Social Media is a phenomenon that has been talked about, debated, and complicated for variety of reasons. Business has either watched or jumped into the social game. Listen to Sean McDonald share his experience from the March 9 Knowledge To Go webinar. He will also share observations of how social media transforms business (yes, small business too).
10. Less people are listening to your messages 65% of all marketing spend in 2007 had NO EFFECT on consumers Source: Fournaise Marketing Group’s 2007 Global Marketing Effectiveness Report
18. Dell case study Dell didn’t know how to react; so we did nothing 2005 Jeff Jarvis & “Dell Hell” Customer Satisfaction: 56% to 74% Negative Brand Sentiment: 49% to 22% Results 2007 Customer Satisfaction and Brand Sentiment in negative territory 2006 Dell Finally Takes Action Customer Svc PR Marketing
28. Social Media…Good for Business? Sean McDonald BBA ‘86, MBA ’95 [email_address] @iamseanmcdonald
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Hinweis der Redaktion
1995 – big news was the browser and content providers like Yahoo. Users pulled info from the web 2000- after the dot.com bubble, the internet was resigned to be online commerce and advertising mediums – sure ways to make money off the web 2010 – everyone has access, not just from PCs, it is my internet – a place for me to share info, connect and communicate with the world – a big Party The mistake is consistent, everyone is focusing on the big thing, not the billions of little things. Reason why You Tube is second largest search engine? It is about me and things I want. The tag line is “broadcast yourself”
Previously media was controlled by creative agencies and publishing companies. Barrier was high cost of capital and limited channels Now, anyone, anywhere can create content and publish it within minutes. Low cost of capital, billions of channels.
And 50,000 people get online for the first time everyday
1 st Impressions - YouTube Is 2 nd largest search engine Customers – 3 out of 4 look to each other for purchase advice Conversations – are the driver of SOV, influence and recommendations 200 million blogs Humans adopting new ways to communicate, open to sharing. Looking to learn.
Content created by anyone, anywhere in variety of mediums Shareable Entertaining, Educational, Noise
3000 ads daily Emails, texts, tweets, bump the number to over 5000 messages per day
When I say humans, I mean Customers, Employees, Investors Relationships are built on trust and personal connections Relationships count more to influence
Transactions can be counted, they turn into revenue, have associated expense. We like them. Relationships are not just a volume game, but a quality and longevitiy measurement. Don’t work well with Excel. But if you look hard, relationships do show up on the P&L. Relationships drive revenue and expenses, just not always in the short term, but make/break you in the long term Are you a company that looks at customers as an expense? Where is the Relationship department in your company? Who is in charg
When I say humans, I mean Customers, Employees, Investors Relationships are built on trust and personal connections Relationships count more to influence
Dell social media was born out of a crisis. MSD wanted results, did not give exact direction or how to operate. We did not have an airtight view of what would occur and how we would operate. We acted, learned, evolved. Explain the 3 bubbles were not departments, but skill sets. You can take skill sets and organize best way to serve customers. 2005: Only paid attention to “credible” media (NYT, Forbes, WSJ) Could not prove the ROI Rationalized: It is just a few customers. Ignore it, it will go away. Learnings Social Media exposed broken Brand Promise Address dissatisfaction head on Successful outreach does not require 100% coverage Don’t be afraid to apologize Outreach demonstrates Brand Promise
Restaurants, spas, apparel, travel, financial services, insurance, legal offices: All have opportunity to establish and improve relationships with customers. Social media is a public demonstration of your business relationships. Participation gives your business a channel to reach customers re: customer service, product feedback, partnerships, recruiting talent, brand perceptions, adv relevance.
Threadless is a community-centered online apparel store run by skinnyCorp of Chicago, Illinois, since 2000. Co-founders Jake Nickell and Jacob DeHart started the company with $1,000 in seed money after entering an Internet t-shirt design contest. [1][2] Members of the Threadless community submit t-shirt designs online; the designs are then put to a public vote. A small percentage of submitted designs are selected for printing and sold through an online store. Creators of the winning designs receive a prize of cash and store credit. Designers upload their t-shirt designs to the website, where visitors and members of the community score them on a scale of 0 to 5. On average, around 1,500 designs compete in any given week. Each week, the staff selects about ten designs. [3] Each designer selected receives $2,000 in cash, a $500 gift certificate (which they may trade in for $200 in cash), as well as an additional $500 for every reprint. [
Business customers give feedback on what they like and don’t like. Suggestions include: Only suggestion is maybe clarify that duty is added at time of delivery for international orders, shipping seemed a little expensive .
The traditional marketing mediums are one way channels. Web 2.0 opens up ability to have conversations and do it cheaply.