SlideShare ist ein Scribd-Unternehmen logo
1 von 25
4D AND ITS
APPLICATIONS
By - EE - 2
Made By :-
1.Patel Parth – 16EE055
2.Patel Swapnil – 16EE058
3.Prajapti Vrushank – 16EEE061
4.Rathore Yashrajsingh – 16EE065
5.Patel Jimit – 16EE076
INTRODUCTION
• 4D opened one new door for imagination and
challenge, creating new types of technology and
design.
• 4D - “the dynamic form resulting from the design of
the behavior of artifacts and people in relation to
each other and their environment”.
4D SPACE
• Mathematically, four-dimensional space ("4D") is
an abstract concept derived by generalizing the
rules of three-dimensional space.
• Algebraically it is generated by applying the rules
of vectors and coordinate geometry to a space
with four dimensions.
• A vector with four elements (a 4-tuple) can be
used to represent a position in four-dimensional
space.
4D SPACE
• A four-dimensional space is simply a space with
four special dimensions, which is a space that
needs four parameters to specify a point in it-
Euclidian space.
• For example, A general point might have
position vector a, equal to.
WHAT IS 4D ?
• Scientifically speaking, the 4th dimension is said to
be time. There are 3 special dimensions (x, y, z)
and one temporal dimension-time. In common use
4D generally refers to coordinates in 3D
space/time.
• This dimension is being implemented in various
fields of film making, aerospace, medical,
computing etc.
VIEWING IN 4D
• Four-dimensional viewing is the process of
projecting a 4D scene onto a 3D region, which
can then be viewed with regular 3D rendering
methods.
• Viewing parameters for the 4D to 3D projection are
similar to those for 3D to 2D viewing.
• In the 4D viewing model, we need to define the
from-point. This is conceptually the same as the 3D
from-point, except that the 4D from-point resides in
four-space.
VIEWING IN 4D
The from-point and the to-point
together define the line of sight for
the 4D scene.
The orientation of the image view
is specified by the up-vector plus
an additional vector called the
over-vector.
Up-vector, over-vector and line of
sight must all be linearly
independent.
BASICS OF 4D DESIGN
• 4D designs stresses the relationships of people to
the material forms, and to each other within the
spaces, whether these are pre-mediated by the
professional designer or spontaneously designed
by the users of the spaces.
• It considers- 4D Virtual Design and Dynamic 4D.
VIRTUAL DESIGN
• Interactive information points
• Computer games
• On-line shopping
• Interactive television programs
• Computer flight simulations
• Metamorphic internet site design
DYNAMIC 4D PRODUCTS
• From the dynamic lighting designs in a
discotheque or office using computer control
technology.
• To the ‘staging’ of Rave concerts.
• From the Fire Alarm that shouts “Fire on the first
floor”.
DYNAMIC 4D PRODUCTS
• From the ‘smart’ focusing of a domestic video
camera.
• And automatic doors that open as we approach.
• To solar heat collectors that create imaginative
visual effects on buildings as they follow the path
of the sun across the sky using robotics technology.
DISCIPLINES IN 4D
DESIGN
• It depends on the exact nature of the problem.
VELOCITY- A NEW
DIMENSION
• For high performance imaging.
• Provides the scientist with an interactive volume
visualization system that will run on a standard
desktop computer.
• Volume interactivity is the key to providing the user
with an enhanced perception of depth and
realism. Interactivity also allows the scientist to
rapidly explore and understand large volumes of
data.
VELOCITY
• First true color 4D rendering system designed for
biomedical imaging.
