13. Game Work
Tasks Repetitive, but fun Repetitive and dull
Feedback Constantly Once a year
Goals Clear Contradictory, vague
Path to Mastery Clear Unclear
Rules Clear, transparent Unclear, in-transparent
Information Right amount at the right time Too much and not enough
Failure
Expected, encouraged,
spectacular, brag about it
Forbidden, punished, don’t talk
about it
Status of Users Transparent, timely Hidden
Promotion Meritocracy Kiss-up-o-cracy
Collaboration Yes Yes
Speed/Risk High Low
Autonomy High Mid to low
Narrative Yes Only if you are lucky
Obstacles On purpose Accidental
14. GAMIFICATION IS USING GAME ELEMENTS AND GAME
DESIGN IN A NON-GAME ENVIRONMENT IN ORDER TO
MOTIVATE AND ENGAGE PEOPLE INTO ACHIEVING
THEIR GOALS
Definition
32. Certificates
Courses
Forum
Lunch seminar
Pecha Kucha Night
Instant messaging
Transfer Café
Wiki
Pauzeruimte
Externe fora
Mango apps
33. Remarks
We did not improve the quality of the knowledge
sharing platform of which we’re trying to improve
its usage
There’s no use in internal knowledge sharing when
you could also do it externally
Our target audience might have been too small for
gamification to be worth it
We did gamification for the sake of gamification
36. IS IT THE SENSE OF ACHIEVEMENT AND
WINNING…
...IS IT THE SENSE OF COLLABORATION AND
PLAYING WITH FRIENDS...
...OR IS IT THE INSTANT FEEDBACK, LEARNING
NEW SKILLS AND GETTING BETTER?
54. Maintenance
Built in dependency
analysis
NFRs are built into every
application – regardless of
change
Development
Model driven development
reduces time to build
Integrations are simplified
Operations
Deployment process is
automated
Auditing and trouble
shooting capabilities in
every application
WHAT WE DO
DELIVER CHANGE READY APPLICATIONS FOR LESS COST
58. Summary
Trending since 2011, maturity in 5 to 10 years
The use of game design and game elements
Knowledge sharing & social collaboration
Built in OutSystems
Webservices
62. Tips
Read! Papers, blogs, articles, books, etc.
Gamification is not a holy grail
Keep it positive, ignore the negative
Don’t forget the fun