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April 25, 2013
Courtney Rock, Tucker Marsden,
And Aimee Hewitt
*
Goal
The general goal of the research is to figure out
what leads to customer delight and what Fuzzy
Peach can do to increase this delight.
*
Introduction
**
To enjoy success firms were told to satisfy their
customers. This was achieved by having:
Historically:
Satisfaction has been shown as an inadequate
measure of consumer profitability, loyalty, or
repatronage (i.e., Jones and Sasser 1995; Keaveney
1995; Reichheld 1996)
Present Day Dilemma
Performance Expectations Customer Satisfaction
Performance Expectations Customer Delight
Customer Delight vs. Satisfaction
• Is customer delight the same as customer satisfaction?
NO!!!
• Satisfaction is Cognitive
• Delight is Affective
• Customer satisfaction is based on customer’s judgment
of quality, based on expectations, whereas, customer
delight is a “profoundly positive emotional state
generally resulting from having one’s expectations
exceeded to a surprising degree”
*
Construct Defined
A construct is a concept used in theoretical
models to explain how things work. It includes
such things as attitudes, personality, and
intentions. They represent things that cannot be
seen but that are useful in theoretical
explanations
*
Constructs
• Task Uncertainty
– The degree to which tasks are open to chance-based, task
relevant influences
• Perceived Control
– Refers to people's perceptions of their ability to perform a
given behavior
• Servicescape
– The environment in which the service is delivered and in
which the firm and the customer interact, and any tangible
commodities that facilitate performance or communication
of the service
*
Constructs
• Perceived Fun
– Represents the extent to which the activity is perceived to
provide reinforcement in its own right, apart from any
performance consequences that may be anticipated
• Time pressure
– The feeling of having too little time to do what one has to
or wants to do
• Shared Experiences
– The response customers have to any direct or indirect
contact with others in a service encounter
*
Description of the Data
*
• Data collected by
surveys
• Surveyed in November,
2012 at Fuzzy Peach
Location
• Gender (N=310)
– 111 Males
– 198 Females
Age (N=300)
12-17 = 12 people
18-23 = 175 people
24-29 = 19 people
30-35 = 21 people
36-41 = 27 people
42-47 = 12 people
48-60 = 20
61+ = 14
Constructs to Delight
Construct High/Low Number of
respondents
Mean F-statisticConclusion
Task
Uncertainty
High
Uncertainty
200 4.20
6.29
The more certain the
customer is of the task
the higher delight
reported
Low
Uncertainty
110 3.95
Shared
Experiences
High Shared
Experiences
168 4.37
40.81
Customers with shared
experiences reported
higher delightLow Shared
Experiences
142 3.81
Servicescape High
Servicescape
159 4.42
52.03
People who enjoyed the
servicescape reported
higher levels of delightLow
Servicescape
151 3.79
*
Constructs by Gender
Construct Male Female F-Statistic Conclusion
Task Uncertainty
6.43 6.71 10.08
Males are more uncertain of tasks
Perceived control
6.47 6.75 8.84
Females have higher perceived
control
Servicescape 5.94 6.32 11.66 Females enjoy servicescape more
Perceived Fun
5.98 6.37 10.79
Females have more fun
Time Pressure
2.23 1.92 3.34
No statistical difference between male
and female time pressure
Shared
Experiences 6.19 6.26 .29
No statistical difference between male
and females shared experiences
Delight
3.96 4.21 6.68
Females have higher delight than
males
*
Constructs by Age
*
Construct
Young
(1-21.5)
Old
(21.51-
86)
F-Statistic Conclusion
Task Uncertainty 6.64 6.59 .242
No significant difference between age
groups
Perceived
control
6.67 6.64 .120
No significant difference between age
groups
Servicescape 6.30 6.08 4.12
Younger people enjoyed the
servicescape more than older people
Perceived Fun 6.32 6.18 1.35
No significant difference between age
groups
Time Pressure 2.13 1.99 .73
No significant difference between age
groups
Shared
Experiences
6.46 6.09 10.7
Younger people enjoy shared
experiences more than older people
Delight 4.19 4.04 2.40
No significant difference between age
groups
SEM
• Structural equation modeling (SEM) is
a statistical technique for testing and
estimating causal relations using a
combination of statistical data and qualitative
causal assumptions.
*
Task
Uncertainty
Service-
scape
Perceived
Control
Time
Pressure
Fun
Customer
Delight
Shared
Experiences
Interesting Results
• Servicescape is enjoyed the most by young
females
• Females have a higher perceived fun and
perceived control
• Males are more uncertain of tasks
• Younger people are more delighted by
experiences that they share with family and
friends than older people
*
Implications/Suggestions
– The décor and design of the store should be targeted to
younger females, as they derive the most delight from the
servicescape
– Coupons aiming to bring people in their friends (e.g. bring a
friend and get half off) should be targeted to the younger
segments (<21.5 years old)
*
Limitations
• Surveys are not good at following trends over
time
• Surveys cannot provide strong evidence of
cause and effect relationships
• Questionnaire is subjective; respondents may
not answer truthfully/accurately
*
Future Research
• We found that men are overall more uncertain
of the tasks they are to perform regardless of
age.
