2. OUTLINEOUTLINE
Brief HistoryBrief History
What is 3-D Computer Animation?What is 3-D Computer Animation?
Benefits Provided by 3-D Computer AnimationBenefits Provided by 3-D Computer Animation
3D Computer Animation Software3D Computer Animation Software
Example Graphics (3DS MAX)Example Graphics (3DS MAX)
3-D Computer Animation is growing3-D Computer Animation is growing
Principles of animationPrinciples of animation
Jobs: Motion Picture Production and DistributionJobs: Motion Picture Production and Distribution
CAREERS in Computer AnimationCAREERS in Computer Animation
Example of Companies and Computer Animated FilmsExample of Companies and Computer Animated Films
Some of the Computer Animated moviesSome of the Computer Animated movies
Example of 3 D Computer PresentationExample of 3 D Computer Presentation
3. Brief HistoryBrief History
• Scientist and engineers used 3-D computerScientist and engineers used 3-D computer
animation to produce graphic representationsanimation to produce graphic representations
of the data.of the data.
• Entertainment industry used computerEntertainment industry used computer
animation and computer animation becomeanimation and computer animation become
popular.popular.
• In 1993, Hollywood releasedIn 1993, Hollywood released Jurassic ParkJurassic Park
which captured the public's imaginationwhich captured the public's imagination
4.
5. What is 3-D Computer Animation?What is 3-D Computer Animation?
Computer animation consists of a series of individualComputer animation consists of a series of individual
images.images.
These images are stored one at a time in theThese images are stored one at a time in the
computer. They are viewed at the normal playbackcomputer. They are viewed at the normal playback
speed of 30 frames per second. The result is a movingspeed of 30 frames per second. The result is a moving
picture, or animation.picture, or animation.
3-D animation allows the viewer to move around the3-D animation allows the viewer to move around the
scene and change perspective over time.scene and change perspective over time.
• An animator is required to ensure that the animation looksAn animator is required to ensure that the animation looks
natural and believable.natural and believable.
6. Benefits Provided by 3-D ComputerBenefits Provided by 3-D Computer
AnimationAnimation
• A computer animation can graphicallyA computer animation can graphically
simplify complex concepts which are difficultsimplify complex concepts which are difficult
to visualize.to visualize.
• 3-D computer animation captures attention.3-D computer animation captures attention.
• It can communicate more information, at aIt can communicate more information, at a
faster rate, than an oral description can.faster rate, than an oral description can.
• Best of all, information presented as movingBest of all, information presented as moving
images is retained by the viewer for a longerimages is retained by the viewer for a longer
time and with greater accuracytime and with greater accuracy
7. Benefits Provided by 3-D ComputerBenefits Provided by 3-D Computer
AnimationAnimation
• A computer animation can re-create an eventA computer animation can re-create an event
which is too expensive or too dangerous towhich is too expensive or too dangerous to
reproduce, such as an aircraft accident.reproduce, such as an aircraft accident.
• It can re-create a scene which has been alteredIt can re-create a scene which has been altered
or which no longer exists, such as a buildingor which no longer exists, such as a building
which has been demolished.which has been demolished.
• When used as an illustrative tool, computerWhen used as an illustrative tool, computer
animation can help the presenter maintainanimation can help the presenter maintain
focus. It creates interesting presentation.focus. It creates interesting presentation.
8. Some of 3D Computer AnimationSome of 3D Computer Animation
SoftwareSoftware
• MayaMaya
• the industry standard high-end 3D computer program. Mostthe industry standard high-end 3D computer program. Most
of the popular computer games are made with Mayaof the popular computer games are made with Maya
software.software.
3D Studio Max3D Studio Max
3DS MAX3DS MAX
The world's most popular animation modeling, andThe world's most popular animation modeling, and
rendering solution for film, television, games and designrendering solution for film, television, games and design
visualizationvisualization
Softimage,Softimage,
LightwaveLightwave
Animator StudioAnimator Studio
9.
10.
11.
12.
13.
14. 3-D Computer Animation is growing!3-D Computer Animation is growing!
3-D Computer Animation is the world’s fastest3-D Computer Animation is the world’s fastest
growing creative technology.growing creative technology.
3-D dominates in the animated feature, game,3-D dominates in the animated feature, game,
special effect, interactive, and commercialspecial effect, interactive, and commercial
industryindustry
Computer 3-D animation is taking over the filmComputer 3-D animation is taking over the film
worldworld
Computer Animated are breaking box office recordsComputer Animated are breaking box office records
Computers are used for many of the special effects inComputers are used for many of the special effects in
live-action films, and digitized actors.live-action films, and digitized actors.
