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Virtual reality report
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COMMUNICATION IN VIRTUAL REALITY AGE
Content:
1. Introduction
2. Applications
3. Advantages
4. Disadvantages
5. Summary
Introduction
People identify VR with a collection of devices: a computer capable of 3D
real-time animation, a head-mounted display, data gloves equipped with one
or more position trackers. Virtual reality would give the society a real time
experience of communication face to face with more interactive tools.
Several researchers have defined VR a communication technology or a
medium for communication.
There have been decades of research on the usability and educational value of
augmented reality. However, less is known about how augmented reality
affects social interactions.
Virtual reality presents a simulacrum, a synthetic construction; in contrast,
telepresence provides access to a remote physical environment.
Applications
It can be used in medical studies to enable students to know the human body
structure.
It can be used in scientific research laboratories so that scientist can easily
research on a specific topic.
It can be used in entertainment like in games and movies to make the gaming
experience more real and to allow individual to experience adventures under
extreme conditions.
It can be used in driving schools as it give a real look of roads and traffic.
It can be used in military training for the soldiers to get familiar with different
areas in the battlefield.
Advantages
Virtual reality creates a realistic world
2. It enables user to explore places.
Through Virtual Reality user can experiment with an artificial environment.
Virtual Reality make the education more easily and comfort.
Disadvantages
The equipment used in virtual reality are very expensive.
It consists of complex technology.
In virtual reality environment we can’tmove byour own like in the real world.
Summary
Virtual reality is an artificial environment that are created by using
hardware devices and software of a computer. This artificial scene or environment
is presented in such a manner that it look and appears 3-D and we feel like a 3-D
world. To experience a virtual reality scene or environment, a user requires a head-
mounted display (HMD) and special types of gloves which receives input from the
computer. An HMD keeps a track onhow eyes move and responds bysending a new
input video. Also, a user require the data gloves which sensorthe movement of hand
and interface those movement by a computer. The most important element required
for virtual reality is the software to give a real experience which feels like a real
world. Note that a virtual environment represents a 3-D world that it look either real
or abstract. It includes real system like buildings, landscapes, spacecraft, trees,
human anatomy, sculptures, crime scene, solar system and many more. These virtual
environments are animated and can be reprinted like a real world.
Virtual reality can easily transform the way of communication that we
all use today, it can revolutionize the whole world by changing the ways we all
communicate in everyday life. Better technology, better life for human.