SlideShare ist ein Scribd-Unternehmen logo
1 von 38
Gamification in the
classroom
@mircwalshApple RTC Cork
Gamification in Learning
WHAT IS GAMIFICATION?
“Gamification is the craft of deriving all the fun
and engaging elements found in games
and applying them to
real-world or productive activities”
( Yu Kai Chou, Gamification Guru)
WHERE DID THE WORD COME
FROM?
Nick Pelling in 2002
2010
STEVE BAMBURY
UNITED ARAB EMIRATES
TIZIANA SAPONARO
ITALY
DAVID WINGLER
“A well-made app based on
gamification can build affinity for a
particular subject area that a
student may have otherwise been
disinterested”
TIZIANA SAPONARO
“Gamification offers the opportunity
to experiment with rules, emotions,
and social roles”
DAVID WINGLER
JAPAN
STEVE BAMBURY
“It's about infusing game
structures within a task to foster
engagement through collaboration,
communication and competition”
DID YOU KNOW?
“The global market for gamification is
expected to reach $5.5 billion in 2018
and $10 billion by 2020”
(prnewswire, 2014)
It was
individualised
It was
awesome
It was
challenging
It was
fun
INDIVIDUALISATION
Challenged Goals Motivated Engaged
INDIVIDUALISATION
Challenged Goals Motivated Engaged
WHAT FEATURES ARE
IMPORTANT
FAILURE
FAILURE
APPLICATIONS FOR GAMIFYING
LEARNING
LET’S PLAY
120149
Visit kahoot.it
GAMIFICATION AND TEAM
WORK
The goal
1. Find places
2. Stamp our
cards
3. Race the other
teams
4. Don’t get lost!
Run team run!!!
LET’S COLLABORATE
LET’S PLAY
CBCBAE5B
Visit socrative.com
GAMIFICATION AND LANGUAGE
LEARNING
DID YOU KNOW?
According to Duolingo in 2016
Spanish is the most common
language learnt by Irish users and
English is the language learnt by
Spanish
users of their app.
ABOUT
ABOUT
GAMIFICATION AND CODING/
STEM
GAMIFICATION AND CODING
GAMIFYING MUSIC
LESSONS
“Students set their own learning goals. An
important step
in the process is having the students
determine
their own goals for the next lesson.
Students will begin to understand their
own pace of learning through their goals and
the improvements in their scores. Even if the
goal is still “passing” a piece, the focus is on
improvement and learning”
(Maiable Music, 2016)
GAMIFICATION AND VIRTUAL
REALITY
GAMIFICATION AND VIRTUAL
REALITY
DID YOU KNOW?
“62% stated that they would be
motivated to learn if leaderboards
were involved and they had the
opportunity to compete with other
colleagues.”
(TalentLMS, 2015)
THERE IS OFTEN CONFUSION…
Learning
Games
Simulation
GamesGamification
LEARNING GAMES
Beginning Middle End
SIMULATION GAMES
SIMULATION GAMES
GAMIFICATION AND BADGES
BADGES IN THE CLASSROOM
BADGES IN THE WORKPLACE
2009 2010 2011 2012 2013 2014 2015 2016
DID YOU KNOW?
“A study released in August 2014
found that nearly 53 percent of health
and fitness
apps featured at least one element of
gamification”
(National Center for Biotechnology, 2014)
BADGES IN EVERYDAY LIFE
09:30
Magna
Amet
05:20 AM
09:45 PM
Euismod, Ipsum
SOME LAST TIPS
Make
learning
engaging
Make
learning
challenging
Let’s work
together
Let’s have
fun!
The world is
our
new classroom

Weitere ähnliche Inhalte

Ähnlich wie Gamification introduction for students

Gamification: Your Secret Weapon Against Zombie Learners
Gamification: Your Secret Weapon Against Zombie LearnersGamification: Your Secret Weapon Against Zombie Learners
Gamification: Your Secret Weapon Against Zombie LearnersGrowth Engineering
 
Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012
Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012
Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012CuriousHatInc
 
Gamification in Education
Gamification in EducationGamification in Education
Gamification in EducationPune University
 
Curious hat deck_dec2012
Curious hat deck_dec2012Curious hat deck_dec2012
Curious hat deck_dec2012Erwan Maigret
 
Why Playing is the Future for Learning
Why Playing is the Future for LearningWhy Playing is the Future for Learning
Why Playing is the Future for LearningKeith Ng (@keizng)
 
Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �PlayScience
 
What is Gamification?
What is Gamification? What is Gamification?
What is Gamification? Karl Kapp
 
UKSG Conference 2016 Breakout Session - International gamification in the lib...
UKSG Conference 2016 Breakout Session - International gamification in the lib...UKSG Conference 2016 Breakout Session - International gamification in the lib...
UKSG Conference 2016 Breakout Session - International gamification in the lib...UKSG: connecting the knowledge community
 
Kahoot presentation (1)
Kahoot presentation (1)Kahoot presentation (1)
Kahoot presentation (1)Camila Brito
 
eLearning Chatter session on Gamification
eLearning Chatter session on GamificationeLearning Chatter session on Gamification
eLearning Chatter session on GamificationValary Oleinik
 
Solve Education! Five Pagers
Solve Education! Five PagersSolve Education! Five Pagers
Solve Education! Five PagersSolve Education!
 
