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Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications
                     (IJERA)            ISSN: 2248-9622        www.ijera.com
                        Vol. 3, Issue 1, January -February 2013, pp.467-472
    Effects of Traffic Load and Mobility on AODV, DSR and DSDV
                      Routing Protocols in MANET
                                  Viral Parekh1, K. H. Wandra2
1
    Computer Engineering Department, C. U. Shah College of Engineering and Technology, Gujarat Technological
                                                    University
        2
          Principal, C. U. Shah College of Engineering and Technology, Gujarat Technological University


Abstract
         Mobile     Ad-hoc      network    is   an        In either case, the routing protocols typically specify
infrastructure less multi hop wireless network            that each node makes periodic advertisements to
without the aid of any centralized administration.        supply current routing information to its neighbors.
MANET is a self configuring and self organizing           The neighbor is then able to determine routes to
collection of mobile nodes. As the nodes provided         network nodes based on the received information.
mobility, the routing is a very complex task in           The node can also include the information it has
MANET. In MANET each node works as a host                 received into its own advertisements, as essential
as well as a router to forward the packets from           according to the protocol. In the case of link-state
source to destination. As in MANET the network            protocols, the advertisements can have information
topology is dynamic and frequently changes, so            about every known link between other routing
routing protocols should be designed to meet the          agents in the network. On the other hand, Distance-
requirement of the MANET. There are various               vector protocols supply next-hop information about
protocols available for the routing. This paper           all destinations in the network. For Internet routing
mainly compares the working of AODV with                  protocols, routing information is aggregated
DSR and DSDV for various traffic load and                 according to a well-defined subnet structure in order
different mobility. Also in future we can compare         to reduce the size of the advertisements. Routes to
AODV with other routing protocols.                        all hosts on a particular subnet are represented by a
                                                          single route entry to a routing prefix, and the
Keywords- MANET, NS-2, AODV. DSR, DSDV,                   addresses of all the hosts on the subnet are then
ZRP, TORA throughput, PDR, End-to-end delay               required to use the routing prefix as the initial bits of
                                                          their network-layer address. Subnets with longer
I. INTRODUCTION                                           prefixes (i.e., more specific addressing) are
          Basically there are two types of networks:      themselves typically aggregated into larger subnets
Infrastructure based and Infrastructure less networks.    with shorter prefixes. At the core (center) of the
Mobile Ad-hoc networks (MANETs) are                       Internet, there is finally a requirement to advertise
infrastructure less networks as there is no existing      all of the routing prefixes with no further
infrastructure available. Currently Ad hoc networks       aggregation possible. The routers in the Internet
are enjoying extraordinary research interest, and are     (core and otherwise) are often considered to be the
expected to provide opportunities for utilization of      infrastructure of the Internet. Ad hoc network study
network applications in new scenario in which             has suggested that such periodic advertisements may
today’s internet-based communication paradigms are        be uneconomical because the presumptions about
no longer applicable. Ad-hoc networks are formed in       fixed relationships between hosts and subnets are not
a situation where no infrastructure is available and      necessarily valid in these networks. There may not
having no central administration. For MANET no            be any flat relationship between wireless, mobile
predetermined subnet structure is known. Ad hoc           devices and any distinguished routing node. There
networks are considered to be composed of mobile          may not be any infrastructure, and hence ad hoc
wireless devices, so the interconnection pathways         networks are often characterized to be infrastructure
between the devices can change rapidly.                   less networks. Since the communication medium of
                                                          interest is often wireless, it is matter to capacity
         As in MANET each device is free to move          constraints, and is less appropriate for periodic
independently, links between the devices may              advertisements containing volumes of routing data.
change frequently. Routing is the process of
forwarding the packets from source to the                          Two techniques for solving this problem
destination with efficient performance. As in             are 1) to limit the amount of information advertised
MANET devices are moving frequently, routing is           and 2) to establish routes only on demand so that
the most complex process. There are basically two         periodic advertisements are no longer required.
types of traditional routing protocols: Link-State        Though, such on-demand routing protocols have the
routing and Distance Vector routing protocols.            disadvantage that routes are often unavailable at the



