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Social Ecologies of
Digital Youth
12/30/2011

Peyina Lin
PhD Candidate


UW Graduate School Presidential Fellow 2011-12          @peyinalin
                                                 peyina@gmail.com
http://students.washington.edu/pl3
2



Contents
 Research area
 Background

 Research at            Microsoft Research:
  “Reaching Out: Teens Learning via Extended Networks”
 Take away




                                               @peyinalin--LIS 566 Winter 2012
Research area:                                                              3


Social science studies of youth, social
ecologies, and technology use




                    geeks        family
                     band
                        school
                       friends




                                          @peyinalin--LIS 566 Winter 2012
4



Contents
 Research area
 Background

 Research at            Microsoft Research:
  “Reaching Out: Teens Learning via Extended Networks”
 Take away




                                               @peyinalin--LIS 566 Winter 2012
5



Committee




Michael B. Eisenberg                 David W. McDonald              Katherine Stovel
Professor & Dean Emeritus, iSchool   Associate Professor, iSchool   Associate Professor, Sociology
                                                                    Associate Director, CSSS
Research: information literacy,      Research: CSCW, HCI            Research: dynamics of social
learning in virtual environments                                    organization, social network analysis


                                                                              @peyinalin--LIS 566 Winter 2012
6
Research background




 Values in technology design
                               Determining Trustworthiness in SL




                                Social Groups, extracurricular
 Connected Cars                 participation and technology use
Personal background                                     7
                      @peyinalin--LIS 566 Winter 2012
8



Contents
 Research area
 Background

 Research at            Microsoft Research: Peyina Lin         Shelly Farnham

  “Reaching Out: Teens Learning via Extended Networks”
 Future directions

 Take away




                                                @peyinalin--LIS 566 Winter 2012
9



Think back to when you were 15…




                              @peyinalin--LIS 566 Winter 2012
10

Motivation: Importance of
self-directed learning (self-learning)

 Life-long learning
 Innovation  more likely outside the classroom
 Motivation:
   intrinsically motivated => better performance
 Technology use:
   More readily engaged (Open University, UK)
   Access to global knowledge base
 Relevance for teens




                                                    @peyinalin--LIS 566 Winter 2012
Exploratory study:                                                                                  11


Nature of self-learning and technology use
 Goal: Design recommendations for social technologies to support self-learning

Shel                          Pete                          Livy
Age: 14                       Age: 15                       Age: 17




“I just don’t like doing      “If someone suggested that    “I use it [the internet] to
(new) things where I don’t    I find interest groups        learn different things and get
know anybody.”                online, I’d give it a try.”   involved in communities.”


                                                                      @peyinalin--LIS 566 Winter 2012
12



Inertia… but…
 Time and mobility  inclination to learn from immediate
  networks
 Inertia vs. preparation for self-directed learning
 Understanding what distinguishes successful self-learners
   further our understanding of
  how to support teens to become successful self-learners




                                                  @peyinalin--LIS 566 Winter 2012
13



Self-directed learning (Self-learning)

  Definition:
   Extent to which the learner does not rely on immediate
   networks to be successful at the learning activity.
    Soft skills:
      Having self-discipline (can-do attitude)
      Knowing to pursue feedback
    Technical skills
      Technology use
      Information use
    Not alone, but sense of volition
    Not depending primarily on immediate
     networks

                                                  @peyinalin--LIS 566 Winter 2012
14



Research questions

 What contributes to self-directed learning
  of new topics or activities
  outside the bounds of one’s immediate social network?
  1.   How are (social) technologies used for learning?
  2.   How are learners who are more self-directed different from
       learners who are less self-directed?
  3.   What are the barriers to use technologies to extend one’s network
       for learning?




