Suche senden
Hochladen
Level 2
•
Als PPT, PDF herunterladen
•
0 gefällt mir
•
330 views
Chris Castaldi
Folgen
Part 2 (Learning Second chances)
Weniger lesen
Mehr lesen
Bildung
Unterhaltung & Humor
Design
Melden
Teilen
Melden
Teilen
1 von 10
Jetzt herunterladen
Empfohlen
Tour guide for an alien
Tour guide for an alien
Sturdavent1
Tour Guide for Alien for FYS
Tour guide for alien
Tour guide for alien
strymoosa
Psychology behind character creation and why we create the avatars we do
A gamer’s true self
A gamer’s true self
khisumer
Slides from my rant at the game education summit at GDC 13. I made a few changes to that the slides are easier to follow just by reading. You can watch the entire rant session here as well: http://www.gamasutra.com/view/news/194850/Video_Game_educators_rant_about_design_diversity_and_jobs.php
The Games We Use to Teach - GDC13 Game Educators Rant
The Games We Use to Teach - GDC13 Game Educators Rant
Jose Zagal
Gamasrtura061515권용욱
Gamasrtura061515권용욱
kyw9518
In game design, we trust our senses. Is this mechanic fun? Is this Environment beautiful? Is this story emotional? Is the game GOOD? However, as time passes and our project evolves, so do we. We are not the same person we were a minute ago, a month ago, a year ago. How can we maintain a steady vision if we ourselves are a constantly changing, complex interlacing of feelings and ideas? A practical look at how to establish a strong identity for a project: the beacon which will lead future decisions in design, art and production.
Without vision, you'd be blind - Mattia Traverso - Codemotion Amsterdam 2017
Without vision, you'd be blind - Mattia Traverso - Codemotion Amsterdam 2017
Codemotion
Invasion Games Physical Education 6 Objective: Executes the different skills involved in the game.
Invasion Games Physical Education 6
Invasion Games Physical Education 6
Nayumi5
MAPEH grade 6 By: Mr. Rolly Kim S. Fernandez
MAPEH grade 6: Target games
MAPEH grade 6: Target games
Rolly Kim Fernandez
Empfohlen
Tour guide for an alien
Tour guide for an alien
Sturdavent1
Tour Guide for Alien for FYS
Tour guide for alien
Tour guide for alien
strymoosa
Psychology behind character creation and why we create the avatars we do
A gamer’s true self
A gamer’s true self
khisumer
Slides from my rant at the game education summit at GDC 13. I made a few changes to that the slides are easier to follow just by reading. You can watch the entire rant session here as well: http://www.gamasutra.com/view/news/194850/Video_Game_educators_rant_about_design_diversity_and_jobs.php
The Games We Use to Teach - GDC13 Game Educators Rant
The Games We Use to Teach - GDC13 Game Educators Rant
Jose Zagal
Gamasrtura061515권용욱
Gamasrtura061515권용욱
kyw9518
In game design, we trust our senses. Is this mechanic fun? Is this Environment beautiful? Is this story emotional? Is the game GOOD? However, as time passes and our project evolves, so do we. We are not the same person we were a minute ago, a month ago, a year ago. How can we maintain a steady vision if we ourselves are a constantly changing, complex interlacing of feelings and ideas? A practical look at how to establish a strong identity for a project: the beacon which will lead future decisions in design, art and production.
Without vision, you'd be blind - Mattia Traverso - Codemotion Amsterdam 2017
Without vision, you'd be blind - Mattia Traverso - Codemotion Amsterdam 2017
Codemotion
Invasion Games Physical Education 6 Objective: Executes the different skills involved in the game.
Invasion Games Physical Education 6
Invasion Games Physical Education 6
Nayumi5
MAPEH grade 6 By: Mr. Rolly Kim S. Fernandez
MAPEH grade 6: Target games
MAPEH grade 6: Target games
Rolly Kim Fernandez
Level 4 of the Los Angeles Film School's Game Design 1 class.
LAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic Elements
David Mullich
Slide of Thanh Minh, Hoang Giang and Quang Vu from SOFL
First-person Shooters
First-person Shooters
Minh Múi Mít
Based on the Newyork times best seller " Games People Play" by Eric Berne
Psychological Games People Play - Transactional Analysis
Psychological Games People Play - Transactional Analysis
Manu Melwin Joy
My high level document
My high level document
Jason
Antaragni 2013 Sports Quiz Prelims
Antaragni 2013 Sports Quiz Prelims
Aniket Mishra
Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)
lieveachten
Impact of gaming on next day's work experiences
Arnold Bakker Games
Arnold Bakker Games
Arnold Bakker
A presentation on the importance of taking a user-centred approach in game design with discussion of player models.
The Importance of the Player in Game Design
The Importance of the Player in Game Design
Rui Prada
research
2. research (interactive)(2)
2. research (interactive)(2)
LouisCoopre
This slide deck comes from my sketch note journal page. I use sketch journaling and the Feynman technique to better remember interesting content. This one summarizes some key lessons from Simon Sineks Infinite Game.
Infinite games
Infinite games
Scott Novis
college work
2. research
2. research
ReeceBoland1
Page3 index
Page3 index
อ๊าบ เงินวิวัฒน์กุล
A presentation on the document why we play games by xeodesign
Whyweplaygames xeodesign
Whyweplaygames xeodesign
Noel Kehoe
II presentation of English
Pacman
Pacman
11mariney90
Delivered at Casual Connect Eastern Europe 2018. If you could single out one moment that marked your whole experience with video games, which one would it be? During this session we will reflect on such moments and analyze their impact on us as gamers, developers and human beings.
Favorite Gaming Moments | Vid Rajin
Favorite Gaming Moments | Vid Rajin
Jessica Tams
An initiative in designing a full-fledged completely equipped gaming center especially for the future generation based completely on virtual reality and 3d gaming. This sure would be the fate of the land about 10yrs from now on. Ever citizen rushing for the thirst of entertainment and technology.
Fake
Fake
Saranya Narayana Moorthy
CT Procedure
Controller Trollers Procedure
Controller Trollers Procedure
jhouchens99
kktu;toi;8;
games and tha
games and tha
karlclose
Prototype1
Prototype1
Michael Chen
Do you know what kinds of games you're playing? http://www.alluc.com/stream/movie
Game genre
Game genre
Philip Genra
Setting the mood and theme of a digital game is important to ensure the player is immersed in the game. This document looks at three game styles, in three different genres.
Video Game Styles
Video Game Styles
Chris Castaldi
A Short list of Web Games to introduce people into video games.
Web Games
Web Games
Chris Castaldi
Weitere ähnliche Inhalte
Was ist angesagt?
Level 4 of the Los Angeles Film School's Game Design 1 class.
LAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic Elements
David Mullich
Slide of Thanh Minh, Hoang Giang and Quang Vu from SOFL
First-person Shooters
First-person Shooters
Minh Múi Mít
Based on the Newyork times best seller " Games People Play" by Eric Berne
Psychological Games People Play - Transactional Analysis
Psychological Games People Play - Transactional Analysis
Manu Melwin Joy
My high level document
My high level document
Jason
Antaragni 2013 Sports Quiz Prelims
Antaragni 2013 Sports Quiz Prelims
Aniket Mishra
Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)
lieveachten
Impact of gaming on next day's work experiences
Arnold Bakker Games
Arnold Bakker Games
Arnold Bakker
A presentation on the importance of taking a user-centred approach in game design with discussion of player models.
The Importance of the Player in Game Design
The Importance of the Player in Game Design
Rui Prada
research
2. research (interactive)(2)
2. research (interactive)(2)
LouisCoopre
This slide deck comes from my sketch note journal page. I use sketch journaling and the Feynman technique to better remember interesting content. This one summarizes some key lessons from Simon Sineks Infinite Game.
