SlideShare ist ein Scribd-Unternehmen logo
1 von 22
Downloaden Sie, um offline zu lesen
Personalized
Gameful Design
Gustavo F. Tondello, PhD
gustavo@motiviux.com
@GustavoTondello
www.motiviux.com
www.gamefulbits.com November 2020
Personalized
Gameful Design
The
tailoring
of the
gameful design elements
to boost the
achievement of the goals
of the gameful system
2
Types of Personalization
3
User-initiated (customization) System-initiated (personalization)
Access
Lotteries
Boss
Battles
Because you recently completed a challenge:
Unlock restricted
areas of the system
You can earn
amazing rewards in
our lottery
Test your skills with
these highly difficult
tasks
* Gustavo F. Tondello. 2019. Dynamic Personalization of Gameful Interactive Systems. PhD Thesis, University of Waterloo.
Examples of Applied
Personalized Gamification
Quest Selection in a Gameful Course
5* Business Systems Analysis course taught by Gustavo F. Tondello at the University of Waterloo. 5
Skill Tree in a Gameful Course
6* User Interfaces course taught by Gustavo F. Tondello at the University of Waterloo.
* Gustavo F. Tondello and Lennart E. Nacke. A Pilot Study of a Digital Skill Tree in Gameful Education. GamiLearn 2019.
6
Image Tagging Platform
77* Gustavo F. Tondello and Lennart E. Nacke. Validation of User Preferences and Effects of Personalized Gamification on
Task Performance. Frontiers in Computer Science 2, 2020.
Image Tagging Platform
88* Gustavo F. Tondello and Lennart E. Nacke. Validation of User Preferences and Effects of Personalized Gamification on
Task Performance. Frontiers in Computer Science 2, 2020.
Customized application:
90%
more images
33%
better experience
(compared to the generic version)
Article Classification Microtasks
99* Pascal Lessel, Maximilian Altmeyer, Marc Müller, Christian Wolff, Antonio Krüger. Measuring the Effect of “Bottom-Up”
Gamification in a Microtask Setting. Academic Mindtrek 2017.
Customized application:
66%
more tasks completed
(vs fixed gamification)
120%
more tasks completed
(vs without gamification)
Enable or Disable Gamification
1010* Pascal Lessel, Maximilian Altmeyer, Lea Verena Schmeer, and Antonio Krüger. 2019. “Enable or Disable Gamification?” –
Analyzing the Impact of Choice in a Gamified Image Tagging Task. CHI 2019.
Results:
76%
more tags generated
(+/− gamification)
36%
more tags generated
(+/− choice, − gamification)
− gamification
− choice
+ gamification
− choice
− gamification
+ choice
+ gamification
+ choice
Avatar Customization for Digital Mental
Health Intervention
1111* Max Birk and Regan Mandryk. Improving the Efficacy of Cognitive Training for Digital Mental Health Interventions
Through Avatar Customization: Crowdsourced Quasi-Experimental Study. J Med Internet Res 21(1), 2019.
Customized avatar:
• Increased avatar identification
• Increased engagement with cognitive training (attention bias modification)
• Reduced anxiety after exposure to negative images
Personalized Fitness Recommender System
1212* Zhao Zhao, Ali Arya, Rita Orji, Gerry Chan. Effects of a Personalized Fitness Recommender System Using Gamification
and Continuous Player Modeling: System Design and Long-Term Validation Study. JMIR Serious Games 8(4), 2020.
Personalized Fitness Recommender System
1313* Zhao Zhao, Ali Arya, Rita Orji, Gerry Chan. Effects of a Personalized Fitness Recommender System Using Gamification
and Continuous Player Modeling: System Design and Long-Term Validation Study. JMIR Serious Games 8(4), 2020.
Personalized
Challenges for
Gameful
Smart Cities
1414* Reza Khoshkangini, Giuseppe Valetto, Annapaola Marconi, Marco Pistore. Automatic generation and recommendation
of personalized challenges for gamification. User Modeling and User-Adapted Interaction, 2020.
Procedurally-generated
challenges:
• Higher impact on
sustainable behaviours
• More economical
(improvement vs reward cost)
(in comparison to manually-
generated challenges)
How to Design Personalized
Gameful Systems
What can we personalize?
16
Activities
Game
Elements
Persuasive
Strategies
Difficulty Rewards
* Gustavo F. Tondello. 2019. Dynamic Personalization of Gameful Interactive Systems. PhD Thesis, University of Waterloo.
Groups of Gameful Design
Elements
17
Individual
Motivations
Immersion
Progression
External
Motivations
Risk/Reward
Customization
Incentive
Social
Motivations
Socialization
Assistance
Altruism
* Gustavo F. Tondello, Alberto Mora, Lennart E. Nacke. Elements of Gameful Design Emerging from User Preferences.
CHI PLAY 2017.
Groups of Gameful Design
Elements
18
Narrative or Story
Levels or
Progression
Challenges
Avatars Rewards or Prizes
Leaderboards
Power-ups or
Booster
Knowledge sharing
Customization
19
Recommender Systems
20
Recommendation
User Profile
Demographics
User type
Personality
Items
Activities
Game elements
Strategies
TransactionsUsers x Items
Contexts
Location
Time
… Ratings
Users x Items
Content-based recommender
Collaborative filtering
Context-aware recommender
Hybrid recommender
* Gustavo F. Tondello, Rita Orji, Lennart E. Nacke. Recommender Systems for Personalized Gamification. UMAP 2017 Adjunct.
21
Personalized
Gameful Design
Gustavo F. Tondello, PhD
gustavo@motiviux.com
@GustavoTondello
www.motiviux.com
www.gamefulbits.com November 2020

