SlideShare ist ein Scribd-Unternehmen logo
1 von 73
1©GfK 2015 | Mobile Apps Market Study | December 2015
Mobile Apps Market Study Indonesia
Final Reports – Mobile Application
Prepared for Baidu, December 2015 | GfK Indonesia
2©GfK 2015 | Mobile Apps Market Study | December 2015
Contents
Project Summary 3
Current Status of Mobile
Phone Market
7
Indonesian Market
Landscape of Apps
11
21
How to Leverage Market
Size of Apps?
25
Market Size of Mobile Apps
3©GfK 2015 | Mobile Apps Market Study | December 2015
Project Summary
4©GfK 2015 | Mobile Apps Market Study | December 2015
Research Design
Target Respondent
GXL Panelist, live in Jabodetabek, Surabaya, Semarang and Bandung
Male and Female
13 – 55 y.o
SEC ABC
Methodology
Diary Placement : Respondent filled the diary with interviewer instruction
Final Questionnaire : Face to face interview, pen and paper
On-device measurment : Installation of LeoTrace into panelist devices
Fieldwork Period
Diary period : 26 Oct – 27 Nov
Final Questionnaire : 27 Nov – 7 Dec
On-Device Measurement : Oct – Nov 2015
5©GfK 2015 | Mobile Apps Market Study | December 2015
Research Methodology
Diary Placement
1
Selection of respondents
randomly based on GXL panel
2
Diary placement and collection
within 1 month period
3
Interviewer revisit the
respondent. Final questionnaire
asked after diary period.
On-Device Measurement
1
Selection of respondents to be
GXL panelists
2
Installment of Leo-Trace
software in panelist’s devices
3
The measurement based on
Leo-trace software
6©GfK 2015 | Mobile Apps Market Study | December 2015
Respondent Profile
SES
SES A
SES B
SES C
AGE GROUP
13-22 yrs old
23-32 yrs old
33-42 yrs old
43-52 yrs old
GENDER
Male
Female
16
42
41
28
39
22
11
55
45
11
43
47
16
41
27
15
55
45
Diary Placement
Base : 755
Device Measurement
Base : 1512Figure in percentage
7©GfK 2015 | Mobile Apps Market Study | December 2015
Current status of mobile phone market
8©GfK 2015 | Mobile Apps Market Study | December 2015
Market Size of Smartphone
Source : Total market for smartphones including 2015 estimation by GfK Trends and Forecasting
Indonesia slowly becoming a Smartphone country and leading to increased digital usage.
+5%
compare to
PY
33 Mio
Total Smartphones
Sold in units
-29%
compare
to PY
Total Featurephone
Sold in Units
20 Mio
9©GfK 2015 | Mobile Apps Market Study | December 2015
Online Population Indonesian – Device Usage
Source : GfK Enumeration study Indonesia, Badan Pusat Statistik 2015
Internet access is dominated by Smartphones.
18**+ yrs
Online population
% of total population
64.1*
Smartphone user
% of online pop.
Tablet user
% of online pop.
Desktop user% of
online pop.
93.0* 5.0* 11.0*
*5 cities: Jakarta, Bandung, Surabaya, Semarang, Bodetabek
10©GfK 2015 | Mobile Apps Market Study | December 2015
38%
9% 8% 7% 6% 6% 5%
3% 2% 1%
Samsung Asus Lenovo Hisense Advan Haier Oppo Sony Alps Evercoss
Top Brands of Smartphone
Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961
Samsung is the market
leader for smartphone
96%
Android
system
While operating system is dominated
by Android, especially Android 4.
11©GfK 2015 | Mobile Apps Market Study | December 2015
Indonesian market landscape of mobile apps
12©GfK 2015 | Mobile Apps Market Study | December 2015
Penetration of Mobile Apps
Source : GfK Cross-Media Link (October – November 2015)
Apps penetration amounts to 97.8% of smartphone & tablet users. Apps dominate web-based usage of
mobile devices.
1512
Panel members
Sample Size Active App Users
1481
Panel members
Average Number
of active apps
25
Apps
97.8 %
13©GfK 2015 | Mobile Apps Market Study | December 2015
Average Number of Active Apps
Breakdown by demographic
Source : Cross-Media Link (October – November 2015) | Base : 1512
Breakdown by
Age Group
13 – 22 years old 21
23 – 27 years old 25
28 – 32 years old 26
33 – 37 years old 27
38 – 42 years old 26
43 – 47 years old 26
48 – 53 years old 26
Well spread across age groups
Breakdown by
Income Level
IDR 2 – 3 mio 21
IDR 3 – 4 mio 23
IDR 4 – 5 mio 23
IDR 5 – 10 mio 26
IDR 10 – 15 mio 27
More than 15 mio 32
The higher income leads to higher
number of apps.
Breakdown by
Occupation Type
Student 21
State Employee 26
Private Employee 25
Blue Collar Worker 27
Self-Employed (micro level) 23
Self-Employed (small level) 25
Self-Employed (medium level) 39
Medium-level self employed
appear to have more apps
14©GfK 2015 | Mobile Apps Market Study | December 2015
21
41
27
10
Profile User of Mobile Apps
Source : GfK Cross-Media Link (October – November 2015) |
Young age group are more active in using apps. Using Apps is more common than using web browsers.
Apps
97%
Browser
76%
....Apps have higher penetration
From the mobile devices user...
Duration
Minutes spent on online
apps/day= ±60
16
41
27
15
55
45
All Panelists
Base : 1512
Active Apps Users
Base : 1481
Figure in percentage
55
45
AGE GROUP
13--22 yrs old +5
23-32 yrs old 0
33-42 yrs old 0
43-52 yrs old -5
GENDER
Male 0
Female 0
15©GfK 2015 | Mobile Apps Market Study | December 2015
Mobile Apps Categorization
Appstore
Books and Reference
Cloud and Storage
Communication
Games
Lifestyle
Maps and Navigation
Media and Video
Money Management
Shopping
Music and Audio
News and Information
Entertainment
Social Networking
Tools and Utilities
Transportation
Weather
16©GfK 2015 | Mobile Apps Market Study | December 2015
Mobile Apps Categorization...(1)
Summary of Top Apps
Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961
Google Playstore
S Suggest
MoboMarket
Smartfren Appstore
9Apps
Appstore
95.0%
23.0%
7.6%
5.8%
4.5%
Books and
Reference
Google Books
Google Translate
Al-Quran Indonesia
Kamusku
LINE Webtoon
19.44%
12.28%
8.66%
6.61%
6.09%
Cloud and
Storage
Google Drive
Dropbox
ASUS AiCloud
4shared
Google Photos
22.40%
8.70%
8.30%
6.40%
3.90%
BBM
Gmail
Whatsapp
LINE
Google e-mail App
92.00%
65.40%
64.40%
64.20%
50.40%
Google Play Games
Clash of Clans
LINE Let's Get Rich
Pou
Duel Otak
29.90%
21.70%
14.20%
13.90%
13.80%
Salaam
GALAXY Gift
Excite Point
Tripadvisor
Alarm Adzan
4.32%
3.25%
3.08%
2.87%
2.52%
Communi
cation
Games
Lifestyle
Figure in reach percentage
17©GfK 2015 | Mobile Apps Market Study | December 2015
Mobile Apps Categorization...(2)
Summary of Top Apps
Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961
Google Maps
Waze
Google Earth
ROUTE 66 Navigation
GPS Navigation and Map
Maps
And
Navigation
65.0%
5.6%
1.4%
1.0%
0.5%
Media and
Video
Youtube Watchpage
Google Play Movies
Tubemate
Vidmate HD Video
download
Mivo
75.97%
19.72%
6.38%
1.98%
1.41%
Money
Management
BCA Mobile
Uangku
Mandiri Mobile
BRI Mobile
GoMobile
6.27%
1.87%
1.60%
1.55%
1.00%
OLX Indonesia
LAZADA
BukaLapak.com
Tokopedia
ZALORA
11.95%
11.32%
5.48%
5.30%
3.11%
Android Radio
FM Radio
Musixmatch
JOOX
Smartfren Gudang Musik
18.68%
9.08%
5.93%
4.75%
4.46%
detiknews
BaBe
Google News and
weeather
Flipboard
CentroOne
7.08%
5.53%
4.90%
4.84%
2.36%
Shopping
Music and
Audio
News and
Information
Figure in reach percentage
18©GfK 2015 | Mobile Apps Market Study | December 2015
Mobile Apps Categorization...(3)
Summary of Top Apps
Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961
Ghost
Xperia Lounge
Finger Blood Pressure
Rising Star Indonesia
WIFI Hacker Prank
Entertain
ment
1.3%
1.1%
0.4%
0.3%
0.3%
Social
Networking
Facebook
Google+
Instagram
Path
Twitter
55.64%
54.82%
48.51%
21.01%
20.29%
Tools and
Utilities
Google Search
MySmartfren Cust. Info
ASUS Browser
Google Calendar
ASUS Party Link
87.27%
9.89%
7.33%
4.76%
3.51%
GO-JEK
GrabTaxi
Kereta Api Indonesia
Access
JNE - Express Across
Nation
Uber
21.60%
6.04%
0.97%
0.64%
0.37%
OPPO Weather
Lenovo Weather
AccuWeather
Weather
AccuWeather Widget
2.19%
1.54%
1.11%
0.49%
0.41%
Transpor
tation
Weather
Figure in reach percentage
19©GfK 2015 | Mobile Apps Market Study | December 2015
Summary Top 50 Apps
Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961
94.96%
92.00%
87.27%
75.97%
65.40%
65.00%
64.40%
64.20%
55.64%
54.82%
50.40%
48.51%
29.90%
S Suggest
Google Books
Clash of Clans
GO-JEK
Path
Twitter
Google Play Movies &
TV
Android Radio
LINE Let's Get Rich
Pou
Duel Otak
Google Translate
23.0%
22.40%
21.70%
21.60%
21.01%
20.29%
19.72%
18.68%
14.20%
13.90%
13.80%
12.28%
Google Playstore
BBM
Google Search
YouTube Watchpage
Gmail
Google Drive
WhatsApp Messenger
LINE
Facebook
Google+
Google Email App
Instagram
Google Play Games
20©GfK 2015 | Mobile Apps Market Study | December 2015
Summary Top 50 Apps
Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961
OLX
Lazada
MySmartfren Customer
Info
FMRadio
Google Translate
Al'Quran Bahasa
Indonesia
MoboMarket
ASUS Browser
detikNews
Kamusku
TubeMate
BCA mobile
LINE Webtoon
11.95%
11.32%
9.89%
9.08%
8.70%
8.66%
7.6%
7.33%
7.08%
6.61%
6.38%
6.27%
6.09%
6.04%
5.93%
5.8%
5.60%
5.53%
5.48%
5.30%
4.90%
4.84%
4.76%
4.75%
4.5%
GrabTaxi
Musixmatch
Smartfren Appstore
Dropbox
BaBe - Baca Berita
Indonesia
BukaLapak.com
Tokopedia
Google News & Weather
Flipboard
Google Calendar
JOOX
9Apps
21©GfK 2015 | Mobile Apps Market Study | December 2015
Market size of mobile apps
22©GfK 2015 | Mobile Apps Market Study | December 2015
Market Size of Mobile Apps 2015
Source : On-device Measurement (October – November 2015)
The vast majority of downloaded apps are free. Mobile apps revenue is contributed mainly by mobile
advertising.
Total Mobile Apps
Revenue 2015
USD 21.2 Million
Direct Apps
Purchased
In-Apps
Purchase
Mobile
Advertising
USD 3.2 Million
USD 2.9 Million
USD 15.0 Million
15%
13%
71%
Caveats
Revenue calculation is based on popluation of
Smartphone users, aged 13+ in 5 large cities
Jakarta
Bandung
Surabaya
Bodetabek
Semarang
For mobile advertising, the calculation is only based
on number of clicks (excluding impressions)
Total Population : 15.285.535
23©GfK 2015 | Mobile Apps Market Study | December 2015
Revenue Forecasting for Mobile Application
Source : On-device Measurement (October – November 2015) | Base : 15.285.535
As smartphone users continue to grow, there is a possibility for mobile apps to gain more revenue in the
future.
11.1 15.3 21.2
28.1
39.1
53.9
62.1
86.7
118.2
142.1
171.8
197.6
2013 2014 2015 2016 2017 2018
Figure in Million USD
Surveyed Areas (5 large cities)
Total Indonesia Figures
24©GfK 2015 | Mobile Apps Market Study | December 2015
Revenue Forecasting of Mobile Application
Breakdown by source of revenue
Source : On-device Measurement (October – November 2015) | Base : 15.285.535
In-app purchase will be able to surpass direct apps purchase in the future.
1.7 2.4 3.3 3.4 5.0 6.91.5 2.1
2.8 3.9
5.4
7.5
7.9
10.9
15.0
20.8
28.7
39.6
2013 2014 2015 2016 2017 2018
Paid-Apps Purchase
In-Apps Purchase
Mobile Advertising
39%
11,1
15,3
21,2
28,1
39,1
53,9
37%
33%
38%
38%
Figure in Million USD
25©GfK 2015 | Mobile Apps Market Study | December 2015
How to leverage the market size of apps?
26©GfK 2015 | Mobile Apps Market Study | December 2015
How to generate more revenue from direct apps purchase?
How to grab more in-app purchaser?
How to maximize the contribution of mobile advertising?
Revenue of mobile application is generated through 3 different routes.
Maximizing revenue from each route will leverage the market size.
27©GfK 2015 | Mobile Apps Market Study | December 2015
How to generate more revenue from direct apps purchase ?
How to grab more in-app purchaser?
How to maximize the contribution of mobile advertising ?
Revenue of mobile application is generated through 3 different routes.
Maximizing revenue from each route will leverage the market size.
28©GfK 2015 | Mobile Apps Market Study | December 2015
Incidence of Apps Download
Source : Consumer Survey - Diary Placement [Q5] | Base : 755
More than half of Indonesian smartphone users download new application within one month. Top category
of downloaded are games, instant messaging, and social media.
58%
of Indonesian
smartphone users
donwload new apps
within 1 month
38%
27%
19%
8%
6% 6%
3% 3%
Games Instant
Messaging
Social Media Shopping Transportation Books and
Reference
Maps and
Navigation
News and
Information
29©GfK 2015 | Mobile Apps Market Study | December 2015
LAZADA
OLX Indonesia
BukaLapak.com
Tokopedia
GO-JEK
Al’Quran Indonesia
Amazon Kindle
Google Books
Quran for Android
Google Maps
Waze
BaBe
Detik.com
Clash of Clans
Candy Crush
Anry Birds
Criminal Case
LINE Gets Rich
Whatsapp
BBM
LINE
Facebook Messenger
Facebook
Instagram
Path
Twitter
5%
4%
3%
3%
3%
12%
11%
