProposal of  3d GAME Final Year Project
Proposal of 3d GAME Final Year Projectfahim shahzad
 
Game Memory Optimisation
Game Memory OptimisationGame Memory Optimisation
Game Memory OptimisationSumit Jain
 
One Handed Controller
One Handed ControllerOne Handed Controller
One Handed ControllerJessica Nicholas
 
TheTorus_BurgeonGames
TheTorus_BurgeonGamesTheTorus_BurgeonGames
TheTorus_BurgeonGamesNicole Stanford
 
Mobile Game Development in Unity
Mobile Game Development in UnityMobile Game Development in Unity
Mobile Game Development in UnityHakan Saglam
 
Unity - Game Engine
Unity - Game EngineUnity - Game Engine
Unity - Game EngineGeeks Anonymes
 
Introduction to Unity3D Game Engine
Introduction to Unity3D Game EngineIntroduction to Unity3D Game Engine
Introduction to Unity3D Game EngineMohsen Mirhoseini
 
The Basics of Unity - The Game Engine
The Basics of Unity - The Game EngineThe Basics of Unity - The Game Engine
The Basics of Unity - The Game EngineOrisysIndia
 
Unity 3D VS your team
Unity 3D VS your teamUnity 3D VS your team
Unity 3D VS your teamChristoph Becher
 
Js3516731693
Js3516731693Js3516731693
Js3516731693IJERA Editor
 
Before starting android game development
Before starting android game developmentBefore starting android game development
Before starting android game developmentBeing Programmer
 
Unity3D Programming
Unity3D ProgrammingUnity3D Programming
Unity3D ProgrammingMichael Ivanov
 
Introduction to android (and mobile) game development
Introduction to android (and mobile) game developmentIntroduction to android (and mobile) game development
Introduction to android (and mobile) game developmentRuslan Novikov
 
Game Development with Unity
Game Development with UnityGame Development with Unity
Game Development with Unitydavidluzgouveia
 
Creating a serious game with the Unity 3D Game Engine and the importance of m...
Creating a serious game with the Unity 3D Game Engine and the importance of m...Creating a serious game with the Unity 3D Game Engine and the importance of m...
Creating a serious game with the Unity 3D Game Engine and the importance of m...danielandlubo
 
Unity 3D
Unity 3DUnity 3D
Unity 3Dgema123
 
Game software development trends presentation
Game software development trends   presentationGame software development trends   presentation
Game software development trends presentation_veronika_
 

Was ist angesagt? (20)

Proposal of 3d GAME Final Year Project
Proposal of  3d GAME Final Year ProjectProposal of  3d GAME Final Year Project
Proposal of 3d GAME Final Year Project
 
Game Memory Optimisation
Game Memory OptimisationGame Memory Optimisation
Game Memory Optimisation
 
Semantic Games
Semantic GamesSemantic Games
Semantic Games
 
One Handed Controller
One Handed ControllerOne Handed Controller
One Handed Controller
 
TheTorus_BurgeonGames
TheTorus_BurgeonGamesTheTorus_BurgeonGames
TheTorus_BurgeonGames
 
Mobile Game Development in Unity
Mobile Game Development in UnityMobile Game Development in Unity
Mobile Game Development in Unity
 
Unity - Game Engine
Unity - Game EngineUnity - Game Engine
Unity - Game Engine
 
Introduction to Unity3D Game Engine
Introduction to Unity3D Game EngineIntroduction to Unity3D Game Engine
Introduction to Unity3D Game Engine
 
The Basics of Unity - The Game Engine
The Basics of Unity - The Game EngineThe Basics of Unity - The Game Engine
The Basics of Unity - The Game Engine
 
Unity 3D VS your team
Unity 3D VS your teamUnity 3D VS your team
Unity 3D VS your team
 
Js3516731693
Js3516731693Js3516731693
Js3516731693
 
Before starting android game development
Before starting android game developmentBefore starting android game development
Before starting android game development
 