Weitere ähnliche Inhalte

Was ist angesagt?

Fa dill csi group talk on gamification
Fa dill csi group talk on gamificationFa dill csi group talk on gamification
Fa dill csi group talk on gamificationdiannepatricia
 
Controlling Adaptation in Affective Serious Games
Controlling Adaptation in Affective Serious GamesControlling Adaptation in Affective Serious Games
Controlling Adaptation in Affective Serious Gamesbbontchev
 
PhD Research Proposal
PhD Research Proposal PhD Research Proposal
PhD Research Proposal Michelle Chen
 
Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...
Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...
Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...Adrian Gradinar
 
PhD CPRS presentation
PhD CPRS presentation PhD CPRS presentation
PhD CPRS presentation Michelle Chen
 
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...ADVANCE-Purdue
 
Game Data Science: The State of the Art
Game Data Science: The State of the ArtGame Data Science: The State of the Art
Game Data Science: The State of the ArtAfrica Perianez
 
PhD Pre Application Presentation
 PhD Pre Application Presentation PhD Pre Application Presentation
PhD Pre Application PresentationMichelle Chen
 
Evaluation of heuristics for designing believability in games gameon2013
Evaluation of heuristics for designing believability in games gameon2013Evaluation of heuristics for designing believability in games gameon2013
Evaluation of heuristics for designing believability in games gameon2013Magnus Johansson
 
Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...
Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...
Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...Victor Dibia
 
Game Analytics & Machine Learning
Game Analytics & Machine LearningGame Analytics & Machine Learning
Game Analytics & Machine LearningBen Weber
 
Gordon clark2011
Gordon clark2011Gordon clark2011
Gordon clark2011dougclark
 

Was ist angesagt? (17)

Bali presentation2012mj
Bali presentation2012mjBali presentation2012mj
Bali presentation2012mj
 
Fa dill csi group talk on gamification
Fa dill csi group talk on gamificationFa dill csi group talk on gamification
Fa dill csi group talk on gamification
 
Controlling Adaptation in Affective Serious Games
Controlling Adaptation in Affective Serious GamesControlling Adaptation in Affective Serious Games
Controlling Adaptation in Affective Serious Games
 
PhD Research Proposal
PhD Research Proposal PhD Research Proposal
PhD Research Proposal
 
Rival Assassins
Rival AssassinsRival Assassins
Rival Assassins
 
Dsdt meetup 2018 02-12
Dsdt meetup 2018 02-12Dsdt meetup 2018 02-12
Dsdt meetup 2018 02-12
 
Rival assassins
Rival assassinsRival assassins
Rival assassins
 
Quiana bradshaw final defense slides
Quiana bradshaw final defense slidesQuiana bradshaw final defense slides
Quiana bradshaw final defense slides
 
Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...
Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...
Designing Data Driven Persuasive Games to Address Wicked Problems such as Cli...
 
