SlideShare ist ein Scribd-Unternehmen logo
1 von 10
Downloaden Sie, um offline zu lesen
20192019
HYBRID
Sep 2019
Methodology and
Demography
Introduction 2
Esports Brand
Awareness
Esports Playing
Frequency
Esports Watching
Frequency
Conclusion
Table of Content
3
5
7
13
23
HYBRID
Esports is becoming a well-known industry. Already thriving in
the global market, the ecosystem begins to build its
momentum in Indonesia. Although esports has been in the
country for quite some time, the rise of smartphone
penetration brings esports to new era.
As the ecosystem grows, it’s not only beneficial to players,
but also those behind the scene, like referees, Event
Organizer, team management, and others. It’s interesting to
find out about esports trend, what kind of game titles that
perceived with high awareness, what kind of matches that
has the highest viewers, and the most popular streaming
channels to watch esports matches.
We invite you to explore those various topics in the following
report. It also provides information about the playing
frequency and the time spent. In addition, we investigate
further on why the audience are willing to watch esports
matches.
This research should be considered as an introduction.
Hybrid will continuously provide our audiences with relevant
surveys in the esports ecosystem. Our vision is to grow
bigger and better with the ecosystem.
Introduction
2HYBRID
Methodology and Demography
DSResearch and Hybrid.co.id use an online quantitative survey in collaboration with JakPat
Mobile Survey. The research is conducted in July 2019 nationwide with 1445 respondents,
male or female with age 16 or above, using smartphones and/or PCs, and playing and/or
watching esports for the last three months.
26.8%73.2%
1. Gender
3. SEC (Social Economic Class)
Social economy class based on monthly spending:
2. Age Group
less than
20 years
old
20-29
years old
30-39
years old
40 years old
and above
> Rp10 million
Rp5-10 million
Rp3-5 million
Rp2-3 million
Rp1.5-2 million
< Rp1.5 million
9.9%
22.4%
34.1%
19.2%
13.8%
0.7%
21.5%
49.9%
22.8%
5.7%
3HYBRID
Esports Brand Awareness
78.1% 65.1% 60.2%
49.8% 49.3% 47.8% 47.1%
41.0% 37.4% 30.3%
9.8%
11.3%24.1%27.3%
9.1% 5.7% 5.3%
31.8%
12.1%
52.7%
5
Popular esports title
HYBRID
Mobile Legends perceived as the most popular esports title (78.1%) followed by PUBG Mobile
(65.1%), PUBG PC (60.2%), Free Fire (52.7%) and DOTA 2 (49.8%). Among top 5, three titles are
specifically designed for mobile, matches with smartphone penetration narration.
As powerful smartphone (suitable to play sophisticated games) are getting more affordable,
this genre’s popularity is also rising fast. On the other hand, with two PC game titles are in the
top 5, PC games won’t be going out anytime soon.
Another important note is the inclusion of console games and casual games in the list. FIFA
will always be a popular game title among local gamers, with Indonesia has produced some
FIFA 19 athletes with decorated achievements.
While Clash Royale, although listed as a casual game, has countless active users in the
country, although not as popular as MLBB or AOV. Internationally, Clash Royale has its own
competitive league and sponsors.
6HYBRID
Every
day
43.6%
17.0% 13.6%
5.2% 4.9% 2.0% 2.1% 7.8% 3.9%
4-6
times /
weeks
2-3
times /
weeks
Once
a week
2-3
time /
months
Once a
month
1-2
times /
3 months
Less than
once /
3 months
Never
play
esports
Esports Playing Frequency
Most of the respondents (43.6%) said they are playing esports daily. It’s applicable for both
male and female. An opportunity for esports game titles to embrace them into a competition,
either as players or audiences, to raise the engagement.
Category Male Female
Everyday 49.4% 27.5%
4-6 times / weeks 18.5% 12.9%
2-3 times / weeks 13.7% 13.2%
Once a week 4.1% 5.3%
2-3 times / month 3.0% 8.0%
Once a month 1.5% 3.4%
1-2 times / 3 months 1.6% 3.4%
Less than once / 3 months 4.6% 16.3%
Never play esports 2.7% 7.0%
7
Time spent within last 3 months
Time spent within last 3 months by gender
HYBRID
Title Male Female
Mobile Legends is the most popular title played among the respondents within the last 3
months (59.4%), followed by PUBG Mobile (36.1%) and Free Fire (29.1%). The case is mostly
justified because of smartphone penetration narration.
Completing the top 5 are PUBG (PC games) and FIFA (console games).
If compared to brand awareness, one interesting fact is that PES (Pro Evolution Soccer) is on
the list of top 10 games played within the last 3 months, although they are not into the top 10
popular games. Along with FIFA, football is culturally among the most playable esports title.
Mobile Legends 63.6%
PUBG Mobile 35.7%
Free Fire 28.3%
PUBG 19.9%
FIFA 13.8%
Arena of Valor (AOV) 15.5%
Pro Evolution Soccer 7.1%
Dota 2 14.1%
Clash Royal 14.8%
Point Blank
58.2%
36.2%
29.4%
18.9%
18.9%
16.7%
17.9%
11.5%
11.0%
10.3% 13.1%
59.4%
36.1%
29.1%
19.1% 17.7%
16.4% 15.3% 12.1% 11.9% 11.0%
8
Esports title played within last 3 months
Esports title played within last 3 months by gender
HYBRID
For more information,
download "Esports Market Trend"
fo free
Click here to download
https://dailysocial.id
/report/post/esports-market-trend-2019