Unity3D Programming
Unity3D ProgrammingUnity3D Programming
Unity3D Programming
 
PresentaciĂłn Unity
PresentaciĂłn UnityPresentaciĂłn Unity
PresentaciĂłn Unity
 
Introduction to android (and mobile) game development
Introduction to android (and mobile) game developmentIntroduction to android (and mobile) game development
Introduction to android (and mobile) game development
 
Game Development with Unity
Game Development with UnityGame Development with Unity
Game Development with Unity
 
Creating a serious game with the Unity 3D Game Engine and the importance of m...
Creating a serious game with the Unity 3D Game Engine and the importance of m...Creating a serious game with the Unity 3D Game Engine and the importance of m...
Creating a serious game with the Unity 3D Game Engine and the importance of m...
 
Unity 3D, A game engine
Unity 3D, A game engineUnity 3D, A game engine
Unity 3D, A game engine
 
Unity 3D
Unity 3DUnity 3D
Unity 3D
 
Game software development trends presentation
Game software development trends   presentationGame software development trends   presentation
Game software development trends presentation
 

Ă„hnlich wie Game Development Project - Sparta

Purge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) GamePurge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) GameIRJET Journal
 
Noughts and Crosses Specification
Noughts and Crosses SpecificationNoughts and Crosses Specification
Noughts and Crosses SpecificationChristopher Orchard
 
My Presentation.ppt
My Presentation.pptMy Presentation.ppt
My Presentation.pptFake474384
 
The complete srs documentation of our developed game.
The complete srs documentation of our developed game. The complete srs documentation of our developed game.
The complete srs documentation of our developed game. Isfand yar Khan
 
IRJET - Colt: The Code Series Game for Learning Program Logic through Rea...
IRJET -  	  Colt: The Code Series Game for Learning Program Logic through Rea...IRJET -  	  Colt: The Code Series Game for Learning Program Logic through Rea...
IRJET - Colt: The Code Series Game for Learning Program Logic through Rea...IRJET Journal
 
Final year project presentation
Final year project presentationFinal year project presentation
Final year project presentationSulemanAliMalik
 
Shootemup report
Shootemup reportShootemup report
Shootemup reportVivek Prasad
 
intern.pdf
intern.pdfintern.pdf
intern.pdfcprabhash
 
Strategy for Successful Mobile Game development
Strategy for Successful Mobile Game developmentStrategy for Successful Mobile Game development
Strategy for Successful Mobile Game developmentGreedyGame
 
F0502 01 2831
F0502 01 2831F0502 01 2831
F0502 01 2831IJMER
 
User Experience 4: Usable User Interface
User Experience 4: Usable User InterfaceUser Experience 4: Usable User Interface
User Experience 4: Usable User InterfaceMarc Miquel
 
IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...
IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...
IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...IRJET Journal
 
Final project report of a game
Final project report of a gameFinal project report of a game
Final project report of a gameNadia Nahar
 
course1-Intrduction-to-the-game-industry.pdf
course1-Intrduction-to-the-game-industry.pdfcourse1-Intrduction-to-the-game-industry.pdf
course1-Intrduction-to-the-game-industry.pdfBoubakerMedanas
 
Best Android Game development- acadereality
Best Android Game development- acaderealityBest Android Game development- acadereality
Best Android Game development- acaderealityNeilClark64
 
daryl bates engine terminology finished
daryl bates engine terminology finisheddaryl bates engine terminology finished
daryl bates engine terminology finishedDarylBatesGames
 
Overview of Computer Games
Overview of Computer GamesOverview of Computer Games
Overview of Computer GamesVaruna Harshana
 
final project proper presentation
final project proper presentationfinal project proper presentation
final project proper presentationRajNikharge2
 

Ă„hnlich wie Game Development Project - Sparta (20)

Purge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) GamePurge – First Person Shooting (FPS) Game
Purge – First Person Shooting (FPS) Game
 
Noughts and Crosses Specification
Noughts and Crosses SpecificationNoughts and Crosses Specification
Noughts and Crosses Specification
 
My Presentation.ppt
My Presentation.pptMy Presentation.ppt
My Presentation.ppt
 
The complete srs documentation of our developed game.
The complete srs documentation of our developed game. The complete srs documentation of our developed game.
The complete srs documentation of our developed game.
 
