Weitere ähnliche Inhalte Ähnlich wie MMT 28: Adobe »Edge to the Flash« (20) Kürzlich hochgeladen (20) MMT 28: Adobe »Edge to the Flash«1. ANDRE JAY MEISSNER
Business Development Manager
Web & Mobile, Adobe
ajmeissner@adobe.com
@klick_ass
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
2. © 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
3. © 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
4. Time to focus
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
5. Optimiert für Mobilität
und Performance:
§ GPU-Beschleunigung
§ Video bis zu -90% CPU-Last
§ A/V Hardware-Decoding
§ Multi-touch & Gestures
§ Accelerometer
§ Unterstützt Eigenheiten
FLASH PLAYER mobiler Tastaturen
§ Erkennt Gerätefeatures
10.3 §
§
Optimierter Resourcenbedarf
Sleep mode
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
6. FP11 seit 4.10. (11.0) verfügbar
§ Stage3D (aka „Molehill“)
§ Stage2D bzw. Starling-
Framework zur GPU-
Beschleunigung auch
von 2D-Content
FLASH PLAYER
11.1
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
8. at‘s (not so Un) REAL!
Movie: Tim Sweeney@MAX, Unreal/UDK4Flash
10. Brand Gami cation
Live Demo: http://nissan-stagejuk3d.com
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
11. Native Native
iOS Android Blackberry Native
App App App usw...
Native App
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
12. Native Native
iOS Android Blackberry Native
App App App usw...
Native App
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
13. Native Native
iOS Android Blackberry Native
App App App usw...
Native
WTF??
App
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
14. Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
15. Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
16. Flash / Flex Applikation
AIR Applikation
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
17. Flash / Flex Applikation
AIR Applikation
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
18. Flash / Flex Applikation
AIR Applikation
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
19. Flash / Flex Applikation
AIR Applikation
Weitere
OSs...
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
20. Umfasst die Flash Player Features
sowie zusätzlich:
§ Cut/Copy/Paste
§ tel:, mailto:, maps:, video:
§ CameraRoll, Geolocationing
§ StageWebView
§ cacheAsBitmapMatrix
§ Device Debugger
§ SQLite
§ Application Update Framework AIR
§ App Market/Store-Verbreitung
§ iOS Retina/Multitasking-Support
§ Filesystemzugriff (wenn erlaubt)
§ 4x schneller auf iOS
§ iOS „Interpreter Mode“
2.7
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
21. 3.0 seit 4.10. verfügbar:
§ Hardwarebeschleunigtes
Video für Mobile
§ iOS Background Audio
§ Android Licensing Support
§ Encrypted Local Storage für Mobile
§ Back/+Front Camera
§ H.264 So ware Encoding für
Desktop AIR
AIR Captive Runtime
3.1
§
§ AIR Native Extensions
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
22. Access device capabilities for which AIR
does not provide an ActionScript API:
■ Access to a gyroscope or vibration capability
■ Access to licensing, payment, ad APIs
■ Access to local or push noti cations
Reuse legacy code:
■ Physics or game engines
AIR NATIVE ■ PDF rendering
EXTENSIONS Use native code to achieve greater
performance:
■ Image or video lters
■ Statistics or simulations
■ Growing public library of ANEs
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
23. Reality
Check!
(On-Device Demos, sorry no offline version)
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
24. #1 App USA, Europe, Asia
iTunes Game of the Week
Top Paid App
28. § Animations- und Interaktions-
design für offene Webstandards
§ Nutzt HTML5, CSS, JavaScript
§ Präzise, produktiv und
performant
§ Gute Performance des Outputs
auch auf mobilen Devices
§ Iterative Entwicklungsmethode
ADOBE
§ Bis zum nalen Produkt
EDGE verfügbar auf Adobe Labs:
labs.adobe.com/technologies/
edge
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
29. Neu in Preview 3:
§ Labels zur ID von
Schlüsselpositionen
§ Triggers um Events aus der
Timeline zu feuern
§ Actions: JS Code zum handling
von Triggers, DOM- und
Timeline-Events
EDGE
§ Looping, mehrere
Compositions pro Page,
innovative Features beim Copy
& Paste, u.v.m...
PREVIEW 3
§ ...stay tuned!
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
30. Edge Demo
(sorry no offline version)
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.
31. <!--Adobe Edge Runtime-->
<script type="text/javascript" src="edge_includes/jquery-1.6.2.min.js"></script>
<script type="text/javascript" src="edge_includes/jquery.easing.1.3.js"></script>
<script type="text/javascript" src="edge_includes/edge.0.1.3.min.js"></script>
<script type="text/javascript" src="edge_includes/edge.symbol.0.1.3.min.js"></script>
<script type="text/javascript" charset="utf-8" src="xxxxxx_edge.js"></script>
<script type="text/javascript" charset="utf-8" src="xxxxxx_edgeActions.js"></script>
<link rel="stylesheet" href="xxxxxx_edge.css"/>
<!--Adobe Edge Runtime End-->
Runtime Actions Symbols
labs.adobe.com/technologies/
edge/resources/jsapi.html
© 2011 Adobe Systems Incorporated. All Rights Reserved. Adobe Con dential.