SMILE turns a traditional classroom into a highly interactive learning environment by engaging students in critical reasoning and problem solving while enabling them to generate, share, and evaluate multimedia-rich inquiries.
For further information please visit:
http://suseit.stanford.edu/research/project/smile
12. Overview: SMILE network structure
Question-related data
Action messages &
question-related data
activity management application
Wireless Network Router
Mobile Mobile Phone4
Phone1
Mobile Phone2 Mobile Phone3
39. • Interaction, HCI
• Engagement and enjoyment
• Critical reasoning
• Synthesize acquired concepts
• Problem solving
• Evaluation and assessment
40. Motivation
and interest
Depth of Other variables
learning (situation
specificity, cultural
Mobile idiosyncrasies,
devices scalability,
Interaction sustainability,
potentiel through theoretical
mobile(Learner, applicability,
teacher, content) practical usability
Perceptions and dispositions
(teacher, student,
administrator, supporters,
other stake holders).
41. THANK YOU
Seeds of Empowerment| XRI Global
www.seedsofempowerment.org
http://www.facebook.com/Seeds.of.Empowerment
http://suseit.stanford.edu/research/project/smile