• Uses new highly advanced algorithms to provide
high-speed, easy to use, interactive rendering of
time resolved color 3D volumes.
• Allows the user to visualize a 3D object and then
observe and interact with it over time.
VELOCITY ACQUISITION
• Designed for high performance acquisition of
3D sequences.
• Provides easy to use, high speed image
capture capability and is compatible with a
range of scientific grade cameras and
microscopes.
• Acquisition incorporates a unique parallel
processing   and video streaming architecture.
This technology is designed to acquire image
sequences direct to hard disk at the maximum
frame rate possible from each supported
camera.
VELOCITY ACQUISITION
• Fast and highly interactive volume exploration in 3D and
4D.  
• High speed parallel imaging and video streaming
architecture.
• Fly-through rendering for visualizing events inside biological
structures.
• Real time Auto Contrast for fast focusing and acquisition.
• Intuitively easy to use for increased productivity.
• Object classification, measurement and tracking in all
dimensions.
• High quality restoration of confocal and wide field
microscope images.
4D FILM MAKING
• Combining a 3-D film with physical effects in the
theatre, which occur in synchronization with the
film.
• Films include rain, wind, strobe lights, and vibration.
Water sprays and air jets are also common.
• Wind blowing, water spraying, leg and back
ticklers, is usually considered as a 4-D experience.
4D AROMA-SPACE/
SMELL-O-VISION
• Aroma space- Technology that provides platform
for 4D experience.
• Allows people to smell odors and aromas from the
film via scratch and sniff cards.
• Smell-O-Vision, created by Hans Laube, process
injected 30 different smells into a movie theatre’s
seats when triggered by the film’s soundtrack.
4D AROMA-SPACE/
SMELL-O-VISION
• Scratch and sniff is
created through the
process of micro
encapsulation.
• Have been used in films
like “polyester” and
“Spy Kids”.
• The desired smell is
surrounded by micro-
capsules that break
easily when gently
rubbed.
4D ULTRASOUND
SCANNING
The 4D scan displays 4 dimensions
as height, width, depth and
movement of the baby.
4D scan is also referred to as "Live
3D" as the 4th dimension is time
which is the actual movement of the
baby.
4D IN AIRCRAFT
NAVIGATION
• Replaces the concept of Air Traffic Control with
Trajectory Management.
• Allows the controller to send little messages to the
flying plane that will notify what route he’ll be
directed to and at what time should he be at a
certain fix.
• Message can be automatically added to the
plane’s flight management system .
4D IN AIRCRAFT
NAVIGATION
• Allowing on-time scheduling
• Allowing closer aircraft spacing for arrivals
• Allowing continuous descent approaches
• Protection of environment
CINEMA 4D- A TOOL
• A 3D modeling, animation and rendering
application developed by MAXON Computer of
Germany.
• Capable of procedural and polygonal/modeling,
animating, lighting, texturing, rendering, and
common features found in 3d modeling
applications.
• Application relies on widely used computer 3D
technology which works by creating groups of
"points" (known as vertices) who form surfaces
when connected.
CINEMA 4D- A TOOL
• When a scene is finished it is normally rendered.
Rendering refers to the act of calculating the
scene, the shading, the colors and the textures.
• It then saves the project in many different file
formats including high resolution image and video
files (such as AVI or QuickTime).
• CINEMA 4D has its own programming language,
C.O.F.F.E.E., to develop platform independent
plug-ins.
Thank U….!!!