                                                          @peyinalin--LIS 566 Winter 2012
15


Implicit arguments & recruitment criteria

  Digital divide & strategic use of technologies is
   associated with access (van Djik, 2005)
    “Access”  successful learning outcomes

  Proxy: hours of internet use
    15 recruited through outreach
    8 via company internal database
  Criteria:
      50% High access ~ 12+ hours/wk
      50% Low access ~ < 12 hours/wk
      Gender balance
      Oversampled minorities
      Variety of neighborhoods and household income


                                                       @peyinalin--LIS 566 Winter 2012
16

Exploratory mixed-methods study
 90 to 120 mins. semi-structured in-depth interviews
 Short questionnaire: digital skills, technology use




 Analysis:
   Constant comparative approach (informed by self-determination theory)
   Mixed methods analysis
                                                                  @peyinalin--LIS 566 Winter 2012
23 Participants                                       10
                                                                                                     17




                                           Frequency
                                                       5

 Age range 13 – 17                                    0
                                                            13   14   15    16        17
 12 female, 11 male                                                  Age
 16 White, 2 Hispanic, 3 Mixed Race, 1 Asian, 1 African American
 Variety of neighborhoods:
 Bellevue (3), Burien (2), Redmond (2), other (non-repeats)

 Household Income:
     $25 – $35 thousand: 4
     $50 - $75 thousand: 8
     $76- $100 thousand: 3
     $101- $150 thousand: 7
     Unknown: 1




                                                                            @peyinalin--LIS 566 Winter 2012
18

Participants’ technology use
(average hrs. per week)

        Technology            Low access         High access
                              (< 12 hrs./week)   (> 12 hrs./week)
        Internet in general       6.4                20
        Facebook                  2.3                  9.2
        Texting                   6.7                18.9
        Emailing                  1                    2.8



        Internet experience:
        Beginners:        9%
        Intermediate:    48%
        Advanced:        35%
        Expert:           9%


                                                                @peyinalin--LIS 566 Winter 2012
19



Top activities

 Physical (15)
 Music (8)
 Making/building (6)
 Video production (5)
 Personal development & service (5)
 Other content production (3)
 Cooking/baking (3)
 Art (2)



                                       @peyinalin--LIS 566 Winter 2012
20



Research question 2

 What contributes to self-directed learning of new topics or
  activities outside the bounds of one’s immediate social
  network?
  1.   How are (social) technologies used for learning?
  2.   How are learners who are more self-directed different from
       learners who are less self-directed?
  3.   What are the barriers to use technologies to extend one’s network
       for learning




                                                          @peyinalin--LIS 566 Winter 2012
21

Key concepts of interest




Correlation table of key concepts.
Bold values are significant at p < .05   @peyinalin--LIS 566 Winter 2012
22

Relationships between concepts of interest

 Tech Access
 Digital Skills
                                               Successful Self-Learning
 Tech for Extending Networks
 Internalized Motivation

 Social Digital Skills not correlated with Self-Learning
   Social Digital Skills common to all participants




                                                           @peyinalin--LIS 566 Winter 2012
23



Two issues…

1. Potential spurious effect
2. How do we know what participants were gaining from
   extending networks for learning?




                                             @peyinalin--LIS 566 Winter 2012
Potential spurious effect                                                                                      24



                                Social           Tech for               Successful
                        Digital         Tech for           Internalized
                                Digital          Extending                Self-
                        Skills          Learning           M otivation
                                Skills           Network                 Learning

Tech Access              .31     .26       .50       .48        .24        .46


Digital Skills                   .70       .56       .46        .38        .60


Social Digital Skills                      .33       .26        .29        .40


Tech for Learning                                    .86        .31        .83

Tech for Extending
                                                                .28        .75
Network

Internalized
                                                                           .51
M otivation                                                                          Self-learning


                                        Digital Skills                                      spurious
                                                                                            effect

                                                                                       Tech for
                                                                                      Extending
                                                                                       Network
                                                                                              @peyinalin--LIS 566 Winter 2012
No spurious effect: Tech for Extending                                               25


Networks explains Self-Learning
                       Holding constant the effect of
                       Tech Access and Digital Skills,
                       Tech for Extending Networks explains
                       26% to 39% of the variance of
                       Successful Self-Learning (p <.05)




                     Low Digital Skills                High Digital Skills
                                          Digital Skills
                                                       @peyinalin--LIS 566 Winter 2012
26



Two issues…

1. Potential spurious effect
2. How do we know what participants were gaining from
   extending networks for learning?




                                             @peyinalin--LIS 566 Winter 2012
27
 What were participants gaining by using
 technologies to extend networks for learning?