Weitere ähnliche Inhalte

Was ist angesagt?

Internet usage and online shopping in thailand
Internet usage and online shopping in thailandInternet usage and online shopping in thailand
Internet usage and online shopping in thailand
Rabin Gupta
 
Android apps & games
Android apps & gamesAndroid apps & games
Android apps & games
Mai Mun
 

Was ist angesagt? (20)

Gamer 2.0, Exploring the use of Gaming, Community, & Social Media
Gamer 2.0, Exploring the use of Gaming, Community, & Social MediaGamer 2.0, Exploring the use of Gaming, Community, & Social Media
Gamer 2.0, Exploring the use of Gaming, Community, & Social Media
 
Back in the game
Back in the gameBack in the game
Back in the game
 
Trends In Mobile Gaming In Asia
Trends In Mobile Gaming In AsiaTrends In Mobile Gaming In Asia
Trends In Mobile Gaming In Asia
 
ESL - How the World’s Largest Esports Company Thinks Globally and Acts Locall...
ESL - How the World’s Largest Esports Company Thinks Globally and Acts Locall...ESL - How the World’s Largest Esports Company Thinks Globally and Acts Locall...
ESL - How the World’s Largest Esports Company Thinks Globally and Acts Locall...
 
Mobile Gamers In China
Mobile Gamers In ChinaMobile Gamers In China
Mobile Gamers In China
 
Gaming in India
Gaming in IndiaGaming in India
Gaming in India
 
Riot Games PR Campaign
Riot Games PR CampaignRiot Games PR Campaign
Riot Games PR Campaign
 
Report on gaming industry in india
Report on gaming industry in indiaReport on gaming industry in india
Report on gaming industry in india
 
Mobile & Online Gaming Potential In South East Asia
Mobile & Online Gaming Potential In South East AsiaMobile & Online Gaming Potential In South East Asia
Mobile & Online Gaming Potential In South East Asia
 
Gamer 2.0, Exploring the use of Gaming, Community and Social Media
Gamer 2.0, Exploring the use of Gaming, Community and Social MediaGamer 2.0, Exploring the use of Gaming, Community and Social Media
Gamer 2.0, Exploring the use of Gaming, Community and Social Media
 
Education and Esports
Education and EsportsEducation and Esports
Education and Esports
 
Internet usage and online shopping in thailand
Internet usage and online shopping in thailandInternet usage and online shopping in thailand
Internet usage and online shopping in thailand
 
ADWAYS Session 6. Creating success for mobile games in SEA
ADWAYS Session 6. Creating success for mobile games in SEAADWAYS Session 6. Creating success for mobile games in SEA
ADWAYS Session 6. Creating success for mobile games in SEA
 
Why Sports and Brands Want to Be in ESports
Why Sports and Brands Want to Be in ESportsWhy Sports and Brands Want to Be in ESports
Why Sports and Brands Want to Be in ESports
 