IRJET - Colt: The Code Series Game for Learning Program Logic through Rea...
IRJET -  	  Colt: The Code Series Game for Learning Program Logic through Rea...IRJET -  	  Colt: The Code Series Game for Learning Program Logic through Rea...
IRJET - Colt: The Code Series Game for Learning Program Logic through Rea...
 
Final year project presentation
Final year project presentationFinal year project presentation
Final year project presentation
 
Shootemup report
Shootemup reportShootemup report
Shootemup report
 
intern.pdf
intern.pdfintern.pdf
intern.pdf
 
Strategy for Successful Mobile Game development
Strategy for Successful Mobile Game developmentStrategy for Successful Mobile Game development
Strategy for Successful Mobile Game development
 
F0502 01 2831
F0502 01 2831F0502 01 2831
F0502 01 2831
 
User Experience 4: Usable User Interface
User Experience 4: Usable User InterfaceUser Experience 4: Usable User Interface
User Experience 4: Usable User Interface
 
IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...
IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...
IRJET- SteganoPIN:Two Faced Human-Machine Interface for Practical Enforcement...
 
Company Profile (Eng)
Company Profile (Eng)Company Profile (Eng)
Company Profile (Eng)
 
Final project report of a game
Final project report of a gameFinal project report of a game
Final project report of a game
 
course1-Intrduction-to-the-game-industry.pdf
course1-Intrduction-to-the-game-industry.pdfcourse1-Intrduction-to-the-game-industry.pdf
course1-Intrduction-to-the-game-industry.pdf
 
Best Android Game development- acadereality
Best Android Game development- acaderealityBest Android Game development- acadereality
Best Android Game development- acadereality
 
daryl bates engine terminology finished
daryl bates engine terminology finisheddaryl bates engine terminology finished
daryl bates engine terminology finished
 
Why unity 3 d is chosen
Why unity 3 d is chosenWhy unity 3 d is chosen
Why unity 3 d is chosen
 
Overview of Computer Games
Overview of Computer GamesOverview of Computer Games
Overview of Computer Games
 
final project proper presentation
final project proper presentationfinal project proper presentation
final project proper presentation
 

Mehr von IRJET Journal

TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...IRJET Journal
 
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURESTUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTUREIRJET Journal
 
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...IRJET Journal
 
Effect of Camber and Angles of Attack on Airfoil Characteristics
Effect of Camber and Angles of Attack on Airfoil CharacteristicsEffect of Camber and Angles of Attack on Airfoil Characteristics
Effect of Camber and Angles of Attack on Airfoil CharacteristicsIRJET Journal
 
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...IRJET Journal
 
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...IRJET Journal
 
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...IRJET Journal
 
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...IRJET Journal
 
A REVIEW ON MACHINE LEARNING IN ADAS
A REVIEW ON MACHINE LEARNING IN ADASA REVIEW ON MACHINE LEARNING IN ADAS
A REVIEW ON MACHINE LEARNING IN ADASIRJET Journal
 
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...IRJET Journal
 
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
P.E.B. Framed Structure Design and Analysis Using STAAD ProP.E.B. Framed Structure Design and Analysis Using STAAD Pro
P.E.B. Framed Structure Design and Analysis Using STAAD ProIRJET Journal
 
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...IRJET Journal
 
Survey Paper on Cloud-Based Secured Healthcare System
Survey Paper on Cloud-Based Secured Healthcare SystemSurvey Paper on Cloud-Based Secured Healthcare System
Survey Paper on Cloud-Based Secured Healthcare SystemIRJET Journal
 