 Complement other learning  physical activities
   Learn from role models (YouTube videos)
 Technology was the main source for learning
  baking, making things, content production
   Finding information (Web)
   To avoid bothering sibling (YouTube videos)
 Complement creative effort  art
   Inspiration
    (web, Dictionary.com, poetry.com, images)
 Reach wider network  content production
   Self-expression (blog, tagged.com, YouTube)
   Participate in online communities



                                                    @peyinalin--LIS 566 Winter 2012
Technologies used to extend networks:                                                                                               28



4 tier perspective
20 activities, 17 participants   10 activities, 10 participants   4 activities, 3 participants   7 activities, 6 participants

Tier 1:                          Tier 2:                          Tier 3:                        Tier 4:
Getting info.                    Getting info. from               Reaching (push)                2-way social
(no social                       people                           info to people                 interaction (info.,
interaction)                     (no social                                                      people,
                                 interaction)                                                    communities)
World Wide Web (10)              YouTube (9)                      Blogs (2)                      Twitter (2)
Specific site (4)                Community site (1)               YouTube (2)                    Facebook (1)
Wikis (2)                                                                                        Tagged.com (1)
Q&A sites (2)                                                                                    Email (1)
YouTube (3)
YouTube
comments(1)
Total: 22                        Total: 10                        Total: 4                       Total: 5
tech mentions                    tech mentions                    tech mentions                  tech mentions
                                                                                                      @peyinalin--LIS 566 Winter 2012
29
Technology use for learning (RQ1)

 Mostly with people from their immediate
  networks via:
   texting
   chat
   Facebook                                            geeks         family
                                                        band
 If outside of immediate networks,                         writing
  mostly to get information online

Few engaged in social interaction
 with people in extended networks
 in their learning context
                                      New design space opportunity

                                                        @peyinalin--LIS 566 Winter 2012
30



Research question 3

 What contributes to self-directed learning of new topics or
  activities outside the bounds of one’s immediate social
  network?
  1.   How are (social) technologies used for learning?
  2.   How are learners who are more self-directed different from
       learners who are less self-directed?
  3.   What are the barriers to use technologies to extend one’s network
       for learning




                                                          @peyinalin--LIS 566 Winter 2012
Sense of relatedness: initial engagement                                    31


                                               = secondary prompter
                                               = primary prompter for
                                               already colored activity


Engagement prompted by an important other Top activities:
                                            Swimming (2)
  Dad (7)                                        Baseball (2)
  Mom (4)                                        Scouts (2)
                                                  Football (1)
  Best friend / close friends (7)                Basketball (1)
  Upper level, more experienced youth (2)        Volleyball (1)
  Other close adult (3)                          Track (1)
                                                  Skiing (1)
  Famous person (1)                              Martial arts (1)
                                                  Breakdancing (1)
Team/Crew/Group                                  Art (2)
                                                  Photography (1)
                                                  Reading/writing (1)
                                                  Guitar (1)
                                                  Video-making (1)
                                                  Minecraft (1)

                                              @peyinalin--LIS 566 Winter 2012
32
Giving up: Lack of sense of relatedness



“I could relate better to my swim mates… Soccer… it’s a lot
of drama, it’s ridiculous. That’s one of the reasons I chose
swimming.” (Kay)

“I wasn’t like socially included in my team though my coach
liked me… that’s how I decided to leave.” (Livy)

“I didn’t feel good about wrestling… the sport and the
team… people were not my type of people… it was not my
thing.” (Bob)

                                                   @peyinalin--LIS 566 Winter 2012
33


Importance of the prompt
 Sustained passion in activity even though prompted by
  another
                        The prompt
                       Purposeful
                       Serendipitous

     Learner                                    Actor
                                                of behavior to be learned
                observing         sharing




                  “If someone suggested that
                  I find interest groups
                  online, I’d give it a try.”