8%
7%
10%
7%
5%
4%
Top Apps Downloaded
Breakdown by brand
Source : Consumer Survey - Diary Placement [Q5] | Base : 755
Games
Communi
cation
Social
Media
Around 99% of top-downloaded apps are free apps.
4%
3%
2%
2%
6%
3%
1%
1%
7%
2%
1%
1%
1%
38%
27%
19%
Shopping
8%
Transpor
tation
6%
Books and
Reference
6%
Maps and
Navigation
3%
News &
Information
3%
30©GfK 2015 | Mobile Apps Market Study | December 2015
Due to domination of free-apps downloading...
revenue generation through paid-apps
purchase is seen limited.
Since most of apps is free...
in-app purchase is the key
31©GfK 2015 | Mobile Apps Market Study | December 2015
Incidence of in-app purchasers
Source : Consumer Survey – Final Questionnaire [U10] | Base : 755
93%
Does not in-app
purhcase within one
month
Does in-app
purhcase within one
month
Take free in-app
purchase
Take paid in-app
purchase
100%
Indonesian apps
users
7%
6% 1%
1.2 Bio
revenue generated
by in-app purchase
within one month
Paid in-app purchasers are still low. However, they are able to generate around IDR 1.2 billion revenue for
mobile apps.
32©GfK 2015 | Mobile Apps Market Study | December 2015
How to generate more revenue from direct apps purchase ?
How to grab more in-app purchasers?
How to maximize the contribution of mobile advertising ?
Revenue of mobile application is generated through 3 different routes.
Maximizing revenue from each route will leverage the market size.
33©GfK 2015 | Mobile Apps Market Study | December 2015
Maximizing in-app purchase can be done through two different
routes.
Adding the numbers of
apps users through
downloading. More
users will increase the
potential to get more
in-app users.
Get more apps
downloaders
increase the
opportunity to get
more in-app
purchase activity
Within existing apps
users..
Hence, need to prevent
apps to be deleted.
34©GfK 2015 | Mobile Apps Market Study | December 2015
Maximizing in-app purchase is able to be done through
two different routes.
Adding the numbers of
apps users through
downloading. More
users will increase the
potential to get more
in-app users.
Get more apps
downloaders
increase the
opportunity to get
more in-app
purchase activity
Within existing apps
users..
Hence, need to prevent
apps to be deleted.
35©GfK 2015 | Mobile Apps Market Study | December 2015
SES
SES A +3 -1
SES B +1 +1
SES C -3 0
AGE GROUP
13--22 yrs old -1 +6
23-32 yrs old +13 -3
33-42 yrs old -6 -1
43-52 yrs old -5 -2
GENDER
Male -1 +2
Female +1 -2
Profile of downloaders and in-app purchasers
Source : Consumer Survey – [ Q5 + U10]
Downloaders skew to SES A and 23-32 years old, while in-app purchasers come from younger age (13 -22
years old).
16
42
41
28
39
22
11
55
45
Total Respondent
Base : 755
19
43
38
27
52
16
6
54
46
Downloaders
Base : 438
15
43
41
34
36
21
9
57
43
In-app Purchasers
Base : 53
In percentage
36©GfK 2015 | Mobile Apps Market Study | December 2015
Download Activities
Search Method
Source : Consumer Survey – [Q4 + Q4a + Q5] | Base : 438
DOWNLOAD TIME SLOT
(in percentage)
4
11
50 49 45 48
15
0-6 AM 6-9 AM 9-12 AM 0-3 PM 3-6 PM 6-9 PM 9-12 PM
Apps downloading tend to increase from morning
to night with peak time around 9 AM to 21 PM
Users search the apps
through app-store to be
downloaded
Users tend to
download the
apps in their home
Users types the complete
apps name while
searching on app-store
92% 97% 88%
37©GfK 2015 | Mobile Apps Market Study | December 2015
Recommendation from friends
and relatives
-1 -4 --3
Browsing in the appstore +8 +4 +10
Refference form Social Media +1 +3 +3
Recommendation from friends
and relatives
+11 +7 -5
Browsing in the appstore -5 +1 +12
Refference form Social Media +23 -1 +4
Source of information of Apps
Breakdown by type of Apps
Source : Consumer Survey – Final Questionnaire [Q2]
Users get information about games, social media, and books & reference from app store. While, shopping
and transportation are more from recommendation.
86%
30%
13%
85%
38%
14%
82%
34%
16%
83%
40%
16%
86%
30%
13%
97%
25%
33%
93%
31%
12%
81%
43%
17%
All Respondents
Base : 442
Games
Base : 208
Instant Messaging
Base : 207
Social Media
Base : 151
All Respondents
Base : 442
Shopping
Base : 61
Transportation
Base : 47
Books & Reference
Base : 42
Lower 3-pt compared to
total figure
Higher 3-pt compared to
total figure
38©GfK 2015 | Mobile Apps Market Study | December 2015
Base : Base : Base : Base : Base :
NETT : FUNCTIONAL ADVANTAGE +1 +1 +2 -4
I need the function +1 +1 +2 -4
NETT : RECOMMENDATION +1 +1 -4 -1
My friends/ relative recommend this app +2 -3 +1 0
Need to communicate with friend/relative +4 -2 -3 -2
I have friends/ relative who use this apps -2 0 0 +4
NETT : EMOTIONAL ADVANTAGE -1 +3 -1 -3
Seems fun and enjoyable to play on -1 +3 -1 -3
NETT : FEATURE +1 -3 -2 +9
Explanation is easy to understand 0 -3 +5 +4
Attractive icon -1 0 -3 +3
NETT : BRAND IMAGE -4 -2 +8 +1
It is famous apps/ brand -4 -2 +6 +1
Reason for Apps Downloading
Breakdown by age group
Source : Consumer Survey – Final Questionnaire [Q1]
Overall, functional aspect is the main reason for apps downloading. However, youth also tends to download based on
recommendation. Getting older, feature aspect is also come into consideration for downloading.
72
72
65
38
21
26
37
37
25
11
12
16
16
73
73
66
40
25
24
36
36
26
11
11
12
12
73
73
66
35
19
26
40
40
22
7
12
14
14
70
70
61
39
17
26
36
36
23
16
9
24
24
68
68
66
38
19
30
34
34
36
15
15
17
17
Total
13-22
years old
23-32
years old
33-42
years old
43-52
years old
In percentage
Lower 3-pt compared to
total figure
Higher 3-pt compared to
total figure
39©GfK 2015 | Mobile Apps Market Study | December 2015
NETT : FUNCTIONAL ADVANTAGE -7 +9 +10 +10 +23
I need the function -7 +9 +10 +10 +23
NETT : RECOMMENDATION +5 +5 +16 +19 +2
My friends/ relative recommend this app +2 +2 +7 +5 +10
Need to communicate with friend/relative +5 +3 +12 +18 +5
I have friends/ relative who use this apps +1 +1 0 -8 0
NETT : EMOTIONAL ADVANTAGE +17 -6 -5 +7 +8
Seems fun and enjoyable to play on +17 -6 -5 +7 +8
NETT : FEATURE +8 +8 +6 +9 -8
Explanation is easy to understand +4 +3 +2 +9 -5
Attractive icon +1 +2 +2 -2 -6
NETT : BRAND IMAGE +6 +5 +5 +17 -4
It is famous apps/ brand +6 +5 +5 +17 -4
81
81
70
40
24
27
31
31
33
14
14
21
21
Reason for Apps Downloading
Breakdown by type of Apps
Source : Consumer Survey – Final Questionnaire [Q1]
Users download different apps for a variety ofreasons. Games for fun and enjoyable aspect. While social media, shopping,
and transportation due to their functional advantage and recommendation.
72
72
65
38
21
26
37
37
25
11
12
16
16
65
65
70
40
24
27
54
54
33
15
13
22
22
82
82
81
45
33
26
32
32
31
13
14
21
21
82
82
84
43
39
18
44
44
36
20
10
33
33
95
95
67
48
26
26
45
45
17
10
7
12
12
All
Respondents
Base : 442
Games
Base : 208
Instant
Messaging
Base : 207
Social Media
Base : 151
Shopping
Base : 61
Transportation
Base : 47
Lower 5-pt compared to
total figure
Higher 5-pt compared to
total figure
In percentage
40©GfK 2015 | Mobile Apps Market Study | December 2015
Barriers for Apps Downloading
Source : Consumer Survey – Final Questionnaire [Q7] | Base : 317
Unwillingness to download is caused by satisfaction towards current apps and perceive donwloading new
apps as less of necessity.
42% of users does not show the
intrest towards download activity
69%
38%
17%
5%
I think I don’t need to download the
apps currently
I am satisfied with my current
apps
I seldom use the application
I have bad connection when
download the apps
41©GfK 2015 | Mobile Apps Market Study | December 2015
Functional aspect is the main driver of apps downloading...
Which apps that has high potential to be
downloaded in the future?
Hence, perceived to be useful for users in essential for apps...
42©GfK 2015 | Mobile Apps Market Study | December 2015
User Perception Towards Usefulness of Apps
Source : Consumer Survey – Final Questionnaire [U1 + U7] | Base : 755
Communication, social media, transportation, and shopping are perceived as useful apps for users. While
games is seen more as useless apps.
Games
Transportation
Communication
Social Media
Shopping
Maps and Navigation
93%
47%
6%
4%
4%
4%
18%
11%
15%
1%
2%
1%
Perception of
Useful Apps
Perception of
Useless Apps
43©GfK 2015 | Mobile Apps Market Study | December 2015
BBM
Whatsapp
Messenger
LINE
FB
Messenger
Facebook
Instagram
Twitter
Which apps are perceived to be useful?
Breakdown by brands
Source : Consumer Survey – Final Questionnaire [U1 ] | Base : 755
Commu
nication
83%
45%
28%
7%
34%
10%
6%
47%Social
Media
93%
Clash of Clans
Angry Bird
Candy Crush
GO-JEK
OLX
BukaLapak
LAZADA
Google Maps
Waze
2%
1%
1%
4%
2%
1%
1%
3%
7%
Games
Maps and
Navigation
6%
4%Transpo
rtation
4%
Shopping
4%
44©GfK 2015 | Mobile Apps Market Study | December 2015
Base 755 705 356 49 29* 28*
The function of the apps suitable
me
0 -2 +5 +8 +10
Easier for my communication +2 +4 -11 -20 -18
Most of people use this apps +2 +2 -15 -7 -23
Easy to use, easy to understand,
and easy to navigate
0 -1 +14 +3 0
Make my life easier +1 0 +4 -1 +21
Trustworthy apps 0 +2 +2 +8 +12
It is synchronized with my devices 0 +1 -2 -3 +3
It is synchronized with other apps 0 +2 +2 -3 -4
59
43
37
39
22
8
2
6
Reasons Why Apps Are Perceived Useful
Breakdown by apps category
Source : Consumer Survey – Final Questionnaire [U5]
Top 3 reasons: functionality, makes life easier and social approval. Games is seen useful due to user-friendly. While
shopping and transportation are perceived to be useful for the function that makes life easier.
54
54
52
25
18
6
4
4
54
56
54
25
19
6
4
4
52
58
54
24
18
8
5
6
62
34
45
28
17
14
7
7
64
36
29
25
39
18
7
0
All
Respondents
Communi
cation
Social
Media
Games Shopping
Transpor
tation
Lower 5-pt compared to
total figure
Higher 5-pt compared to
total figure
In percentage
45©GfK 2015 | Mobile Apps Market Study | December 2015
Angry Birds
Candy Crush Saga
8 Ball Pool
Bike Racing 3D
Burger
Candy Crush Soda
Saga
GO-JEK
LAZADA
OLX Indonesia
Google Maps
LINE
ChatON
WeChat
Facebook
Messenger
Google Talk
Google+
Instagram
Ask.fm
Badoo
Facebook
Facebook Lite
Which apps are perceived to be useless?
Breakdown by brands
Source : Consumer Survey – Final Questionnaire [U5] | Base : 755
Commu
nication
5%
3%
3%
2%
2%
5%
2%
1%
7%
1%
1%
11%
Social
Media
18% Games
Maps and
Navigation
15%
1%Transpo
rtation
2%Shopping
1%
3%
2%
1%
1%
1%
1%
1%
1%
7%
1%
1%
46©GfK 2015 | Mobile Apps Market Study | December 2015
Base 396 134 112 83
I seldom use it since not too useful for me -5 -12 +11
The memory is too large -4 +22 -5
It is similar with my current apps +16 -9 +2
I prefer other similar apps +10 -5 +8
I bored with the apps -7 +28 +1
I am dissapoint with its performance -1 +6 -1
I dont undertstand its function -1 0 +8
Too many ads +5 -2 -4
It waste my time to use it -3 +11 -4
It is not good for children -1 +4 -2
It is not stable -1 +2 -2
Reasons for Useless Apps Perception
Breakdown by apps category
Source : Consumer Survey – Final Questionnaire [U8] |
Generally, lack of usability is the main reason for being useless. Games tend to be perceived useless due to the large
memory.
52
22
18
17
17
9
8
5
4
3
3
47
18
34
27
10
8
7
10
1
2
2
38
44
9
12
45
15
8
3
15
7
5
63
17
20
25
18
8
16
1
-
1
1
All
Respondents Communication
Social
Media
Games
Lower 5-pt compared to
total figure
Higher 5-pt compared to
total figure
In percentage
47©GfK 2015 | Mobile Apps Market Study | December 2015
Maximizing in-app purchase can be done through two different
routes.
Adding the numbers of
apps users through
downloading. More
users will increase the
potential to get more
in-app users.
Get more apps
downloaders
increase the
opportunity to get
more in-app
purchase activity
Within existing apps
users..
Hence, need to prevent
apps to be deleted.
48©GfK 2015 | Mobile Apps Market Study | December 2015
Incidence of Apps Deletion
Source : Consumer Survey – Diary Placement [Q7] | Base : 755
Though it is the top downloaded category, games, communication and social media also have the highest deletion rate.
Hence, need to focus on trend and seasonality for each types of apps.
16%
of Indonesian apps
users delete their apps
within one month
50%
29%
16%
10%
3%
Games Communication Social Media Shopping Transportation
49©GfK 2015 | Mobile Apps Market Study | December 2015
Angry Birds
Clash of Clans
LINE Let's Get Rich
Criminal Case
Pou
8 Ball Pool
Candy Crush
Domino QiuQiu:
Domino99
