“Cutting-Edge Technologies for Online Instruction and Communication” Co-presenter with Dr. Kaye Bray, TWU SLIS Assistant Professor. Texas Library Association Annual Conference April 2008.
1. Kaye Bray, Ph.D. Greg Hardin, M.L.S.
Assistant Professor Reference Librarian
Texas Woman’s University Texas Woman’s University
kbray1@twu.edu ghardin@twu.edu
2. To provide faculty and librarians examples of
multimedia tools to supplement online
instruction
To demonstrate tools for asynchronous
versus real-time communication
To demonstrate the need to use online tools
appropriately for best results
3. Technology - The practical application of
science to commerce or industry (WordNet 3.0)
Multimedia - The combined use of media, such
as movies, music, lighting, CD-ROMs, and the
Internet, as for education or entertainment.
Communication - the imparting or interchange
of thoughts, opinions, or information by speech,
writing, or signs.
Instruction - knowledge or information
imparted.
4. 1. Drum 12. Games
2. Letter/Card 13. Listserv
3. Telegram 14. Chat
4. Spotlight 15. Video Conferencing
5. Picture 16. Blog
6. Music 17. Web Page
7. Telephone 18. Wiki
8. Newspaper/magazine 19. WebQuest
9. Television 20. Podcast
10. Cell Phone 21. Bookmark Sharing
11. Email 22. Virtual World
5. “I believe that the
motion picture is destined
to revolutionize our educational system
and that in a few years it will supplant
largely, if not entirely, the use of
textbooks.”
Thomas A. Edison, 1922
Movies, television… Technology will not
replace books and teachers. It is just a
tool!
6. 1. Email
2. Podcasts
3. Web Page Spinoffs
a. Blogs
b. Bookmark Sharing
c. WebQuests
d. Wikis
4. Google Earth
5. Online Videos
6. Virtual Worlds
8. Communication
Collaboration
Communication
24/7 access
E-pals
Fast notification to large groups of people
9. The Teacher is in Control
Customize Blocked Words
Zip file & Picture Scanning
Grant or Deny Student Usage
Web-based for Access Anywhere
Fully Customizable
Custom Features
Domain
School Website Login
10. TWU Libraries Ask a Librarian
http://www.twu.edu/library/form/aska_form.htm
11. Email:
Asynchronous
Pull technology
Private (on own computer)
Ubiquitous
Listservs enable discussion
Relatively easy to manage (archive)
Limitations: Spam, filters; limited mailbox sizes;
synchronous expectations; not totally private as can
be read by system administrator
13. Podcast
iPod + Broadcast = podcast
Vodcast
Video Podcast
Accessible World Wide
Anytime - Anywhere
No Special Hardware or Software
Listen straight from the web browser
Download to a MP3 player
14. Any data file type can be podcast
Audio, Video, PDF, etc…
Easy to find
Share the Subscription URL
▪ (just like a web page)
Difference between podcast and audio file
15. Allows Asynchronous
Professional Development
(include blog for collaboration)
16. Book Talks
Booktalks Quick and Simple by Nancy Keane
http://www.nancykeane.com/booktalks/podcast
s_list.htm
17. Audio and Video Podcasts
ASU Libraries
http://www.asu.edu/lib/librarychannel/
18. • Video Podcasts
Ash Middle School Library Webpage
http://fc.ash.nl/%7Emvelthuizen/
19. Audio Podcasts
Denver Public Library
http://podcast.denverlibrary.org/
20. Teachers can collaborate to contribute to a
podcast on curricular topics
Podcasts for students: Word of the day
Audio recordings of guest speakers
Students can create podcasts to communicate
their research, debate issues, share their
writing, review literature, etc.
Educators can utilize some of
the great educational podcasts
on the Internet!