PhD CPRS presentation
PhD CPRS presentation PhD CPRS presentation
PhD CPRS presentation
 
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
Gender Differences in Digital Literacy Games: Efficacy, Strategies, Experienc...
 
Game Data Science: The State of the Art
Game Data Science: The State of the ArtGame Data Science: The State of the Art
Game Data Science: The State of the Art
 
PhD Pre Application Presentation
 PhD Pre Application Presentation PhD Pre Application Presentation
PhD Pre Application Presentation
 
Evaluation of heuristics for designing believability in games gameon2013
Evaluation of heuristics for designing believability in games gameon2013Evaluation of heuristics for designing believability in games gameon2013
Evaluation of heuristics for designing believability in games gameon2013
 
Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...
Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...
Do We Learn While we Play Games ? Exploring The Effectiveness Of Online Role-...
 
Game Analytics & Machine Learning
Game Analytics & Machine LearningGame Analytics & Machine Learning
Game Analytics & Machine Learning
 
Gordon clark2011
Gordon clark2011Gordon clark2011
Gordon clark2011
 

Ähnlich wie Personalized Gameful Design

Learning Gamification Design – An Usability First Approach for the Enterprise...
Learning Gamification Design – An Usability First Approach for the Enterprise...Learning Gamification Design – An Usability First Approach for the Enterprise...
Learning Gamification Design – An Usability First Approach for the Enterprise...Michael Meder
 
Marigo Raftopoulos for DesignSingapore July 2020
Marigo Raftopoulos for DesignSingapore July 2020Marigo Raftopoulos for DesignSingapore July 2020
Marigo Raftopoulos for DesignSingapore July 2020Dr. Marigo Raftopoulos
 
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...eMadrid network
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Baltasar Fernández-Manjón
 
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...Lennart Nacke
 
Artificial Intelligence in Gaming
Artificial Intelligence in GamingArtificial Intelligence in Gaming
Artificial Intelligence in Gamingijtsrd
 
Personality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine LearningPersonality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine LearningIRJET Journal
 
Personality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine LearningPersonality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine LearningIRJET Journal
 
Gamification, Serious Games and Simulations
Gamification, Serious Games and SimulationsGamification, Serious Games and Simulations
Gamification, Serious Games and SimulationsViplav Baxi
 
Gamification: Integrating gaming into your brand strategy
Gamification: Integrating gaming into your brand strategy Gamification: Integrating gaming into your brand strategy
Gamification: Integrating gaming into your brand strategy TP1
 
Social Business Transformation through Gamification
Social Business Transformation through GamificationSocial Business Transformation through Gamification
Social Business Transformation through GamificationIJMIT JOURNAL
 
Healthcare Gamification
Healthcare GamificationHealthcare Gamification
Healthcare GamificationSatyajit Roy
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Ana Rus Cano Moreno
 
Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...
Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...
Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...Guiseppe Getto
 
Research Proposal
Research ProposalResearch Proposal
Research ProposalYashIyengar
 
The Thrones of Game [veneziacamp format]
The Thrones of Game [veneziacamp format]The Thrones of Game [veneziacamp format]
The Thrones of Game [veneziacamp format]Leo Sorge
 
Mastering the Game - Big Data and Gamification
Mastering the Game - Big Data and GamificationMastering the Game - Big Data and Gamification
Mastering the Game - Big Data and GamificationPete Baikins
 
Social Networking Site Data Analytics Using Game Theory Model
Social Networking Site Data Analytics Using Game Theory ModelSocial Networking Site Data Analytics Using Game Theory Model
Social Networking Site Data Analytics Using Game Theory ModelIRJET Journal
 

Ähnlich wie Personalized Gameful Design (20)

Learning Gamification Design – An Usability First Approach for the Enterprise...
Learning Gamification Design – An Usability First Approach for the Enterprise...Learning Gamification Design – An Usability First Approach for the Enterprise...
Learning Gamification Design – An Usability First Approach for the Enterprise...
 