Weitere ähnliche Inhalte

Was ist angesagt?

Holographic Projection Technology COMPLETE DETAILS NEW PPT
Holographic Projection Technology COMPLETE DETAILS NEW PPTHolographic Projection Technology COMPLETE DETAILS NEW PPT
Holographic Projection Technology COMPLETE DETAILS NEW PPT Abin Baby
 
Holography & its Applications
Holography & its ApplicationsHolography & its Applications
Holography & its ApplicationsBisma Princezz
 
4D Ultrasound Technology
4D Ultrasound Technology4D Ultrasound Technology
4D Ultrasound TechnologyRakeh Ravi G
 
Phy i unit v ppt holography
Phy i unit v  ppt holographyPhy i unit v  ppt holography
Phy i unit v ppt holographyA K Mishra
 
4d and 4d visualization
4d and 4d visualization 4d and 4d visualization
4d and 4d visualization Rahul Nayan
 
Visualization in 4th dimension ( The 4D concept)
 Visualization in 4th dimension ( The 4D concept)  Visualization in 4th dimension ( The 4D concept)
Visualization in 4th dimension ( The 4D concept) Dushyant Singh
 
[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...
[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...
[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...Ubi NAIST
 

Was ist angesagt? (9)

Holographic Projection Technology COMPLETE DETAILS NEW PPT
Holographic Projection Technology COMPLETE DETAILS NEW PPTHolographic Projection Technology COMPLETE DETAILS NEW PPT
Holographic Projection Technology COMPLETE DETAILS NEW PPT
 
Holography & its Applications
Holography & its ApplicationsHolography & its Applications
Holography & its Applications
 
INTRODUCTION TO HOLOGRAPHY
INTRODUCTION TO HOLOGRAPHYINTRODUCTION TO HOLOGRAPHY
INTRODUCTION TO HOLOGRAPHY
 
4D Ultrasound Technology
4D Ultrasound Technology4D Ultrasound Technology
4D Ultrasound Technology
 
Phy i unit v ppt holography
Phy i unit v  ppt holographyPhy i unit v  ppt holography
Phy i unit v ppt holography
 
4d and 4d visualization
4d and 4d visualization 4d and 4d visualization
4d and 4d visualization
 
3d holographic design
3d holographic design3d holographic design
3d holographic design
 
Visualization in 4th dimension ( The 4D concept)
 Visualization in 4th dimension ( The 4D concept)  Visualization in 4th dimension ( The 4D concept)
Visualization in 4th dimension ( The 4D concept)
 
[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...
[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...
[Ubicomp'15]SakuraSensor: Quasi-Realtime Cherry-Lined Roads Detection throug...
 

Ähnlich wie Physics 4 d

Virtual Reality
Virtual RealityVirtual Reality
Virtual Realityrenoy reji
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf21107117
 
ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior
ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior
ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior rubtumproject.com
 
Virtual reality
Virtual reality Virtual reality
Virtual reality DeepikaDG1
 
Simulating 10,000 Guests in Planet Coaster | Owen Mc Carthy
Simulating 10,000 Guests in Planet Coaster | Owen Mc CarthySimulating 10,000 Guests in Planet Coaster | Owen Mc Carthy
Simulating 10,000 Guests in Planet Coaster | Owen Mc CarthyJessica Tams
 
Synthetic environment
Synthetic environmentSynthetic environment
Synthetic environmentUllas Gupta
 
Making VR with Unreal Engine Luis Cataldi
Making VR with Unreal Engine  Luis CataldiMaking VR with Unreal Engine  Luis Cataldi
Making VR with Unreal Engine Luis CataldiUnreal Engine
 
Computer programming 4D
Computer programming   4DComputer programming   4D
Computer programming 4DHamza Yousuf
 
Intro to VR with Unreal Engine
Intro to VR with Unreal Engine   Intro to VR with Unreal Engine
Intro to VR with Unreal Engine Unreal Engine
 
Experience Montage in the virtual space
Experience Montage in the virtual spaceExperience Montage in the virtual space
Experience Montage in the virtual spaceKai-Tzu Lu
 

Ähnlich wie Physics 4 d (20)

An intro to 4D
An intro to 4DAn intro to 4D
An intro to 4D
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf
 
ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior
ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior
ตัวอย่าง Presentation ภาษาอังกฤษ AR for interior
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Designing Usable Interface
Designing Usable InterfaceDesigning Usable Interface
Designing Usable Interface
 
Virtual reality
Virtual reality Virtual reality
Virtual reality
 
Simulating 10,000 Guests in Planet Coaster | Owen Mc Carthy
Simulating 10,000 Guests in Planet Coaster | Owen Mc CarthySimulating 10,000 Guests in Planet Coaster | Owen Mc Carthy
Simulating 10,000 Guests in Planet Coaster | Owen Mc Carthy
 
Synthetic environment
Synthetic environmentSynthetic environment
Synthetic environment
 
Making VR with Unreal Engine Luis Cataldi
Making VR with Unreal Engine  Luis CataldiMaking VR with Unreal Engine  Luis Cataldi
Making VR with Unreal Engine Luis Cataldi
 
Computer programming 4D
Computer programming   4DComputer programming   4D
Computer programming 4D
 