Gamification in educuation.pptx
Gamification in educuation.pptxGamification in educuation.pptx
Gamification in educuation.pptxSandile Tembo
 
Gamifying the Language Classroom
Gamifying the Language Classroom Gamifying the Language Classroom
Gamifying the Language Classroom Graham Stanley
 
Sabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigthsSabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigthsAarhus BSS
 
Sabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigthsSabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigthsAarhus BSS
 
Gamification concepts and applications
Gamification concepts and applicationsGamification concepts and applications
Gamification concepts and applicationsDavid Wortley
 
Role of Gamification and Metaverse.pptx
Role of Gamification and Metaverse.pptxRole of Gamification and Metaverse.pptx
Role of Gamification and Metaverse.pptxAdelSmeda
 
YouMeWe NPOAnnual report 2020-2021
YouMeWe NPOAnnual report 2020-2021 YouMeWe NPOAnnual report 2020-2021
YouMeWe NPOAnnual report 2020-2021 Michael Clemons
 

Ähnlich wie Gamification introduction for students (20)

Gamification: Your Secret Weapon Against Zombie Learners
Gamification: Your Secret Weapon Against Zombie LearnersGamification: Your Secret Weapon Against Zombie Learners
Gamification: Your Secret Weapon Against Zombie Learners
 
Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012
Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012
Curious Hat Deck - 500 Startups Accelerator Batch 5 Fall 2012
 
Gamification in Education
Gamification in EducationGamification in Education
Gamification in Education
 
Curious hat deck_dec2012
Curious hat deck_dec2012Curious hat deck_dec2012
Curious hat deck_dec2012
 
Why Playing is the Future for Learning
Why Playing is the Future for LearningWhy Playing is the Future for Learning
Why Playing is the Future for Learning
 
SUTD Game Lab
SUTD Game LabSUTD Game Lab
SUTD Game Lab
 
Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �Bridging the New Digital Divide: Innovation in Mobile Education �
Bridging the New Digital Divide: Innovation in Mobile Education �
 
What is Gamification?
What is Gamification? What is Gamification?
What is Gamification?
 
UKSG Conference 2016 Breakout Session - International gamification in the lib...
UKSG Conference 2016 Breakout Session - International gamification in the lib...UKSG Conference 2016 Breakout Session - International gamification in the lib...
UKSG Conference 2016 Breakout Session - International gamification in the lib...
 
Kahoot presentation (1)
Kahoot presentation (1)Kahoot presentation (1)
Kahoot presentation (1)
 
eLearning Chatter session on Gamification
eLearning Chatter session on GamificationeLearning Chatter session on Gamification
eLearning Chatter session on Gamification
 
Solve Education! Five Pagers
Solve Education! Five PagersSolve Education! Five Pagers
Solve Education! Five Pagers
 
Gamification to learning motivation
Gamification to learning motivationGamification to learning motivation
Gamification to learning motivation
 
Gamification in educuation.pptx
Gamification in educuation.pptxGamification in educuation.pptx
Gamification in educuation.pptx
 
Gamifying the Language Classroom
Gamifying the Language Classroom Gamifying the Language Classroom
Gamifying the Language Classroom
 
Sabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigthsSabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigths
 
Sabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigthsSabine Müller - Innovation driven by qualitative insigths
Sabine Müller - Innovation driven by qualitative insigths
 
Gamification concepts and applications
Gamification concepts and applicationsGamification concepts and applications
Gamification concepts and applications
 
Role of Gamification and Metaverse.pptx
Role of Gamification and Metaverse.pptxRole of Gamification and Metaverse.pptx
Role of Gamification and Metaverse.pptx
 
YouMeWe NPOAnnual report 2020-2021
YouMeWe NPOAnnual report 2020-2021 YouMeWe NPOAnnual report 2020-2021
YouMeWe NPOAnnual report 2020-2021
 

Kürzlich hochgeladen

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.MateoGardella
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterMateoGardella
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxDenish Jangid
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...KokoStevan
 
An Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfAn Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfSanaAli374401
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhikauryashika82
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docxPoojaSen20
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 

Kürzlich hochgeladen (20)

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
 
An Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdfAn Overview of Mutual Funds Bcom Project.pdf
An Overview of Mutual Funds Bcom Project.pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 

Gamification introduction for students

Hinweis der Redaktion

  1. So I asked my students what they thought of gamification.
  2. Individualisation means that some people can work ahead while others can work at their own pace. Everyone is challenged and no one gets bored. (click)
  3. Most importantly it means NOBODY is bored (click)
  4. Repeat until you master a skill or beat your high score.
  5. So that was an example of team work in gamification heres another. Without the tech!
  6. Students set their own goals and get points added or deducted.
  7. Virtual orienteering.
  8. Sometimes people get confused (click click) between learning games (click click) and simulation games (click click)
  9. It is a self contained unit with some game elements and a clear beginning, middle and end.
  10. A controlled risk environment. Practice and experience the impact of their decisions.
  11. Over the last 100 years teachers in a few small classrooms around the world have been changing everything. Now it is time to change again and the world is our new classroom.