Infinite games
Infinite games
Scott Novis
college work
2. research
2. research
ReeceBoland1
Page3 index
Page3 index
อ๊าบ เงินวิวัฒน์กุล
A presentation on the document why we play games by xeodesign
Whyweplaygames xeodesign
Whyweplaygames xeodesign
Noel Kehoe
II presentation of English
Pacman
Pacman
11mariney90
Delivered at Casual Connect Eastern Europe 2018. If you could single out one moment that marked your whole experience with video games, which one would it be? During this session we will reflect on such moments and analyze their impact on us as gamers, developers and human beings.
Favorite Gaming Moments | Vid Rajin
Favorite Gaming Moments | Vid Rajin
Jessica Tams
An initiative in designing a full-fledged completely equipped gaming center especially for the future generation based completely on virtual reality and 3d gaming. This sure would be the fate of the land about 10yrs from now on. Ever citizen rushing for the thirst of entertainment and technology.
Fake
Fake
Saranya Narayana Moorthy
CT Procedure
Controller Trollers Procedure
Controller Trollers Procedure
jhouchens99
kktu;toi;8;
games and tha
games and tha
karlclose
Prototype1
Prototype1
Michael Chen
Do you know what kinds of games you're playing? http://www.alluc.com/stream/movie
Game genre
Game genre
Philip Genra
Was ist angesagt?
(20)
LAFS Game Design 1 - Dramatic Elements
LAFS Game Design 1 - Dramatic Elements
First-person Shooters
First-person Shooters
Psychological Games People Play - Transactional Analysis
Psychological Games People Play - Transactional Analysis
My high level document
My high level document
Antaragni 2013 Sports Quiz Prelims
Antaragni 2013 Sports Quiz Prelims
Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)
Arnold Bakker Games
Arnold Bakker Games
The Importance of the Player in Game Design
The Importance of the Player in Game Design
2. research (interactive)(2)
2. research (interactive)(2)
Infinite games
Infinite games
2. research
2. research
Page3 index
Page3 index
Whyweplaygames xeodesign
Whyweplaygames xeodesign
Pacman
Pacman
Favorite Gaming Moments | Vid Rajin
Favorite Gaming Moments | Vid Rajin
Fake
Fake
Controller Trollers Procedure
Controller Trollers Procedure
games and tha
games and tha
Prototype1
Prototype1
Game genre
Game genre
Andere mochten auch
Setting the mood and theme of a digital game is important to ensure the player is immersed in the game. This document looks at three game styles, in three different genres.
Video Game Styles
Video Game Styles
Chris Castaldi
A Short list of Web Games to introduce people into video games.
Web Games
Web Games
Chris Castaldi
A Short history of video games, split into three forms
Boards N Bits
Boards N Bits
Chris Castaldi
A simple model to help those understand how games teach and function.
Game Core
Game Core
Chris Castaldi
Class presented at Charles University (Prague/Czech Republic) - April 18th, 2016.
Game Interface Design
Game Interface Design
vincevader
Game Interfaces are one of the hardest part of the design process the player will be lookin at them 24/7. It can make or break a game.
