This document provides an overview of an information visualization course, including its goals, structure, and topics. The course aims to provide insight into fundamentals and applications of information visualization and teach concrete skills for designing, implementing, and evaluating visualization applications. It will include lectures, a project in groups of 3 students, and examples of visualizations using techniques like D3.js.
7. • inzicht verwerven in
de fundamenten van informatie-visualisatie
en hoe je die kan toepassen
• inzicht verwerven in
de toepassingsgebieden
van informatie visualisatie
• concrete vaardigheden verwerven
voor het ontwerpen, implementeren en evalueren
van toepassingen die steunen op informatie visualisatie
7
18. 18
T. Nagel, L. Pschetz, M. Stefaner, M. Halkia, and B. Müller. Mæve – An Interactive Tabletop Installation for Exploring Background
Information in Exhibitions. Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction, Vol. 5612, LNCS, pages
483–491. 2009.
20. Figure 4: Setting of the evaluation.20
B. Vandeputte, E. Duval, and J. Klerkx. Interactive sensemaking in authorship networks. Proceedings of the ACM
International Conference on Interactive Tabletops and Surfaces, ITS11, pp. 246–247, 2011.
21. B. Vandeputte, E. Duval, and J. Klerkx. Interactive sensemaking in
authorship networks. Proceedings of the ACM International Conference
on Interactive Tabletops and Surfaces, ITS11, pp. 246–247, 2011.
21
22. 22
B. Vandeputte, E. Duval, and J. Klerkx. Applying design principles in authorship networks-a case study. In CHI
EA’12: Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing
Systems, pages 741–744, 2012. (https://www.youtube.com/watch?v=R5CeTEejdBA)
30. T. Nagel, M. Maitan, E. Duval,A.Vande Moere, J. Klerkx, K. Kloeckl, and C. Ratti.Touching transport - a case study on
visualizing metropolitan public transit on interactive tabletops. In AVI2014: 12th ACM International Working
Conference on AdvancedVisual Interfaces, pages 281–288, 2014.
http://www.youtube.com/watch?v=wQpTM7ASc-w
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35. Scientific visualisation
Specifically concerned with data that has a well-defined representation in 2D or 3D space
(e.g., from simulation mesh or scanner).
Slide
source:
Robert
Putman 35
39. Communicate data
World Population Growth
At the dawn of agriculture, about 8000 B.C., the population of the world was approximately 5 million. Over the 8,000-year period up to 1 A.D. it grew to 200
million (some estimate 300 million or even 600, suggesting how imprecise population estimates of early historical periods can be), with a growth rate of
under 0.05% per year.
A tremendous change occurred with the industrial revolution: whereas it had taken all of human history until around 1800 for world population to reach one
billion, the second billion was achieved in only 130 years (1930), the third billion in less than 30 years (1959), the fourth billion in 15 years (1974), and the
fifth billion in only 13 years (1987). During the 20th century alone, the population in the world has grown from 1.65 billion to 6 billion.
39
40. Tell the story behind the data
Will there be enough food?
Communicate data
40
http://www.footprintnetwork.org/en/index.php/gfn/page/earth_overshoot_day/
41. Facilitate human interaction for exploration and understanding
World Population Growth
http://www.bbc.co.uk/news/world-15391515
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54. tegen volgende week
• d3.js aanleren
• d3.js van spreadsheet als simpele case study
• blog opzetten en op slack aankondigen
• infovis van de week
(digitaal/analoog, individueel, blog)
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