21. Poetry podcasts
Book talks
Student debates
Fan fiction
Example: Episcopal School of Dallas
Poetry http://esdnet.esdallas.org/~hansellm@esdallas.org/
22. Foreign Language:
Pen pals via podcasting
Class podcast in another language
Commercials
Foreign Language Lessons: http://www.podcasting-
station.com/showrss.php?category=Educational%20Podcasts%3A%3AForeign
%20Language%20Lessons
Example: Episcopal School of Dallas
Spanish http://esdnet.esdallas.org/~skeltonz@esdallas.org/
23. Math:
Daily word problems
Research on great mathematicians
Dan’s Math Cast: http://www.dansmath.com/pages/podpage.html
Science:
Research on scientific events
Nasacast: http://www.nasa.gov/multimedia/podcasting/
Social Studies:
Historical tours
Days in history
Example: Alaska Podshow Podcast http://www.alaskapodshow.com/
Example: Episcopal School of Dallas Student News
http://eaglecast.wordpress.com/
24. LibriVox - http://www.librivox.org/ - free
audio books from the public domain
(volunteer to record chapters)
25. Audio and video
search engine:
http://www.podscope.com/
Educational Podcast Network:
http://www.epnweb.org/
(podcast programming that may be helpful to
teachers)
<itunes:keywords>: This tag allows users to
search by key words
26. Podcasts:
Asynchronous
Type of push technology
Great for recordings of guest speakers and
communication
Regular feeds with updated information
Most can be Google searched
Give you the latest news
Using RSS feeds, they can be subscribed to
Limitations: Pull technology; more difficult to
create; no feedback; overwhelming # of podcasts to
choose from; not private
31. Ex. Library Media News
http://lm.lisnews.com
Create your own: http://www.blogger.com
Ex. Library Media News
http://lm.lisnews.com
Create your own:
http://www.blogger.com
32. Pen Pals
Blog with other classes
Blog with professionals in the work force
Blog for tech support
33. Current Professional Information, Best
Practices, Book & Technology Reviews,
Publicity/Outreach, Advocacy,
Simplicity/Ease of Use
Can be set where everyone can read and
everyone can edit/few can edit, or it can be
set up by a secured login.
34. TWU Libraries Information Blog
http://twulibraryinformationbulletin.blogspot.com/
35. TWU Libraries Help Blog
http://twulibraryhelp.blogspot.com/
36. Blogs:
Asynchronous
Type of push technology
Great for announcements and information
Most can be Google searched
Give you the latest news
Using RSS feeds, they can be subscribed to
Limitations: Pull technology; Comments
awkward for discussion; overwhelming # of blogs to
choose from; not private
39. Bookmarks:
Asynchronous
Facilitates distribution of list of relevant Web sites
Can be used for collaboration, with different
people adding to the list
Can be access anywhere with Internet connection
Limitations: Pull technology; doesn’t lend to
discussion about Web sites; not private
41. What is a WebQuest?
According to WebQuest.org at http://webquest.org/index.php:
"A WebQuest is an inquiry-oriented lesson
format in which most or all the information
that learners work with comes from the web."
42. What is a WebQuest? A WebQuest includes:
Learning Activity Introduction
Lesson Document Task
Inquiry Oriented Process
Use the WWW
Process
43. Can be created with HTML or Web editor
Websites such as http://www.zunal.com/ allow you to
create your WebQuest free using their system
Templates are provided at Websites such as
http://webquest.sdsu.edu/designpatterns/all.htm
44. WebQuests:
Asynchronous
Lends for collaboration
Great for tying assignment into the curriculum
Teaches students to use technology as a tool
Can be created by teacher or by students
Limitations: Pull technology; time and skill is
needed to create the WebQuest in addition to the
curriculum-based lesson
46. Hawaiian wiki-wiki
quick / fast
WikiWikiWeb or Wiki
Quick Web
▪ First Wiki created by
Ward Cunningham
▪ March 25, 1995
▪ Added to the Online
Oxford English Dictionary
▪ March 15, 2007
47. What's a wiki?
▪ A wiki is an online document (a webpage) that can
be edited right inside the web browser by anyone
with access to it.
Wikipedia www.wikipedia.com
Launched in 2001 by, it is the largest, fastest
growing and most popular general reference work
currently available on the Internet.
48. Wiktionary
www.wiktionary.com
a collaborative project to
produce a free-content
multilingual dictionary.
PBWiki - http://pbwiki.com/
49. Collaborative software
Replace intranets as we know them
Scope & size, currency, multilingual, multicultural,
cost is free, inaccurate information does not
remain long – those who take “ownership” of
certain topics are passionate and vigilant
Can be set where everyone can read and everyone
can edit/few can edit, or it can be set up by a
secured login.
50. Teachers can collaborate and contribute to a
wiki on curricular topics
Students can create wikis to communicate
and collaborate their research, debate issues,
share their writing, review literature, etc.
Educators can utilize some of
the great educational wikis
on the Internet!
52. Teaching and Writing Persuasive Essays
http://writersrock.wetpaint.com/page/Teaching+and+Writ
ing+Persuasive+Essays/?zone=module_d1&t=anon
53. Wikis:
Asynchronous
Social and collaborative tool
Easy to manage (easier than creating a web page)
Versatile
Limitations: Pull technology; anyone can edit
an article, consensus over credentials; lack
accountability & authority; lack of consistency;
sense of anarchy and chaos – a “wild west
mentality”
55. FREE!
Virtual Field Trips
Science Lessons
Astronomy
Geography
History
56.