The field of 3-D animated video, computer, andThe field of 3-D animated video, computer, and
interactive games has grown amazinglyinteractive games has grown amazingly
15. Principles of animationPrinciples of animation
Animation is not easy. Each second ofAnimation is not easy. Each second of
computer animated video has 30 separatecomputer animated video has 30 separate
images. The number of images that need to beimages. The number of images that need to be
generated to create even a very short filmgenerated to create even a very short film
16. Principles of animationPrinciples of animation
Modeling:Modeling: Building objects and creatures from primitiveBuilding objects and creatures from primitive
shapes, polygonal modeling, and/or sculpting with curvesshapes, polygonal modeling, and/or sculpting with curves
and points.and points.
Motion:Motion: Animating the objects and creatures you modelAnimating the objects and creatures you model
using key frames, path and shape animation, simulation,using key frames, path and shape animation, simulation,
deformation.deformation.
Character Construction:Character Construction: Creating skeletons, attachingCreating skeletons, attaching
skins to skeletons.skins to skeletons.
Color and Texture:Color and Texture: Creating, importing, and applyingCreating, importing, and applying
multiple textures to objects/creatures; defining color,multiple textures to objects/creatures; defining color,
reflectivity, and transparency.reflectivity, and transparency.
Rendering:Rendering: Lights, camera, compiling movies, addingLights, camera, compiling movies, adding
sound.sound.
17. Jobs: Motion Picture Production &Jobs: Motion Picture Production &
DistributionDistribution
Employment is projected to grow rapidly.Employment is projected to grow rapidly.
Employment is centered in several majorEmployment is centered in several major
cities, particularly New York and Los Angelescities, particularly New York and Los Angeles
Many workers have formal training, butMany workers have formal training, but
experience, professionalism, talent, andexperience, professionalism, talent, and
creativity are the most important factors forcreativity are the most important factors for
getting many jobs in this industrygetting many jobs in this industry
18. Jobs: Motion Picture Production &Jobs: Motion Picture Production &
DistributionDistribution
Making a movie can be a difficult, yet rewarding,Making a movie can be a difficult, yet rewarding,
experience. However, it is also a very risky one.experience. However, it is also a very risky one.
Although thousands of movies are produced eachAlthough thousands of movies are produced each
year, only a small number of these account for mostyear, only a small number of these account for most
box office receipts. Most films do not make a fullbox office receipts. Most films do not make a full
return on their investment from domestic box officereturn on their investment from domestic box office
revenues, so filmmakers rely on profits from otherrevenues, so filmmakers rely on profits from other
markets, such as broadcast and cable television,markets, such as broadcast and cable television,
videocassette and DVD sales and rentals, and foreignvideocassette and DVD sales and rentals, and foreign
distributiondistribution
19. CAREERS in Computer AnimationCAREERS in Computer Animation
3D Computer Modeler3D Computer Modeler
AnimatorAnimator
Art DirectorArt Director
Graphic ArtistGraphic Artist
Interface DesignerInterface Designer
Multi Media Design EngineerMulti Media Design Engineer
20. Some Example of Companies &Some Example of Companies &
Computer Animated FilmsComputer Animated Films
PixarPixar
The computer animation at Pixar have been aroundThe computer animation at Pixar have been around
since 1984since 1984
Toy Story,Toy Story,
A Bug's LifeA Bug's Life
Monsters, IncMonsters, Inc
Finding NemoFinding Nemo
Disney PicturesDisney Pictures
Disney teamed up with Pixar to create filmsDisney teamed up with Pixar to create films
DreamworksDreamworks Pixar's main competitorPixar's main competitor
ShrekShrek
21. Some of the Computer AnimatedSome of the Computer Animated
moviesmovies
HARRY POTTERHARRY POTTER
THE LORD OF THE RINGSTHE LORD OF THE RINGS
THE MATRIXTHE MATRIX
MEN IN BLACKMEN IN BLACK
MINORITY REPORTMINORITY REPORT
SCOOBY-DOOSCOOBY-DOO
SOLARISSOLARIS
SPIDER-MANSPIDER-MAN
STAR WARSSTAR WARS
22. Example of 3 D ComputerExample of 3 D Computer
PresentationPresentation
• http://3d.datausa.com/http://3d.datausa.com/
23. Motion Picture Production &Motion Picture Production &
DistributionDistribution
Directors and producers often work under stress as they try toDirectors and producers often work under stress as they try to
meet schedules, stay within budget, and resolve personnel andmeet schedules, stay within budget, and resolve personnel and
production problems.production problems.
Actors, producers, directors, cinematographers, and cameraActors, producers, directors, cinematographers, and camera
operators face the anxiety of rejection and intermittentoperators face the anxiety of rejection and intermittent
employment.employment.
Writers and editors must deal with criticism and demands toWriters and editors must deal with criticism and demands to
restructure and rewrite their work many times until therestructure and rewrite their work many times until the
producer and director are finally satisfied.producer and director are finally satisfied.
All writers must be able to withstand such criticism andAll writers must be able to withstand such criticism and
disappointment; freelance writers are under the added pressuredisappointment; freelance writers are under the added pressure
of always looking for new jobs.of always looking for new jobs.