Why the Next Big Thing is eSports
Why the Next Big Thing is eSports Why the Next Big Thing is eSports
Why the Next Big Thing is eSports
 
ADWAYS Session 2. Southeast Asia mobile market insight&new market channels
ADWAYS Session 2. Southeast Asia mobile market insight&new market channelsADWAYS Session 2. Southeast Asia mobile market insight&new market channels
ADWAYS Session 2. Southeast Asia mobile market insight&new market channels
 
Ingram roblox marketing plan
Ingram roblox marketing plan  Ingram roblox marketing plan
Ingram roblox marketing plan
 
Mobile Gaming for South East Asia
Mobile Gaming for South East AsiaMobile Gaming for South East Asia
Mobile Gaming for South East Asia
 
China App Index: Mad for Mid-core: Card Games Collect Gamers
China App Index: Mad for Mid-core: Card Games Collect GamersChina App Index: Mad for Mid-core: Card Games Collect Gamers
China App Index: Mad for Mid-core: Card Games Collect Gamers
 
Android apps & games
Android apps & gamesAndroid apps & games
Android apps & games
 

Ähnlich wie DailySocial Esports Market Trend 2019

Inside India’s Gamers
Inside India’s GamersInside India’s Gamers
Inside India’s Gamers
Anshul Singhal
 
Game monetization strategies report 2013
Game monetization strategies report 2013Game monetization strategies report 2013
Game monetization strategies report 2013
piersfrench
 
Gen Z: 2022 Trends, Analysis and Consumer Insights
Gen Z: 2022 Trends, Analysis and Consumer InsightsGen Z: 2022 Trends, Analysis and Consumer Insights
Gen Z: 2022 Trends, Analysis and Consumer Insights
Zeno Group
 
LECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdf
LECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdfLECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdf
LECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdf
DanielaVegasArenas
 

Ähnlich wie DailySocial Esports Market Trend 2019 (20)

Inside India’s Gamers
Inside India’s GamersInside India’s Gamers
Inside India’s Gamers
 
Game monetization strategies report 2013
Game monetization strategies report 2013Game monetization strategies report 2013
Game monetization strategies report 2013
 
Unstoppable Rise of Competitive Gaming on Mobile | Tom Wijman
Unstoppable Rise of Competitive Gaming on Mobile | Tom WijmanUnstoppable Rise of Competitive Gaming on Mobile | Tom Wijman
Unstoppable Rise of Competitive Gaming on Mobile | Tom Wijman
 
Everyones Gaming Among Us - InMobi Gaming Report 2021 (India).pdf
Everyones Gaming Among Us - InMobi Gaming Report 2021 (India).pdfEveryones Gaming Among Us - InMobi Gaming Report 2021 (India).pdf
Everyones Gaming Among Us - InMobi Gaming Report 2021 (India).pdf
 
Korean Market: small country, huge potential for gaming revenue
Korean Market: small country, huge potential for gaming revenueKorean Market: small country, huge potential for gaming revenue
Korean Market: small country, huge potential for gaming revenue
 
Bí Quyết Quảng Cáo Games Trên Twitter Cho Thị Trường Nhật Bản
Bí Quyết Quảng Cáo Games Trên Twitter Cho Thị Trường Nhật BảnBí Quyết Quảng Cáo Games Trên Twitter Cho Thị Trường Nhật Bản
Bí Quyết Quảng Cáo Games Trên Twitter Cho Thị Trường Nhật Bản
 
Member report: Google - Why the growth of mobile apps is good news for brands
Member report: Google - Why the growth of mobile apps is good news for brandsMember report: Google - Why the growth of mobile apps is good news for brands
Member report: Google - Why the growth of mobile apps is good news for brands
 
Games Research Brasil 2015(English Version)
Games Research Brasil 2015(English Version)Games Research Brasil 2015(English Version)
Games Research Brasil 2015(English Version)
 
BCG sequoia mobile gaming report
BCG sequoia mobile gaming reportBCG sequoia mobile gaming report
BCG sequoia mobile gaming report
 
The Business of Family-Friendly Mobile Gaming | Brian Lovell
The Business of Family-Friendly Mobile Gaming | Brian LovellThe Business of Family-Friendly Mobile Gaming | Brian Lovell
The Business of Family-Friendly Mobile Gaming | Brian Lovell
 