Dr. Driving
Fruit Ninja
Type of Apps Deleted
Breakdown by brand
Source : Consumer Survey – Diary Placement [Q7] | Base : 755
8%
7%
7%
6%
5%
3%
3%
3%
3%
3%
Facebook Messenger
BBM
BeeTalk
Facebook
Instagram
PicMix
LAZADA
Traveloka
BukaLapak.com
Tokopedia
GO-JEK
6%
5%
5%
5%
5%
5%
5%
3%
7%
2%
3%
Games
50%
Communi
cation
29%
Social
Media
16%
Shopping
10%
Transpor
tation
3%
50©GfK 2015 | Mobile Apps Market Study | December 2015
Base 119 59 32 19*
I seldom use the apps -3 +11 +5
The memory is too large +10 +2 +11
I bored with the apps +14 -3 -1
The apps not working well +4 +6 -4
I prefer other apps -1 +8 -3
Similar with other apps -2 -3 +2
Not suitable for kids +1 -1 -4
Product offered are expensive 0 0 -2
Reason of Apps Deletion
Breakdown by Apps Type
Source : Consumer Survey – Final Questionnaire [U8] |
Communication apps are deleted due to less attractive and large memory. Similarly, memory issue is also the driver for
games deletion.
42
36
27
15
13
9
4
3
39
46
41
19
12
7
5
3
53
38
24
21
21
12
3
3
47
47
26
11
16
11
5
All Respondents Communication
Social
Media Games
In percentage
Lower 5-pt compared to
total figure
Higher 5-pt compared to
total figure
51©GfK 2015 | Mobile Apps Market Study | December 2015
How to generate more revenue from direct apps purchase ?
How to grab more in-app purchaser?
How to maximize the contribution of mobile advertising?
Revenue of mobile application is generated through 3 different routes.
Maximizing revenue from each route will leverage the market size.
52©GfK 2015 | Mobile Apps Market Study | December 2015
Incidence of Online Advertising
Source : Consumer Survey – Final Questionnaire [AO3]
27%
of Indonesian
smartphone users
clicked online ads within
1 month
16
42
41
28
39
22
11
55
45
Total Respondent
Base : 755
12
35
52
28
40
19
13
61
39
Have Clicked The Ad
Base : 438
SES
SES A -4
SES B -7
SES C +11
AGE GROUP
13--22 yrs old 0
23-32 yrs old +1
33-42 yrs old -3
43-52 yrs old +2
GENDER
Male +6
Female -6
Online advertising is clicked more by lower SES segment and male.
In percentage
53©GfK 2015 | Mobile Apps Market Study | December 2015
Source : Consumer Survey – Final Questionnaire [ AO1 + AO3] | Base : 755
Across all online advertising types, the effectiviness is still low. Social media ads and Google ads have higher effectiveness
due to the high awareness level.
Effectiveness of Online Advertising
Breakdown by online ads type
Social Media Ads
68
69
39
19
13
12
5
2
19%
17%
13%
11%
Google Search Ads
Banner Ads
Intrunsive Ads
Video Ads
28
21
21
55
3
2
2
3
11%
10%
10%
9%
Floating Ads
Admobs Ads
Youtube Ads
Aware with the ads Clicked with the ads
54©GfK 2015 | Mobile Apps Market Study | December 2015
Number of Clicks
Breakdown by type of ads
In line with its effectiveness, social media ads and Google search ads produce more clicks compared to others.
145
122
42
36
21 21 17 19 15
8
Social media
ads
Google Search
Ads
Banner
Ads
Youtube
Ads
Intrunsive
Ads
Admob
Ads
Video
Ads
Floating
Ads
E-mail
Ads
Re-targeting
Ads
Average click per person is around
1.3 clicks 1.3
clicks
Source : Consumer Survey – Final Questionnaire [AO3]
55©GfK 2015 | Mobile Apps Market Study | December 2015
56©GfK 2015 | Mobile Apps Market Study | December 2015
Appendix
57©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Appstore
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Google Playstore
S Suggest
MoboMarket
Smartfren Appstore
9Apps
OPPO Market
Advan Store
Apptoko
Mobogenie
Aptoide
95.0%
23.0%
7.6%
5.8%
4.5%
1.6%
1.5%
1.2%
0.8%
0.4%
8,872
2,146
709
538
423
147
141
109
70
34
649,555
4,192
15,534
1,277
5,733
486
171,781
2,146
1,147
188
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
58©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Books and Reference
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : General Book
Google Books
Amazon Kindle App
SCOOP
Sub-nett : Religious Book and Reference
Al'Quran Bahasa
Indonesia
Al Quran
Quran for Android
Sub-nett : Dictionary and Translation
Google Translate
Kamusku
LINE Kamus Inggris
Sub-nett : Stories
LINE Webtoon
Wattpad - Free Books &
Stories
19.44%
1.91%
1.52%
8.66%
2.22%
1.92%
12.28%
6.61%
0.85%
6.09%
2.35%
1,816
178
142
809
207
179
1,147
617
79
569
219
2,925
110
3,987
26,316
7,732
7,369
33,784
13,178
647
123,570
155,049
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
59©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Cloud and Storage
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Google Drive
Dropbox
ASUS AiCloud
4shared
Google Photos
Samsung Link
Oppo Online System
Update
ASUS Web Storage
Oppo Cloud Service
Microsoft One Drive
22.4%
8.7%
8.3%
6.4%
3.9%
2.7%
2.3%
1.7%
1.1%
0.2%
2,093
815
779
600
367
249
213
161
106
22
6,207
2,019
233,366
24,117
9,884
121
572
35
75
192
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
60©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Communication
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : E-mail
Gmail
Google Email App
ASUS Email
Yahoo! Mail
Sub-nett : Instant Messaging (Without Video Call features)
BBM
WhatsApp Messenger
Facebook Messenger
ChatON
Sub-nett : Instant Messaging (With Video Call features)
LINE
Hangouts
Skype
WeChat
65.4%
50.4%
6.8%
6.4%
92.0%
64.4%
38.1%
14.4%
64.2%
31.5%
5.7%
4.9%
6,111
4,705
631
595
8,597
6,014
3,556
1,347
5,998
2,942
531
460
144
62
4
36
-
19,928
4,450
206
3
-
2,874
35
29
45
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
61©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Games
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Google Play Games
Clash of Clans
LINE Let's Get Rich
Pou
Duel Otak
Subway Surfers
Candy Crush
Candy Crush Soda
Criminal Case
Temple Run 2
29.9%
21.7%
14.2%
13.9%
13.8%
13.4%
11.0%
5.4%
5.2%
4.4%
2,796
2,023
1,327
1,299
1,288
1,255
1,027
503
482
411
5,433
3,450,627
503,537
362,157
339,295
154,808
471,052
374,553
112,435
26,629
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
62©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Lifestyle
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Religion
Salaam
Alarm Adzan Sholat dan
Kiblat
Muslim Pro
Sub-nett :Health and Sports
S Health
Freeletics
Nike+ Running
Sub-nett : Movies
Cinema 21
Blitzmegaplex
Sub-nett : Others
GALAXY Gift Indonesia
Excite Point
TripAdvisor
4.32%
2.52%
1.33%
0.39%
0.24%
0.18%
1.67%
0.20%
3.25%
3.08%
2.87%
404
236
124
37
22
17
156
18
304
287
268
155,234
2,812
2,810
19
88
221
3,556
24
2,060
610
966
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
63©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Maps and Navigation
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Google Maps
Waze
Google Earth
ROUTE 66
Navigation
GPS Navigation and
Map Sygic
Foursquare
GPS Maps
FullFunction
LewatMana.com
Friend Locator
Komutta
65.03%
5.59%
1.38%
1.04%
0.54%
0.35%
0.29%
0.23%
0.23%
0.15%
6,076
522
129
97
50
33
27
22
21
14
101,346
15,283
1,436
549
618
43
798
6
83
61
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
64©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Media and Video
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Video or TV Show Streaming
YouTube Watchpage
Google Play Movies &
TV
TubeMate
Mivo
Viki: Free TV Drama
& Movies
Sub-nett : Video Downloader
Vidmate HD Video
Downloader
Videoder - Video
Downloader
Download Video MP4
Downloader
Tube Mate You Tube
Downloader
All Video Downloader
75.97%
19.72%
6.38%
1.41%
0.84%
1.98%
0.41%
0.39%
0.20%
0.10%
7,098
1,843
596
132
79
185
38
37
19
9
1,781,762
4,054
68,549
2,525
3,679
7,368
952
47
556
0
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
65©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Money Management
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Banking
BCA mobile
Mandiri mobile
BRI Mobile
Go Mobile
Simobi Bank
Sinarmas
Sub-nett :Bills Payment
Uangku
ParaMara
Cek Tagihan PLN &
Reminder
Sub-nett : Stock and Trading
MetaTrader 4
Stocks
6.27%
1.60%
1.55%
1.00%
0.57%
1.87%
0.41%
0.07%
0.36%
0.10%
586
150
144
94
54
175
38
7
33
10
26,628
2,953
733
2,842
40
79
3,661
24,111
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
66©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Shopping
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Online Shopping – General Product
LAZADA
BukaLapak.com
Tokopedia
Blibli
Qoo10
Sub-nett :Bills Online Shopping – Specific Product
ZALORA
Traveloka
Sophie Paris Indonesia
Sub-nett : Trading Forum / Marketplace
OLX Indonesia
Rumah.com
Carousell
11.32%
5.48%
5.30%
1.89%
1.15%
3.11%
2.25%
0.52%
11.95%
0.50%
0.15%
1,057
512
495
177
107
290
210
48
1,116
47
14
19,614
57,475
77,882
2,885
4,753
-
1,516
1,511
-
263,989
1,524
16
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
67©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Music and Audio
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Radio
Android Radio
FMRadio
Sony FM Radio
Sub-nett : Audio Downloading
Smartfren Gudang
Musik
4shared music
MP3 Quran
Sub-nett : Audio Streaming
Musixmatch
JOOX
Guvera
SoundCloud
Sub-nett : Audio Recording
Sing!
Real Drum
18.68%
9.08%
1.32%
4.46%
0.99%
0.67%
5.93%
4.75%
1.37%
1.36%
2.98%
2.59%
1,745
848
123
417
93
63
555
444
128
127
279
242
12,449
6,387
1,180
3,129
5,257
762
31,971
29,235
140
7,589
26,093
10,481
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
68©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
News and Information
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Online News and Magazine
detikNews
BaBe
Google News &
Wetter
Flipboard
CentroOne
Sub-nett :Sports Information Apps
Goal Live Scores
Goal.com
Jadwal Bola
Sub-nett : Jobs Information Apps
Indeed
JobStreet.com
Trovit Jobs
7.08%
5.53%
4.90%
4.84%
2.36%
0.56%
0.27%
0.26%
0.88%
0.82%
0.43%
661
516
458
452
221
52
25
25
83
77
40
195,936
43,079
499
2,449
352
36,361
1,388
2,983
3,205
2,205
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
69©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Social Networking
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Facebook
Google+
Instagram
Path
Twitter
Facebook Lite
PicMix
Ask.fm
Snapchat
Badoo
55.64%
54.82%
48.51%
21.01%
20.29%
6.81%
3.44%
3.40%
3.29%
2.51%
5,199
5,121
4,533
1,963
1,895
637
322
317
307
235
3,465,631
97,068
2,250,987
513,923
254,690
472,929
909
55,946
33,335
58,223
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
70©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Tools and Utilities
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Sub-nett : Keyboard Tools
Emoji Keyboard
Kika Keyboard
iKeyboard
Sub-nett :Clock and Calendar Tools
Google Calendar
Lenovo Calendar
Sub-nett : Themes and Background Tools
Theme Changer
LINE DECO -
Wallpapers & Icons
Sub-nett : Search Tools
Google Search
ASUS Browser
Sub-nett : Customer Service Tools
MySmartfren Customer
Info
ASUS Party Link
2.50%
0.65%
0.52%
4.76%
1.28%
2.73%
1.07%
87.27%
7.33%
9.89%
3.51%
233
61
49
445
120
255
100
8,153
684
924
328
1,521
176
368
1,999
481
1,310
280,970
119,394
20,896
62
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
71©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Transportation
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
GO-JEK
GrabTaxi
Kereta Api
Indonesia Access
JNE - Express
Across Nation
Uber
Blue Bird Taxi
Reservation
Trivago
Emirates
Airbnb
21.60%
6.04%
0.97%
0.64%
0.37%
0.34%
0.10%
0.08%
0.08%
2,018
565
91
60
34
32
9
8
8
89,719
16,522
1,943
873
1,473
629
33
1
505
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
72©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Weather
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Oppo Weather
Lenovo Weather
AccuWeather
Weather
AccuWeather
Widget
Weather Service
Weather Clock
Weathood
MIUI Weather
ZTE Weather
2.19%
1.54%
1.11%
0.49%
0.41%
0.33%
0.30%
0.12%
0.10%
0.05%
204
144
103
46
38
31
28
12
10
5
1,601
515
195
103
102
124
142
21
2
1
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)
73©GfK 2015 | Mobile Apps Market Study | December 2015
Top Apps
Entertainment
Source : Cross-Media Link (October – November 2015) | Base : 9.342.961
Ghost
Xperia LOUNGE
Finger Blood
Pressure Prank
Rising Star
Indonesia
WIFI Hacker Prank
Vuclip Search: Video
on Mobile
1CAK
9GAG
Meme Generator
Free
IMDb
1.25%
1.09%
0.37%
0.29%
0.27%
0.25%
0.22%
0.22%
0.16%
0.12%
117
101
35
27
26
24
20
20
15
11
1,789
90
297
10
49
9,597
981
2,262
589
78
Total Reach
(In Percentage)
Total Unique Users
(In ‘000 users)
Total Duration
(In ‘000 seconds)