57.
58.
59. Google Earth:
Great for giving a perspective of the world
3-D representation of sites that aren’t easily
accessible
Limitations: Sites that are up are limited
65. Online Videos:
Asynchronous
Adds another dimension to instruction
Creates a more personal interaction
Use of both visual effects and sound to gain viewer’s
attention
Limitations: Pull technology; time consuming
to create; learning curve; more efficient when
viewed with fast Internet connection
67. Habbo Hotel
Ty Girlz
Webkinz
Gaia Online
Second Life
68. Opened in 2000
“Hangout for Teens” (for ages 13-18)
Social networking website w/customizable avatar
Guest rooms can be created & limited to specific
users
Used by youth organizations to educate about
Internet safety, drug education, etc.
Credits, bought w/$, are used to buy virtual
furniture, etc.
http://www.habbo.com/
69. Opened April 13, 2007
It’s a Girlz World!
For ages 10-15
Special code on girl doll label that allows access
Avatars, games, chat room, & virtual economy
http://www.tygirlz.com/
70. Opened April 29, 2005
Special code on stuffed animal label that allows
access
For ages 10-15
KinzCash earned by answering knowledge
questions, playing games, etc.
KinzChat – users cannot type, but can choose
phrases from list
KinzChat Plus – words are restricted, must have
parental permission
http://www.webkinz.com/
71. Opened February 18, 2003
Create customizable avatar & virtual homes
For ages 13-18
Gaia Gold earned by playing fames or posting to
forums – can also be bought at Target
http://www.gaiaonline.com/
72. Virtual World
Launched in 2003, popular in 2006
Downloadable client program – Second Life Viewer
Motional avatars (residents)
Local chat & global IM
Residents create most content of world
Building & selling virtual objects
Linden Dollar exchangeable for currencies
http://www.secondlife.com/
73. Main grid for 18 & over
Teen Second Life developed 2005
For ages 13-17
New identity/age measures proposed
http://teen.secondlife.com/
75. Virtual classrooms - universities
Host lectures & projects online
Librarians – Info Islands – virtual reference desk
Info Islands – educational tools & services
ISTE – first non-profit educational organization to
purchase island
Hope for future prek-12 educational uses
76. Picasa - http://picasa.google.com/ - to share & manage
photos (free)
Shrink Pictures -http://www.shrinkpictures.com/create-
avatar/ - shrink pictures to Avatar size
Yahoo! Avatars - http://avatars.yahoo.com/index.html
- using Avatars on
Yahoo!
77. SitePal - http://www.sitepal.com/
Voki - http://www.voki.com/ - Create a character,
make it talk, take it anywhere –
free, but includes ads
78. An avatar is a computer user's representation of
himself or herself, whether in the form of a three-
dimensional model used in computer games, or a
two-dimensional icon (picture). (Wikipedia)
Name for character in Ultima (series of computer
games) 1985
Enhances online communication or conversation
capabilities
Makes more interaction more personable
Can be fictional representation or actual photo
Introduce topics or aid with instruction for those
who are better audio/visual learners
79. http://www.signingavatar.com/products/cddescript.html
SigningAvatar™ software uses computer-
generated, three dimensional (3D) characters called
"avatars,” to
communicate in sign
language with facial
expressions
80. Virtual Worlds:
Synchronous
Participants can create individual characters with
unique identities
Participants can interact
Not bounded by physical laws
Information can be manipulated in ways that are
not normally possible in the real world
Real-time voice communication is possible
Limitations: Learning curve; expense
81. Keep current!
Insert one space after ending punctuation.
Always capitalize the global Internet.
Small percentage of people do the posting to blogs
and wikis (1% of people create 99% of the postings
or edits)
Great online resources such as
http://dictionary.reference.com/ and
http://whatis.techtarget.com/
Image Resizer from Power Toys
http://www.microsoft.com/windowsxp/downloads/p
owertoys/xppowertoys.mspx
Audacity http://audacity.sourceforge.net.
LAME MP3 Plug-in:
http://audacity.sourceforge.net/download/windows
82. An important role of the librarian and all
educators is to be life-long learners and
encourage others to do so.
One way we can do this is to keep current with
changes and new computer technologies and use
them appropriately.
Thank you!