                                                                                                   467 | P a g e
Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications
                  (IJERA)            ISSN: 2248-9622        www.ijera.com
                     Vol. 3, Issue 1, January -February 2013, pp.467-472
time an application first needs them. This means that   Acknowledgement (RREP-ACK) are message types
applications in networks using such routing             defined by AODV [3]. Due to simple AODV
protocols often experience initial delay during the     messages require little computations to minimize
time it takes to establish a route between the          processing overhead. AODV allows mobile nodes to
communication endpoints.                                find routes quickly for new destination, and does not
                                                        require nodes to maintain routes to destinations that
II. ROUTING PROTOCOLS                                   are not in active communication. AODV allows
Mainly there are three types of routing protocols:      mobile nodes to react to link breakages and changes
     (1) Proactive (Table-Driven)                       in network topology in a timely manner. When links
     (2) Reactive (On-Demand)                           break, AODV causes the affected set of nodes to be
     (3) Hybrid                                         notified so that they are able to invalidate the routes
         Proactive routing protocols find paths for     using the lost link. The operation of AODV is loop-
all source-destination pairs in advance and stores in   free, and by avoiding the Bellman-Ford "counting to
the routing tables. Each node periodically exchanges    infinity" problem offers quick convergence when the
the routing information by broadcasting. The            adhoc network topology changes (typically, when a
protocols are also known as table-driven routing        node moves in the network).
protocol. Destination-Sequenced Distance-Vector
Routing (DSDV) is a proactive routing protocol.         B. Dynamic Source Routing (DSR)
                                                                  Dynamic Source Routing (DSR) [4] is a
         Reactive routing protocols discover a path     reactive routing protocol which is source-initiated
when a packet needs to be transmitted and no known      rather than hop-by-hop and is based on the theory of
path exists between source and destination. So the      source-based routing rather than table-based. Every
protocol is known as on-demand routing protocol. In     node in the network maintains a route cache to store
case of routing failure occurs the protocol discovers   the complete and ordered list of nodes through
an alternate path. Dynamic Source Routing (DSR)         which the packet must pass to reach to the
and Ad-hoc On-demand Distance Vector (AODV)             destination. Since the hop sequence is known to the
routing protocol are the most popular routing           source, any loop in routing can be excluded, and the
protocols.                                              routing decision is determined when sending out
                                                        data packets. Thus data packets are appended with
         Hybrid routing protocols are the               the same complete hop sequence in the packet
combination of proactive and reactive routing           header; intermediate nodes just forward the packet
protocols. Hybrid routing protocol use the proactive    to the next hop along the hop sequence. A node that
as well as reactive routing protocols for route         desires to send a packet to other node first checks
finding. For the route finding between two networks     its entry in the route cache. If the route is available
hybrid protocols are used. To find a route in the       then it uses that path to transmit the packet and
network proactive routing protocols are used when       node also attaches its source address on the packet.
to find a route between two different networks          If the route is not available in the cache or the entry
reactive routing protocols are used (i.e. for short     in the cache is expired, the sender initiates route
distance proactive routing protocols are used and for   discovery process by broadcasting a new Route
long distance reactive routing protocols are used).     Request packet message tagged with a unique
Zone Routing Protocol (ZRP) is an example of            Request ID set by the source. The Request ID, with
hybrid routing protocol.                                the source node address, helps to identify Route
                                                        Requests uniquely and discards any duplicate Route
A. Ad-hoc On-Demand Distance-Vector                     Requests. While receiving a non-duplicate Route
         Ad-hoc On-demand Distance Vector               Request, if the node is neither the destination nor a
(AODV) [1] routing protocol is the most popular         node with a valid route to the destination, it appends
reactive unicast routing protocol, essentially          its own address into the message and re-broadcasts
combination of DSDV and DSR. AODV uses                  it to its neighbors; otherwise, the node can send
mechanism of route maintenance from DSDV and            back a Route Reply with a complete and ordered list
route discovery from DSR. AODV was first                of intermediate nodes from the source to the
proposed in an Internet engineering task force          destination. Throughout propagation of the Route
(IETF) Internet draft in fall of 1997. AODV was         Reply back to the source, any intermediate node and
designed to meet the following goals: [2]               the source can get the hop sequence, the entire route
• Minimal control overhead.                             to the destination, and record it in one’s route cache.
• Minimal processing overhead.                          In DSR no periodic routing-update messages are
• Multi-hop path routing capability.                    used. The route is used till some link on that
• Dynamic topology maintenance.                         hop sequence breaks. The link breakage is
• Loop prevention.                                      detected by using a wireless MAC layer
         Route Requests (RREQs), Route Replies          retransmission and acknowledgement mechanism
(RREPs), Route Errors (RERRs) and Route Reply           or passive acknowledgements as described in



