6. What we want...
★ Better billing and tracking for shows
★ Studios can be set up in days not months
★ Unlimited render capacity!
★ Developers can write particle sims not
manage servers
9. Technical Hurdles
★ Latency - Distance to cloud datacentres
★ Storage - Syncing data between sites/regions
★ Storage - High IO bandwidth demands
★ Cost - How do we track flexible costs?
★ Provisioning cloud vs on prem