                                                         @peyinalin--LIS 566 Winter 2012
34

Barriers to reaching extended networks
 Sense of Community: Inclusion and Exclusion

 Competition: Encouraging and Discouraging Sharing
    “make a music video and we’ll see which one gets more views.”
    “I got 3rd on a race. I really want to put it on Facebook but I don’t
     because other girls in the team take it as bragging.”

 Connect-and-learn vs. Negative Feedback and Morality
    “Blogging about what I learn about vegan food helps me relate
      better to other vegans.”
    “It’s not ready for sharing, and some people might not be the most
      ethical and steal it [the idea].”

 Parents’ attitudes: Don’t use it. You’ll get a Virus!
    “My parents make me work for stuff. I look up to that…it made me
      not give up when I can't figure something up.”
    “Mom’s kind of paranoid about viruses… that’s how I avoid
      viruses… I tend to be on the computer fairly conservatively.”

                                                                       @peyinalin--LIS 566 Winter 2012
35



Recommendations

   Support sense of relatedness in finding people in extended networks
   Design for social inclusion
   Encourage sharing through a mentoring structure
   Support embedded artifacts with diverse content
   Design for the learner’s social ecology
   Encourage sharing through automatic attribution




                                                                 @peyinalin--LIS 566 Winter 2012
sense of
                             competence
     psychology
                               sense of
                                                                                   Contributions
                              autonomy
                               sense of
                             relatedness                                 motivation
                                                                    i.e., extent of internalization
                                                                              supported
     resources, time,
context
      social support




                                                        domain know-how
                        extended   immediate                                                                           learning
                                               person
                        networks    networks            learning know-how
                                                          social-  discipline-
                                                        readiness     readiness

                                                             tech skills




                                                              technology use

                                                                  tech-use to
                                                               extend networks

                                                                                                      @peyinalin--LIS 566 Winter 2012
37



Contents
 Research area
 Background

 Research at            Microsoft Research:
  “Reaching Out: Teens Learning via Extended Networks”
 Take away




                                               @peyinalin--LIS 566 Winter 2012
38


Social Ecologies of Digital Youth: New Horizons


                                       Digital Skills + can do attitude
                                       Sense of relatedness
                                          Motivation
                                          Continued engagement

                geeks
                                       Role of
                             family
                                        adults, educators, librarians, te
                 band
                   school
                                        achers…
                   friends




                                                   @peyinalin--LIS 566 Winter 2012
39

Take away
 Take the relevance of senses of relatedness, autonomy, and competence,
  AND of learning from extended networks…
 How can you contribute to your work practices and help youth feel at the
 same time:
  a)   in their comfort zone
  b)   and willingly try new practices, behavior, information from new connections?

 Are there stories in books or other media that can help harness the sense of
 relatedness to distant connections?
 Can you design tasks that help? For example:
   Tasks with appropriate limits and not too difficult yet challenging (to build sense of
    autonomy and natural inclination for challenge, and competence)
   Design tasks or ways to make diverse youth, each feel they are “a part of” something
    that matters to them
   Utilize multimedia production as a way to help youth find out what matters to them
    and how they can share or have an impact on others (e.g., journaling about one self,
    one’s community, ways to help, etc.)