Weitere ähnliche Inhalte

Was ist angesagt?

Opportunities & Challenges of CAV Transportation
Opportunities & Challenges of CAV TransportationOpportunities & Challenges of CAV Transportation
Opportunities & Challenges of CAV TransportationAndrew Nix
 
Smart Control of Traffic Signal System using Image Processing
Smart Control of Traffic Signal System using Image Processing Smart Control of Traffic Signal System using Image Processing
Smart Control of Traffic Signal System using Image Processing Raihan Bin-Mofidul
 
MongoDB Breakfast Milan - Mainframe Offloading Strategies
MongoDB Breakfast Milan -  Mainframe Offloading StrategiesMongoDB Breakfast Milan -  Mainframe Offloading Strategies
MongoDB Breakfast Milan - Mainframe Offloading StrategiesMongoDB
 
From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...
From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...
From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...MuleSoft
 
Future transportation
Future transportationFuture transportation
Future transportationkamran kami
 
Digital integration hub: Why, what and how?
Digital integration hub: Why, what and how?Digital integration hub: Why, what and how?
Digital integration hub: Why, what and how?confluent
 
Machine Learning & Self-Driving Cars
Machine Learning & Self-Driving CarsMachine Learning & Self-Driving Cars
Machine Learning & Self-Driving CarsChristopher Mohritz
 
India Stack - Towards Presence-less, paperless and cashless service delivery....
India Stack - Towards Presence-less, paperless and cashless service delivery....India Stack - Towards Presence-less, paperless and cashless service delivery....
India Stack - Towards Presence-less, paperless and cashless service delivery....ProductNation/iSPIRT
 
eBaoTech - InsurTech Innovation Award 2022
eBaoTech - InsurTech Innovation Award 2022eBaoTech - InsurTech Innovation Award 2022
eBaoTech - InsurTech Innovation Award 2022The Digital Insurer
 
Young Marketers 5+1 + Trần Hoàng Dương
Young Marketers 5+1 + Trần Hoàng DươngYoung Marketers 5+1 + Trần Hoàng Dương
Young Marketers 5+1 + Trần Hoàng DươngDương Trần Hoàng
 
SOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDAR
SOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDARSOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDAR
SOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDARiQHub
 
Omni-Channel Strategies and Considerations for CPG Companies
Omni-Channel Strategies and Considerations for CPG CompaniesOmni-Channel Strategies and Considerations for CPG Companies
Omni-Channel Strategies and Considerations for CPG CompaniesWill Ruiz
 
Role of localization and environment perception in autonomous driving
Role of localization and environment perception in autonomous drivingRole of localization and environment perception in autonomous driving
Role of localization and environment perception in autonomous drivingQualcomm Research
 
Gps interface in gsm network
Gps interface in gsm networkGps interface in gsm network
Gps interface in gsm networkAnup Singhania
 
Connected Cars - Use Cases for Indian Scenario
Connected Cars - Use Cases for Indian ScenarioConnected Cars - Use Cases for Indian Scenario
Connected Cars - Use Cases for Indian ScenarioHCL Technologies
 
Smarter cities and Artificial Intelligence
Smarter cities and Artificial IntelligenceSmarter cities and Artificial Intelligence
Smarter cities and Artificial IntelligencePietro Leo
 
Young Marketers 10 - Final Report - Nguyễn Hữu Thành
Young Marketers 10 - Final Report - Nguyễn Hữu ThànhYoung Marketers 10 - Final Report - Nguyễn Hữu Thành
Young Marketers 10 - Final Report - Nguyễn Hữu ThànhPhong Lê
 

Was ist angesagt? (20)

Opportunities & Challenges of CAV Transportation
Opportunities & Challenges of CAV TransportationOpportunities & Challenges of CAV Transportation
Opportunities & Challenges of CAV Transportation
 
Smart Control of Traffic Signal System using Image Processing
Smart Control of Traffic Signal System using Image Processing Smart Control of Traffic Signal System using Image Processing
Smart Control of Traffic Signal System using Image Processing
 
Connected Car Technology
Connected Car TechnologyConnected Car Technology
Connected Car Technology
 
MongoDB Breakfast Milan - Mainframe Offloading Strategies
MongoDB Breakfast Milan -  Mainframe Offloading StrategiesMongoDB Breakfast Milan -  Mainframe Offloading Strategies
MongoDB Breakfast Milan - Mainframe Offloading Strategies
 
From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...
From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...
From Transactions to Relationships: Benefits of an Omnichannel Strategy at Pe...
 
Api desgin
Api desginApi desgin
Api desgin
 
Future transportation
Future transportationFuture transportation
Future transportation
 
Digital integration hub: Why, what and how?
Digital integration hub: Why, what and how?Digital integration hub: Why, what and how?
Digital integration hub: Why, what and how?
 
Android ppt
Android pptAndroid ppt
Android ppt
 
Machine Learning & Self-Driving Cars
Machine Learning & Self-Driving CarsMachine Learning & Self-Driving Cars
Machine Learning & Self-Driving Cars
 
India Stack - Towards Presence-less, paperless and cashless service delivery....
India Stack - Towards Presence-less, paperless and cashless service delivery....India Stack - Towards Presence-less, paperless and cashless service delivery....
India Stack - Towards Presence-less, paperless and cashless service delivery....
 
eBaoTech - InsurTech Innovation Award 2022
eBaoTech - InsurTech Innovation Award 2022eBaoTech - InsurTech Innovation Award 2022
eBaoTech - InsurTech Innovation Award 2022
 
Young Marketers 5+1 + Trần Hoàng Dương
Young Marketers 5+1 + Trần Hoàng DươngYoung Marketers 5+1 + Trần Hoàng Dương
Young Marketers 5+1 + Trần Hoàng Dương
 
SOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDAR
SOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDARSOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDAR
SOFTWARE-DEFINED SUCCESS: THE NEXT GENERATION OF AUTOMOTIVE LIDAR
 
Omni-Channel Strategies and Considerations for CPG Companies
Omni-Channel Strategies and Considerations for CPG CompaniesOmni-Channel Strategies and Considerations for CPG Companies
Omni-Channel Strategies and Considerations for CPG Companies
 
Role of localization and environment perception in autonomous driving
Role of localization and environment perception in autonomous drivingRole of localization and environment perception in autonomous driving
Role of localization and environment perception in autonomous driving
 
Gps interface in gsm network
Gps interface in gsm networkGps interface in gsm network
Gps interface in gsm network
 
Connected Cars - Use Cases for Indian Scenario
Connected Cars - Use Cases for Indian ScenarioConnected Cars - Use Cases for Indian Scenario
Connected Cars - Use Cases for Indian Scenario
 
Smarter cities and Artificial Intelligence
Smarter cities and Artificial IntelligenceSmarter cities and Artificial Intelligence
Smarter cities and Artificial Intelligence
 
Young Marketers 10 - Final Report - Nguyễn Hữu Thành
Young Marketers 10 - Final Report - Nguyễn Hữu ThànhYoung Marketers 10 - Final Report - Nguyễn Hữu Thành
Young Marketers 10 - Final Report - Nguyễn Hữu Thành
 

Ähnlich wie Mobile Apps Market Study Indonesia

Clustering by mobile usage and behaviour – the many faces of smartphone users...
Clustering by mobile usage and behaviour – the many faces of smartphone users...Clustering by mobile usage and behaviour – the many faces of smartphone users...
Clustering by mobile usage and behaviour – the many faces of smartphone users...Merlien Institute
 
Us mobile app report
Us mobile app reportUs mobile app report
Us mobile app reportRick VARGAS
 
Comscore US mobile App report 2014
Comscore US mobile App report 2014Comscore US mobile App report 2014
Comscore US mobile App report 2014Nick Bilogorskiy
 
Comscore US Mobile App Report - June 2014 data
Comscore US Mobile App Report  - June 2014 dataComscore US Mobile App Report  - June 2014 data
Comscore US Mobile App Report - June 2014 dataLudovic Privat
 
The+us+mobile+app+report
The+us+mobile+app+reportThe+us+mobile+app+report
The+us+mobile+app+reportFannette Davis
 
THINK MOBILE: Growing With the Indonesian Consumer
THINK MOBILE: Growing With the Indonesian ConsumerTHINK MOBILE: Growing With the Indonesian Consumer
THINK MOBILE: Growing With the Indonesian ConsumerIyan Muhsinin
 
[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...
[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...
[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...Umeng
 
2014 q2q3umeng insight_report_en
2014 q2q3umeng insight_report_en2014 q2q3umeng insight_report_en
2014 q2q3umeng insight_report_enUmeng
 
Q4 2015: Mobile Commerce Trends
Q4 2015: Mobile Commerce TrendsQ4 2015: Mobile Commerce Trends
Q4 2015: Mobile Commerce TrendsBranding Brand
 
Umeng 2013 first half insight report of china mobile market
Umeng 2013 first half insight report of china mobile marketUmeng 2013 first half insight report of china mobile market
Umeng 2013 first half insight report of china mobile marketUmeng
 
Mobile Technology Trends
Mobile Technology TrendsMobile Technology Trends
Mobile Technology TrendsIMC Institute
 
The Connected Consumer Q1 2022-1-1.pdf
The Connected Consumer Q1 2022-1-1.pdfThe Connected Consumer Q1 2022-1-1.pdf
The Connected Consumer Q1 2022-1-1.pdfNGUYENNGOKHANH2
 
New LSA Research, LSA|15 Preview
New LSA Research, LSA|15 PreviewNew LSA Research, LSA|15 Preview
New LSA Research, LSA|15 PreviewLocalogy
 
DDMA Commissie Mobile 'de Mobile Wave'
DDMA Commissie Mobile 'de Mobile Wave'DDMA Commissie Mobile 'de Mobile Wave'
DDMA Commissie Mobile 'de Mobile Wave'The Valley
 
The Future of Travel - 10 Trends
The Future of Travel - 10 TrendsThe Future of Travel - 10 Trends
The Future of Travel - 10 TrendsLee McCabe
 
Q1 2015 Mobile Commerce Index (MCI) - Branding Brand
Q1 2015 Mobile Commerce Index (MCI) - Branding BrandQ1 2015 Mobile Commerce Index (MCI) - Branding Brand
Q1 2015 Mobile Commerce Index (MCI) - Branding BrandBranding Brand
 
eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016
eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016
eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016eMarketer
 
E marketer webinar b2b mobile marketing trends 2016
E marketer webinar b2b mobile marketing trends 2016E marketer webinar b2b mobile marketing trends 2016
E marketer webinar b2b mobile marketing trends 2016Philippe Dumont
 
Mobility Usage Statistics & Trends by RapidValue Solutions
Mobility Usage Statistics & Trends by RapidValue SolutionsMobility Usage Statistics & Trends by RapidValue Solutions
Mobility Usage Statistics & Trends by RapidValue SolutionsRapidValue
 

Ähnlich wie Mobile Apps Market Study Indonesia (20)

Clustering by mobile usage and behaviour – the many faces of smartphone users...
Clustering by mobile usage and behaviour – the many faces of smartphone users...Clustering by mobile usage and behaviour – the many faces of smartphone users...
Clustering by mobile usage and behaviour – the many faces of smartphone users...
 