Game Interface Design
Game Interface Design
Chris Castaldi
This is the slide deck for the session I gave on interface design at Adobe MAX 2011
Designing Game Interfaces
Designing Game Interfaces
Mike Jones
Andere mochten auch
(7)
Video Game Styles
Video Game Styles
Web Games
Web Games
Boards N Bits
Boards N Bits
Game Core
Game Core
Game Interface Design
Game Interface Design
Game Interface Design
Game Interface Design
Designing Game Interfaces
Designing Game Interfaces
Ähnlich wie Level 2
Liberty Game
Liberty Game
lilmxdkid
Bored Game Design Studio
Bored game design studio formation gdd revised 0915
Bored game design studio formation gdd revised 0915
jhouchens99
Board Game
Bored gamedesignstudio formationgdd_revised_0915
Bored gamedesignstudio formationgdd_revised_0915
skroener
none
Topic 3- Cooperation and Collective Action
Topic 3- Cooperation and Collective Action
John Bradford
This is a analog game created by a team of students at full sail
Anime Showdown
Anime Showdown
ClintonHuish
This is a basic over view of an early analog game I created
Apocalypse Survival: The Card Game
Apocalypse Survival: The Card Game
ClintonHuish
Ähnlich wie Level 2
(6)
Liberty Game
Liberty Game
Bored game design studio formation gdd revised 0915
Bored game design studio formation gdd revised 0915
Bored gamedesignstudio formationgdd_revised_0915
Bored gamedesignstudio formationgdd_revised_0915
Topic 3- Cooperation and Collective Action
Topic 3- Cooperation and Collective Action
Anime Showdown
Anime Showdown
Apocalypse Survival: The Card Game
Apocalypse Survival: The Card Game
Mehr von Chris Castaldi
Unverisal Game Model
Unverisal Game Model
Chris Castaldi
Game List
Game List
Chris Castaldi
Document relating to rules for rolling up random Super Heroes.
Rolling Rules Explained
Rolling Rules Explained
Chris Castaldi
Creating Random Super Heroes - For more information see Word Document labeled "Super Hero Creation Document"
Super Hero Creation
Super Hero Creation
Chris Castaldi
Short Explanation of the ESRB
Esrb
Esrb
Chris Castaldi
Part 5 (Other Resources) Be sure to check notes
Level 5
Level 5
Chris Castaldi
Part 4 (Interfaces and Avatars)
Level 4
Level 4
Chris Castaldi
Part 3 (Programming) Comment with questions!
Level 3
Level 3
Chris Castaldi
Part 1 (Introduction) Be sure to check notes
Level 1
Level 1
Chris Castaldi
Mehr von Chris Castaldi
(9)
Unverisal Game Model
Unverisal Game Model
Game List
Game List
Rolling Rules Explained
Rolling Rules Explained
Super Hero Creation
Super Hero Creation
Esrb
Esrb
Level 5
Level 5
Level 4
Level 4
Level 3
Level 3
Level 1
Level 1
Kürzlich hochgeladen
Students will get the knowledge of the following- meaning of the pricing, its importance, objectives, methods of pricing, factors affecting the price of products, An overview of DPCO (Drug Price Control Order) and NPPA (National Pharmaceutical Pricing Authority)
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
VishalSingh1417
exam for kinder
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
TeacherCyreneCayanan
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
Thiyagu K
Trends, Networks and Critical Thinking SHS Grade 12
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
KokoStevan
The global implications of DORA and NIS 2 Directive are significant, extending beyond the European Union. Amongst others, the webinar covers: • DORA and its Implications • Nis 2 Directive and its Implications • How to leverage directive and regulation as a marketing tool and competitive advantage • How to use new compliance framework to request additional budget Presenters: Christophe Mazzola - Senior Cyber Governance Consultant Armed with endless Excel files, a meme catalog worthy of the best X'os (formerly twittos), and a risk register to make your favorite risk manager jealous, I swapped my computer scientist cape a few years ago for that of a (cyber) threat hunter with the honorary title of CISO. Ah, and I am also a quadruple senior certified ISO27001/2/5, Pas mal non ? C'est francais. Malcolm Xavier Malcolm Xavier has been working in the Digital Industry for over 18 Years now. He has worked with Global Clients in South Africa, United States and United Kingdom. He has achieved Many Professional Certifications Like CISSP, Google Cloud Practitioner, TOGAF, Azure Cloud, ITIL v3 etc. His core competencies include IT strategy, cybersecurity, IT infrastructure management, data center migration and consolidation, data protection and compliance, risk management and governance, and IS program development and management. Date: April 25, 2024 Tags: Information Security, Digital Operational Resilience Act (DORA) ------------------------------------------------------------------------------- Find out more about ISO training and certification services Training: Digital Operational Resilience Act (DORA) - EN | PECB NIS 2 Directive - EN | PECB Webinars: https://pecb.com/webinars Article: https://pecb.com/article Whitepaper: https://pecb.com/whitepaper ------------------------------------------------------------------------------- For more information about PECB: Website: https://pecb.com/ LinkedIn: https://www.linkedin.com/company/pecb/ Facebook: https://www.facebook.com/PECBInternational/ Slideshare: http://www.slideshare.net/PECBCERTIFICATION
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
MBA Sem 4 | Business Analytics [BA 4] | Previous Year Question Paper | Summer 2023 | Web and Social Media Analytics | Solved PYQ | By Jayanti Pande | ProNotesJRP
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
Jayanti Pande
.