                                                                                                468 | P a g e
Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications
                  (IJERA)            ISSN: 2248-9622        www.ijera.com
                     Vol. 3, Issue 1, January -February 2013, pp.467-472
[5]. Once a link breakage occurs at an            III. COMPARISON OF AODV, DSR AND DSDV
intermediate node, the node sends a Route Error                   For the comparison the simulation tool used
message back to the source node. Along the traverse       is NS-2[8] which is highly preferred by research
of the Route Error, the broken link and the links         community.
after it are removed from any route cache that               TABLE 1: SIMULATION PARAMETERS
contains this hop. Any route containing that              Serial    Parameters              Value
broken link is also removed by the source. If the         No.
source still needs to send data packets to that
destination, a new route discovery process is             1             Number of nodes         50
initiated; otherwise, there is no need to discover a      2             Simulation Time         200sec.
new route. Several optimization options proposed          3             Area                    500*500m2
by DSR are: (1) salvaging used for repairing a            4             Max Speed               20 m/s
disconnected route locally; (2) promiscuous               5             Traffic Source          CBR
listening used for finding smaller hop-count route;
and (3) piggybacking the bad link on its next Route       6             Pause Time (sec)        0, 20, 10, 30 ,40,
Request, which can assist to remove the broken link                                             100
in the caches of other nodes, and keep other nodes        7             Packet Size             512 Bytes
away from generating Route Replies containing the         8             Packet Rate             4 Packets/s
bad link.                                                 9             Max. Number of          10,20,30,40
                                                                        connections
C.      Destination-Sequenced       Distance-Vector       10            Bandwidth               10Mbps
Routing (DSDV)                                            11            Delay                   10ms
          Destination-Sequenced      Distance-Vector      12            Mobility model used     Random         way
Routing (DSDV) [6] is a distance vector routing                                                 point
protocol based on classical Bellman-Ford routing
algorithm. It was developed by C. Perkins and
                                                          The performance metrics that are taken into
P.Bhagwat in 1994. Each node in DSDV maintains
                                                          consideration for the comparison are:
next hop table, which it exchanges with its neighbor.
                                                              1) Throughput         3) Packet Delivery Ratio
Periodic full-table broadcast and event-driven                    (PDR)
incremental updating are two types of next-hop table          2) Packets Dropped 4) End-to-end delay
exchange. It eliminates route looping, increases
convergence speed, and reduces control message
                                                          A. Simulation Results : Effect of mobility
overhead, by having a monotonically increasing
                                                                   The number of nodes is taken as 50 and the
even sequence number for each node, which
                                                          maximum number of connection as 20. For the
increments whenever a new routing-update message
                                                          analysis of the effect of mobility, pause time was
is sent out, thus letting other nodes know about
                                                          varied from 0 seconds (high mobility) to 100
which routing information is fresher. Routing table
                                                          seconds (low mobility). Graphs shown in Fig (1-4)
also contains the hop count to the destination, next      show the effect of Mobility for AODV, DSR and
hop to the destination and currently known largest        DSDV protocols with respect to various
sequence number of the destination in addition to the     performance metrics.
destination node address. Packets are routed using
the information available in the routing table. The
                                                                       1) Pause Time Vs Throughput
relative frequency of the full-table broadcast and
incremental updating is determined by node                              250
mobility. The source node appends a sequence                   T
                                                               h        200
number to each data packet sent during a next-hop              r
table broadcast or incremental updating. This                           150
                                                                   (




                                                               o   k
sequence number is propagated by all nodes                              100                                           DSR
                                                               u   b
receiving the corresponding distance-vector updates,           g   p     50                                           DSDV
and is stored in the next-hop table entry of these             h   s                                                  AODV
                                                                          0
                                                                   )




nodes. A node updates its route to a destination, after        p
receiving a new next-hop table from its neighbor,              u
                                                                              0   10 20 30 40 100
only if the new sequence number is the same as the             t
recorded one, but the new route is shorter or if the                               Pause Time (sec)
new sequence number is larger than the recorded
one. A settling time is estimated for each route in       Fig. 1 Pause Time Vs Throughput
order to further reduce the control message
overhead. A node updates to its neighbors with a                  Throughput of DSDV is poor at lower
new route only if the settling time of the route has      pause times (high mobility), therefore performance
expired and the route remains optimal [7].                of DSDV protocol decreases as mobility increases



                                                                                                      469 | P a g e
Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications
                  (IJERA)            ISSN: 2248-9622        www.ijera.com
                     Vol. 3, Issue 1, January -February 2013, pp.467-472
compared to on demand protocols DSR and AODV.             4) Pause Time Vs End-to-end Delay
AODV and DSR perform better at high mobility.
                                                                      250
2) Pause Time Vs Packets Dropped                              E
                                                              n D     200
                                                              d e
            2500                                                l     150
    P   D                                                     T a     100                                       DSR
            2000
    a   r                                                     o y                                               DSDV
                                                                       50
    c   o   1500                                                                                                AODV




                                                                  (
    k   p
                                                 DSR
                                                              E m      0
    e   p   1000                                              n s
                                                                            0 10 20 30 40 100




                                                                  )
    t   e                                        DSDV         d
    s   d
                500
                                                 AODV                           Pause Time (sec)
                  0
                          0      20    40
                                                          Fig. 4 Pause Time Vs End-to-end Delay
                          Pause Time (sec)
                                                                    As DSDV always holds optimal paths to all
                                                          other destinations in their routing tables, delay
Fig. 2 Pause Time Vs Packets Dropped                      involved in sending data packets at highest mobility
                                                          is very less. Mobility decrease end-to-end delay
          DSDV performs poorly as it is dropping          increase in DSDV. As mobility increases AODV
more number of packets at high mobility. This is          performs better as it adopts hop-by-hop routing.
attributed to only one route per destination              DSR performs better at lower and moderate traffic
maintained by DSDV. Each packet that the MAC              load as it uses source routing.
layer is unable to deliver is dropped since there are
no alternate routes. Both AODV and DSR allow              B. Simulation Results: The effect of traffic load
packets to stay in the send buffer for 30 seconds for              The network was simulated for high
route discovery and once the route is discovered, on      mobility scenario keeping the pause time 0 seconds.
that route data packets are sent to be delivered at the   The number of connections was varied as 10, 20, 30
destination. If route fails, both DSR and AODV find       and 40 connections to study the effect of traffic load
new path within 30 seconds thereby minimizing the         on the network. Graphs in Fig (5-8) show the effect
possibility of packet drop.                               Traffic Load for AODV, DSR and DSDV protocols
                                                          with respect to various performance metrics.
3) Pause Time Vs Packet Delivery Ratio (PDR)
                                                          1) Max. Number           of        Connections       Vs
                 150                                         Throughput
        D
            R
    P   e        100                                                  400
    a   l   a
            t                                    DSR          T
    c   i         50
            i                                                 h       300
    k   v                                        DSDV
            o                                                 r
                                                                  (




    e   e             0                                               200
            (




