SlideShare ist ein Scribd-Unternehmen logo
1 von 14
Downloaden Sie, um offline zu lesen
GAMEFUL DESIGN
FUNDAMENTALS:
Challenges, Progression, Rewards
Gustavo F. Tondello
April, 2016
Photo: Game Night by Randy Robertson (CC BY 2.0)
What is in a game?
What makes something a game?
A Definition of Games
“playing a game is a voluntary attempt to
overcome unnecessary obstacles”
Bernard Suits. The Grasshopper. 1978. p. 43
To play a game is:
• to attempt to achieve a specific state of affairs [prelusory goal],
• using only means permitted by rules [lusory means],
• where the rules prohibit use of more efficient in favour of less
efficient means [constitutive rules],
• and where the rules are accepted just because they make possible
such activity [lusory attitude].
Bernard Suits. The Grasshopper. 1978. p. 43
Examples of Games
Using Challenge in Gameful
Design
Using Challenge in Gameful
Design
To feel that one’s playing a game, one needs to be
confronted with a challenge and rules that prohibit
the most efficient means of overcoming it and one
must voluntarily decide to accept these rules.
So can applications afford this gameful experience?
How can game rules restrict the most efficient means
of achieving the intended in-game goals without
restricting the achievement of real-world goals?
Using Challenge in Gameful
Design
Focusing on other design elements instead of challenges
• Increase motivation by adding other elements and don’t focus on the gameful experience.
• Example: LinkedIn
Adding challenges that indirectly help achieve the main goal
• Create in-game goals, with rules on how to accomplish them. The achievement of the in-game
goals indirectly facilitates achievement of the real-world goal.
• Examples: Fitbit, Nike+, Habitica
Reframing existing challenges
• Help the user identify the inherent challenges of the activity and reframe them by approaching them
with a lusory attitude.
• Example: Super Better
Examples of Gameful
Applications
Using Rewards in Gameful
Design
Using Rewards in Gameful
Design
Rewards are not part of a definition of what’s a game.
Rewards can be used as an external incentive, but
they are not part of the gameful experience.
For example: one can play golf or race game without
rewards and they will still be games.
Additionally, rewards should be used sparingly to
avoid undermining intrinsic motivation.
Using Progression in
Gameful Design
Using Progression in Gameful
Design
Progression is essential for intrinsic motivation in
Gameful Design.
However, progression should represent the user’s
skill, not just repetition of tasks.
Therefore, use progression to show how much the
user is learning or acquiring the ability to tackle bigger
and more difficult challenges.
Don’t just track how many times the user repeated
the same boring task!
Suggested additional readings
Challenge Accepted!
The role of challenge for gameful design
I’m in it for the prize!
The role of rewards for gameful design
Level Up!
The role of progression for gameful design
Photo: A Board Game by Karen Borter (CC BY-ND 2.0)

Weitere ähnliche Inhalte

Mehr von Gustavo Tondello

A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)
A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)
A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)Gustavo Tondello
 
Introduction to Gameful Design Heuristics (CHI 2017)
Introduction to Gameful Design Heuristics (CHI 2017)Introduction to Gameful Design Heuristics (CHI 2017)
Introduction to Gameful Design Heuristics (CHI 2017)Gustavo Tondello
 
The 12 Dimensions of Motivational Affordances
The 12 Dimensions of Motivational AffordancesThe 12 Dimensions of Motivational Affordances
The 12 Dimensions of Motivational AffordancesGustavo Tondello
 
The Gamification User Types Hexad Scale
The Gamification User Types Hexad ScaleThe Gamification User Types Hexad Scale
The Gamification User Types Hexad ScaleGustavo Tondello
 
Personality-targeted Gamification
Personality-targeted GamificationPersonality-targeted Gamification
Personality-targeted GamificationGustavo Tondello
 
Gamification: An Introduction
Gamification: An IntroductionGamification: An Introduction
Gamification: An IntroductionGustavo Tondello
 

Mehr von Gustavo Tondello (6)

A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)
A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)
A Framework and Taxonomy of Videogame Playing Preferences (CHI PLAY 17)
 
Introduction to Gameful Design Heuristics (CHI 2017)
Introduction to Gameful Design Heuristics (CHI 2017)Introduction to Gameful Design Heuristics (CHI 2017)
Introduction to Gameful Design Heuristics (CHI 2017)
 