Review on studies and research on widening of existing concrete bridges
Review on studies and research on widening of existing concrete bridgesReview on studies and research on widening of existing concrete bridges
Review on studies and research on widening of existing concrete bridgesIRJET Journal
 
React based fullstack edtech web application
React based fullstack edtech web applicationReact based fullstack edtech web application
React based fullstack edtech web applicationIRJET Journal
 
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...IRJET Journal
 
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.IRJET Journal
 
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...IRJET Journal
 
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
Multistoried and Multi Bay Steel Building Frame by using Seismic DesignMultistoried and Multi Bay Steel Building Frame by using Seismic Design
Multistoried and Multi Bay Steel Building Frame by using Seismic DesignIRJET Journal
 
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...IRJET Journal
 

Mehr von IRJET Journal (20)

TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
TUNNELING IN HIMALAYAS WITH NATM METHOD: A SPECIAL REFERENCES TO SUNGAL TUNNE...
 
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURESTUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
STUDY THE EFFECT OF RESPONSE REDUCTION FACTOR ON RC FRAMED STRUCTURE
 
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
A COMPARATIVE ANALYSIS OF RCC ELEMENT OF SLAB WITH STARK STEEL (HYSD STEEL) A...
 
Effect of Camber and Angles of Attack on Airfoil Characteristics
Effect of Camber and Angles of Attack on Airfoil CharacteristicsEffect of Camber and Angles of Attack on Airfoil Characteristics
Effect of Camber and Angles of Attack on Airfoil Characteristics
 
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
A Review on the Progress and Challenges of Aluminum-Based Metal Matrix Compos...
 
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
Dynamic Urban Transit Optimization: A Graph Neural Network Approach for Real-...
 
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
Structural Analysis and Design of Multi-Storey Symmetric and Asymmetric Shape...
 
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
A Review of “Seismic Response of RC Structures Having Plan and Vertical Irreg...
 
A REVIEW ON MACHINE LEARNING IN ADAS
A REVIEW ON MACHINE LEARNING IN ADASA REVIEW ON MACHINE LEARNING IN ADAS
A REVIEW ON MACHINE LEARNING IN ADAS
 
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
Long Term Trend Analysis of Precipitation and Temperature for Asosa district,...
 
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
P.E.B. Framed Structure Design and Analysis Using STAAD ProP.E.B. Framed Structure Design and Analysis Using STAAD Pro
P.E.B. Framed Structure Design and Analysis Using STAAD Pro
 
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
A Review on Innovative Fiber Integration for Enhanced Reinforcement of Concre...
 
Survey Paper on Cloud-Based Secured Healthcare System
Survey Paper on Cloud-Based Secured Healthcare SystemSurvey Paper on Cloud-Based Secured Healthcare System
Survey Paper on Cloud-Based Secured Healthcare System
 
Review on studies and research on widening of existing concrete bridges
Review on studies and research on widening of existing concrete bridgesReview on studies and research on widening of existing concrete bridges
Review on studies and research on widening of existing concrete bridges
 
React based fullstack edtech web application
React based fullstack edtech web applicationReact based fullstack edtech web application
React based fullstack edtech web application
 
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
A Comprehensive Review of Integrating IoT and Blockchain Technologies in the ...
 
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
A REVIEW ON THE PERFORMANCE OF COCONUT FIBRE REINFORCED CONCRETE.
 
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
Optimizing Business Management Process Workflows: The Dynamic Influence of Mi...
 
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
Multistoried and Multi Bay Steel Building Frame by using Seismic DesignMultistoried and Multi Bay Steel Building Frame by using Seismic Design
Multistoried and Multi Bay Steel Building Frame by using Seismic Design
 
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
Cost Optimization of Construction Using Plastic Waste as a Sustainable Constr...
 