                                                 AODV         o   k
    t   r   %                                                                                            DSR
                                                              u   b
                           0      20 40
            )




        y                                                             100                                DSDV
                                                              g   p
                              Pause Time (sec)                h   s                                      AODV
                                                                        0
                                                                  )




                                                              p
                                                              u             10 20 30 40
                                                              t
Fig. 3 Pause Time Vs PDR                                                    Maximum Number of Connections
         Packet delivery ratio of DSDV is very less
as compared to on demand protocols DSR and
AODV at lower pause time (high mobility). AODV            Fig. 5 Maximum Number of Connections Vs
and DSR perform best among all at high mobility           Throughput
because both allow packets to stay in the send buffer            As the traffic load increases both on-
for 30 seconds for route discovery and once the           demand protocols work better compared to DSDV.
route is discovered, on that route data packets are
sent to be delivered at the destination. Using AODV
99.38% PDR is obtained.




                                                                                                   470 | P a g e
Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications
                  (IJERA)            ISSN: 2248-9622        www.ijera.com
                     Vol. 3, Issue 1, January -February 2013, pp.467-472
2) Max. Number of         Connections Vs Packets                       1400
   Dropped                                                   E
                                                                       1200
                                                             n D
            5000                                             d e       1000
    P   D                                                      l
            4000                                               a
                                                                        800
    a   r                                                    t
            3000                                                        600                                        DSR
    c   o                                                    o y
    k   p                                    DSR                                                                   DSDV
            2000                                                        400




                                                                 (
    e   p                                    DSDV            E m                                                   AODV
    t   e
            1000                                             n s
                                                                        200
                                             AODV




                                                                 )
    s   d      0                                             d            0
                    10 20 30 40                                                 10      20     30      40
                    Maximum Number of Connections                              Maximum Number of Connections

Fig. 6 Maximum Number of Connections Vs                  Fig. 8 Maximum Number of Connections Vs End-
Packets Dropped                                          to-End Delay

         As the traffic load increases packets           IV. CONCLUSIONS AND FUTURE WORK
dropped will also increase. The reason is bandwidth                The analysis of adhoc routing protocols
requirement increases as load increases. Each packet     indicate that DSDV is more preferable for a network
that the MAC layer is unable to deliver is dropped in    with low mobility and less number of nodes. The
DSDV since there are no alternate routes. DSR and        performance of DSR which uses source routings is
AODV drops less packets compared to DSDV.                preferable for the normal network of general nature
                                                         with moderate traffic and moderate mobility.
3) Max. Number of Connections Vs Packet                  Investigation also suggests that AODV performs
   Delivery Ratio (PDR)                                  better for the robust scenario where high mobility,
                                                         nodes are dense, the amount of traffic is more, area
            120                                          is large, and network pattern sustains for longer
        D 100                                            period.
        e                                                          In future AODV can be compared with
    P      80
        l                                                other routing protocols like TORA and ZRP for
    a      60                                            various traffic loads and different mobility.
        i                                 DSR
    c      40
        v                                 DSDV
    k      20                                            REFERENCES
        e                                 AODV
    e
        r
            0                                              [1]       Perkins, C. E. and Royer, E. M.; "Ad-hoc
    t                                                                On-Demand Distance Vector Routing",
        y          10 20 30 40
        …                                                            Proceedings of the 2nd IEEE Workshop on
                   Maximum Number of Connections                     Mobile       Computing      Systems     and
                                                                     Applications (WMCSA.99), New Orleans,
Fig. 7 Max. Number of Connections Vs PDR                             LA, USA, February 1999, pages 90-100.
                                                           [2]       “Evolution and future directions of the ad
          AODV and DSR to build the routing                          hoc on-demand distance-vector routing
information as and when they are required to send                    protocol”, Elizabeth M. Belding-Royer,
data, which makes them more adaptive and results in                  Charles E. Perkins, 2003 Elsevier B.V,
better performance with respective to high packet                    doi:10.1016/S1570-8705(03)00016-7.
delivery fraction. AODV delivers more packets at           [3]       Mobile Ad Hoc Networking Working
high traffic load compared to DSR.                                   Group                –               AODV,
                                                                     http://www.ietf.org/rfc/rfc3561.txt.
4) Max. Number of Connections Vs End-to-end                [4]       D. B. Johnson, D. A. Maltz and Y.C. Hu,
    delay                                                            “The Dynamic Source Routing Protocol for
          As DSDV always holds optimal paths to all                  Mobile Ad Hoc Networks (DSR)”, IETF
other destinations in their routing tables, delay                    Draft, http://www.ietf.org, April 2003.
involved in sending data packets at lower traffic load     [5]       Maltz, D. A.; Broch, J.; Jetcheva, J. and
is very less. As traffic load increases AODV                         Johnson, D. B.; .The Effects of On-Demand
performs better as it adopts hop-by-hop routing.                     Behavior in Routing Protocols for Multihop
DSR performs better at lower and moderate traffic                    Wireless Ad Hoc Networks., IEEE Journal
load as it uses source routing.                                      on Selected Areas in Communications
                                                                     Special Issue on Mobile and Wireless