Esports 101: Past, Present and Future of an Industry | Bill Mooney
Esports 101: Past, Present and Future of an Industry | Bill MooneyEsports 101: Past, Present and Future of an Industry | Bill Mooney
Esports 101: Past, Present and Future of an Industry | Bill Mooney
 
Case Study on promoting a Game Art and Design course (Biswadeep Ghosh Hazra) ...
Case Study on promoting a Game Art and Design course (Biswadeep Ghosh Hazra) ...Case Study on promoting a Game Art and Design course (Biswadeep Ghosh Hazra) ...
Case Study on promoting a Game Art and Design course (Biswadeep Ghosh Hazra) ...
 
Gen Z: 2022 Trends, Analysis and Consumer Insights
Gen Z: 2022 Trends, Analysis and Consumer InsightsGen Z: 2022 Trends, Analysis and Consumer Insights
Gen Z: 2022 Trends, Analysis and Consumer Insights
 
LECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdf
LECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdfLECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdf
LECT_7_GLOBAL_STATE_MOBILE_2019_COMSCORE.pdf
 
Mobile gaming,trends and potentials
Mobile gaming,trends and potentialsMobile gaming,trends and potentials
Mobile gaming,trends and potentials
 
Mobile gaming, trends and potentials
Mobile gaming, trends and potentialsMobile gaming, trends and potentials
Mobile gaming, trends and potentials
 
AdColony — The Big Game Survey — Q1 2017
AdColony — The Big Game Survey — Q1 2017AdColony — The Big Game Survey — Q1 2017
AdColony — The Big Game Survey — Q1 2017
 
Lumikai Gaming Report 2023_Exec Summary_31.10.23_vF (1) (1).pdf
Lumikai Gaming Report 2023_Exec Summary_31.10.23_vF (1) (1).pdfLumikai Gaming Report 2023_Exec Summary_31.10.23_vF (1) (1).pdf
Lumikai Gaming Report 2023_Exec Summary_31.10.23_vF (1) (1).pdf
 
Android App Marketing Plan - Snooker Masters
Android App Marketing Plan - Snooker Masters Android App Marketing Plan - Snooker Masters
Android App Marketing Plan - Snooker Masters
 
Web Wed Massive
Web Wed MassiveWeb Wed Massive
Web Wed Massive
 

Mehr von Prayogo Ryza Sulistiyo

Mehr von Prayogo Ryza Sulistiyo (20)

DailySocial Insurance Technology Survey 2019
DailySocial Insurance Technology Survey 2019 DailySocial Insurance Technology Survey 2019
DailySocial Insurance Technology Survey 2019
 
DailySocial Fintech Report 2019
DailySocial Fintech Report 2019 DailySocial Fintech Report 2019
DailySocial Fintech Report 2019
 
DailySocial Fintech Report 2018
DailySocial Fintech Report 2018DailySocial Fintech Report 2018
DailySocial Fintech Report 2018
 
DailySocial coworking_space_research_indonesia_2018
DailySocial coworking_space_research_indonesia_2018DailySocial coworking_space_research_indonesia_2018
DailySocial coworking_space_research_indonesia_2018
 
DailySocial car_marketplace_survey_2018
DailySocial car_marketplace_survey_2018DailySocial car_marketplace_survey_2018
DailySocial car_marketplace_survey_2018
 
Podcast Report Preview
Podcast Report PreviewPodcast Report Preview
Podcast Report Preview
 
Preview Hoax slideshare
Preview Hoax slidesharePreview Hoax slideshare
Preview Hoax slideshare
 
B2B e-commerce Survey Preview
B2B e-commerce Survey PreviewB2B e-commerce Survey Preview
B2B e-commerce Survey Preview
 
Preview Uber Consumer Transition
Preview Uber Consumer TransitionPreview Uber Consumer Transition
Preview Uber Consumer Transition
 
Local app Preview
Local app PreviewLocal app Preview
Local app Preview
 
Airlines ticketing Preview
Airlines ticketing PreviewAirlines ticketing Preview
Airlines ticketing Preview
 
Mobile App UX Survey Preview
Mobile App UX Survey Preview Mobile App UX Survey Preview
Mobile App UX Survey Preview
 
