2. Technology
• A computer network is a system where
two or more computers and/or compatible
computing devices are connected via
communication devices to whom we can
also call transmission media because
information or data is transmitted within
the network through these devices.
3. Network Types
• LAN: A LAN is generally a high-speed network that covers a
small geographic area, usually contained within a single building or
campus. A LAN is usually under the administrative control of a
single organization. Ethernet is the most common LAN technology
• MAN: A MAN (Metropolitan Area Network) is another category
of network, though the term is not prevalently used. A MAN is
defined as a network that connects LAN’s across a city-wide
geographic area.
• WAN: A wide area network (WAN) is a telecommunications
network or computer network that extends over a large
geographical distance.
4. OSI Reference
Model
The Open Systems Interconnection (OSI) model was developed by the
International Organization for Standardization (ISO), and formalized in
1984. It provided the first framework governing how information should be
sent across a network.
5. Network Devices
• Hub: HUB is a device for connecting multiple Ethernet devices
together and making them act as a single network segment. It has
multiple input/output (I/O) ports, in which a signal introduced at the
input of any port appears at the output of every port except the
original incoming. A hub works at the physical layer (layer 1) of
the OSI model.
• Switch: Switch is a computer networking device that connects
devices together on a computer network, by using packet
switching to receive, process and forward data to the destination
device.
• Bridge: A network bridge is a network device that connects
multiple network segments. In the OSI model, bridging is
performed in the first two layers, below the network layer
6. Network Devices
• Routers: A router is a networking device that forwards data
packets between computer networks. Routers perform the "traffic
directing" functions on the Internet. A data packet is typically
forwarded from one router to another through the networks that
constitute the internetwork until it reaches its destination node.
• Cables: The type of wires which we will use in this project will be
copper wires. These wires are further classified in two major
types:
1. Co-axial cable
2. Twisted pair cable
2.1. Shielded Twisted pair cable
2.2 Unshielded Twisted pair cable
7. IP Address
• IP address is a numerical label assigned to each
device participating in a computer network that uses
the Internet Protocol for communication.
• IP addresses are usually written and displayed
in human-readable notations, such as 172.16.254.1
8. Major Modules
The Major modules which we will cover in this Project are:
Network Design
No IP Waste
Cost Effective
Less Network Failure
Network Security
IP Hiding
Prevent Attacks
Recovery
Router Recovery Using TFTP Server
Password Recovery
IP recovery
9. Major Features
• No IP Waste: Variable Length Subnet Masking
Classless Inter Domain Routing
• Cost Effective: Configure using Available Devices
Use Cheaper Devices
• Wireless Network: Use Wi-Fi network for Hostel and College
Campus
• Security: Access Control List (ACL)
Virtual Local Area Network (VLAN)
Inter VLAN Routing
Virtual Trunking Protocol (VTP)
IP Hiding
Network Address Translation (NAT)
10. Major Features
• Traffic Control: Per-VLAN Spanning Tree(PVST)
Frame Relay
• Recovery: Trivial File Transfer Protocol
• Servers: Dynamic Host Configuration
Protocol (DHCP Server)
Trivial File Transfer Protocol (TFTP
Server)
Domain Name System (DNS Server)
Hyper Text Transfer Protocol (HTTP
Server)
• Routing Protocols: Routing Internet Protocol (RIPv1 &
RIPv2) and RIPng
Enhanced Interior Gateway Routing
Protocol (EIGRP)
Area Border Router (ABR)
Open Shortest Path First (OSPF)
11. Advantages
The Advantages of VISION are:
• It is highly Secure
• It provides Recovery Mechanisms
• It is Cost Effective
• It is Flexible enough to be implemented
anywhere.