                                                                                                 471 | P a g e
Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications
                 (IJERA)            ISSN: 2248-9622        www.ijera.com
                    Vol. 3, Issue 1, January -February 2013, pp.467-472
     Networks, August 1999, Vol. 17, No. 8,
     pages 1439-1453.
[6]  Perkins, C. E. and Bhagwat, P.; "Highly
     Dynamic Destination-Sequenced Distance-
     Vector Routing (DSDV) for Mobile
     Computers", Proceedings of the ACM
     SIGCOMM.94            Conference      on
     Communications Architectures, Protocols
     and Applications, London, UK, August
     1994, pages 234-244.
[7] “Wireless Ad Hoc Networks” Zygmunt J.
     Haas, Jing Deng, Ben Liang, Panagiotis
     Papadimitratos, and S. Sajama Cornell
     University School of Electrical and
     Computer Engineering.
[8] Tutorial for Simulation-based Performance
     Analysis of MANET Routing Protocols in
     ns-2By Karthik sadasivam ISSN




                                                                               472 | P a g e

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Br31467472

  • 1. Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 1, January -February 2013, pp.467-472 Effects of Traffic Load and Mobility on AODV, DSR and DSDV Routing Protocols in MANET Viral Parekh1, K. H. Wandra2 1 Computer Engineering Department, C. U. Shah College of Engineering and Technology, Gujarat Technological University 2 Principal, C. U. Shah College of Engineering and Technology, Gujarat Technological University Abstract Mobile Ad-hoc network is an In either case, the routing protocols typically specify infrastructure less multi hop wireless network that each node makes periodic advertisements to without the aid of any centralized administration. supply current routing information to its neighbors. MANET is a self configuring and self organizing The neighbor is then able to determine routes to collection of mobile nodes. As the nodes provided network nodes based on the received information. mobility, the routing is a very complex task in The node can also include the information it has MANET. In MANET each node works as a host received into its own advertisements, as essential as well as a router to forward the packets from according to the protocol. In the case of link-state source to destination. As in MANET the network protocols, the advertisements can have information topology is dynamic and frequently changes, so about every known link between other routing routing protocols should be designed to meet the agents in the network. On the other hand, Distance- requirement of the MANET. There are various vector protocols supply next-hop information about protocols available for the routing. This paper all destinations in the network. For Internet routing mainly compares the working of AODV with protocols, routing information is aggregated DSR and DSDV for various traffic load and according to a well-defined subnet structure in order different mobility. Also in future we can compare to reduce the size of the advertisements. Routes to AODV with other routing protocols. all hosts on a particular subnet are represented by a single route entry to a routing prefix, and the Keywords- MANET, NS-2, AODV. DSR, DSDV, addresses of all the hosts on the subnet are then ZRP, TORA throughput, PDR, End-to-end delay required to use the routing prefix as the initial bits of their network-layer address. Subnets with longer I. INTRODUCTION prefixes (i.e., more specific addressing) are Basically there are two types of networks: themselves typically aggregated into larger subnets Infrastructure based and Infrastructure less networks. with shorter prefixes. At the core (center) of the Mobile Ad-hoc networks (MANETs) are Internet, there is finally a requirement to advertise infrastructure less networks as there is no existing all of the routing prefixes with no further infrastructure available. Currently Ad hoc networks aggregation possible. The routers in the Internet are enjoying extraordinary research interest, and are (core and otherwise) are often considered to be the expected to provide opportunities for utilization of infrastructure of the Internet. Ad hoc network study network applications in new scenario in which has suggested that such periodic advertisements may today’s internet-based communication paradigms are be uneconomical because the presumptions about no longer applicable. Ad-hoc networks are formed in fixed relationships between hosts and subnets are not a situation where no infrastructure is available and necessarily valid in these networks. There may not having no central administration. For MANET no be any flat relationship between wireless, mobile predetermined subnet structure is known. Ad hoc devices and any distinguished routing node. There networks are considered to be composed of mobile may not be any infrastructure, and hence ad hoc wireless devices, so the interconnection pathways networks are often characterized to be infrastructure between the devices can change rapidly. less networks. Since the communication medium of interest is often wireless, it is matter to capacity As in MANET each device is free to move constraints, and is less appropriate for periodic independently, links between the devices may advertisements containing volumes of routing data. change frequently. Routing is the process of forwarding the packets from source to the Two techniques for solving this problem destination with efficient performance. As in are 1) to limit the amount of information advertised MANET devices are moving frequently, routing is and 2) to establish routes only on demand so that the most complex process. There are basically two periodic advertisements are no longer required. types of traditional routing protocols: Link-State Though, such on-demand routing protocols have the routing and Distance Vector routing protocols. disadvantage that routes are often unavailable at the 467 | P a g e