Us mobile app report
Us mobile app reportUs mobile app report
Us mobile app report
 
Comscore US mobile App report 2014
Comscore US mobile App report 2014Comscore US mobile App report 2014
Comscore US mobile App report 2014
 
Comscore US Mobile App Report - June 2014 data
Comscore US Mobile App Report  - June 2014 dataComscore US Mobile App Report  - June 2014 data
Comscore US Mobile App Report - June 2014 data
 
The+us+mobile+app+report
The+us+mobile+app+reportThe+us+mobile+app+report
The+us+mobile+app+report
 
THINK MOBILE: Growing With the Indonesian Consumer
THINK MOBILE: Growing With the Indonesian ConsumerTHINK MOBILE: Growing With the Indonesian Consumer
THINK MOBILE: Growing With the Indonesian Consumer
 
[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...
[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...
[2014 q2q3umeng insight] China’s Mobile Internet:Further Segmentation and Ver...
 
2014 q2q3umeng insight_report_en
2014 q2q3umeng insight_report_en2014 q2q3umeng insight_report_en
2014 q2q3umeng insight_report_en
 
Q4 2015: Mobile Commerce Trends
Q4 2015: Mobile Commerce TrendsQ4 2015: Mobile Commerce Trends
Q4 2015: Mobile Commerce Trends
 
Umeng 2013 first half insight report of china mobile market
Umeng 2013 first half insight report of china mobile marketUmeng 2013 first half insight report of china mobile market
Umeng 2013 first half insight report of china mobile market
 
Mobile Technology Trends
Mobile Technology TrendsMobile Technology Trends
Mobile Technology Trends
 
The Connected Consumer Q1 2022-1-1.pdf
The Connected Consumer Q1 2022-1-1.pdfThe Connected Consumer Q1 2022-1-1.pdf
The Connected Consumer Q1 2022-1-1.pdf
 
New LSA Research, LSA|15 Preview
New LSA Research, LSA|15 PreviewNew LSA Research, LSA|15 Preview
New LSA Research, LSA|15 Preview
 
DDMA Commissie Mobile 'de Mobile Wave'
DDMA Commissie Mobile 'de Mobile Wave'DDMA Commissie Mobile 'de Mobile Wave'
DDMA Commissie Mobile 'de Mobile Wave'
 
The Future of Travel - 10 Trends
The Future of Travel - 10 TrendsThe Future of Travel - 10 Trends
The Future of Travel - 10 Trends
 
Q1 2015 Mobile Commerce Index (MCI) - Branding Brand
Q1 2015 Mobile Commerce Index (MCI) - Branding BrandQ1 2015 Mobile Commerce Index (MCI) - Branding Brand
Q1 2015 Mobile Commerce Index (MCI) - Branding Brand
 
7 insights of Indonesia
7 insights of Indonesia7 insights of Indonesia
7 insights of Indonesia
 
eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016
eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016
eMarketer Webinar: Six B2B Mobile Marketing Trends for 2016
 
E marketer webinar b2b mobile marketing trends 2016
E marketer webinar b2b mobile marketing trends 2016E marketer webinar b2b mobile marketing trends 2016
E marketer webinar b2b mobile marketing trends 2016
 
Mobility Usage Statistics & Trends by RapidValue Solutions
Mobility Usage Statistics & Trends by RapidValue SolutionsMobility Usage Statistics & Trends by RapidValue Solutions
Mobility Usage Statistics & Trends by RapidValue Solutions
 

Mehr von Baidu Indonesia

Baidu Presentation - Hari Pers Nasional Indonesia 2017
Baidu Presentation - Hari Pers Nasional Indonesia 2017Baidu Presentation - Hari Pers Nasional Indonesia 2017
Baidu Presentation - Hari Pers Nasional Indonesia 2017Baidu Indonesia
 
DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?
DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?
DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?Baidu Indonesia
 
Indonesia Online News Consumption Study
Indonesia Online News Consumption StudyIndonesia Online News Consumption Study
Indonesia Online News Consumption StudyBaidu Indonesia
 
Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...
Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...
Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...Baidu Indonesia
 
Q1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data Research
Q1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data ResearchQ1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data Research
Q1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data ResearchBaidu Indonesia
 
Baidu - Jelajah Dunia Mobile di Indonesia - 2014
Baidu - Jelajah Dunia Mobile di Indonesia - 2014Baidu - Jelajah Dunia Mobile di Indonesia - 2014
Baidu - Jelajah Dunia Mobile di Indonesia - 2014Baidu Indonesia
 
Baidu - Explore The Mobile World in Indonesia - 2014
Baidu - Explore The Mobile World in Indonesia - 2014Baidu - Explore The Mobile World in Indonesia - 2014
Baidu - Explore The Mobile World in Indonesia - 2014Baidu Indonesia
 

Mehr von Baidu Indonesia (8)

Baidu Presentation - Hari Pers Nasional Indonesia 2017
Baidu Presentation - Hari Pers Nasional Indonesia 2017Baidu Presentation - Hari Pers Nasional Indonesia 2017
Baidu Presentation - Hari Pers Nasional Indonesia 2017
 
DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?
DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?
DU Ad Platform - How To Monetize From Ads Without Compromising User Experience?
 
Indonesia Online News Consumption Study
Indonesia Online News Consumption StudyIndonesia Online News Consumption Study
Indonesia Online News Consumption Study
 
DU Advertising Platform
DU Advertising PlatformDU Advertising Platform
DU Advertising Platform
 
Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...
Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...
Baidu Indonesia’s Internet Economic and Ecosystem Development Program: ‘Grow ...
 
Q1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data Research
Q1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data ResearchQ1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data Research
Q1 2015 Indonesia Mobile Data Report based on MoboMarket Users Data Research
 
Baidu - Jelajah Dunia Mobile di Indonesia - 2014
Baidu - Jelajah Dunia Mobile di Indonesia - 2014Baidu - Jelajah Dunia Mobile di Indonesia - 2014
Baidu - Jelajah Dunia Mobile di Indonesia - 2014
 
Baidu - Explore The Mobile World in Indonesia - 2014
Baidu - Explore The Mobile World in Indonesia - 2014Baidu - Explore The Mobile World in Indonesia - 2014
Baidu - Explore The Mobile World in Indonesia - 2014
 

Kürzlich hochgeladen

Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...
Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...
Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...SUHANI PANDEY
 
Trump Diapers Over Dems t shirts Sweatshirt
Trump Diapers Over Dems t shirts SweatshirtTrump Diapers Over Dems t shirts Sweatshirt
Trump Diapers Over Dems t shirts Sweatshirtrahman018755
 
Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...
Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...
Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...SUHANI PANDEY
 
WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)
WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)
WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)Delhi Call girls
 
20240509 QFM015 Engineering Leadership Reading List April 2024.pdf
20240509 QFM015 Engineering Leadership Reading List April 2024.pdf20240509 QFM015 Engineering Leadership Reading List April 2024.pdf
20240509 QFM015 Engineering Leadership Reading List April 2024.pdfMatthew Sinclair
 
VIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 BookingVIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 Bookingdharasingh5698
 
Dubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls Dubai
Dubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls DubaiDubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls Dubai
Dubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls Dubaikojalkojal131
 
( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...
( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...
( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...nilamkumrai
 
Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...
Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...
Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...roncy bisnoi
 
VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...
VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...
VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...SUHANI PANDEY
 
All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445
All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445
All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445ruhi
 
2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs
2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs
2nd Solid Symposium: Solid Pods vs Personal Knowledge GraphsEleniIlkou
 
Call Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service Available
Call Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service AvailableCall Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service Available
Call Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service AvailableSeo
 
"Boost Your Digital Presence: Partner with a Leading SEO Agency"
"Boost Your Digital Presence: Partner with a Leading SEO Agency""Boost Your Digital Presence: Partner with a Leading SEO Agency"
"Boost Your Digital Presence: Partner with a Leading SEO Agency"growthgrids
 
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...kajalverma014
 
𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...
𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...
𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...Neha Pandey
 
Katraj ( Call Girls ) Pune 6297143586 Hot Model With Sexy Bhabi Ready For S...
Katraj ( Call Girls ) Pune  6297143586  Hot Model With Sexy Bhabi Ready For S...Katraj ( Call Girls ) Pune  6297143586  Hot Model With Sexy Bhabi Ready For S...
Katraj ( Call Girls ) Pune 6297143586 Hot Model With Sexy Bhabi Ready For S...tanu pandey
 
Story Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Story Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrStory Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Story Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrHenryBriggs2
 

Kürzlich hochgeladen (20)

Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...
Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...
Shikrapur - Call Girls in Pune Neha 8005736733 | 100% Gennuine High Class Ind...
 
📱Dehradun Call Girls Service 📱☎️ +91'905,3900,678 ☎️📱 Call Girls In Dehradun 📱
📱Dehradun Call Girls Service 📱☎️ +91'905,3900,678 ☎️📱 Call Girls In Dehradun 📱📱Dehradun Call Girls Service 📱☎️ +91'905,3900,678 ☎️📱 Call Girls In Dehradun 📱
📱Dehradun Call Girls Service 📱☎️ +91'905,3900,678 ☎️📱 Call Girls In Dehradun 📱
 
Trump Diapers Over Dems t shirts Sweatshirt
Trump Diapers Over Dems t shirts SweatshirtTrump Diapers Over Dems t shirts Sweatshirt
Trump Diapers Over Dems t shirts Sweatshirt
 
Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...
Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...
Wadgaon Sheri $ Call Girls Pune 10k @ I'm VIP Independent Escorts Girls 80057...
 
WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)
WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)
WhatsApp 📞 8448380779 ✅Call Girls In Mamura Sector 66 ( Noida)
 
20240509 QFM015 Engineering Leadership Reading List April 2024.pdf
20240509 QFM015 Engineering Leadership Reading List April 2024.pdf20240509 QFM015 Engineering Leadership Reading List April 2024.pdf
20240509 QFM015 Engineering Leadership Reading List April 2024.pdf
 
VIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 BookingVIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Pollachi 7001035870 Whatsapp Number, 24/07 Booking
 
Dubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls Dubai
Dubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls DubaiDubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls Dubai
Dubai=Desi Dubai Call Girls O525547819 Outdoor Call Girls Dubai
 
( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...
( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...
( Pune ) VIP Baner Call Girls 🎗️ 9352988975 Sizzling | Escorts | Girls Are Re...
 
Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...
Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...
Call Girls Sangvi Call Me 7737669865 Budget Friendly No Advance BookingCall G...
 
VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...
VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...
VIP Model Call Girls NIBM ( Pune ) Call ON 8005736733 Starting From 5K to 25K...
 
All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445
All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445
All Time Service Available Call Girls Mg Road 👌 ⏭️ 6378878445
 
2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs
2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs
2nd Solid Symposium: Solid Pods vs Personal Knowledge Graphs
 
Call Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service Available
Call Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service AvailableCall Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service Available
Call Girls Ludhiana Just Call 98765-12871 Top Class Call Girl Service Available
 
"Boost Your Digital Presence: Partner with a Leading SEO Agency"
"Boost Your Digital Presence: Partner with a Leading SEO Agency""Boost Your Digital Presence: Partner with a Leading SEO Agency"
"Boost Your Digital Presence: Partner with a Leading SEO Agency"
 
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
best call girls in Hyderabad Finest Escorts Service 📞 9352988975 📞 Available ...
 
𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...
𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...
𓀤Call On 7877925207 𓀤 Ahmedguda Call Girls Hot Model With Sexy Bhabi Ready Fo...
 
Katraj ( Call Girls ) Pune 6297143586 Hot Model With Sexy Bhabi Ready For S...
Katraj ( Call Girls ) Pune  6297143586  Hot Model With Sexy Bhabi Ready For S...Katraj ( Call Girls ) Pune  6297143586  Hot Model With Sexy Bhabi Ready For S...
Katraj ( Call Girls ) Pune 6297143586 Hot Model With Sexy Bhabi Ready For S...
 
Story Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Story Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrStory Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Story Board.pptxrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
 
valsad Escorts Service ☎️ 6378878445 ( Sakshi Sinha ) High Profile Call Girls...
valsad Escorts Service ☎️ 6378878445 ( Sakshi Sinha ) High Profile Call Girls...valsad Escorts Service ☎️ 6378878445 ( Sakshi Sinha ) High Profile Call Girls...
valsad Escorts Service ☎️ 6378878445 ( Sakshi Sinha ) High Profile Call Girls...
 