E money survey 2017
E money survey 2017E money survey 2017
E money survey 2017
 
Smart watch & fitness trackers survey 2017
Smart watch & fitness trackers survey 2017Smart watch & fitness trackers survey 2017
Smart watch & fitness trackers survey 2017
 
Virtual goods & digital goods survey 2017
Virtual goods & digital goods survey 2017Virtual goods & digital goods survey 2017
Virtual goods & digital goods survey 2017
 
Mobile instant messaging survey 2017
Mobile instant messaging survey 2017Mobile instant messaging survey 2017
Mobile instant messaging survey 2017
 
Preview Video on demand survey 2017
Preview Video on demand survey 2017 Preview Video on demand survey 2017
Preview Video on demand survey 2017
 
Preview Startup founders education survey 2017
Preview Startup founders education survey 2017Preview Startup founders education survey 2017
Preview Startup founders education survey 2017
 
Review Dating apps in indonesia survey 2017 Slide
Review Dating apps in indonesia survey 2017  SlideReview Dating apps in indonesia survey 2017  Slide
Review Dating apps in indonesia survey 2017 Slide
 
Preview Customer service survey 2017
Preview Customer service survey 2017 Preview Customer service survey 2017
Preview Customer service survey 2017
 

Kürzlich hochgeladen

Abu Dhabi Escorts Service 0508644382 Escorts in Abu Dhabi
Abu Dhabi Escorts Service 0508644382 Escorts in Abu DhabiAbu Dhabi Escorts Service 0508644382 Escorts in Abu Dhabi
Abu Dhabi Escorts Service 0508644382 Escorts in Abu Dhabi
Monica Sydney
 
一比一原版田纳西大学毕业证如何办理
一比一原版田纳西大学毕业证如何办理一比一原版田纳西大学毕业证如何办理
一比一原版田纳西大学毕业证如何办理
F
 
哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查
哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查
哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查
ydyuyu
 
call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7
call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7
call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7
9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
pdfcoffee.com_business-ethics-q3m7-pdf-free.pdf
pdfcoffee.com_business-ethics-q3m7-pdf-free.pdfpdfcoffee.com_business-ethics-q3m7-pdf-free.pdf
pdfcoffee.com_business-ethics-q3m7-pdf-free.pdf
JOHNBEBONYAP1
 
一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制
一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制
一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制
pxcywzqs
 

Kürzlich hochgeladen (20)

20240507 QFM013 Machine Intelligence Reading List April 2024.pdf
20240507 QFM013 Machine Intelligence Reading List April 2024.pdf20240507 QFM013 Machine Intelligence Reading List April 2024.pdf
20240507 QFM013 Machine Intelligence Reading List April 2024.pdf
 
Abu Dhabi Escorts Service 0508644382 Escorts in Abu Dhabi
Abu Dhabi Escorts Service 0508644382 Escorts in Abu DhabiAbu Dhabi Escorts Service 0508644382 Escorts in Abu Dhabi
Abu Dhabi Escorts Service 0508644382 Escorts in Abu Dhabi
 
Trump Diapers Over Dems t shirts Sweatshirt
Trump Diapers Over Dems t shirts SweatshirtTrump Diapers Over Dems t shirts Sweatshirt
Trump Diapers Over Dems t shirts Sweatshirt
 
Real Men Wear Diapers T Shirts sweatshirt
Real Men Wear Diapers T Shirts sweatshirtReal Men Wear Diapers T Shirts sweatshirt
Real Men Wear Diapers T Shirts sweatshirt
 
一比一原版田纳西大学毕业证如何办理
一比一原版田纳西大学毕业证如何办理一比一原版田纳西大学毕业证如何办理
一比一原版田纳西大学毕业证如何办理
 
"Boost Your Digital Presence: Partner with a Leading SEO Agency"
"Boost Your Digital Presence: Partner with a Leading SEO Agency""Boost Your Digital Presence: Partner with a Leading SEO Agency"
"Boost Your Digital Presence: Partner with a Leading SEO Agency"
 
20240508 QFM014 Elixir Reading List April 2024.pdf
20240508 QFM014 Elixir Reading List April 2024.pdf20240508 QFM014 Elixir Reading List April 2024.pdf
20240508 QFM014 Elixir Reading List April 2024.pdf
 
哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查
哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查
哪里办理美国迈阿密大学毕业证(本硕)umiami在读证明存档可查
 
call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7
call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7
call girls in Anand Vihar (delhi) call me [🔝9953056974🔝] escort service 24X7
 
20240510 QFM016 Irresponsible AI Reading List April 2024.pdf
20240510 QFM016 Irresponsible AI Reading List April 2024.pdf20240510 QFM016 Irresponsible AI Reading List April 2024.pdf
20240510 QFM016 Irresponsible AI Reading List April 2024.pdf
 
pdfcoffee.com_business-ethics-q3m7-pdf-free.pdf
pdfcoffee.com_business-ethics-q3m7-pdf-free.pdfpdfcoffee.com_business-ethics-q3m7-pdf-free.pdf
pdfcoffee.com_business-ethics-q3m7-pdf-free.pdf
 
一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制
一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制
一比一原版(Offer)康考迪亚大学毕业证学位证靠谱定制
 
Nagercoil Escorts Service Girl ^ 9332606886, WhatsApp Anytime Nagercoil
Nagercoil Escorts Service Girl ^ 9332606886, WhatsApp Anytime NagercoilNagercoil Escorts Service Girl ^ 9332606886, WhatsApp Anytime Nagercoil
Nagercoil Escorts Service Girl ^ 9332606886, WhatsApp Anytime Nagercoil
 
Call girls Service in Ajman 0505086370 Ajman call girls
Call girls Service in Ajman 0505086370 Ajman call girlsCall girls Service in Ajman 0505086370 Ajman call girls
Call girls Service in Ajman 0505086370 Ajman call girls
 
Ballia Escorts Service Girl ^ 9332606886, WhatsApp Anytime Ballia
Ballia Escorts Service Girl ^ 9332606886, WhatsApp Anytime BalliaBallia Escorts Service Girl ^ 9332606886, WhatsApp Anytime Ballia
Ballia Escorts Service Girl ^ 9332606886, WhatsApp Anytime Ballia
 
APNIC Updates presented by Paul Wilson at ARIN 53
APNIC Updates presented by Paul Wilson at ARIN 53APNIC Updates presented by Paul Wilson at ARIN 53
APNIC Updates presented by Paul Wilson at ARIN 53
 
Vip Firozabad Phone 8250092165 Escorts Service At 6k To 30k Along With Ac Room
Vip Firozabad Phone 8250092165 Escorts Service At 6k To 30k Along With Ac RoomVip Firozabad Phone 8250092165 Escorts Service At 6k To 30k Along With Ac Room
Vip Firozabad Phone 8250092165 Escorts Service At 6k To 30k Along With Ac Room
 
Meaning of On page SEO & its process in detail.
Meaning of On page SEO & its process in detail.Meaning of On page SEO & its process in detail.
Meaning of On page SEO & its process in detail.
 
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
 
Local Call Girls in Seoni 9332606886 HOT & SEXY Models beautiful and charmin...
Local Call Girls in Seoni  9332606886 HOT & SEXY Models beautiful and charmin...Local Call Girls in Seoni  9332606886 HOT & SEXY Models beautiful and charmin...
Local Call Girls in Seoni 9332606886 HOT & SEXY Models beautiful and charmin...
 