  • 2. Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 1, January -February 2013, pp.467-472 time an application first needs them. This means that Acknowledgement (RREP-ACK) are message types applications in networks using such routing defined by AODV [3]. Due to simple AODV protocols often experience initial delay during the messages require little computations to minimize time it takes to establish a route between the processing overhead. AODV allows mobile nodes to communication endpoints. find routes quickly for new destination, and does not require nodes to maintain routes to destinations that II. ROUTING PROTOCOLS are not in active communication. AODV allows Mainly there are three types of routing protocols: mobile nodes to react to link breakages and changes (1) Proactive (Table-Driven) in network topology in a timely manner. When links (2) Reactive (On-Demand) break, AODV causes the affected set of nodes to be (3) Hybrid notified so that they are able to invalidate the routes Proactive routing protocols find paths for using the lost link. The operation of AODV is loop- all source-destination pairs in advance and stores in free, and by avoiding the Bellman-Ford "counting to the routing tables. Each node periodically exchanges infinity" problem offers quick convergence when the the routing information by broadcasting. The adhoc network topology changes (typically, when a protocols are also known as table-driven routing node moves in the network). protocol. Destination-Sequenced Distance-Vector Routing (DSDV) is a proactive routing protocol. B. Dynamic Source Routing (DSR) Dynamic Source Routing (DSR) [4] is a Reactive routing protocols discover a path reactive routing protocol which is source-initiated when a packet needs to be transmitted and no known rather than hop-by-hop and is based on the theory of path exists between source and destination. So the source-based routing rather than table-based. Every protocol is known as on-demand routing protocol. In node in the network maintains a route cache to store case of routing failure occurs the protocol discovers the complete and ordered list of nodes through an alternate path. Dynamic Source Routing (DSR) which the packet must pass to reach to the and Ad-hoc On-demand Distance Vector (AODV) destination. Since the hop sequence is known to the routing protocol are the most popular routing source, any loop in routing can be excluded, and the protocols. routing decision is determined when sending out data packets. Thus data packets are appended with Hybrid routing protocols are the the same complete hop sequence in the packet combination of proactive and reactive routing header; intermediate nodes just forward the packet protocols. Hybrid routing protocol use the proactive to the next hop along the hop sequence. A node that as well as reactive routing protocols for route desires to send a packet to other node first checks finding. For the route finding between two networks its entry in the route cache. If the route is available hybrid protocols are used. To find a route in the then it uses that path to transmit the packet and network proactive routing protocols are used when node also attaches its source address on the packet. to find a route between two different networks If the route is not available in the cache or the entry reactive routing protocols are used (i.e. for short in the cache is expired, the sender initiates route distance proactive routing protocols are used and for discovery process by broadcasting a new Route long distance reactive routing protocols are used). Request packet message tagged with a unique Zone Routing Protocol (ZRP) is an example of Request ID set by the source. The Request ID, with hybrid routing protocol. the source node address, helps to identify Route Requests uniquely and discards any duplicate Route A. Ad-hoc On-Demand Distance-Vector Requests. While receiving a non-duplicate Route Ad-hoc On-demand Distance Vector Request, if the node is neither the destination nor a (AODV) [1] routing protocol is the most popular node with a valid route to the destination, it appends reactive unicast routing protocol, essentially its own address into the message and re-broadcasts combination of DSDV and DSR. AODV uses it to its neighbors; otherwise, the node can send mechanism of route maintenance from DSDV and back a Route Reply with a complete and ordered list route discovery from DSR. AODV was first of intermediate nodes from the source to the proposed in an Internet engineering task force destination. Throughout propagation of the Route (IETF) Internet draft in fall of 1997. AODV was Reply back to the source, any intermediate node and designed to meet the following goals: [2] the source can get the hop sequence, the entire route • Minimal control overhead. to the destination, and record it in one’s route cache. • Minimal processing overhead. In DSR no periodic routing-update messages are • Multi-hop path routing capability. used. The route is used till some link on that • Dynamic topology maintenance. hop sequence breaks. The link breakage is • Loop prevention. detected by using a wireless MAC layer Route Requests (RREQs), Route Replies retransmission and acknowledgement mechanism (RREPs), Route Errors (RERRs) and Route Reply or passive acknowledgements as described in 468 | P a g e