Marigo Raftopoulos for DesignSingapore July 2020
Marigo Raftopoulos for DesignSingapore July 2020Marigo Raftopoulos for DesignSingapore July 2020
Marigo Raftopoulos for DesignSingapore July 2020
 
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...
 
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
GAMES USER RESEARCH: Guest Lecture in UX Design Class at Wilfried Laurier Uni...
 
Artificial Intelligence in Gaming
Artificial Intelligence in GamingArtificial Intelligence in Gaming
Artificial Intelligence in Gaming
 
Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)
Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)
Game features of cognitive training (Michael P. Craven and Carlo Fabricatore)
 
Personality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine LearningPersonality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine Learning
 
Personality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine LearningPersonality Prediction with social media using Machine Learning
Personality Prediction with social media using Machine Learning
 
Gamification, Serious Games and Simulations
Gamification, Serious Games and SimulationsGamification, Serious Games and Simulations
Gamification, Serious Games and Simulations
 
Gamification: Integrating gaming into your brand strategy
Gamification: Integrating gaming into your brand strategy Gamification: Integrating gaming into your brand strategy
Gamification: Integrating gaming into your brand strategy
 
Social Business Transformation through Gamification
Social Business Transformation through GamificationSocial Business Transformation through Gamification
Social Business Transformation through Gamification
 
Healthcare Gamification
Healthcare GamificationHealthcare Gamification
Healthcare Gamification
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
 
Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...
Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...
Towards a Model of Critical Gamification: Writing Games, Rules Deployment, an...
 
Research Proposal
Research ProposalResearch Proposal
Research Proposal
 
The Thrones of Game [veneziacamp format]
The Thrones of Game [veneziacamp format]The Thrones of Game [veneziacamp format]
The Thrones of Game [veneziacamp format]
 
Mastering the Game - Big Data and Gamification
Mastering the Game - Big Data and GamificationMastering the Game - Big Data and Gamification
Mastering the Game - Big Data and Gamification
 
5th world otron
5th world otron5th world otron
5th world otron
 
Social Networking Site Data Analytics Using Game Theory Model
Social Networking Site Data Analytics Using Game Theory ModelSocial Networking Site Data Analytics Using Game Theory Model
Social Networking Site Data Analytics Using Game Theory Model
 

Kürzlich hochgeladen

How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptxHampshireHUG
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAndikSusilo4
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...HostedbyConfluent
 
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationBeyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationSafe Software
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationRidwan Fadjar
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticscarlostorres15106
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreternaman860154
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Paola De la Torre
 
Benefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksBenefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksSoftradix Technologies
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsMemoori
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxOnBoard
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 3652toLead Limited
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersThousandEyes
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions
 

Kürzlich hochgeladen (20)

How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food Manufacturing
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & Application
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
 
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationBeyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101Salesforce Community Group Quito, Salesforce 101
Salesforce Community Group Quito, Salesforce 101
 
Benefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other FrameworksBenefits Of Flutter Compared To Other Frameworks
Benefits Of Flutter Compared To Other Frameworks
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial Buildings
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptx
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping Elbows
 