Mobile Apps Market Study Indonesia

  • 1. 1©GfK 2015 | Mobile Apps Market Study | December 2015 Mobile Apps Market Study Indonesia Final Reports – Mobile Application Prepared for Baidu, December 2015 | GfK Indonesia
  • 2. 2©GfK 2015 | Mobile Apps Market Study | December 2015 Contents Project Summary 3 Current Status of Mobile Phone Market 7 Indonesian Market Landscape of Apps 11 21 How to Leverage Market Size of Apps? 25 Market Size of Mobile Apps
  • 3. 3©GfK 2015 | Mobile Apps Market Study | December 2015 Project Summary
  • 4. 4©GfK 2015 | Mobile Apps Market Study | December 2015 Research Design Target Respondent GXL Panelist, live in Jabodetabek, Surabaya, Semarang and Bandung Male and Female 13 – 55 y.o SEC ABC Methodology Diary Placement : Respondent filled the diary with interviewer instruction Final Questionnaire : Face to face interview, pen and paper On-device measurment : Installation of LeoTrace into panelist devices Fieldwork Period Diary period : 26 Oct – 27 Nov Final Questionnaire : 27 Nov – 7 Dec On-Device Measurement : Oct – Nov 2015
  • 5. 5©GfK 2015 | Mobile Apps Market Study | December 2015 Research Methodology Diary Placement 1 Selection of respondents randomly based on GXL panel 2 Diary placement and collection within 1 month period 3 Interviewer revisit the respondent. Final questionnaire asked after diary period. On-Device Measurement 1 Selection of respondents to be GXL panelists 2 Installment of Leo-Trace software in panelist’s devices 3 The measurement based on Leo-trace software
  • 6. 6©GfK 2015 | Mobile Apps Market Study | December 2015 Respondent Profile SES SES A SES B SES C AGE GROUP 13-22 yrs old 23-32 yrs old 33-42 yrs old 43-52 yrs old GENDER Male Female 16 42 41 28 39 22 11 55 45 11 43 47 16 41 27 15 55 45 Diary Placement Base : 755 Device Measurement Base : 1512Figure in percentage
  • 7. 7©GfK 2015 | Mobile Apps Market Study | December 2015 Current status of mobile phone market
  • 8. 8©GfK 2015 | Mobile Apps Market Study | December 2015 Market Size of Smartphone Source : Total market for smartphones including 2015 estimation by GfK Trends and Forecasting Indonesia slowly becoming a Smartphone country and leading to increased digital usage. +5% compare to PY 33 Mio Total Smartphones Sold in units -29% compare to PY Total Featurephone Sold in Units 20 Mio
  • 9. 9©GfK 2015 | Mobile Apps Market Study | December 2015 Online Population Indonesian – Device Usage Source : GfK Enumeration study Indonesia, Badan Pusat Statistik 2015 Internet access is dominated by Smartphones. 18**+ yrs Online population % of total population 64.1* Smartphone user % of online pop. Tablet user % of online pop. Desktop user% of online pop. 93.0* 5.0* 11.0* *5 cities: Jakarta, Bandung, Surabaya, Semarang, Bodetabek
  • 10. 10©GfK 2015 | Mobile Apps Market Study | December 2015 38% 9% 8% 7% 6% 6% 5% 3% 2% 1% Samsung Asus Lenovo Hisense Advan Haier Oppo Sony Alps Evercoss Top Brands of Smartphone Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961 Samsung is the market leader for smartphone 96% Android system While operating system is dominated by Android, especially Android 4.
  • 11. 11©GfK 2015 | Mobile Apps Market Study | December 2015 Indonesian market landscape of mobile apps
  • 12. 12©GfK 2015 | Mobile Apps Market Study | December 2015 Penetration of Mobile Apps Source : GfK Cross-Media Link (October – November 2015) Apps penetration amounts to 97.8% of smartphone & tablet users. Apps dominate web-based usage of mobile devices. 1512 Panel members Sample Size Active App Users 1481 Panel members Average Number of active apps 25 Apps 97.8 %
  • 13. 13©GfK 2015 | Mobile Apps Market Study | December 2015 Average Number of Active Apps Breakdown by demographic Source : Cross-Media Link (October – November 2015) | Base : 1512 Breakdown by Age Group 13 – 22 years old 21 23 – 27 years old 25 28 – 32 years old 26 33 – 37 years old 27 38 – 42 years old 26 43 – 47 years old 26 48 – 53 years old 26 Well spread across age groups Breakdown by Income Level IDR 2 – 3 mio 21 IDR 3 – 4 mio 23 IDR 4 – 5 mio 23 IDR 5 – 10 mio 26 IDR 10 – 15 mio 27 More than 15 mio 32 The higher income leads to higher number of apps. Breakdown by Occupation Type Student 21 State Employee 26 Private Employee 25 Blue Collar Worker 27 Self-Employed (micro level) 23 Self-Employed (small level) 25 Self-Employed (medium level) 39 Medium-level self employed appear to have more apps
  • 14. 14©GfK 2015 | Mobile Apps Market Study | December 2015 21 41 27 10 Profile User of Mobile Apps Source : GfK Cross-Media Link (October – November 2015) | Young age group are more active in using apps. Using Apps is more common than using web browsers. Apps 97% Browser 76% ....Apps have higher penetration From the mobile devices user... Duration Minutes spent on online apps/day= ±60 16 41 27 15 55 45 All Panelists Base : 1512 Active Apps Users Base : 1481 Figure in percentage 55 45 AGE GROUP 13--22 yrs old +5 23-32 yrs old 0 33-42 yrs old 0 43-52 yrs old -5 GENDER Male 0 Female 0
  • 15. 15©GfK 2015 | Mobile Apps Market Study | December 2015 Mobile Apps Categorization Appstore Books and Reference Cloud and Storage Communication Games Lifestyle Maps and Navigation Media and Video Money Management Shopping Music and Audio News and Information Entertainment Social Networking Tools and Utilities Transportation Weather
  • 16. 16©GfK 2015 | Mobile Apps Market Study | December 2015 Mobile Apps Categorization...(1) Summary of Top Apps Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961 Google Playstore S Suggest MoboMarket Smartfren Appstore 9Apps Appstore 95.0% 23.0% 7.6% 5.8% 4.5% Books and Reference Google Books Google Translate Al-Quran Indonesia Kamusku LINE Webtoon 19.44% 12.28% 8.66% 6.61% 6.09% Cloud and Storage Google Drive Dropbox ASUS AiCloud 4shared Google Photos 22.40% 8.70% 8.30% 6.40% 3.90% BBM Gmail Whatsapp LINE Google e-mail App 92.00% 65.40% 64.40% 64.20% 50.40% Google Play Games Clash of Clans LINE Let's Get Rich Pou Duel Otak 29.90% 21.70% 14.20% 13.90% 13.80% Salaam GALAXY Gift Excite Point Tripadvisor Alarm Adzan 4.32% 3.25% 3.08% 2.87% 2.52% Communi cation Games Lifestyle Figure in reach percentage
  • 17. 17©GfK 2015 | Mobile Apps Market Study | December 2015 Mobile Apps Categorization...(2) Summary of Top Apps Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961 Google Maps Waze Google Earth ROUTE 66 Navigation GPS Navigation and Map Maps And Navigation 65.0% 5.6% 1.4% 1.0% 0.5% Media and Video Youtube Watchpage Google Play Movies Tubemate Vidmate HD Video download Mivo 75.97% 19.72% 6.38% 1.98% 1.41% Money Management BCA Mobile Uangku Mandiri Mobile BRI Mobile GoMobile 6.27% 1.87% 1.60% 1.55% 1.00% OLX Indonesia LAZADA BukaLapak.com Tokopedia ZALORA 11.95% 11.32% 5.48% 5.30% 3.11% Android Radio FM Radio Musixmatch JOOX Smartfren Gudang Musik 18.68% 9.08% 5.93% 4.75% 4.46% detiknews BaBe Google News and weeather Flipboard CentroOne 7.08% 5.53% 4.90% 4.84% 2.36% Shopping Music and Audio News and Information Figure in reach percentage
  • 18. 18©GfK 2015 | Mobile Apps Market Study | December 2015 Mobile Apps Categorization...(3) Summary of Top Apps Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961 Ghost Xperia Lounge Finger Blood Pressure Rising Star Indonesia WIFI Hacker Prank Entertain ment 1.3% 1.1% 0.4% 0.3% 0.3% Social Networking Facebook Google+ Instagram Path Twitter 55.64% 54.82% 48.51% 21.01% 20.29% Tools and Utilities Google Search MySmartfren Cust. Info ASUS Browser Google Calendar ASUS Party Link 87.27% 9.89% 7.33% 4.76% 3.51% GO-JEK GrabTaxi Kereta Api Indonesia Access JNE - Express Across Nation Uber 21.60% 6.04% 0.97% 0.64% 0.37% OPPO Weather Lenovo Weather AccuWeather Weather AccuWeather Widget 2.19% 1.54% 1.11% 0.49% 0.41% Transpor tation Weather Figure in reach percentage
  • 19. 19©GfK 2015 | Mobile Apps Market Study | December 2015 Summary Top 50 Apps Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961 94.96% 92.00% 87.27% 75.97% 65.40% 65.00% 64.40% 64.20% 55.64% 54.82% 50.40% 48.51% 29.90% S Suggest Google Books Clash of Clans GO-JEK Path Twitter Google Play Movies & TV Android Radio LINE Let's Get Rich Pou Duel Otak Google Translate 23.0% 22.40% 21.70% 21.60% 21.01% 20.29% 19.72% 18.68% 14.20% 13.90% 13.80% 12.28% Google Playstore BBM Google Search YouTube Watchpage Gmail Google Drive WhatsApp Messenger LINE Facebook Google+ Google Email App Instagram Google Play Games
  • 20. 20©GfK 2015 | Mobile Apps Market Study | December 2015 Summary Top 50 Apps Source : GfK Cross-Media Link (October – November 2015) | Base : 9.342.961 OLX Lazada MySmartfren Customer Info FMRadio Google Translate Al'Quran Bahasa Indonesia MoboMarket ASUS Browser detikNews Kamusku TubeMate BCA mobile LINE Webtoon 11.95% 11.32% 9.89% 9.08% 8.70% 8.66% 7.6% 7.33% 7.08% 6.61% 6.38% 6.27% 6.09% 6.04% 5.93% 5.8% 5.60% 5.53% 5.48% 5.30% 4.90% 4.84% 4.76% 4.75% 4.5% GrabTaxi Musixmatch Smartfren Appstore Dropbox BaBe - Baca Berita Indonesia BukaLapak.com Tokopedia Google News & Weather Flipboard Google Calendar JOOX 9Apps
  • 21. 21©GfK 2015 | Mobile Apps Market Study | December 2015 Market size of mobile apps
  • 22. 22©GfK 2015 | Mobile Apps Market Study | December 2015 Market Size of Mobile Apps 2015 Source : On-device Measurement (October – November 2015) The vast majority of downloaded apps are free. Mobile apps revenue is contributed mainly by mobile advertising. Total Mobile Apps Revenue 2015 USD 21.2 Million Direct Apps Purchased In-Apps Purchase Mobile Advertising USD 3.2 Million USD 2.9 Million USD 15.0 Million 15% 13% 71% Caveats Revenue calculation is based on popluation of Smartphone users, aged 13+ in 5 large cities Jakarta Bandung Surabaya Bodetabek Semarang For mobile advertising, the calculation is only based on number of clicks (excluding impressions) Total Population : 15.285.535
  • 23. 23©GfK 2015 | Mobile Apps Market Study | December 2015 Revenue Forecasting for Mobile Application Source : On-device Measurement (October – November 2015) | Base : 15.285.535 As smartphone users continue to grow, there is a possibility for mobile apps to gain more revenue in the future. 11.1 15.3 21.2 28.1 39.1 53.9 62.1 86.7 118.2 142.1 171.8 197.6 2013 2014 2015 2016 2017 2018 Figure in Million USD Surveyed Areas (5 large cities) Total Indonesia Figures
  • 24. 24©GfK 2015 | Mobile Apps Market Study | December 2015 Revenue Forecasting of Mobile Application Breakdown by source of revenue Source : On-device Measurement (October – November 2015) | Base : 15.285.535 In-app purchase will be able to surpass direct apps purchase in the future. 1.7 2.4 3.3 3.4 5.0 6.91.5 2.1 2.8 3.9 5.4 7.5 7.9 10.9 15.0 20.8 28.7 39.6 2013 2014 2015 2016 2017 2018 Paid-Apps Purchase In-Apps Purchase Mobile Advertising 39% 11,1 15,3 21,2 28,1 39,1 53,9 37% 33% 38% 38% Figure in Million USD
  • 25. 25©GfK 2015 | Mobile Apps Market Study | December 2015 How to leverage the market size of apps?
  • 26. 26©GfK 2015 | Mobile Apps Market Study | December 2015 How to generate more revenue from direct apps purchase? How to grab more in-app purchaser? How to maximize the contribution of mobile advertising? Revenue of mobile application is generated through 3 different routes. Maximizing revenue from each route will leverage the market size.
  • 27. 27©GfK 2015 | Mobile Apps Market Study | December 2015 How to generate more revenue from direct apps purchase ? How to grab more in-app purchaser? How to maximize the contribution of mobile advertising ? Revenue of mobile application is generated through 3 different routes. Maximizing revenue from each route will leverage the market size.
  • 28. 28©GfK 2015 | Mobile Apps Market Study | December 2015 Incidence of Apps Download Source : Consumer Survey - Diary Placement [Q5] | Base : 755 More than half of Indonesian smartphone users download new application within one month. Top category of downloaded are games, instant messaging, and social media. 58% of Indonesian smartphone users donwload new apps within 1 month 38% 27% 19% 8% 6% 6% 3% 3% Games Instant Messaging Social Media Shopping Transportation Books and Reference Maps and Navigation News and Information