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
MateoGardella
As per the New Education Policy Value Added Course Sports & Fitness theory
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
Disha Kariya
Numerical on HEV
Application orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
RamjanShidvankar
Pie
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
Maestría en Comunicación Digital Interactiva - UNR
In BC’s nearly-decade-old “new” curriculum, the curricular competencies describe the processes that students are expected to develop in areas of learning such as mathematics. They reflect the “Do” in the “Know-Do-Understand” model. Under the “Communicating” header falls the curricular competency “Explain and justify mathematical ideas and decisions.” Note that it contains two processes: “Explain mathematical ideas” and “Justify mathematical decisions.” I have broken it down into its separate parts in order to understand--or reveal--its meaning. The first part is commonplace in classrooms. By now, BC math teachers—and students—understand that “Explain mathematical ideas” means more than “Show your work.” Teachers consistently ask “What did you do?” and “How do you know?” This process is about retelling, not just of steps but of thinking. The second part happens less frequently. Think back to the last time that you observed a student make—a necessary precursor to justify—a mathematical decision. “Justify” is about defending. Like “explain,” it involves reasoning; unlike “explain,” it also involves opinion and debate. In order to reinterpret the curricular competency “Explain and justify mathematical ideas and decisions,” I will continue to take apart its constituent part “Justify mathematical decisions” and carefully examine the term “mathematical decisions.” What, exactly, is a “mathematical decision”? Below, I will categorize answers to this question. These categories, and the provided examples, may help to suggest new opportunities for students to justify.
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
ICT Role in 21st Century Education & its Challenges •This presentation gives an overall view of education in 21st century and how it is facilitated by the integration of ICT. •It also gives a detailed explanation of the challenges faced in ICT-based education and further elaborates the strategies that can help in overcoming the challenges.
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
AreebaZafar22
SGLG2024
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
test
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
Advance Mobile application development -(firebase Auth) for faculty of computers stuents seiyun University , yemen class - 07
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
Dr. Mazin Mohamed alkathiri
Students will get the knowledge of : - meaning of marketing channel - channel design, channel members - selection of appropriate channel, channel conflicts - physical distribution management and its importance
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
VishalSingh1417
Mixin classes are helpful for developers to extend the models. Using these classes helps to modify fields, methods and other functionalities of models without directly changing the base models. This slide will show how to extend models using mixin classes in odoo 17.
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Celine George
SGK
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
Basic Civil Engineering notes first year Notes Building notes Selection of site for Building Layout of a Building What is Burjis, Mutam Building Bye laws Basic Concept of sunlight ventilation in building National Building Code of India Set back or building line Types of Buildings Floor Space Index (F.S.I) Institutional Vs Educational Building Components & function Sills, Lintels, Cantilever Doors, Windows and Ventilators Types of Foundation AND THEIR USES Plinth Area Shallow and Deep Foundation Super Built-up & carpet area Floor Area Ratio (F.A.R) RCC Reinforced Cement Concrete RCC VS PCC
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Denish Jangid
Kürzlich hochgeladen
(20)
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
Application orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Level 2
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
Hinweis der Redaktion
Part 2 (Learning and Second chances)
Jetzt herunterladen