                                                                          @peyinalin--LIS 566 Winter 2012
40

Acknowledgments
 FUSE research internship
     Shelly Farnham, Researcher, FUSE, Microsoft Research
     Lili Cheng, General Manager, FUSE, Microsoft Research
     Karen Cowan, Business Administrator
     Microsoft UXC Team
     Research participants
 My dissertation and larger research directions
     Mike Eisenberg
     David McDonald
     Kate Stovel
     Lynne Manzo
     Participating High Schools & Research participants
     iPhDs: former dissertation support group (Sunny, Phil, Ok
      Nam), Ammy, Natascha, Jeff, Jeff, John, Yuan
     CSSCR- Stephanie Lee
     iSchool faculty, staff in research (Alpha et al.), finance, administration, IT
     Other communication: Loren Terveen, Jonathan Grudin, Jens-Erik Mai, Howard
      Rosenbaum, Nathan Freier, Batya Friedman, Molly Andolina, Cliff Zukin
     National Science Foundation
     UW Graduate School Presidential Fellowship
     Frank Lobisser (Microsoft Zunes)
     Edward and Aiden Roberts
                                                                           @peyinalin--LIS 566 Winter 2012
41



Thanks!

 pl3@uw.edu
 @peyinalin
 http://students.washington.edu/pl3




                                       @peyinalin--LIS 566 Winter 2012

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Peyina lin socialecologiesdigitalyouthlis566