  • 3. Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 1, January -February 2013, pp.467-472 [5]. Once a link breakage occurs at an III. COMPARISON OF AODV, DSR AND DSDV intermediate node, the node sends a Route Error For the comparison the simulation tool used message back to the source node. Along the traverse is NS-2[8] which is highly preferred by research of the Route Error, the broken link and the links community. after it are removed from any route cache that TABLE 1: SIMULATION PARAMETERS contains this hop. Any route containing that Serial Parameters Value broken link is also removed by the source. If the No. source still needs to send data packets to that destination, a new route discovery process is 1 Number of nodes 50 initiated; otherwise, there is no need to discover a 2 Simulation Time 200sec. new route. Several optimization options proposed 3 Area 500*500m2 by DSR are: (1) salvaging used for repairing a 4 Max Speed 20 m/s disconnected route locally; (2) promiscuous 5 Traffic Source CBR listening used for finding smaller hop-count route; and (3) piggybacking the bad link on its next Route 6 Pause Time (sec) 0, 20, 10, 30 ,40, Request, which can assist to remove the broken link 100 in the caches of other nodes, and keep other nodes 7 Packet Size 512 Bytes away from generating Route Replies containing the 8 Packet Rate 4 Packets/s bad link. 9 Max. Number of 10,20,30,40 connections C. Destination-Sequenced Distance-Vector 10 Bandwidth 10Mbps Routing (DSDV) 11 Delay 10ms Destination-Sequenced Distance-Vector 12 Mobility model used Random way Routing (DSDV) [6] is a distance vector routing point protocol based on classical Bellman-Ford routing algorithm. It was developed by C. Perkins and The performance metrics that are taken into P.Bhagwat in 1994. Each node in DSDV maintains consideration for the comparison are: next hop table, which it exchanges with its neighbor. 1) Throughput 3) Packet Delivery Ratio Periodic full-table broadcast and event-driven (PDR) incremental updating are two types of next-hop table 2) Packets Dropped 4) End-to-end delay exchange. It eliminates route looping, increases convergence speed, and reduces control message A. Simulation Results : Effect of mobility overhead, by having a monotonically increasing The number of nodes is taken as 50 and the even sequence number for each node, which maximum number of connection as 20. For the increments whenever a new routing-update message analysis of the effect of mobility, pause time was is sent out, thus letting other nodes know about varied from 0 seconds (high mobility) to 100 which routing information is fresher. Routing table seconds (low mobility). Graphs shown in Fig (1-4) also contains the hop count to the destination, next show the effect of Mobility for AODV, DSR and hop to the destination and currently known largest DSDV protocols with respect to various sequence number of the destination in addition to the performance metrics. destination node address. Packets are routed using the information available in the routing table. The 1) Pause Time Vs Throughput relative frequency of the full-table broadcast and incremental updating is determined by node 250 mobility. The source node appends a sequence T h 200 number to each data packet sent during a next-hop r table broadcast or incremental updating. This 150 ( o k sequence number is propagated by all nodes 100 DSR u b receiving the corresponding distance-vector updates, g p 50 DSDV and is stored in the next-hop table entry of these h s AODV 0 ) nodes. A node updates its route to a destination, after p receiving a new next-hop table from its neighbor, u 0 10 20 30 40 100 only if the new sequence number is the same as the t recorded one, but the new route is shorter or if the Pause Time (sec) new sequence number is larger than the recorded one. A settling time is estimated for each route in Fig. 1 Pause Time Vs Throughput order to further reduce the control message overhead. A node updates to its neighbors with a Throughput of DSDV is poor at lower new route only if the settling time of the route has pause times (high mobility), therefore performance expired and the route remains optimal [7]. of DSDV protocol decreases as mobility increases 469 | P a g e
  • 4. Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 1, January -February 2013, pp.467-472 compared to on demand protocols DSR and AODV. 4) Pause Time Vs End-to-end Delay AODV and DSR perform better at high mobility. 250 2) Pause Time Vs Packets Dropped E n D 200 d e 2500 l 150 P D T a 100 DSR 2000 a r o y DSDV 50 c o 1500 AODV ( k p DSR E m 0 e p 1000 n s 0 10 20 30 40 100 ) t e DSDV d s d 500 AODV Pause Time (sec) 0 0 20 40 Fig. 4 Pause Time Vs End-to-end Delay Pause Time (sec) As DSDV always holds optimal paths to all other destinations in their routing tables, delay Fig. 2 Pause Time Vs Packets Dropped involved in sending data packets at highest mobility is very less. Mobility decrease end-to-end delay DSDV performs poorly as it is dropping increase in DSDV. As mobility increases AODV more number of packets at high mobility. This is performs better as it adopts hop-by-hop routing. attributed to only one route per destination DSR performs better at lower and moderate traffic maintained by DSDV. Each packet that the MAC load as it uses source routing. layer is unable to deliver is dropped since there are no alternate routes. Both AODV and DSR allow B. Simulation Results: The effect of traffic load packets to stay in the send buffer for 30 seconds for The network was simulated for high route discovery and once the route is discovered, on mobility scenario keeping the pause time 0 seconds. that route data packets are sent to be delivered at the The number of connections was varied as 10, 20, 30 destination. If route fails, both DSR and AODV find and 40 connections to study the effect of traffic load new path within 30 seconds thereby minimizing the on the network. Graphs in Fig (5-8) show the effect possibility of packet drop. Traffic Load for AODV, DSR and DSDV protocols with respect to various performance metrics. 