KĂĽrzlich hochgeladen

IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024Mark Billinghurst
 
Call Girls Narol 7397865700 Independent Call Girls
Call Girls Narol 7397865700 Independent Call GirlsCall Girls Narol 7397865700 Independent Call Girls
Call Girls Narol 7397865700 Independent Call Girlsssuser7cb4ff
 
welding defects observed during the welding
welding defects observed during the weldingwelding defects observed during the welding
welding defects observed during the weldingMuhammadUzairLiaqat
 
Indian Dairy Industry Present Status and.ppt
Indian Dairy Industry Present Status and.pptIndian Dairy Industry Present Status and.ppt
Indian Dairy Industry Present Status and.pptMadan Karki
 
Class 1 | NFPA 72 | Overview Fire Alarm System
Class 1 | NFPA 72 | Overview Fire Alarm SystemClass 1 | NFPA 72 | Overview Fire Alarm System
Class 1 | NFPA 72 | Overview Fire Alarm Systemirfanmechengr
 
Arduino_CSE ece ppt for working and principal of arduino.ppt
Arduino_CSE ece ppt for working and principal of arduino.pptArduino_CSE ece ppt for working and principal of arduino.ppt
Arduino_CSE ece ppt for working and principal of arduino.pptSAURABHKUMAR892774
 
CCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdf
CCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdfCCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdf
CCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdfAsst.prof M.Gokilavani
 
Earthing details of Electrical Substation
Earthing details of Electrical SubstationEarthing details of Electrical Substation
Earthing details of Electrical Substationstephanwindworld
 
An experimental study in using natural admixture as an alternative for chemic...
An experimental study in using natural admixture as an alternative for chemic...An experimental study in using natural admixture as an alternative for chemic...
An experimental study in using natural admixture as an alternative for chemic...Chandu841456
 
Application of Residue Theorem to evaluate real integrations.pptx
Application of Residue Theorem to evaluate real integrations.pptxApplication of Residue Theorem to evaluate real integrations.pptx
Application of Residue Theorem to evaluate real integrations.pptx959SahilShah
 
CCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdf
CCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdfCCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdf
CCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdfAsst.prof M.Gokilavani
 
Past, Present and Future of Generative AI
Past, Present and Future of Generative AIPast, Present and Future of Generative AI
Past, Present and Future of Generative AIabhishek36461
 
Concrete Mix Design - IS 10262-2019 - .pptx
Concrete Mix Design - IS 10262-2019 - .pptxConcrete Mix Design - IS 10262-2019 - .pptx
Concrete Mix Design - IS 10262-2019 - .pptxKartikeyaDwivedi3
 
Architect Hassan Khalil Portfolio for 2024
Architect Hassan Khalil Portfolio for 2024Architect Hassan Khalil Portfolio for 2024
Architect Hassan Khalil Portfolio for 2024hassan khalil
 
INFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETE
INFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETEINFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETE
INFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETEroselinkalist12
 
TechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor Catchers
TechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor CatchersTechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor Catchers
TechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor Catcherssdickerson1
 
Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)
Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)
Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)dollysharma2066
 
Gurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort service
Gurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort serviceGurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort service
Gurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort servicejennyeacort
 

KĂĽrzlich hochgeladen (20)

IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024
 
Call Girls Narol 7397865700 Independent Call Girls
Call Girls Narol 7397865700 Independent Call GirlsCall Girls Narol 7397865700 Independent Call Girls
Call Girls Narol 7397865700 Independent Call Girls
 
welding defects observed during the welding
welding defects observed during the weldingwelding defects observed during the welding
welding defects observed during the welding
 
Indian Dairy Industry Present Status and.ppt
Indian Dairy Industry Present Status and.pptIndian Dairy Industry Present Status and.ppt
Indian Dairy Industry Present Status and.ppt
 