DailySocial Esports Market Trend 2019

  • 2. Methodology and Demography Introduction 2 Esports Brand Awareness Esports Playing Frequency Esports Watching Frequency Conclusion Table of Content 3 5 7 13 23 HYBRID
  • 3. Esports is becoming a well-known industry. Already thriving in the global market, the ecosystem begins to build its momentum in Indonesia. Although esports has been in the country for quite some time, the rise of smartphone penetration brings esports to new era. As the ecosystem grows, it’s not only beneficial to players, but also those behind the scene, like referees, Event Organizer, team management, and others. It’s interesting to find out about esports trend, what kind of game titles that perceived with high awareness, what kind of matches that has the highest viewers, and the most popular streaming channels to watch esports matches. We invite you to explore those various topics in the following report. It also provides information about the playing frequency and the time spent. In addition, we investigate further on why the audience are willing to watch esports matches. This research should be considered as an introduction. Hybrid will continuously provide our audiences with relevant surveys in the esports ecosystem. Our vision is to grow bigger and better with the ecosystem. Introduction 2HYBRID
  • 4. Methodology and Demography DSResearch and Hybrid.co.id use an online quantitative survey in collaboration with JakPat Mobile Survey. The research is conducted in July 2019 nationwide with 1445 respondents, male or female with age 16 or above, using smartphones and/or PCs, and playing and/or watching esports for the last three months. 26.8%73.2% 1. Gender 3. SEC (Social Economic Class) Social economy class based on monthly spending: 2. Age Group less than 20 years old 20-29 years old 30-39 years old 40 years old and above > Rp10 million Rp5-10 million Rp3-5 million Rp2-3 million Rp1.5-2 million < Rp1.5 million 9.9% 22.4% 34.1% 19.2% 13.8% 0.7% 21.5% 49.9% 22.8% 5.7% 3HYBRID
  • 5.
  • 6. Esports Brand Awareness 78.1% 65.1% 60.2% 49.8% 49.3% 47.8% 47.1% 41.0% 37.4% 30.3% 9.8% 11.3%24.1%27.3% 9.1% 5.7% 5.3% 31.8% 12.1% 52.7% 5 Popular esports title HYBRID
  • 7. Mobile Legends perceived as the most popular esports title (78.1%) followed by PUBG Mobile (65.1%), PUBG PC (60.2%), Free Fire (52.7%) and DOTA 2 (49.8%). Among top 5, three titles are specifically designed for mobile, matches with smartphone penetration narration. As powerful smartphone (suitable to play sophisticated games) are getting more affordable, this genre’s popularity is also rising fast. On the other hand, with two PC game titles are in the top 5, PC games won’t be going out anytime soon. Another important note is the inclusion of console games and casual games in the list. FIFA will always be a popular game title among local gamers, with Indonesia has produced some FIFA 19 athletes with decorated achievements. While Clash Royale, although listed as a casual game, has countless active users in the country, although not as popular as MLBB or AOV. Internationally, Clash Royale has its own competitive league and sponsors. 6HYBRID
  • 8. Every day 43.6% 17.0% 13.6% 5.2% 4.9% 2.0% 2.1% 7.8% 3.9% 4-6 times / weeks 2-3 times / weeks Once a week 2-3 time / months Once a month 1-2 times / 3 months Less than once / 3 months Never play esports Esports Playing Frequency Most of the respondents (43.6%) said they are playing esports daily. It’s applicable for both male and female. An opportunity for esports game titles to embrace them into a competition, either as players or audiences, to raise the engagement. Category Male Female Everyday 49.4% 27.5% 4-6 times / weeks 18.5% 12.9% 2-3 times / weeks 13.7% 13.2% Once a week 4.1% 5.3% 2-3 times / month 3.0% 8.0% Once a month 1.5% 3.4% 1-2 times / 3 months 1.6% 3.4% Less than once / 3 months 4.6% 16.3% Never play esports 2.7% 7.0% 7 Time spent within last 3 months Time spent within last 3 months by gender HYBRID
  • 9. Title Male Female Mobile Legends is the most popular title played among the respondents within the last 3 months (59.4%), followed by PUBG Mobile (36.1%) and Free Fire (29.1%). The case is mostly justified because of smartphone penetration narration. Completing the top 5 are PUBG (PC games) and FIFA (console games). If compared to brand awareness, one interesting fact is that PES (Pro Evolution Soccer) is on the list of top 10 games played within the last 3 months, although they are not into the top 10 popular games. Along with FIFA, football is culturally among the most playable esports title. Mobile Legends 63.6% PUBG Mobile 35.7% Free Fire 28.3% PUBG 19.9% FIFA 13.8% Arena of Valor (AOV) 15.5% Pro Evolution Soccer 7.1% Dota 2 14.1% Clash Royal 14.8% Point Blank 58.2% 36.2% 29.4% 18.9% 18.9% 16.7% 17.9% 11.5% 11.0% 10.3% 13.1% 59.4% 36.1% 29.1% 19.1% 17.7% 16.4% 15.3% 12.1% 11.9% 11.0% 8 Esports title played within last 3 months Esports title played within last 3 months by gender HYBRID
  • 10. For more information, download "Esports Market Trend" fo free Click here to download https://dailysocial.id /report/post/esports-market-trend-2019