This document discusses various sound synthesis techniques in SuperCollider including additive synthesis, subtractive synthesis, noise generators, and demand ugens. It provides information on units like Blip, Klang, DynKlang, noise types (white, pink, brown, gray), Klank, and demand ugens like Duty.ar and TDuty.ar. Examples are given of how to implement different synthesis techniques using these ugens. The document also prompts the reader to compose a short piece using three ugens covered in the class.
6. Additive Synthese
✤ Klang
✤ Klang is a bank of fixed frequency sine oscillators. Klang is more
efficient than creating individual oscillators but offers less
flexibility.
Klang. ar(`[[440, 880, 1320], [1, 0.1,0.5],nil])
8. Additive Synthese
✤ DynKlang
DynKlang is a bank of sine oscillators. It is less efficient than
Klang, as it is basically a wrapper around SinOsc UGens in
order to provide a similar interface to Klang.
14. Rauschgenerator
✤ https://en.wikipedia.org/wiki/Colors_of_noise
✤ GrayNoise
is random white noise subjected to a psychoacoustic equal loudness curve over a
given range of frequencies, giving the listener the perception that it is equally loud at
all frequencie.This is in contrast to standard white noise which has equal strength
over a linear scale of frequencies but is not perceived as being equally loud due to
biases in the human equal-loudness contour.
18. Subtraktive Synthese
✤ Klank
✤ Klank is a bank of fixed frequency resonators which can be used
to simulate the resonant modes of an object. Each mode is given
a ring time, which is the time for the mode to decay by 60 dB.
Frequenz Lautstärke Dauer