Personal Information
Unternehmen/Arbeitsplatz
Munich Area, Germany Germany
Beruf
CEO at Engaginglab GmbH and Board of Directors at Schultheiß Software AG
Branche
Consulting / Advisory
Webseite
romanrackwitz.de
Info
Roman Rackwitz is a Gamification Pioneer from Germany. As the founder of Engaginglab (engaginglab.com) he leads the first established Gamification Agency within the german speaking countries (D-A-CH). He is rated a Top 10 Gamification Guru in the World by the agency Rise.Global, and is a Partner at the Enterprise Gamification Consultancy (enterprise-gamification.com/).
2015, Roman founded RACKSOCIAL. It uses the knowledge, and the experience from Gamification, about how to create attention and engagement on Social Media.
He is the Chair at GamifyCon, Germany's first Gamification Conference (gamifycon.org) and co-founded GamFed, the worlds first Gamification Association.
Tags
gamification
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enterprise gamification
motivational design
social media
engagement
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serious games
motivation
design
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mael roth
content marketing
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linda breitlauch
#sosehengameraus
conference
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Präsentationen
(16)Infografiken
(1)Gefällt mir
(66)12 interaktive Content-Formate
Textbroker_DE
•
Vor 7 Jahren
Think better, not more. Strategisches Content Marketing mit dem SCOM Framework.
ScribbleLive
•
Vor 8 Jahren
Strategisches Content Marketing: Das SCOM Framework
ScribbleLive
•
Vor 8 Jahren
The Rise of Social Media Video Marketing
Gary Vaynerchuk
•
Vor 8 Jahren
30 Brilliant marketing growth hack cards.
ClavainSkade
•
Vor 8 Jahren
Content und social media kommunikation
Mael Roth
•
Vor 8 Jahren
Game Design Dokumentation und Projekt Management
fg.informatik Universität Basel
•
Vor 12 Jahren
Strategisches Content Marketing... "Just The Next Bubble" oder doch „The Big Next Thing“?
ScribbleLive
•
Vor 10 Jahren
This Stupidly Simple Trick Helped These Websites Multiply Their Clickrates: Designing for Curiosity
Sebastian Deterding
•
Vor 9 Jahren
Setting KPIs and Calculating ROI for Gamification
Centrical
•
Vor 9 Jahren
Storytelling in Service Design / Service Design Drinks Berlin
Service Design Berlin
•
Vor 11 Jahren
From "just Content" to Social Content
Mael Roth
•
Vor 9 Jahren
4 Keys to Fun The Psychology of Engagement Samsung Developers Conference 2015
Nicole Lazzaro
•
Vor 9 Jahren
Social.media.andyou
Jessica Ann Media
•
Vor 10 Jahren
Let's Stop the Glorification of Busy
Guy Kawasaki
•
Vor 9 Jahren
The Science of Fun: 3 Ways Games Make us Happier and Save the World GSummit 2014
Nicole Lazzaro
•
Vor 9 Jahren
The Co-op Revolution: 7 Rules for Collaborative Game Design
Amy Jo Kim
•
Vor 9 Jahren
Magic Pixie Wonder Dust 3000 (Enterprise Edition): Designing Motivational Experiences
Sebastian Deterding
•
Vor 9 Jahren
Citizen Experience Design, UX Lisbon
Jess McMullin
•
Vor 9 Jahren
BSA Game Design Merit Badge
David Mullich
•
Vor 10 Jahren
Gamified2013_madhu
Madhusudan Rao
•
Vor 10 Jahren
Getting started in Transmedia Storytelling
Robert Pratten
•
Vor 13 Jahren
players journey: 5-step design framework for longterm engagement
Amy Jo Kim
•
Vor 10 Jahren
4 Most Important Emotions to Monetize Free to Play Games
Nicole Lazzaro
•
Vor 10 Jahren
HR #IN10YEARS - The Gamification Score
Mario Herger
•
Vor 10 Jahren
4 Keys and Psychology of Fun from Awareness to Impact GSummit
Nicole Lazzaro
•
Vor 11 Jahren
Gamification: Foundation for Young Australians
Dr. Marigo Raftopoulos
•
Vor 12 Jahren
Get ready for Marketing 2020
Steven Van Belleghem
•
Vor 11 Jahren
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
Vor 13 Jahren
2011 05-26 digtali surrey science of gamification-v03
Michael Wu PhD
•
Vor 12 Jahren
Personal Information
Unternehmen/Arbeitsplatz
Munich Area, Germany Germany
Beruf
CEO at Engaginglab GmbH and Board of Directors at Schultheiß Software AG
Branche
Consulting / Advisory
Webseite
romanrackwitz.de
Info
Roman Rackwitz is a Gamification Pioneer from Germany. As the founder of Engaginglab (engaginglab.com) he leads the first established Gamification Agency within the german speaking countries (D-A-CH). He is rated a Top 10 Gamification Guru in the World by the agency Rise.Global, and is a Partner at the Enterprise Gamification Consultancy (enterprise-gamification.com/).
2015, Roman founded RACKSOCIAL. It uses the knowledge, and the experience from Gamification, about how to create attention and engagement on Social Media.
He is the Chair at GamifyCon, Germany's first Gamification Conference (gamifycon.org) and co-founded GamFed, the worlds first Gamification Association.
Tags
gamification
roman rackwitz
engaginglab
enterprise gamification
motivational design
social media
engagement
top5
serious games
motivation
design
learning
education
school
mael roth
content marketing
kunde
marketing
b2c
b2b
linda breitlauch
#sosehengameraus
conference
public speaking
business
bizplay
gamification101
start-ups
neurowissenschaften
big data
data science day
smart data
Mehr anzeigen