  • 1. Social Ecologies of Digital Youth 12/30/2011 Peyina Lin PhD Candidate UW Graduate School Presidential Fellow 2011-12 @peyinalin peyina@gmail.com http://students.washington.edu/pl3
  • 2. 2 Contents  Research area  Background  Research at Microsoft Research: “Reaching Out: Teens Learning via Extended Networks”  Take away @peyinalin--LIS 566 Winter 2012
  • 3. Research area: 3 Social science studies of youth, social ecologies, and technology use geeks family band school friends @peyinalin--LIS 566 Winter 2012
  • 4. 4 Contents  Research area  Background  Research at Microsoft Research: “Reaching Out: Teens Learning via Extended Networks”  Take away @peyinalin--LIS 566 Winter 2012
  • 5. 5 Committee Michael B. Eisenberg David W. McDonald Katherine Stovel Professor & Dean Emeritus, iSchool Associate Professor, iSchool Associate Professor, Sociology Associate Director, CSSS Research: information literacy, Research: CSCW, HCI Research: dynamics of social learning in virtual environments organization, social network analysis @peyinalin--LIS 566 Winter 2012
  • 6. 6 Research background Values in technology design Determining Trustworthiness in SL Social Groups, extracurricular Connected Cars participation and technology use
  • 7. Personal background 7 @peyinalin--LIS 566 Winter 2012
  • 8. 8 Contents  Research area  Background  Research at Microsoft Research: Peyina Lin Shelly Farnham “Reaching Out: Teens Learning via Extended Networks”  Future directions  Take away @peyinalin--LIS 566 Winter 2012
  • 9. 9 Think back to when you were 15… @peyinalin--LIS 566 Winter 2012
  • 10. 10 Motivation: Importance of self-directed learning (self-learning)  Life-long learning  Innovation  more likely outside the classroom  Motivation:  intrinsically motivated => better performance  Technology use:  More readily engaged (Open University, UK)  Access to global knowledge base  Relevance for teens @peyinalin--LIS 566 Winter 2012
  • 11. Exploratory study: 11 Nature of self-learning and technology use Goal: Design recommendations for social technologies to support self-learning Shel Pete Livy Age: 14 Age: 15 Age: 17 “I just don’t like doing “If someone suggested that “I use it [the internet] to (new) things where I don’t I find interest groups learn different things and get know anybody.” online, I’d give it a try.” involved in communities.” @peyinalin--LIS 566 Winter 2012
  • 12. 12 Inertia… but…  Time and mobility  inclination to learn from immediate networks  Inertia vs. preparation for self-directed learning  Understanding what distinguishes successful self-learners  further our understanding of how to support teens to become successful self-learners @peyinalin--LIS 566 Winter 2012
  • 13. 13 Self-directed learning (Self-learning)  Definition: Extent to which the learner does not rely on immediate networks to be successful at the learning activity.  Soft skills:  Having self-discipline (can-do attitude)  Knowing to pursue feedback  Technical skills  Technology use  Information use  Not alone, but sense of volition  Not depending primarily on immediate networks @peyinalin--LIS 566 Winter 2012
  • 14. 14 Research questions  What contributes to self-directed learning of new topics or activities outside the bounds of one’s immediate social network? 1. How are (social) technologies used for learning? 2. How are learners who are more self-directed different from learners who are less self-directed? 3. What are the barriers to use technologies to extend one’s network for learning? @peyinalin--LIS 566 Winter 2012
  • 15. 15 Implicit arguments & recruitment criteria  Digital divide & strategic use of technologies is associated with access (van Djik, 2005)  “Access”  successful learning outcomes  Proxy: hours of internet use  15 recruited through outreach  8 via company internal database  Criteria:  50% High access ~ 12+ hours/wk  50% Low access ~ < 12 hours/wk  Gender balance  Oversampled minorities  Variety of neighborhoods and household income @peyinalin--LIS 566 Winter 2012
  • 16. 16 Exploratory mixed-methods study  90 to 120 mins. semi-structured in-depth interviews  Short questionnaire: digital skills, technology use  Analysis:  Constant comparative approach (informed by self-determination theory)  Mixed methods analysis @peyinalin--LIS 566 Winter 2012
  • 17. 23 Participants 10 17 Frequency 5  Age range 13 – 17 0 13 14 15 16 17  12 female, 11 male Age  16 White, 2 Hispanic, 3 Mixed Race, 1 Asian, 1 African American  Variety of neighborhoods: Bellevue (3), Burien (2), Redmond (2), other (non-repeats)  Household Income:  $25 – $35 thousand: 4  $50 - $75 thousand: 8  $76- $100 thousand: 3  $101- $150 thousand: 7  Unknown: 1 @peyinalin--LIS 566 Winter 2012
  • 18. 18 Participants’ technology use (average hrs. per week) Technology Low access High access (< 12 hrs./week) (> 12 hrs./week) Internet in general 6.4 20 Facebook 2.3 9.2 Texting 6.7 18.9 Emailing 1 2.8 Internet experience: Beginners: 9% Intermediate: 48% Advanced: 35% Expert: 9% @peyinalin--LIS 566 Winter 2012