Class 1 | NFPA 72 | Overview Fire Alarm System
Class 1 | NFPA 72 | Overview Fire Alarm SystemClass 1 | NFPA 72 | Overview Fire Alarm System
Class 1 | NFPA 72 | Overview Fire Alarm System
 
Arduino_CSE ece ppt for working and principal of arduino.ppt
Arduino_CSE ece ppt for working and principal of arduino.pptArduino_CSE ece ppt for working and principal of arduino.ppt
Arduino_CSE ece ppt for working and principal of arduino.ppt
 
young call girls in Green Park🔝 9953056974 🔝 escort Service
young call girls in Green Park🔝 9953056974 🔝 escort Serviceyoung call girls in Green Park🔝 9953056974 🔝 escort Service
young call girls in Green Park🔝 9953056974 🔝 escort Service
 
CCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdf
CCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdfCCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdf
CCS355 Neural Networks & Deep Learning Unit 1 PDF notes with Question bank .pdf
 
Earthing details of Electrical Substation
Earthing details of Electrical SubstationEarthing details of Electrical Substation
Earthing details of Electrical Substation
 
An experimental study in using natural admixture as an alternative for chemic...
An experimental study in using natural admixture as an alternative for chemic...An experimental study in using natural admixture as an alternative for chemic...
An experimental study in using natural admixture as an alternative for chemic...
 
Application of Residue Theorem to evaluate real integrations.pptx
Application of Residue Theorem to evaluate real integrations.pptxApplication of Residue Theorem to evaluate real integrations.pptx
Application of Residue Theorem to evaluate real integrations.pptx
 
CCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdf
CCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdfCCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdf
CCS355 Neural Network & Deep Learning Unit II Notes with Question bank .pdf
 
young call girls in Rajiv Chowk🔝 9953056974 🔝 Delhi escort Service
young call girls in Rajiv Chowk🔝 9953056974 🔝 Delhi escort Serviceyoung call girls in Rajiv Chowk🔝 9953056974 🔝 Delhi escort Service
young call girls in Rajiv Chowk🔝 9953056974 🔝 Delhi escort Service
 
Past, Present and Future of Generative AI
Past, Present and Future of Generative AIPast, Present and Future of Generative AI
Past, Present and Future of Generative AI
 
Concrete Mix Design - IS 10262-2019 - .pptx
Concrete Mix Design - IS 10262-2019 - .pptxConcrete Mix Design - IS 10262-2019 - .pptx
Concrete Mix Design - IS 10262-2019 - .pptx
 
Architect Hassan Khalil Portfolio for 2024
Architect Hassan Khalil Portfolio for 2024Architect Hassan Khalil Portfolio for 2024
Architect Hassan Khalil Portfolio for 2024
 
INFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETE
INFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETEINFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETE
INFLUENCE OF NANOSILICA ON THE PROPERTIES OF CONCRETE
 
TechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor Catchers
TechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor CatchersTechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor Catchers
TechTAC® CFD Report Summary: A Comparison of Two Types of Tubing Anchor Catchers
 
Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)
Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)
Call Us ≽ 8377877756 ≼ Call Girls In Shastri Nagar (Delhi)
 
Gurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort service
Gurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort serviceGurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort service
Gurgaon ✡️9711147426✨Call In girls Gurgaon Sector 51 escort service
 