Personalized Gameful Design

  • 1. Personalized Gameful Design Gustavo F. Tondello, PhD gustavo@motiviux.com @GustavoTondello www.motiviux.com www.gamefulbits.com November 2020
  • 2. Personalized Gameful Design The tailoring of the gameful design elements to boost the achievement of the goals of the gameful system 2
  • 3. Types of Personalization 3 User-initiated (customization) System-initiated (personalization) Access Lotteries Boss Battles Because you recently completed a challenge: Unlock restricted areas of the system You can earn amazing rewards in our lottery Test your skills with these highly difficult tasks * Gustavo F. Tondello. 2019. Dynamic Personalization of Gameful Interactive Systems. PhD Thesis, University of Waterloo.
  • 5. Quest Selection in a Gameful Course 5* Business Systems Analysis course taught by Gustavo F. Tondello at the University of Waterloo. 5
  • 6. Skill Tree in a Gameful Course 6* User Interfaces course taught by Gustavo F. Tondello at the University of Waterloo. * Gustavo F. Tondello and Lennart E. Nacke. A Pilot Study of a Digital Skill Tree in Gameful Education. GamiLearn 2019. 6
  • 7. Image Tagging Platform 77* Gustavo F. Tondello and Lennart E. Nacke. Validation of User Preferences and Effects of Personalized Gamification on Task Performance. Frontiers in Computer Science 2, 2020.
  • 8. Image Tagging Platform 88* Gustavo F. Tondello and Lennart E. Nacke. Validation of User Preferences and Effects of Personalized Gamification on Task Performance. Frontiers in Computer Science 2, 2020. Customized application: 90% more images 33% better experience (compared to the generic version)
  • 9. Article Classification Microtasks 99* Pascal Lessel, Maximilian Altmeyer, Marc Müller, Christian Wolff, Antonio Krüger. Measuring the Effect of “Bottom-Up” Gamification in a Microtask Setting. Academic Mindtrek 2017. Customized application: 66% more tasks completed (vs fixed gamification) 120% more tasks completed (vs without gamification)
  • 10. Enable or Disable Gamification 1010* Pascal Lessel, Maximilian Altmeyer, Lea Verena Schmeer, and Antonio Krüger. 2019. “Enable or Disable Gamification?” – Analyzing the Impact of Choice in a Gamified Image Tagging Task. CHI 2019. Results: 76% more tags generated (+/− gamification) 36% more tags generated (+/− choice, − gamification) − gamification − choice + gamification − choice − gamification + choice + gamification + choice
  • 11. Avatar Customization for Digital Mental Health Intervention 1111* Max Birk and Regan Mandryk. Improving the Efficacy of Cognitive Training for Digital Mental Health Interventions Through Avatar Customization: Crowdsourced Quasi-Experimental Study. J Med Internet Res 21(1), 2019. Customized avatar: • Increased avatar identification • Increased engagement with cognitive training (attention bias modification) • Reduced anxiety after exposure to negative images
  • 12. Personalized Fitness Recommender System 1212* Zhao Zhao, Ali Arya, Rita Orji, Gerry Chan. Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design and Long-Term Validation Study. JMIR Serious Games 8(4), 2020.
  • 13. Personalized Fitness Recommender System 1313* Zhao Zhao, Ali Arya, Rita Orji, Gerry Chan. Effects of a Personalized Fitness Recommender System Using Gamification and Continuous Player Modeling: System Design and Long-Term Validation Study. JMIR Serious Games 8(4), 2020.
  • 14. Personalized Challenges for Gameful Smart Cities 1414* Reza Khoshkangini, Giuseppe Valetto, Annapaola Marconi, Marco Pistore. Automatic generation and recommendation of personalized challenges for gamification. User Modeling and User-Adapted Interaction, 2020. Procedurally-generated challenges: • Higher impact on sustainable behaviours • More economical (improvement vs reward cost) (in comparison to manually- generated challenges)
  • 15. How to Design Personalized Gameful Systems
  • 16. What can we personalize? 16 Activities Game Elements Persuasive Strategies Difficulty Rewards * Gustavo F. Tondello. 2019. Dynamic Personalization of Gameful Interactive Systems. PhD Thesis, University of Waterloo.
  • 17. Groups of Gameful Design Elements 17 Individual Motivations Immersion Progression External Motivations Risk/Reward Customization Incentive Social Motivations Socialization Assistance Altruism * Gustavo F. Tondello, Alberto Mora, Lennart E. Nacke. Elements of Gameful Design Emerging from User Preferences. CHI PLAY 2017.
  • 18. Groups of Gameful Design Elements 18 Narrative or Story Levels or Progression Challenges Avatars Rewards or Prizes Leaderboards Power-ups or Booster Knowledge sharing
  • 20. Recommender Systems 20 Recommendation User Profile Demographics User type Personality Items Activities Game elements Strategies TransactionsUsers x Items Contexts Location Time … Ratings Users x Items Content-based recommender Collaborative filtering Context-aware recommender Hybrid recommender * Gustavo F. Tondello, Rita Orji, Lennart E. Nacke. Recommender Systems for Personalized Gamification. UMAP 2017 Adjunct.
  • 21. 21
  • 22. Personalized Gameful Design Gustavo F. Tondello, PhD gustavo@motiviux.com @GustavoTondello www.motiviux.com www.gamefulbits.com November 2020