  • 19. 19 Top activities  Physical (15)  Music (8)  Making/building (6)  Video production (5)  Personal development & service (5)  Other content production (3)  Cooking/baking (3)  Art (2) @peyinalin--LIS 566 Winter 2012
  • 20. 20 Research question 2  What contributes to self-directed learning of new topics or activities outside the bounds of one’s immediate social network? 1. How are (social) technologies used for learning? 2. How are learners who are more self-directed different from learners who are less self-directed? 3. What are the barriers to use technologies to extend one’s network for learning @peyinalin--LIS 566 Winter 2012
  • 21. 21 Key concepts of interest Correlation table of key concepts. Bold values are significant at p < .05 @peyinalin--LIS 566 Winter 2012
  • 22. 22 Relationships between concepts of interest  Tech Access  Digital Skills Successful Self-Learning  Tech for Extending Networks  Internalized Motivation  Social Digital Skills not correlated with Self-Learning  Social Digital Skills common to all participants @peyinalin--LIS 566 Winter 2012
  • 23. 23 Two issues… 1. Potential spurious effect 2. How do we know what participants were gaining from extending networks for learning? @peyinalin--LIS 566 Winter 2012
  • 24. Potential spurious effect 24 Social Tech for Successful Digital Tech for Internalized Digital Extending Self- Skills Learning M otivation Skills Network Learning Tech Access .31 .26 .50 .48 .24 .46 Digital Skills .70 .56 .46 .38 .60 Social Digital Skills .33 .26 .29 .40 Tech for Learning .86 .31 .83 Tech for Extending .28 .75 Network Internalized .51 M otivation Self-learning Digital Skills spurious effect Tech for Extending Network @peyinalin--LIS 566 Winter 2012
  • 25. No spurious effect: Tech for Extending 25 Networks explains Self-Learning Holding constant the effect of Tech Access and Digital Skills, Tech for Extending Networks explains 26% to 39% of the variance of Successful Self-Learning (p <.05) Low Digital Skills High Digital Skills Digital Skills @peyinalin--LIS 566 Winter 2012
  • 26. 26 Two issues… 1. Potential spurious effect 2. How do we know what participants were gaining from extending networks for learning? @peyinalin--LIS 566 Winter 2012
  • 27. 27 What were participants gaining by using technologies to extend networks for learning?  Complement other learning  physical activities  Learn from role models (YouTube videos)  Technology was the main source for learning  baking, making things, content production  Finding information (Web)  To avoid bothering sibling (YouTube videos)  Complement creative effort  art  Inspiration (web, Dictionary.com, poetry.com, images)  Reach wider network  content production  Self-expression (blog, tagged.com, YouTube)  Participate in online communities @peyinalin--LIS 566 Winter 2012
  • 28. Technologies used to extend networks: 28 4 tier perspective 20 activities, 17 participants 10 activities, 10 participants 4 activities, 3 participants 7 activities, 6 participants Tier 1: Tier 2: Tier 3: Tier 4: Getting info. Getting info. from Reaching (push) 2-way social (no social people info to people interaction (info., interaction) (no social people, interaction) communities) World Wide Web (10) YouTube (9) Blogs (2) Twitter (2) Specific site (4) Community site (1) YouTube (2) Facebook (1) Wikis (2) Tagged.com (1) Q&A sites (2) Email (1) YouTube (3) YouTube comments(1) Total: 22 Total: 10 Total: 4 Total: 5 tech mentions tech mentions tech mentions tech mentions @peyinalin--LIS 566 Winter 2012
  • 29. 29 Technology use for learning (RQ1)  Mostly with people from their immediate networks via:  texting  chat  Facebook geeks family band  If outside of immediate networks, writing mostly to get information online Few engaged in social interaction with people in extended networks in their learning context New design space opportunity @peyinalin--LIS 566 Winter 2012
  • 30. 30 Research question 3  What contributes to self-directed learning of new topics or activities outside the bounds of one’s immediate social network? 1. How are (social) technologies used for learning? 2. How are learners who are more self-directed different from learners who are less self-directed? 3. What are the barriers to use technologies to extend one’s network for learning @peyinalin--LIS 566 Winter 2012
  • 31. Sense of relatedness: initial engagement 31 = secondary prompter = primary prompter for already colored activity Engagement prompted by an important other Top activities:  Swimming (2)  Dad (7)  Baseball (2)  Mom (4)  Scouts (2)  Football (1)  Best friend / close friends (7)  Basketball (1)  Upper level, more experienced youth (2)  Volleyball (1)  Other close adult (3)  Track (1)  Skiing (1)  Famous person (1)  Martial arts (1)  Breakdancing (1) Team/Crew/Group  Art (2)  Photography (1)  Reading/writing (1)  Guitar (1)  Video-making (1)  Minecraft (1) @peyinalin--LIS 566 Winter 2012