Game Development Project - Sparta

  • 1. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 03 | Mar 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 8094 GAME DEVELOPMENT PROJECT – SPARTA Mr. Kalpesh Vijay Shringarpure1, Mr. Sagar Anil Mutkiri2, Miss. Siddhi Shekhar Mhatre3. Mr. Kalpesh Vijay Shringarpure, Department of Computer Engineering, DRIEMS, Neral, Maharashtra. Mr. Sagar Anil Mutkiri, Department of Computer Engineering, DRIEMS, Neral, Maharashtra. Ms. Siddhi Shekhar Mhatre, Department of Computer Engineering, DRIEMS, Neral, Maharashtra. ---------------------------------------------------------------------***--------------------------------------------------------------------- Abstract - Sparta is a desktop-basedgame whichconsistsof a battle game. This promotes tactical skills within the players since they need to apply strategies to defeat the enemy in order to win the game. Since there are various methods to build a game such as First Person Shooter and Third Person Shooter. Basically, Sparta is a Third-PersonShootergame. The First-person shooter refers to the view where the players see the world from the eyes of their characters. Shooter refers to games which revolve killing other entities in the game world, (either non-player characters or other players) enemies. Third-person shooter is where instead of seeing the game through the main character's eyes; you seethemaincharacter of the game. Where he is moving and shooting in the game which in short means the player character is visible on-screen and the game is specifically focused on shooting. Basically, Sparta is been developed usingtheC#languagewhichconsists of scripting for development. The designing of Player and Enemy models are been designed using Adobe Photoshop. In our game, we also have used the concept of Artificial Intelligence. The main aim of the AI is that on the player's movement the Enemy gives a response. The whole concept of AI is been focused on our enemy i.e. if the player attacks the enemy also attacks in response to it etc. The overall development of the game is beendoneusingtheUNITYEngine. Keywords: SPARTA, TPV game, Game development project. 1. INTRODUCTION 1.1 Background The background is a set of events invented for a plot, presented as preceding and leading up to that plot. In our game, it's a single player strategy game emphasizing logical thinking and planning. As usual in a game tactical organization and execution are necessary, and as probably the game creators usually place the decision-making skills and delivery of commands in the player's hand. 1.2 About the Project Our game Sparta is a single player arcade game which runs on windows platform. The main character of the game is the player itself which plays an important role who fights with the enemy (boss) to get his victory. In our game we have given some features to the player where he can salute on pressing a key, also the player can express his victory, also added some additional modes to the player such as charge mood, normal mode etc. The playercanroamthroughout the game environment (at a particular range only), to find and kill an enemy to get his victory. As the game is a kind of boss-fight based game in which there will be a battle between the player and the enemy. 1.3 The Scope of Our Game The purpose of the game is to provide a refreshment mood to the person while playing our game "SPARTA". Whereas our game is played as an offline game, which encourages users to sit relax and enjoy playing. We demonstrate the action flow between inputs, scripts, and display view. We worked mainly to remove thedrawbacksoftheothershighly rated games like God Of War and Troy. Drawbacks such as, Troy is an online game which requires internet connection whereas our game doesn't require an internet connection. A basic comparison of an existing system and proposed system: Table1- Comparison of an existing system and a proposed system. Existing System Proposed System God Of War Sparta i) Play Station 2 (PS2) video game console. i) Desktop-based game. ii) A Complete adventure game without any levels. ii) Battlefield game. iii) Complete story mode. iii) No Story Mode. Troy i) Troy is an online pc game with no offline mode. i) Only offline mode. ii) Needs at least 2 players to play the game. ii) Needs only one player to play the game.