– What aspects of the tasks are unclear?
*

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Spss project

  • 1. April 25, 2013 Courtney Rock, Tucker Marsden, And Aimee Hewitt *
  • 2. Goal The general goal of the research is to figure out what leads to customer delight and what Fuzzy Peach can do to increase this delight. *
  • 3. Introduction ** To enjoy success firms were told to satisfy their customers. This was achieved by having: Historically: Satisfaction has been shown as an inadequate measure of consumer profitability, loyalty, or repatronage (i.e., Jones and Sasser 1995; Keaveney 1995; Reichheld 1996) Present Day Dilemma Performance Expectations Customer Satisfaction Performance Expectations Customer Delight
  • 4. Customer Delight vs. Satisfaction • Is customer delight the same as customer satisfaction? NO!!! • Satisfaction is Cognitive • Delight is Affective • Customer satisfaction is based on customer’s judgment of quality, based on expectations, whereas, customer delight is a “profoundly positive emotional state generally resulting from having one’s expectations exceeded to a surprising degree” *
  • 5. Construct Defined A construct is a concept used in theoretical models to explain how things work. It includes such things as attitudes, personality, and intentions. They represent things that cannot be seen but that are useful in theoretical explanations *
  • 6. Constructs • Task Uncertainty – The degree to which tasks are open to chance-based, task relevant influences • Perceived Control – Refers to people's perceptions of their ability to perform a given behavior • Servicescape – The environment in which the service is delivered and in which the firm and the customer interact, and any tangible commodities that facilitate performance or communication of the service *
  • 7. Constructs • Perceived Fun – Represents the extent to which the activity is perceived to provide reinforcement in its own right, apart from any performance consequences that may be anticipated • Time pressure – The feeling of having too little time to do what one has to or wants to do • Shared Experiences – The response customers have to any direct or indirect contact with others in a service encounter *
  • 8. Description of the Data * • Data collected by surveys • Surveyed in November, 2012 at Fuzzy Peach Location • Gender (N=310) – 111 Males – 198 Females Age (N=300) 12-17 = 12 people 18-23 = 175 people 24-29 = 19 people 30-35 = 21 people 36-41 = 27 people 42-47 = 12 people 48-60 = 20 61+ = 14
  • 9. Constructs to Delight Construct High/Low Number of respondents Mean F-statisticConclusion Task Uncertainty High Uncertainty 200 4.20 6.29 The more certain the customer is of the task the higher delight reported Low Uncertainty 110 3.95 Shared Experiences High Shared Experiences 168 4.37 40.81 Customers with shared experiences reported higher delightLow Shared Experiences 142 3.81 Servicescape High Servicescape 159 4.42 52.03 People who enjoyed the servicescape reported higher levels of delightLow Servicescape 151 3.79 *
  • 10. Constructs by Gender Construct Male Female F-Statistic Conclusion Task Uncertainty 6.43 6.71 10.08 Males are more uncertain of tasks Perceived control 6.47 6.75 8.84 Females have higher perceived control Servicescape 5.94 6.32 11.66 Females enjoy servicescape more Perceived Fun 5.98 6.37 10.79 Females have more fun Time Pressure 2.23 1.92 3.34 No statistical difference between male and female time pressure Shared Experiences 6.19 6.26 .29 No statistical difference between male and females shared experiences Delight 3.96 4.21 6.68 Females have higher delight than males *
  • 11. Constructs by Age * Construct Young (1-21.5) Old (21.51- 86) F-Statistic Conclusion Task Uncertainty 6.64 6.59 .242 No significant difference between age groups Perceived control 6.67 6.64 .120 No significant difference between age groups Servicescape 6.30 6.08 4.12 Younger people enjoyed the servicescape more than older people Perceived Fun 6.32 6.18 1.35 No significant difference between age groups Time Pressure 2.13 1.99 .73 No significant difference between age groups Shared Experiences 6.46 6.09 10.7 Younger people enjoy shared experiences more than older people Delight 4.19 4.04 2.40 No significant difference between age groups
  • 12. SEM • Structural equation modeling (SEM) is a statistical technique for testing and estimating causal relations using a combination of statistical data and qualitative causal assumptions. *
  • 14. Interesting Results • Servicescape is enjoyed the most by young females • Females have a higher perceived fun and perceived control • Males are more uncertain of tasks • Younger people are more delighted by experiences that they share with family and friends than older people *
  • 15. Implications/Suggestions – The décor and design of the store should be targeted to younger females, as they derive the most delight from the servicescape – Coupons aiming to bring people in their friends (e.g. bring a friend and get half off) should be targeted to the younger segments (<21.5 years old) *
  • 16. Limitations • Surveys are not good at following trends over time • Surveys cannot provide strong evidence of cause and effect relationships • Questionnaire is subjective; respondents may not answer truthfully/accurately *
  • 17. Future Research • We found that men are overall more uncertain of the tasks they are to perform regardless of age. – What aspects of the tasks are unclear? *