Nayana
Nayana Nayana
Nayana
 
My presentation
My presentationMy presentation
My presentation
 
Augumented reallity
Augumented reallityAugumented reallity
Augumented reallity
 
Smart Sensors, Automatic wheelchair transfer
Smart Sensors, Automatic wheelchair transferSmart Sensors, Automatic wheelchair transfer
Smart Sensors, Automatic wheelchair transfer
 
3D HOLOGRAPHIC PROJECTION
3D HOLOGRAPHIC PROJECTION3D HOLOGRAPHIC PROJECTION
3D HOLOGRAPHIC PROJECTION
 
Intro to VR with Unreal Engine
Intro to VR with Unreal Engine   Intro to VR with Unreal Engine
Intro to VR with Unreal Engine
 
Experience Montage in the virtual space
Experience Montage in the virtual spaceExperience Montage in the virtual space
Experience Montage in the virtual space
 
Seminar_1118.pptx
Seminar_1118.pptxSeminar_1118.pptx
Seminar_1118.pptx
 

Kürzlich hochgeladen

Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfChris Hunter
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxheathfieldcps1
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesEnergy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesShubhangi Sonawane
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibitjbellavia9
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxAreebaZafar22
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.MaryamAhmad92
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxVishalSingh1417
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxDenish Jangid
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 

Kürzlich hochgeladen (20)

Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesEnergy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 