  • 29. 29©GfK 2015 | Mobile Apps Market Study | December 2015 LAZADA OLX Indonesia BukaLapak.com Tokopedia GO-JEK Al’Quran Indonesia Amazon Kindle Google Books Quran for Android Google Maps Waze BaBe Detik.com Clash of Clans Candy Crush Anry Birds Criminal Case LINE Gets Rich Whatsapp BBM LINE Facebook Messenger Facebook Instagram Path Twitter 5% 4% 3% 3% 3% 12% 11% 8% 7% 10% 7% 5% 4% Top Apps Downloaded Breakdown by brand Source : Consumer Survey - Diary Placement [Q5] | Base : 755 Games Communi cation Social Media Around 99% of top-downloaded apps are free apps. 4% 3% 2% 2% 6% 3% 1% 1% 7% 2% 1% 1% 1% 38% 27% 19% Shopping 8% Transpor tation 6% Books and Reference 6% Maps and Navigation 3% News & Information 3%
  • 30. 30©GfK 2015 | Mobile Apps Market Study | December 2015 Due to domination of free-apps downloading... revenue generation through paid-apps purchase is seen limited. Since most of apps is free... in-app purchase is the key
  • 31. 31©GfK 2015 | Mobile Apps Market Study | December 2015 Incidence of in-app purchasers Source : Consumer Survey – Final Questionnaire [U10] | Base : 755 93% Does not in-app purhcase within one month Does in-app purhcase within one month Take free in-app purchase Take paid in-app purchase 100% Indonesian apps users 7% 6% 1% 1.2 Bio revenue generated by in-app purchase within one month Paid in-app purchasers are still low. However, they are able to generate around IDR 1.2 billion revenue for mobile apps.
  • 32. 32©GfK 2015 | Mobile Apps Market Study | December 2015 How to generate more revenue from direct apps purchase ? How to grab more in-app purchasers? How to maximize the contribution of mobile advertising ? Revenue of mobile application is generated through 3 different routes. Maximizing revenue from each route will leverage the market size.
  • 33. 33©GfK 2015 | Mobile Apps Market Study | December 2015 Maximizing in-app purchase can be done through two different routes. Adding the numbers of apps users through downloading. More users will increase the potential to get more in-app users. Get more apps downloaders increase the opportunity to get more in-app purchase activity Within existing apps users.. Hence, need to prevent apps to be deleted.
  • 34. 34©GfK 2015 | Mobile Apps Market Study | December 2015 Maximizing in-app purchase is able to be done through two different routes. Adding the numbers of apps users through downloading. More users will increase the potential to get more in-app users. Get more apps downloaders increase the opportunity to get more in-app purchase activity Within existing apps users.. Hence, need to prevent apps to be deleted.
  • 35. 35©GfK 2015 | Mobile Apps Market Study | December 2015 SES SES A +3 -1 SES B +1 +1 SES C -3 0 AGE GROUP 13--22 yrs old -1 +6 23-32 yrs old +13 -3 33-42 yrs old -6 -1 43-52 yrs old -5 -2 GENDER Male -1 +2 Female +1 -2 Profile of downloaders and in-app purchasers Source : Consumer Survey – [ Q5 + U10] Downloaders skew to SES A and 23-32 years old, while in-app purchasers come from younger age (13 -22 years old). 16 42 41 28 39 22 11 55 45 Total Respondent Base : 755 19 43 38 27 52 16 6 54 46 Downloaders Base : 438 15 43 41 34 36 21 9 57 43 In-app Purchasers Base : 53 In percentage
  • 36. 36©GfK 2015 | Mobile Apps Market Study | December 2015 Download Activities Search Method Source : Consumer Survey – [Q4 + Q4a + Q5] | Base : 438 DOWNLOAD TIME SLOT (in percentage) 4 11 50 49 45 48 15 0-6 AM 6-9 AM 9-12 AM 0-3 PM 3-6 PM 6-9 PM 9-12 PM Apps downloading tend to increase from morning to night with peak time around 9 AM to 21 PM Users search the apps through app-store to be downloaded Users tend to download the apps in their home Users types the complete apps name while searching on app-store 92% 97% 88%
  • 37. 37©GfK 2015 | Mobile Apps Market Study | December 2015 Recommendation from friends and relatives -1 -4 --3 Browsing in the appstore +8 +4 +10 Refference form Social Media +1 +3 +3 Recommendation from friends and relatives +11 +7 -5 Browsing in the appstore -5 +1 +12 Refference form Social Media +23 -1 +4 Source of information of Apps Breakdown by type of Apps Source : Consumer Survey – Final Questionnaire [Q2] Users get information about games, social media, and books & reference from app store. While, shopping and transportation are more from recommendation. 86% 30% 13% 85% 38% 14% 82% 34% 16% 83% 40% 16% 86% 30% 13% 97% 25% 33% 93% 31% 12% 81% 43% 17% All Respondents Base : 442 Games Base : 208 Instant Messaging Base : 207 Social Media Base : 151 All Respondents Base : 442 Shopping Base : 61 Transportation Base : 47 Books & Reference Base : 42 Lower 3-pt compared to total figure Higher 3-pt compared to total figure
  • 38. 38©GfK 2015 | Mobile Apps Market Study | December 2015 Base : Base : Base : Base : Base : NETT : FUNCTIONAL ADVANTAGE +1 +1 +2 -4 I need the function +1 +1 +2 -4 NETT : RECOMMENDATION +1 +1 -4 -1 My friends/ relative recommend this app +2 -3 +1 0 Need to communicate with friend/relative +4 -2 -3 -2 I have friends/ relative who use this apps -2 0 0 +4 NETT : EMOTIONAL ADVANTAGE -1 +3 -1 -3 Seems fun and enjoyable to play on -1 +3 -1 -3 NETT : FEATURE +1 -3 -2 +9 Explanation is easy to understand 0 -3 +5 +4 Attractive icon -1 0 -3 +3 NETT : BRAND IMAGE -4 -2 +8 +1 It is famous apps/ brand -4 -2 +6 +1 Reason for Apps Downloading Breakdown by age group Source : Consumer Survey – Final Questionnaire [Q1] Overall, functional aspect is the main reason for apps downloading. However, youth also tends to download based on recommendation. Getting older, feature aspect is also come into consideration for downloading. 72 72 65 38 21 26 37 37 25 11 12 16 16 73 73 66 40 25 24 36 36 26 11 11 12 12 73 73 66 35 19 26 40 40 22 7 12 14 14 70 70 61 39 17 26 36 36 23 16 9 24 24 68 68 66 38 19 30 34 34 36 15 15 17 17 Total 13-22 years old 23-32 years old 33-42 years old 43-52 years old In percentage Lower 3-pt compared to total figure Higher 3-pt compared to total figure
  • 39. 39©GfK 2015 | Mobile Apps Market Study | December 2015 NETT : FUNCTIONAL ADVANTAGE -7 +9 +10 +10 +23 I need the function -7 +9 +10 +10 +23 NETT : RECOMMENDATION +5 +5 +16 +19 +2 My friends/ relative recommend this app +2 +2 +7 +5 +10 Need to communicate with friend/relative +5 +3 +12 +18 +5 I have friends/ relative who use this apps +1 +1 0 -8 0 NETT : EMOTIONAL ADVANTAGE +17 -6 -5 +7 +8 Seems fun and enjoyable to play on +17 -6 -5 +7 +8 NETT : FEATURE +8 +8 +6 +9 -8 Explanation is easy to understand +4 +3 +2 +9 -5 Attractive icon +1 +2 +2 -2 -6 NETT : BRAND IMAGE +6 +5 +5 +17 -4 It is famous apps/ brand +6 +5 +5 +17 -4 81 81 70 40 24 27 31 31 33 14 14 21 21 Reason for Apps Downloading Breakdown by type of Apps Source : Consumer Survey – Final Questionnaire [Q1] Users download different apps for a variety ofreasons. Games for fun and enjoyable aspect. While social media, shopping, and transportation due to their functional advantage and recommendation. 72 72 65 38 21 26 37 37 25 11 12 16 16 65 65 70 40 24 27 54 54 33 15 13 22 22 82 82 81 45 33 26 32 32 31 13 14 21 21 82 82 84 43 39 18 44 44 36 20 10 33 33 95 95 67 48 26 26 45 45 17 10 7 12 12 All Respondents Base : 442 Games Base : 208 Instant Messaging Base : 207 Social Media Base : 151 Shopping Base : 61 Transportation Base : 47 Lower 5-pt compared to total figure Higher 5-pt compared to total figure In percentage
  • 40. 40©GfK 2015 | Mobile Apps Market Study | December 2015 Barriers for Apps Downloading Source : Consumer Survey – Final Questionnaire [Q7] | Base : 317 Unwillingness to download is caused by satisfaction towards current apps and perceive donwloading new apps as less of necessity. 42% of users does not show the intrest towards download activity 69% 38% 17% 5% I think I don’t need to download the apps currently I am satisfied with my current apps I seldom use the application I have bad connection when download the apps
  • 41. 41©GfK 2015 | Mobile Apps Market Study | December 2015 Functional aspect is the main driver of apps downloading... Which apps that has high potential to be downloaded in the future? Hence, perceived to be useful for users in essential for apps...
  • 42. 42©GfK 2015 | Mobile Apps Market Study | December 2015 User Perception Towards Usefulness of Apps Source : Consumer Survey – Final Questionnaire [U1 + U7] | Base : 755 Communication, social media, transportation, and shopping are perceived as useful apps for users. While games is seen more as useless apps. Games Transportation Communication Social Media Shopping Maps and Navigation 93% 47% 6% 4% 4% 4% 18% 11% 15% 1% 2% 1% Perception of Useful Apps Perception of Useless Apps
  • 43. 43©GfK 2015 | Mobile Apps Market Study | December 2015 BBM Whatsapp Messenger LINE FB Messenger Facebook Instagram Twitter Which apps are perceived to be useful? Breakdown by brands Source : Consumer Survey – Final Questionnaire [U1 ] | Base : 755 Commu nication 83% 45% 28% 7% 34% 10% 6% 47%Social Media 93% Clash of Clans Angry Bird Candy Crush GO-JEK OLX BukaLapak LAZADA Google Maps Waze 2% 1% 1% 4% 2% 1% 1% 3% 7% Games Maps and Navigation 6% 4%Transpo rtation 4% Shopping 4%
  • 44. 44©GfK 2015 | Mobile Apps Market Study | December 2015 Base 755 705 356 49 29* 28* The function of the apps suitable me 0 -2 +5 +8 +10 Easier for my communication +2 +4 -11 -20 -18 Most of people use this apps +2 +2 -15 -7 -23 Easy to use, easy to understand, and easy to navigate 0 -1 +14 +3 0 Make my life easier +1 0 +4 -1 +21 Trustworthy apps 0 +2 +2 +8 +12 It is synchronized with my devices 0 +1 -2 -3 +3 It is synchronized with other apps 0 +2 +2 -3 -4 59 43 37 39 22 8 2 6 Reasons Why Apps Are Perceived Useful Breakdown by apps category Source : Consumer Survey – Final Questionnaire [U5] Top 3 reasons: functionality, makes life easier and social approval. Games is seen useful due to user-friendly. While shopping and transportation are perceived to be useful for the function that makes life easier. 54 54 52 25 18 6 4 4 54 56 54 25 19 6 4 4 52 58 54 24 18 8 5 6 62 34 45 28 17 14 7 7 64 36 29 25 39 18 7 0 All Respondents Communi cation Social Media Games Shopping Transpor tation Lower 5-pt compared to total figure Higher 5-pt compared to total figure In percentage
  • 45. 45©GfK 2015 | Mobile Apps Market Study | December 2015 Angry Birds Candy Crush Saga 8 Ball Pool Bike Racing 3D Burger Candy Crush Soda Saga GO-JEK LAZADA OLX Indonesia Google Maps LINE ChatON WeChat Facebook Messenger Google Talk Google+ Instagram Ask.fm Badoo Facebook Facebook Lite Which apps are perceived to be useless? Breakdown by brands Source : Consumer Survey – Final Questionnaire [U5] | Base : 755 Commu nication 5% 3% 3% 2% 2% 5% 2% 1% 7% 1% 1% 11% Social Media 18% Games Maps and Navigation 15% 1%Transpo rtation 2%Shopping 1% 3% 2% 1% 1% 1% 1% 1% 1% 7% 1% 1%
  • 46. 46©GfK 2015 | Mobile Apps Market Study | December 2015 Base 396 134 112 83 I seldom use it since not too useful for me -5 -12 +11 The memory is too large -4 +22 -5 It is similar with my current apps +16 -9 +2 I prefer other similar apps +10 -5 +8 I bored with the apps -7 +28 +1 I am dissapoint with its performance -1 +6 -1 I dont undertstand its function -1 0 +8 Too many ads +5 -2 -4 It waste my time to use it -3 +11 -4 It is not good for children -1 +4 -2 It is not stable -1 +2 -2 Reasons for Useless Apps Perception Breakdown by apps category Source : Consumer Survey – Final Questionnaire [U8] | Generally, lack of usability is the main reason for being useless. Games tend to be perceived useless due to the large memory. 52 22 18 17 17 9 8 5 4 3 3 47 18 34 27 10 8 7 10 1 2 2 38 44 9 12 45 15 8 3 15 7 5 63 17 20 25 18 8 16 1 - 1 1 All Respondents Communication Social Media Games Lower 5-pt compared to total figure Higher 5-pt compared to total figure In percentage
  • 47. 47©GfK 2015 | Mobile Apps Market Study | December 2015 Maximizing in-app purchase can be done through two different routes. Adding the numbers of apps users through downloading. More users will increase the potential to get more in-app users. Get more apps downloaders increase the opportunity to get more in-app purchase activity Within existing apps users.. Hence, need to prevent apps to be deleted.
  • 48. 48©GfK 2015 | Mobile Apps Market Study | December 2015 Incidence of Apps Deletion Source : Consumer Survey – Diary Placement [Q7] | Base : 755 Though it is the top downloaded category, games, communication and social media also have the highest deletion rate. Hence, need to focus on trend and seasonality for each types of apps. 16% of Indonesian apps users delete their apps within one month 50% 29% 16% 10% 3% Games Communication Social Media Shopping Transportation