  • 2. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 03 | Mar 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 8095 2. Proposed System Our game Sparta is a single player game where the main character of the game is the player itself which plays an important role who fights with the enemy (boss) to get a victory. The main strategy of our game is that as the game starts there will be darkness everywhereinthegamesofirst, the player has to find the lighthouse to light the lamp placed in the house, the next strategy is to find the enemy and make war with the enemy using his sword and kill the enemy to get the win. The player attacks using his sword where the enemy attacks by throwing fire through his mouth on the player due to this the player's health get reduce, so a player has to defeat from fire flame and attack on an enemy. And as soon as the enemy dies the game ends with a high score. 2.1 Project Design Term For every enterprise project, two key terms of design are very important. They are: ď‚· User Experience (UX) ď‚· Backend Programming 2.1.1 User Experience (UX) UX defines user experience as "a person's perceptions and responses that result from the use or anticipated use of product, system or service" To avoid unnecessary product features, simplifying design documentation and the customer-facing technical public at incorporating business and marketing goals UX design is a must. 2.1.2 Backend Programming The "backend" is the code supporting that front end. In simple term application, the front end is that what you see (i.e. the user interface) and application backend is the application engine that you do not see. The "backend" is the code supporting that front end (responsible for database access). For efficient implementation, to increase user acceptance both are very important in software. 2.2 System Implementation Features 2.2.1 Third Person View Third-person view shooter is where instead of seeing the game through the main character's eyes; you see the main character of the game. Where he is moving and shooting in the game which in short meanstheplayercharacterisvisible on-screen. And the game is specifically focused on shooting. 2.2.2 Free Roam The player can freely roam throughout the game environment, to find the enemy and kill the enemy to get his victory. 2.2.3 Battle (Attack, Defense) In the battlefield, the player attacks use a sword and do defense action using a shield. 2.2.4 To Salute The player salutation is nothing but just as a feature of taunt to show enemy. 2.2.5 To Celebrate After killing the Enemy, the player celebrates his victory where a kind of victory music gets played. 2.2.6 Option Menu The options menu is accessible from the title screen and allows the player to configurecontrolsandgraphical settings to suit his/her convenience. Which includes sound volume for on/off, the sounds gets enabled when "on" and disabled when "off". 3. IMPLEMENTED SYSTEM F ig 1- Main Menu F ig 2- Resume Menu F ig 3- Enemy
  • 3. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 03 | Mar 2019 www.irjet.net p-ISSN: 2395-0072 © 2019, IRJET | Impact Factor value: 7.211 | ISO 9001:2008 Certified Journal | Page 8096 F ig 4- Player 4. Advantages and Disadvantages 4.1 Advantages 1) It helps to refresh one's mind. 2) It improves the Tactical skills within the players. 3) As it includes more and different features it allows the player to get relax and entertainment. 4) No need for an Internet connection while playing this Game. 4.2 Disadvantages 1) It requires more space. 2) As playing for long hours it is harmful to Eyes, poor Postures, and stress on joints and back. 3) For running this game one should have a high- performance PC. 5. FUTURE SCOPE From this effort, we end that with the greater support team and financial support we can create a better graphical game an interactive game on a commercial level. And in future if possible we may try to develop for more different platforms i.e. Android which may help to enjoy playing a game at any time or place to get mind refresh. Also may try to expand the game with more different levels. 6. CONCLUSION Like our game, Sparta is a Battle (boss fight) based game, which consists of different bosses at different levels with all the technical skills. As our game includes more and different features it allows the players to get fun and Entertain. As the game includes different levels it helps the player to enjoy playing with a stress-free and get refreshing the mind. Our game does not need any internet connection to run. Our team wishes to carry on the project until its completion. The game will continue to grow until we feel it is satisfactory for open-source distribution. 7. ACKNOWLEDGMENT We would like to express our gratitude and appreciation to all those who gave us the possibility to complete this project and this report. I and my team thank our head of the department Prof. Indira Joshi and our project guide Prof. Kalidas Bhawale for giving us the accessory environment to acquire knowledge and skill. We would also like to acknowledge with much appreciation the crucial role of the staff of Computer Laboratory, who gave permission to use all required machinery, and the necessary material to complete the report special thanks go to our colleagues, who help us to assemble the parts and gave the suggestion about the source code. We would also like to appreciate the guidancegivenbyother supervisors as well as panels especially in our project presentation that has improved our presentation skills by their comment and tips. 8. REFERENCES [1] Unity - http://www.unity3dstudent.com/ [2] Google - http://www.google.com/ [3] YouTube - http://www.youtube.com/ [4] Autodesk Maya - http://www.autodesk.in/ [5] Wikipedia - https://www.wikipedia.org/ [6] Unity assets store- http://www.unityassetstore.com