If you want to discover what is a possible model for Agile Digital Organisation. After reading this presentation you will have a better view of the convergence of Developpement and Operations processes.
For more information please contact Eric Soudy on http://www.artsetstrateges.com
2. DevOps history
DevOps came from:
•
Agile development
manifesto (Scrum, XP…)
•
Lean improvement (Lean
Software Development,
Lean Manufacturing, TPS…)
•
ITIL for some part of IT
service management.
3. DevOps definition
DevOps, a clipped compound of development and operations, is a culture,
movement or practice that emphasizes the collaboration and communication
of both software developers and other information-technology (IT) professionals
while automating the process of software delivery and infrastructure changes.
It aims at establishing a culture and environment where building, testing, and
releasing software, can happen rapidly, frequently, and more reliably.
From wikipedia
DevOps is the practice of operations and development engineers participating
together in the entire service lifecycle, from design through the development
process to production support, reducing the time to market of client value added
components.
4. DevOps principles - CA(L)MS
Culture: People and process first, if you don’t have culture, all automation attempts will be fruitless.
Automation: This is one of the places you start once you understand your culture. At this point, the
tools can start to stitch together an automation fabric for Devops. Tools for release management,
provisioning, configuration management, systems integration, monitoring and control, and
orchestration become important pieces in building a Devops fabric.
Measurement: If you can’t measure, you can’t improve. A successful Devops implementation will
measure everything it can as often as it can… performance metrics, process metrics, and even
people metrics.
Sharing: Sharing is the loopback in the CAMS cycle. Creating a culture where people share ideas
and problems is critical. Jody Mulkey, the CIO at Shopzilla, told me that they get in the war room the
developers and operations teams describe the problem as the enemy, not each other. Another
interesting motivation in the Devops movement is the way sharing Devops success stories helps
others. First, it attracts talent, and second, there is a belief that by exposing ideas you can create a
great open feedback that in the end helps them improve.
Source: John Willis
+ L for LEAN
5. DevOps Cycle
DevOps is a way to bridge the
gap between Developers and
Operations team for frequent
deployments. It could be called
“Near Real Time” development or
“Elastic” deployment cycle
because you can automatically
deploy as soon as a change is
committed by the developers.
Human intervention is minimized
wherever possible. Automation
throughout the development and
release life cycle, continuous
feedback and process
improvement is the key for
adopting DevOps.
6. DevOps Continuous Delivery
Source
Continuous delivery is a
software engineering approach in
which teams produce software in
short cycles, ensuring that the
software can be reliably released
at any time. It aims at building,
testing, and releasing software
faster and more frequently.
The approach helps reduce the
cost, time, and risk of
delivering changes by allowing
for more incremental updates to
applications in production.
7. Traditional organisation
Technical or functionnal silos
CEO
Business CIO
Dev Ops
Requirements
Developments
Tests / QA
Integration
Production
Marketing
Products
Client support
Tech support
8.
9.
10.
11.
12.
13. DevOps possible organisations
Product or application silos
Previous images source: Jez Humble - Scaling DevOps
CEO
Business CIO
Application 1
Application 2
Business 1
Business 2
Measure,
Monit
oring
Architecture,
Secu
rity,
Gove
rnanc
e
Infrastucture as code Cloud➽
14. Source
PO = Product Owner
A Squad is similar to a Scrum team,
and is designed to feel like a mini-
startup. They sit together, and they
have all the skills and tools needed
to design, develop, test, and release
to production.
A Tribe is a collection of squads that
work in related areas – such as the
music player, or backend
infrastructure.
A Chapter is a small family of
people having similar skills and
working within the same general
competency area, within the same
tribe. As a Guild is a wide-reaching
“community of interest”.