The 12 Dimensions of Motivational Affordances
The 12 Dimensions of Motivational AffordancesThe 12 Dimensions of Motivational Affordances
The 12 Dimensions of Motivational Affordances
 
The Gamification User Types Hexad Scale
The Gamification User Types Hexad ScaleThe Gamification User Types Hexad Scale
The Gamification User Types Hexad Scale
 
Personality-targeted Gamification
Personality-targeted GamificationPersonality-targeted Gamification
Personality-targeted Gamification
 
Gamification: An Introduction
Gamification: An IntroductionGamification: An Introduction
Gamification: An Introduction
 

KĂĽrzlich hochgeladen

Presentation Vikram Lander by Vedansh Gupta.pptx
Presentation Vikram Lander by Vedansh Gupta.pptxPresentation Vikram Lander by Vedansh Gupta.pptx
Presentation Vikram Lander by Vedansh Gupta.pptxgindu3009
 
fundamental of entomology all in one topics of entomology
fundamental of entomology all in one topics of entomologyfundamental of entomology all in one topics of entomology
fundamental of entomology all in one topics of entomologyDrAnita Sharma
 
Hire đź’• 9907093804 Hooghly Call Girls Service Call Girls Agency
Hire đź’• 9907093804 Hooghly Call Girls Service Call Girls AgencyHire đź’• 9907093804 Hooghly Call Girls Service Call Girls Agency
Hire đź’• 9907093804 Hooghly Call Girls Service Call Girls AgencySheetal Arora
 
Biological Classification BioHack (3).pdf
Biological Classification BioHack (3).pdfBiological Classification BioHack (3).pdf
Biological Classification BioHack (3).pdfmuntazimhurra
 
Physiochemical properties of nanomaterials and its nanotoxicity.pptx
Physiochemical properties of nanomaterials and its nanotoxicity.pptxPhysiochemical properties of nanomaterials and its nanotoxicity.pptx
Physiochemical properties of nanomaterials and its nanotoxicity.pptxAArockiyaNisha
 
GBSN - Biochemistry (Unit 1)
GBSN - Biochemistry (Unit 1)GBSN - Biochemistry (Unit 1)
GBSN - Biochemistry (Unit 1)Areesha Ahmad
 
GBSN - Microbiology (Unit 2)
GBSN - Microbiology (Unit 2)GBSN - Microbiology (Unit 2)
GBSN - Microbiology (Unit 2)Areesha Ahmad
 
Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...
Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...
Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...anilsa9823
 
Unlocking the Potential: Deep dive into ocean of Ceramic Magnets.pptx
Unlocking  the Potential: Deep dive into ocean of Ceramic Magnets.pptxUnlocking  the Potential: Deep dive into ocean of Ceramic Magnets.pptx
Unlocking the Potential: Deep dive into ocean of Ceramic Magnets.pptxanandsmhk
 
Green chemistry and Sustainable development.pptx
Green chemistry  and Sustainable development.pptxGreen chemistry  and Sustainable development.pptx
Green chemistry and Sustainable development.pptxRajatChauhan518211
 
Botany 4th semester series (krishna).pdf
Botany 4th semester series (krishna).pdfBotany 4th semester series (krishna).pdf
Botany 4th semester series (krishna).pdfSumit Kumar yadav
 
TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...
TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...
TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...ssifa0344
 
VIRUSES structure and classification ppt by Dr.Prince C P
VIRUSES structure and classification ppt by Dr.Prince C PVIRUSES structure and classification ppt by Dr.Prince C P
VIRUSES structure and classification ppt by Dr.Prince C PPRINCE C P
 
Isotopic evidence of long-lived volcanism on Io
Isotopic evidence of long-lived volcanism on IoIsotopic evidence of long-lived volcanism on Io
Isotopic evidence of long-lived volcanism on IoSĂ©rgio Sacani
 
Hubble Asteroid Hunter III. Physical properties of newly found asteroids
Hubble Asteroid Hunter III. Physical properties of newly found asteroidsHubble Asteroid Hunter III. Physical properties of newly found asteroids
Hubble Asteroid Hunter III. Physical properties of newly found asteroidsSĂ©rgio Sacani
 
Pests of mustard_Identification_Management_Dr.UPR.pdf
Pests of mustard_Identification_Management_Dr.UPR.pdfPests of mustard_Identification_Management_Dr.UPR.pdf
Pests of mustard_Identification_Management_Dr.UPR.pdfPirithiRaju
 
