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Использование системы симуляции массовых сцен massive
         в производстве визуальных эффектов




                       Александр Лавров
          технический директор RealTimePostproduction
что такое massive




Massive – это система
симуляции массовых сцен,
позволяющая создавать
толпы практически
неограниченных размеров
из любых персонажей.
ключевые преимущества massive
  Каждый персонаж уникальная личность,
  совершающая поступки без вмешательства
  аниматора




Каждый персонаж имеет
уникальную внешность




  Каждый персонаж совершает уникальные
  действия в момент времени в зависимости от
  окружающей среды и других персонажей
области использования massive
                         Кино




                      Реклама




                 Робототехника
massive в кино
One Night With The
King (2006)             Ratatouille (2007)          King Kong (2005)
Rocky Mountain          Walt Disney Pictures        Universal Studios
Pictures


Flags Of Our Fathers    Blades Of Glory (2007)      The Lion, The Witch,
(2006)                  DreamWorks SKG              and the Wardrobe
Warner Bros. Pictures                               (2005)
                                                    Walt Disney Pictures


World Trade Center      300 (2007)                  Elektra (2005)
(2006)                  Warner Bros. Pictures       Twentieth Century
Paramount Pictures                                  Fox

Talladega Nights: The
Ballad of Ricky Bobby   Night At The Museum         I, Robot (2004)
(2006)                  (2006)                      Twentieth Century
Columbia Pictures       Twentieth Century Fox       Fox


The Ant Bully (2006)    Eragon (2006)               The Return of the
Warner Bros. Pictures   Twentieth Century Fox       King (2003)
                                                    New Line Cinema
massive в кино




Создание битвы двух огромных армий для фильма
              «Хроники Нарнии»
massive в рекламе

Nike "The Other Game"    Boots "Summer Rush"          Daily Mail You/Live
Production Company:      Production Company:          Magazine "Battle"
MJZ                      Anonymous Content @          Agency: Bartle Bogle
                         Independent                  Hegarty

Corona "China"
Visual Effects: Ollin    Bank of New Zealand          Lynx "Billions"
Studio                   Production Company:          Production Company:
                         Curious Film                 MJZ


Playstation "Mountain"   Budweiser "Wave"
Production Company:      Production Company:          Nike Golf "Kid Tiger"
Gorgeous Enterprises     H.S.I.                       Visual Effects: A52


Corona "Trajinera"                                    Budweiser "Everyday
Visual Effects: Ollin    Carlton "Big Ad"             Heroes"
Studio                   Production Company:          Production Company:
                         Plaza Films                  Tool of North America

Heineken "Beer Run"
Production Company:      KNOW HIV/AIDS "The
Anonymous Content        Know"
massive в рекламе




    Budweiser "Wave"                 Carlton "Big Ad"
Production Company: H.S.I.   Production Company: Plaza Films
massive в робототехнике



 Малыш-робот
         Zeno,
 изобретенный
      Дэвисом
     Хэнсоном
 управляется с
персонального
   компьютера
     системой,
  созданной на
основе massive.
realtime.ru

Chief Executive Officer
 Евгений Ландышев
landyshev@realtime.ru

Lead Technical Director
  Александр Лавров
  lavrov@realtime.ru

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Using massive as a crowd simulation system in visual effects production at RealTime

  • 1. Использование системы симуляции массовых сцен massive в производстве визуальных эффектов Александр Лавров технический директор RealTimePostproduction
  • 2. что такое massive Massive – это система симуляции массовых сцен, позволяющая создавать толпы практически неограниченных размеров из любых персонажей.
  • 3. ключевые преимущества massive Каждый персонаж уникальная личность, совершающая поступки без вмешательства аниматора Каждый персонаж имеет уникальную внешность Каждый персонаж совершает уникальные действия в момент времени в зависимости от окружающей среды и других персонажей
  • 4. области использования massive Кино Реклама Робототехника
  • 5. massive в кино One Night With The King (2006) Ratatouille (2007) King Kong (2005) Rocky Mountain Walt Disney Pictures Universal Studios Pictures Flags Of Our Fathers Blades Of Glory (2007) The Lion, The Witch, (2006) DreamWorks SKG and the Wardrobe Warner Bros. Pictures (2005) Walt Disney Pictures World Trade Center 300 (2007) Elektra (2005) (2006) Warner Bros. Pictures Twentieth Century Paramount Pictures Fox Talladega Nights: The Ballad of Ricky Bobby Night At The Museum I, Robot (2004) (2006) (2006) Twentieth Century Columbia Pictures Twentieth Century Fox Fox The Ant Bully (2006) Eragon (2006) The Return of the Warner Bros. Pictures Twentieth Century Fox King (2003) New Line Cinema
  • 6. massive в кино Создание битвы двух огромных армий для фильма «Хроники Нарнии»
  • 7. massive в рекламе Nike "The Other Game" Boots "Summer Rush" Daily Mail You/Live Production Company: Production Company: Magazine "Battle" MJZ Anonymous Content @ Agency: Bartle Bogle Independent Hegarty Corona "China" Visual Effects: Ollin Bank of New Zealand Lynx "Billions" Studio Production Company: Production Company: Curious Film MJZ Playstation "Mountain" Budweiser "Wave" Production Company: Production Company: Nike Golf "Kid Tiger" Gorgeous Enterprises H.S.I. Visual Effects: A52 Corona "Trajinera" Budweiser "Everyday Visual Effects: Ollin Carlton "Big Ad" Heroes" Studio Production Company: Production Company: Plaza Films Tool of North America Heineken "Beer Run" Production Company: KNOW HIV/AIDS "The Anonymous Content Know"
  • 8. massive в рекламе Budweiser "Wave" Carlton "Big Ad" Production Company: H.S.I. Production Company: Plaza Films
  • 9. massive в робототехнике Малыш-робот Zeno, изобретенный Дэвисом Хэнсоном управляется с персонального компьютера системой, созданной на основе massive.
  • 10. realtime.ru Chief Executive Officer Евгений Ландышев landyshev@realtime.ru Lead Technical Director Александр Лавров lavrov@realtime.ru