  • 32. 32 Giving up: Lack of sense of relatedness “I could relate better to my swim mates… Soccer… it’s a lot of drama, it’s ridiculous. That’s one of the reasons I chose swimming.” (Kay) “I wasn’t like socially included in my team though my coach liked me… that’s how I decided to leave.” (Livy) “I didn’t feel good about wrestling… the sport and the team… people were not my type of people… it was not my thing.” (Bob) @peyinalin--LIS 566 Winter 2012
  • 33. 33 Importance of the prompt  Sustained passion in activity even though prompted by another The prompt  Purposeful  Serendipitous Learner Actor of behavior to be learned observing sharing “If someone suggested that I find interest groups online, I’d give it a try.” @peyinalin--LIS 566 Winter 2012
  • 34. 34 Barriers to reaching extended networks  Sense of Community: Inclusion and Exclusion  Competition: Encouraging and Discouraging Sharing  “make a music video and we’ll see which one gets more views.”  “I got 3rd on a race. I really want to put it on Facebook but I don’t because other girls in the team take it as bragging.”  Connect-and-learn vs. Negative Feedback and Morality  “Blogging about what I learn about vegan food helps me relate better to other vegans.”  “It’s not ready for sharing, and some people might not be the most ethical and steal it [the idea].”  Parents’ attitudes: Don’t use it. You’ll get a Virus!  “My parents make me work for stuff. I look up to that…it made me not give up when I can't figure something up.”  “Mom’s kind of paranoid about viruses… that’s how I avoid viruses… I tend to be on the computer fairly conservatively.” @peyinalin--LIS 566 Winter 2012
  • 35. 35 Recommendations  Support sense of relatedness in finding people in extended networks  Design for social inclusion  Encourage sharing through a mentoring structure  Support embedded artifacts with diverse content  Design for the learner’s social ecology  Encourage sharing through automatic attribution @peyinalin--LIS 566 Winter 2012
  • 36. sense of competence psychology sense of Contributions autonomy sense of relatedness motivation i.e., extent of internalization supported resources, time, context social support domain know-how extended immediate learning person networks networks learning know-how social- discipline- readiness readiness tech skills technology use tech-use to extend networks @peyinalin--LIS 566 Winter 2012
  • 37. 37 Contents  Research area  Background  Research at Microsoft Research: “Reaching Out: Teens Learning via Extended Networks”  Take away @peyinalin--LIS 566 Winter 2012
  • 38. 38 Social Ecologies of Digital Youth: New Horizons  Digital Skills + can do attitude  Sense of relatedness  Motivation  Continued engagement geeks  Role of family adults, educators, librarians, te band school achers… friends @peyinalin--LIS 566 Winter 2012
  • 39. 39 Take away  Take the relevance of senses of relatedness, autonomy, and competence, AND of learning from extended networks…  How can you contribute to your work practices and help youth feel at the same time: a) in their comfort zone b) and willingly try new practices, behavior, information from new connections?  Are there stories in books or other media that can help harness the sense of relatedness to distant connections?  Can you design tasks that help? For example:  Tasks with appropriate limits and not too difficult yet challenging (to build sense of autonomy and natural inclination for challenge, and competence)  Design tasks or ways to make diverse youth, each feel they are “a part of” something that matters to them  Utilize multimedia production as a way to help youth find out what matters to them and how they can share or have an impact on others (e.g., journaling about one self, one’s community, ways to help, etc.) @peyinalin--LIS 566 Winter 2012
  • 40. 40 Acknowledgments  FUSE research internship  Shelly Farnham, Researcher, FUSE, Microsoft Research  Lili Cheng, General Manager, FUSE, Microsoft Research  Karen Cowan, Business Administrator  Microsoft UXC Team  Research participants  My dissertation and larger research directions  Mike Eisenberg  David McDonald  Kate Stovel  Lynne Manzo  Participating High Schools & Research participants  iPhDs: former dissertation support group (Sunny, Phil, Ok Nam), Ammy, Natascha, Jeff, Jeff, John, Yuan  CSSCR- Stephanie Lee  iSchool faculty, staff in research (Alpha et al.), finance, administration, IT  Other communication: Loren Terveen, Jonathan Grudin, Jens-Erik Mai, Howard Rosenbaum, Nathan Freier, Batya Friedman, Molly Andolina, Cliff Zukin  National Science Foundation  UW Graduate School Presidential Fellowship  Frank Lobisser (Microsoft Zunes)  Edward and Aiden Roberts @peyinalin--LIS 566 Winter 2012
  • 41. 41 Thanks!  pl3@uw.edu  @peyinalin  http://students.washington.edu/pl3 @peyinalin--LIS 566 Winter 2012