Physics 4 d

  • 1. 4D AND ITS APPLICATIONS By - EE - 2 Made By :- 1.Patel Parth – 16EE055 2.Patel Swapnil – 16EE058 3.Prajapti Vrushank – 16EEE061 4.Rathore Yashrajsingh – 16EE065 5.Patel Jimit – 16EE076
  • 2. INTRODUCTION • 4D opened one new door for imagination and challenge, creating new types of technology and design. • 4D - “the dynamic form resulting from the design of the behavior of artifacts and people in relation to each other and their environment”.
  • 3. 4D SPACE • Mathematically, four-dimensional space ("4D") is an abstract concept derived by generalizing the rules of three-dimensional space. • Algebraically it is generated by applying the rules of vectors and coordinate geometry to a space with four dimensions. • A vector with four elements (a 4-tuple) can be used to represent a position in four-dimensional space.
  • 4. 4D SPACE • A four-dimensional space is simply a space with four special dimensions, which is a space that needs four parameters to specify a point in it- Euclidian space. • For example, A general point might have position vector a, equal to.
  • 5. WHAT IS 4D ? • Scientifically speaking, the 4th dimension is said to be time. There are 3 special dimensions (x, y, z) and one temporal dimension-time. In common use 4D generally refers to coordinates in 3D space/time. • This dimension is being implemented in various fields of film making, aerospace, medical, computing etc.
  • 6. VIEWING IN 4D • Four-dimensional viewing is the process of projecting a 4D scene onto a 3D region, which can then be viewed with regular 3D rendering methods. • Viewing parameters for the 4D to 3D projection are similar to those for 3D to 2D viewing. • In the 4D viewing model, we need to define the from-point. This is conceptually the same as the 3D from-point, except that the 4D from-point resides in four-space.
  • 7. VIEWING IN 4D The from-point and the to-point together define the line of sight for the 4D scene. The orientation of the image view is specified by the up-vector plus an additional vector called the over-vector. Up-vector, over-vector and line of sight must all be linearly independent.
  • 8. BASICS OF 4D DESIGN • 4D designs stresses the relationships of people to the material forms, and to each other within the spaces, whether these are pre-mediated by the professional designer or spontaneously designed by the users of the spaces. • It considers- 4D Virtual Design and Dynamic 4D.
  • 9. VIRTUAL DESIGN • Interactive information points • Computer games • On-line shopping • Interactive television programs • Computer flight simulations • Metamorphic internet site design
  • 10. DYNAMIC 4D PRODUCTS • From the dynamic lighting designs in a discotheque or office using computer control technology. • To the ‘staging’ of Rave concerts. • From the Fire Alarm that shouts “Fire on the first floor”.
  • 11. DYNAMIC 4D PRODUCTS • From the ‘smart’ focusing of a domestic video camera. • And automatic doors that open as we approach. • To solar heat collectors that create imaginative visual effects on buildings as they follow the path of the sun across the sky using robotics technology.
  • 12. DISCIPLINES IN 4D DESIGN • It depends on the exact nature of the problem.
  • 13. VELOCITY- A NEW DIMENSION • For high performance imaging. • Provides the scientist with an interactive volume visualization system that will run on a standard desktop computer. • Volume interactivity is the key to providing the user with an enhanced perception of depth and realism. Interactivity also allows the scientist to rapidly explore and understand large volumes of data.
  • 14. VELOCITY • First true color 4D rendering system designed for biomedical imaging. • Uses new highly advanced algorithms to provide high-speed, easy to use, interactive rendering of time resolved color 3D volumes. • Allows the user to visualize a 3D object and then observe and interact with it over time.
  • 15. VELOCITY ACQUISITION • Designed for high performance acquisition of 3D sequences. • Provides easy to use, high speed image capture capability and is compatible with a range of scientific grade cameras and microscopes. • Acquisition incorporates a unique parallel processing   and video streaming architecture. This technology is designed to acquire image sequences direct to hard disk at the maximum frame rate possible from each supported camera.
  • 16. VELOCITY ACQUISITION • Fast and highly interactive volume exploration in 3D and 4D.   • High speed parallel imaging and video streaming architecture. • Fly-through rendering for visualizing events inside biological structures. • Real time Auto Contrast for fast focusing and acquisition. • Intuitively easy to use for increased productivity. • Object classification, measurement and tracking in all dimensions. • High quality restoration of confocal and wide field microscope images.
  • 17. 4D FILM MAKING • Combining a 3-D film with physical effects in the theatre, which occur in synchronization with the film. • Films include rain, wind, strobe lights, and vibration. Water sprays and air jets are also common. • Wind blowing, water spraying, leg and back ticklers, is usually considered as a 4-D experience.
  • 18. 4D AROMA-SPACE/ SMELL-O-VISION • Aroma space- Technology that provides platform for 4D experience. • Allows people to smell odors and aromas from the film via scratch and sniff cards. • Smell-O-Vision, created by Hans Laube, process injected 30 different smells into a movie theatre’s seats when triggered by the film’s soundtrack.
  • 19. 4D AROMA-SPACE/ SMELL-O-VISION • Scratch and sniff is created through the process of micro encapsulation. • Have been used in films like “polyester” and “Spy Kids”. • The desired smell is surrounded by micro- capsules that break easily when gently rubbed.
  • 20. 4D ULTRASOUND SCANNING The 4D scan displays 4 dimensions as height, width, depth and movement of the baby. 4D scan is also referred to as "Live 3D" as the 4th dimension is time which is the actual movement of the baby.
  • 21. 4D IN AIRCRAFT NAVIGATION • Replaces the concept of Air Traffic Control with Trajectory Management. • Allows the controller to send little messages to the flying plane that will notify what route he’ll be directed to and at what time should he be at a certain fix. • Message can be automatically added to the plane’s flight management system .
  • 22. 4D IN AIRCRAFT NAVIGATION • Allowing on-time scheduling • Allowing closer aircraft spacing for arrivals • Allowing continuous descent approaches • Protection of environment
  • 23. CINEMA 4D- A TOOL • A 3D modeling, animation and rendering application developed by MAXON Computer of Germany. • Capable of procedural and polygonal/modeling, animating, lighting, texturing, rendering, and common features found in 3d modeling applications. • Application relies on widely used computer 3D technology which works by creating groups of "points" (known as vertices) who form surfaces when connected.
  • 24. CINEMA 4D- A TOOL • When a scene is finished it is normally rendered. Rendering refers to the act of calculating the scene, the shading, the colors and the textures. • It then saves the project in many different file formats including high resolution image and video files (such as AVI or QuickTime). • CINEMA 4D has its own programming language, C.O.F.F.E.E., to develop platform independent plug-ins.