Forensic Biology & Its biological significance.pdf
Forensic Biology & Its biological significance.pdfForensic Biology & Its biological significance.pdf
Forensic Biology & Its biological significance.pdfrohankumarsinghrore1
 
Chromatin Structure | EUCHROMATIN | HETEROCHROMATIN
Chromatin Structure | EUCHROMATIN | HETEROCHROMATINChromatin Structure | EUCHROMATIN | HETEROCHROMATIN
Chromatin Structure | EUCHROMATIN | HETEROCHROMATINsankalpkumarsahoo174
 
Labelling Requirements and Label Claims for Dietary Supplements and Recommend...
Labelling Requirements and Label Claims for Dietary Supplements and Recommend...Labelling Requirements and Label Claims for Dietary Supplements and Recommend...
Labelling Requirements and Label Claims for Dietary Supplements and Recommend...Lokesh Kothari
 
Pulmonary drug delivery system M.pharm -2nd sem P'ceutics
Pulmonary drug delivery system M.pharm -2nd sem P'ceuticsPulmonary drug delivery system M.pharm -2nd sem P'ceutics
Pulmonary drug delivery system M.pharm -2nd sem P'ceuticssakshisoni2385
 

KĂĽrzlich hochgeladen (20)

Presentation Vikram Lander by Vedansh Gupta.pptx
Presentation Vikram Lander by Vedansh Gupta.pptxPresentation Vikram Lander by Vedansh Gupta.pptx
Presentation Vikram Lander by Vedansh Gupta.pptx
 
fundamental of entomology all in one topics of entomology
fundamental of entomology all in one topics of entomologyfundamental of entomology all in one topics of entomology
fundamental of entomology all in one topics of entomology
 
Hire đź’• 9907093804 Hooghly Call Girls Service Call Girls Agency
Hire đź’• 9907093804 Hooghly Call Girls Service Call Girls AgencyHire đź’• 9907093804 Hooghly Call Girls Service Call Girls Agency
Hire đź’• 9907093804 Hooghly Call Girls Service Call Girls Agency
 
Biological Classification BioHack (3).pdf
Biological Classification BioHack (3).pdfBiological Classification BioHack (3).pdf
Biological Classification BioHack (3).pdf
 
Physiochemical properties of nanomaterials and its nanotoxicity.pptx
Physiochemical properties of nanomaterials and its nanotoxicity.pptxPhysiochemical properties of nanomaterials and its nanotoxicity.pptx
Physiochemical properties of nanomaterials and its nanotoxicity.pptx
 
GBSN - Biochemistry (Unit 1)
GBSN - Biochemistry (Unit 1)GBSN - Biochemistry (Unit 1)
GBSN - Biochemistry (Unit 1)
 
GBSN - Microbiology (Unit 2)
GBSN - Microbiology (Unit 2)GBSN - Microbiology (Unit 2)
GBSN - Microbiology (Unit 2)
 
Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...
Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...
Lucknow đź’‹ Russian Call Girls Lucknow Finest Escorts Service 8923113531 Availa...
 
Unlocking the Potential: Deep dive into ocean of Ceramic Magnets.pptx
Unlocking  the Potential: Deep dive into ocean of Ceramic Magnets.pptxUnlocking  the Potential: Deep dive into ocean of Ceramic Magnets.pptx
Unlocking the Potential: Deep dive into ocean of Ceramic Magnets.pptx
 
Green chemistry and Sustainable development.pptx
Green chemistry  and Sustainable development.pptxGreen chemistry  and Sustainable development.pptx
Green chemistry and Sustainable development.pptx
 
Botany 4th semester series (krishna).pdf
Botany 4th semester series (krishna).pdfBotany 4th semester series (krishna).pdf
Botany 4th semester series (krishna).pdf
 
TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...
TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...
TEST BANK For Radiologic Science for Technologists, 12th Edition by Stewart C...
 