3) Pause Time Vs Packet Delivery Ratio (PDR) 1) Max. Number of Connections Vs 150 Throughput D R P e 100 400 a l a t DSR T c i 50 i h 300 k v DSDV o r ( e e 0 200 ( AODV o k t r % DSR u b 0 20 40 ) y 100 DSDV g p Pause Time (sec) h s AODV 0 ) p u 10 20 30 40 t Fig. 3 Pause Time Vs PDR Maximum Number of Connections Packet delivery ratio of DSDV is very less as compared to on demand protocols DSR and AODV at lower pause time (high mobility). AODV Fig. 5 Maximum Number of Connections Vs and DSR perform best among all at high mobility Throughput because both allow packets to stay in the send buffer As the traffic load increases both on- for 30 seconds for route discovery and once the demand protocols work better compared to DSDV. route is discovered, on that route data packets are sent to be delivered at the destination. Using AODV 99.38% PDR is obtained. 470 | P a g e
  • 5. Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 1, January -February 2013, pp.467-472 2) Max. Number of Connections Vs Packets 1400 Dropped E 1200 n D 5000 d e 1000 P D l 4000 a 800 a r t 3000 600 DSR c o o y k p DSR DSDV 2000 400 ( e p DSDV E m AODV t e 1000 n s 200 AODV ) s d 0 d 0 10 20 30 40 10 20 30 40 Maximum Number of Connections Maximum Number of Connections Fig. 6 Maximum Number of Connections Vs Fig. 8 Maximum Number of Connections Vs End- Packets Dropped to-End Delay As the traffic load increases packets IV. CONCLUSIONS AND FUTURE WORK dropped will also increase. The reason is bandwidth The analysis of adhoc routing protocols requirement increases as load increases. Each packet indicate that DSDV is more preferable for a network that the MAC layer is unable to deliver is dropped in with low mobility and less number of nodes. The DSDV since there are no alternate routes. DSR and performance of DSR which uses source routings is AODV drops less packets compared to DSDV. preferable for the normal network of general nature with moderate traffic and moderate mobility. 3) Max. Number of Connections Vs Packet Investigation also suggests that AODV performs Delivery Ratio (PDR) better for the robust scenario where high mobility, nodes are dense, the amount of traffic is more, area 120 is large, and network pattern sustains for longer D 100 period. e In future AODV can be compared with P 80 l other routing protocols like TORA and ZRP for a 60 various traffic loads and different mobility. i DSR c 40 v DSDV k 20 REFERENCES e AODV e r 0 [1] Perkins, C. E. and Royer, E. M.; "Ad-hoc t On-Demand Distance Vector Routing", y 10 20 30 40 … Proceedings of the 2nd IEEE Workshop on Maximum Number of Connections Mobile Computing Systems and Applications (WMCSA.99), New Orleans, Fig. 7 Max. Number of Connections Vs PDR LA, USA, February 1999, pages 90-100. [2] “Evolution and future directions of the ad AODV and DSR to build the routing hoc on-demand distance-vector routing information as and when they are required to send protocol”, Elizabeth M. Belding-Royer, data, which makes them more adaptive and results in Charles E. Perkins, 2003 Elsevier B.V, better performance with respective to high packet doi:10.1016/S1570-8705(03)00016-7. delivery fraction. AODV delivers more packets at [3] Mobile Ad Hoc Networking Working high traffic load compared to DSR. Group – AODV, http://www.ietf.org/rfc/rfc3561.txt. 4) Max. Number of Connections Vs End-to-end [4] D. B. Johnson, D. A. Maltz and Y.C. Hu, delay “The Dynamic Source Routing Protocol for As DSDV always holds optimal paths to all Mobile Ad Hoc Networks (DSR)”, IETF other destinations in their routing tables, delay Draft, http://www.ietf.org, April 2003. involved in sending data packets at lower traffic load [5] Maltz, D. A.; Broch, J.; Jetcheva, J. and is very less. As traffic load increases AODV Johnson, D. B.; .The Effects of On-Demand performs better as it adopts hop-by-hop routing. Behavior in Routing Protocols for Multihop DSR performs better at lower and moderate traffic Wireless Ad Hoc Networks., IEEE Journal load as it uses source routing. on Selected Areas in Communications Special Issue on Mobile and Wireless 471 | P a g e
  • 6. Viral Parekh, K. H. Wandra / International Journal of Engineering Research and Applications (IJERA) ISSN: 2248-9622 www.ijera.com Vol. 3, Issue 1, January -February 2013, pp.467-472 Networks, August 1999, Vol. 17, No. 8, pages 1439-1453. [6] Perkins, C. E. and Bhagwat, P.; "Highly Dynamic Destination-Sequenced Distance- Vector Routing (DSDV) for Mobile Computers", Proceedings of the ACM SIGCOMM.94 Conference on Communications Architectures, Protocols and Applications, London, UK, August 1994, pages 234-244. [7] “Wireless Ad Hoc Networks” Zygmunt J. Haas, Jing Deng, Ben Liang, Panagiotis Papadimitratos, and S. Sajama Cornell University School of Electrical and Computer Engineering. [8] Tutorial for Simulation-based Performance Analysis of MANET Routing Protocols in ns-2By Karthik sadasivam ISSN 472 | P a g e