  • 49. 49©GfK 2015 | Mobile Apps Market Study | December 2015 Angry Birds Clash of Clans LINE Let's Get Rich Criminal Case Pou 8 Ball Pool Candy Crush Domino QiuQiu: Domino99 Dr. Driving Fruit Ninja Type of Apps Deleted Breakdown by brand Source : Consumer Survey – Diary Placement [Q7] | Base : 755 8% 7% 7% 6% 5% 3% 3% 3% 3% 3% Facebook Messenger BBM BeeTalk Facebook Instagram PicMix LAZADA Traveloka BukaLapak.com Tokopedia GO-JEK 6% 5% 5% 5% 5% 5% 5% 3% 7% 2% 3% Games 50% Communi cation 29% Social Media 16% Shopping 10% Transpor tation 3%
  • 50. 50©GfK 2015 | Mobile Apps Market Study | December 2015 Base 119 59 32 19* I seldom use the apps -3 +11 +5 The memory is too large +10 +2 +11 I bored with the apps +14 -3 -1 The apps not working well +4 +6 -4 I prefer other apps -1 +8 -3 Similar with other apps -2 -3 +2 Not suitable for kids +1 -1 -4 Product offered are expensive 0 0 -2 Reason of Apps Deletion Breakdown by Apps Type Source : Consumer Survey – Final Questionnaire [U8] | Communication apps are deleted due to less attractive and large memory. Similarly, memory issue is also the driver for games deletion. 42 36 27 15 13 9 4 3 39 46 41 19 12 7 5 3 53 38 24 21 21 12 3 3 47 47 26 11 16 11 5 All Respondents Communication Social Media Games In percentage Lower 5-pt compared to total figure Higher 5-pt compared to total figure
  • 51. 51©GfK 2015 | Mobile Apps Market Study | December 2015 How to generate more revenue from direct apps purchase ? How to grab more in-app purchaser? How to maximize the contribution of mobile advertising? Revenue of mobile application is generated through 3 different routes. Maximizing revenue from each route will leverage the market size.
  • 52. 52©GfK 2015 | Mobile Apps Market Study | December 2015 Incidence of Online Advertising Source : Consumer Survey – Final Questionnaire [AO3] 27% of Indonesian smartphone users clicked online ads within 1 month 16 42 41 28 39 22 11 55 45 Total Respondent Base : 755 12 35 52 28 40 19 13 61 39 Have Clicked The Ad Base : 438 SES SES A -4 SES B -7 SES C +11 AGE GROUP 13--22 yrs old 0 23-32 yrs old +1 33-42 yrs old -3 43-52 yrs old +2 GENDER Male +6 Female -6 Online advertising is clicked more by lower SES segment and male. In percentage
  • 53. 53©GfK 2015 | Mobile Apps Market Study | December 2015 Source : Consumer Survey – Final Questionnaire [ AO1 + AO3] | Base : 755 Across all online advertising types, the effectiviness is still low. Social media ads and Google ads have higher effectiveness due to the high awareness level. Effectiveness of Online Advertising Breakdown by online ads type Social Media Ads 68 69 39 19 13 12 5 2 19% 17% 13% 11% Google Search Ads Banner Ads Intrunsive Ads Video Ads 28 21 21 55 3 2 2 3 11% 10% 10% 9% Floating Ads Admobs Ads Youtube Ads Aware with the ads Clicked with the ads
  • 54. 54©GfK 2015 | Mobile Apps Market Study | December 2015 Number of Clicks Breakdown by type of ads In line with its effectiveness, social media ads and Google search ads produce more clicks compared to others. 145 122 42 36 21 21 17 19 15 8 Social media ads Google Search Ads Banner Ads Youtube Ads Intrunsive Ads Admob Ads Video Ads Floating Ads E-mail Ads Re-targeting Ads Average click per person is around 1.3 clicks 1.3 clicks Source : Consumer Survey – Final Questionnaire [AO3]
  • 55. 55©GfK 2015 | Mobile Apps Market Study | December 2015
  • 56. 56©GfK 2015 | Mobile Apps Market Study | December 2015 Appendix
  • 57. 57©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Appstore Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Google Playstore S Suggest MoboMarket Smartfren Appstore 9Apps OPPO Market Advan Store Apptoko Mobogenie Aptoide 95.0% 23.0% 7.6% 5.8% 4.5% 1.6% 1.5% 1.2% 0.8% 0.4% 8,872 2,146 709 538 423 147 141 109 70 34 649,555 4,192 15,534 1,277 5,733 486 171,781 2,146 1,147 188 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 58. 58©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Books and Reference Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : General Book Google Books Amazon Kindle App SCOOP Sub-nett : Religious Book and Reference Al'Quran Bahasa Indonesia Al Quran Quran for Android Sub-nett : Dictionary and Translation Google Translate Kamusku LINE Kamus Inggris Sub-nett : Stories LINE Webtoon Wattpad - Free Books & Stories 19.44% 1.91% 1.52% 8.66% 2.22% 1.92% 12.28% 6.61% 0.85% 6.09% 2.35% 1,816 178 142 809 207 179 1,147 617 79 569 219 2,925 110 3,987 26,316 7,732 7,369 33,784 13,178 647 123,570 155,049 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 59. 59©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Cloud and Storage Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Google Drive Dropbox ASUS AiCloud 4shared Google Photos Samsung Link Oppo Online System Update ASUS Web Storage Oppo Cloud Service Microsoft One Drive 22.4% 8.7% 8.3% 6.4% 3.9% 2.7% 2.3% 1.7% 1.1% 0.2% 2,093 815 779 600 367 249 213 161 106 22 6,207 2,019 233,366 24,117 9,884 121 572 35 75 192 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 60. 60©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Communication Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : E-mail Gmail Google Email App ASUS Email Yahoo! Mail Sub-nett : Instant Messaging (Without Video Call features) BBM WhatsApp Messenger Facebook Messenger ChatON Sub-nett : Instant Messaging (With Video Call features) LINE Hangouts Skype WeChat 65.4% 50.4% 6.8% 6.4% 92.0% 64.4% 38.1% 14.4% 64.2% 31.5% 5.7% 4.9% 6,111 4,705 631 595 8,597 6,014 3,556 1,347 5,998 2,942 531 460 144 62 4 36 - 19,928 4,450 206 3 - 2,874 35 29 45 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 61. 61©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Games Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Google Play Games Clash of Clans LINE Let's Get Rich Pou Duel Otak Subway Surfers Candy Crush Candy Crush Soda Criminal Case Temple Run 2 29.9% 21.7% 14.2% 13.9% 13.8% 13.4% 11.0% 5.4% 5.2% 4.4% 2,796 2,023 1,327 1,299 1,288 1,255 1,027 503 482 411 5,433 3,450,627 503,537 362,157 339,295 154,808 471,052 374,553 112,435 26,629 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 62. 62©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Lifestyle Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Religion Salaam Alarm Adzan Sholat dan Kiblat Muslim Pro Sub-nett :Health and Sports S Health Freeletics Nike+ Running Sub-nett : Movies Cinema 21 Blitzmegaplex Sub-nett : Others GALAXY Gift Indonesia Excite Point TripAdvisor 4.32% 2.52% 1.33% 0.39% 0.24% 0.18% 1.67% 0.20% 3.25% 3.08% 2.87% 404 236 124 37 22 17 156 18 304 287 268 155,234 2,812 2,810 19 88 221 3,556 24 2,060 610 966 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 63. 63©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Maps and Navigation Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Google Maps Waze Google Earth ROUTE 66 Navigation GPS Navigation and Map Sygic Foursquare GPS Maps FullFunction LewatMana.com Friend Locator Komutta 65.03% 5.59% 1.38% 1.04% 0.54% 0.35% 0.29% 0.23% 0.23% 0.15% 6,076 522 129 97 50 33 27 22 21 14 101,346 15,283 1,436 549 618 43 798 6 83 61 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 64. 64©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Media and Video Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Video or TV Show Streaming YouTube Watchpage Google Play Movies & TV TubeMate Mivo Viki: Free TV Drama & Movies Sub-nett : Video Downloader Vidmate HD Video Downloader Videoder - Video Downloader Download Video MP4 Downloader Tube Mate You Tube Downloader All Video Downloader 75.97% 19.72% 6.38% 1.41% 0.84% 1.98% 0.41% 0.39% 0.20% 0.10% 7,098 1,843 596 132 79 185 38 37 19 9 1,781,762 4,054 68,549 2,525 3,679 7,368 952 47 556 0 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 65. 65©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Money Management Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Banking BCA mobile Mandiri mobile BRI Mobile Go Mobile Simobi Bank Sinarmas Sub-nett :Bills Payment Uangku ParaMara Cek Tagihan PLN & Reminder Sub-nett : Stock and Trading MetaTrader 4 Stocks 6.27% 1.60% 1.55% 1.00% 0.57% 1.87% 0.41% 0.07% 0.36% 0.10% 586 150 144 94 54 175 38 7 33 10 26,628 2,953 733 2,842 40 79 3,661 24,111 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 66. 66©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Shopping Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Online Shopping – General Product LAZADA BukaLapak.com Tokopedia Blibli Qoo10 Sub-nett :Bills Online Shopping – Specific Product ZALORA Traveloka Sophie Paris Indonesia Sub-nett : Trading Forum / Marketplace OLX Indonesia Rumah.com Carousell 11.32% 5.48% 5.30% 1.89% 1.15% 3.11% 2.25% 0.52% 11.95% 0.50% 0.15% 1,057 512 495 177 107 290 210 48 1,116 47 14 19,614 57,475 77,882 2,885 4,753 - 1,516 1,511 - 263,989 1,524 16 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 67. 67©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Music and Audio Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Radio Android Radio FMRadio Sony FM Radio Sub-nett : Audio Downloading Smartfren Gudang Musik 4shared music MP3 Quran Sub-nett : Audio Streaming Musixmatch JOOX Guvera SoundCloud Sub-nett : Audio Recording Sing! Real Drum 18.68% 9.08% 1.32% 4.46% 0.99% 0.67% 5.93% 4.75% 1.37% 1.36% 2.98% 2.59% 1,745 848 123 417 93 63 555 444 128 127 279 242 12,449 6,387 1,180 3,129 5,257 762 31,971 29,235 140 7,589 26,093 10,481 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 68. 68©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps News and Information Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Online News and Magazine detikNews BaBe Google News & Wetter Flipboard CentroOne Sub-nett :Sports Information Apps Goal Live Scores Goal.com Jadwal Bola Sub-nett : Jobs Information Apps Indeed JobStreet.com Trovit Jobs 7.08% 5.53% 4.90% 4.84% 2.36% 0.56% 0.27% 0.26% 0.88% 0.82% 0.43% 661 516 458 452 221 52 25 25 83 77 40 195,936 43,079 499 2,449 352 36,361 1,388 2,983 3,205 2,205 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 69. 69©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Social Networking Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Facebook Google+ Instagram Path Twitter Facebook Lite PicMix Ask.fm Snapchat Badoo 55.64% 54.82% 48.51% 21.01% 20.29% 6.81% 3.44% 3.40% 3.29% 2.51% 5,199 5,121 4,533 1,963 1,895 637 322 317 307 235 3,465,631 97,068 2,250,987 513,923 254,690 472,929 909 55,946 33,335 58,223 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 70. 70©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Tools and Utilities Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Sub-nett : Keyboard Tools Emoji Keyboard Kika Keyboard iKeyboard Sub-nett :Clock and Calendar Tools Google Calendar Lenovo Calendar Sub-nett : Themes and Background Tools Theme Changer LINE DECO - Wallpapers & Icons Sub-nett : Search Tools Google Search ASUS Browser Sub-nett : Customer Service Tools MySmartfren Customer Info ASUS Party Link 2.50% 0.65% 0.52% 4.76% 1.28% 2.73% 1.07% 87.27% 7.33% 9.89% 3.51% 233 61 49 445 120 255 100 8,153 684 924 328 1,521 176 368 1,999 481 1,310 280,970 119,394 20,896 62 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 71. 71©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Transportation Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 GO-JEK GrabTaxi Kereta Api Indonesia Access JNE - Express Across Nation Uber Blue Bird Taxi Reservation Trivago Emirates Airbnb 21.60% 6.04% 0.97% 0.64% 0.37% 0.34% 0.10% 0.08% 0.08% 2,018 565 91 60 34 32 9 8 8 89,719 16,522 1,943 873 1,473 629 33 1 505 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 72. 72©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Weather Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Oppo Weather Lenovo Weather AccuWeather Weather AccuWeather Widget Weather Service Weather Clock Weathood MIUI Weather ZTE Weather 2.19% 1.54% 1.11% 0.49% 0.41% 0.33% 0.30% 0.12% 0.10% 0.05% 204 144 103 46 38 31 28 12 10 5 1,601 515 195 103 102 124 142 21 2 1 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)
  • 73. 73©GfK 2015 | Mobile Apps Market Study | December 2015 Top Apps Entertainment Source : Cross-Media Link (October – November 2015) | Base : 9.342.961 Ghost Xperia LOUNGE Finger Blood Pressure Prank Rising Star Indonesia WIFI Hacker Prank Vuclip Search: Video on Mobile 1CAK 9GAG Meme Generator Free IMDb 1.25% 1.09% 0.37% 0.29% 0.27% 0.25% 0.22% 0.22% 0.16% 0.12% 117 101 35 27 26 24 20 20 15 11 1,789 90 297 10 49 9,597 981 2,262 589 78 Total Reach (In Percentage) Total Unique Users (In ‘000 users) Total Duration (In ‘000 seconds)