VIRUSES structure and classification ppt by Dr.Prince C P
VIRUSES structure and classification ppt by Dr.Prince C PVIRUSES structure and classification ppt by Dr.Prince C P
VIRUSES structure and classification ppt by Dr.Prince C P
 
Isotopic evidence of long-lived volcanism on Io
Isotopic evidence of long-lived volcanism on IoIsotopic evidence of long-lived volcanism on Io
Isotopic evidence of long-lived volcanism on Io
 
Hubble Asteroid Hunter III. Physical properties of newly found asteroids
Hubble Asteroid Hunter III. Physical properties of newly found asteroidsHubble Asteroid Hunter III. Physical properties of newly found asteroids
Hubble Asteroid Hunter III. Physical properties of newly found asteroids
 
Pests of mustard_Identification_Management_Dr.UPR.pdf
Pests of mustard_Identification_Management_Dr.UPR.pdfPests of mustard_Identification_Management_Dr.UPR.pdf
Pests of mustard_Identification_Management_Dr.UPR.pdf
 
Forensic Biology & Its biological significance.pdf
Forensic Biology & Its biological significance.pdfForensic Biology & Its biological significance.pdf
Forensic Biology & Its biological significance.pdf
 
Chromatin Structure | EUCHROMATIN | HETEROCHROMATIN
Chromatin Structure | EUCHROMATIN | HETEROCHROMATINChromatin Structure | EUCHROMATIN | HETEROCHROMATIN
Chromatin Structure | EUCHROMATIN | HETEROCHROMATIN
 
Labelling Requirements and Label Claims for Dietary Supplements and Recommend...
Labelling Requirements and Label Claims for Dietary Supplements and Recommend...Labelling Requirements and Label Claims for Dietary Supplements and Recommend...
Labelling Requirements and Label Claims for Dietary Supplements and Recommend...
 
Pulmonary drug delivery system M.pharm -2nd sem P'ceutics
Pulmonary drug delivery system M.pharm -2nd sem P'ceuticsPulmonary drug delivery system M.pharm -2nd sem P'ceutics
Pulmonary drug delivery system M.pharm -2nd sem P'ceutics
 

Gameful Design Fundamentals: Challenge, Progression, Rewards

  • 1. GAMEFUL DESIGN FUNDAMENTALS: Challenges, Progression, Rewards Gustavo F. Tondello April, 2016 Photo: Game Night by Randy Robertson (CC BY 2.0)
  • 2. What is in a game? What makes something a game?
  • 3. A Definition of Games “playing a game is a voluntary attempt to overcome unnecessary obstacles” Bernard Suits. The Grasshopper. 1978. p. 43 To play a game is: • to attempt to achieve a specific state of affairs [prelusory goal], • using only means permitted by rules [lusory means], • where the rules prohibit use of more efficient in favour of less efficient means [constitutive rules], • and where the rules are accepted just because they make possible such activity [lusory attitude]. Bernard Suits. The Grasshopper. 1978. p. 43
  • 5. Using Challenge in Gameful Design
  • 6. Using Challenge in Gameful Design To feel that one’s playing a game, one needs to be confronted with a challenge and rules that prohibit the most efficient means of overcoming it and one must voluntarily decide to accept these rules. So can applications afford this gameful experience? How can game rules restrict the most efficient means of achieving the intended in-game goals without restricting the achievement of real-world goals?
  • 7. Using Challenge in Gameful Design Focusing on other design elements instead of challenges • Increase motivation by adding other elements and don’t focus on the gameful experience. • Example: LinkedIn Adding challenges that indirectly help achieve the main goal • Create in-game goals, with rules on how to accomplish them. The achievement of the in-game goals indirectly facilitates achievement of the real-world goal. • Examples: Fitbit, Nike+, Habitica Reframing existing challenges • Help the user identify the inherent challenges of the activity and reframe them by approaching them with a lusory attitude. • Example: Super Better
  • 9. Using Rewards in Gameful Design
  • 10. Using Rewards in Gameful Design Rewards are not part of a definition of what’s a game. Rewards can be used as an external incentive, but they are not part of the gameful experience. For example: one can play golf or race game without rewards and they will still be games. Additionally, rewards should be used sparingly to avoid undermining intrinsic motivation.
  • 12. Using Progression in Gameful Design Progression is essential for intrinsic motivation in Gameful Design. However, progression should represent the user’s skill, not just repetition of tasks. Therefore, use progression to show how much the user is learning or acquiring the ability to tackle bigger and more difficult challenges. Don’t just track how many times the user repeated the same boring task!
  • 13. Suggested additional readings Challenge Accepted! The role of challenge for gameful design I’m in it for the prize! The role of rewards for gameful design Level Up! The role of progression for gameful design
  • 14. Photo: A Board Game by Karen Borter (CC BY-ND 2.0)