SlideShare ist ein Scribd-Unternehmen logo
1 von 11
Downloaden Sie, um offline zu lesen
Winning with Gamification
Tips from the Expert’s Playbook




                          www.bunchball.com
                          355 Santana Row, Suite 2020, San Jose, CA 95128
                          408.985.2034 sales@bunchball.com
Winning with Gamification
Tips from the Expert’s Playbook
You’ve optimized for search engines           But blindly adding game mechanics             This guide collects many of the tips
and analytics- but are you influencing        to your site may not give you the             and tactics that our gamification
and optimizing how your users engage          results you’re looking for. To truly          experts have pulled together over the
with your site? “Gamification”- the           engage users and create long-term             years, providing you with a set of best
process of adding game dynamics to            loyalty, the gamification solution you        practices to guide you as you develop
sites and services - is an important and      deploy needs to make sense for your           your own gamification strategy.
powerful new strategy for influencing         business. Bunchball has been delivering
and motivating groups of people.              gamification solutions for over four years,
Using a gamification platform, you can        and we’ve learned a great deal about
optimize for users in the same way you’ve     what makes gamification successful.
optimized the other elements of your site
or community- and directly influence how
those users behave.                             If you are just learning about gamification, and are
                                                looking for an introduction to the fundamentals
                                                of gamification, our free whitepaper Gamification
                                                101: An Introduction to the Use of Game
                                                Dynamics to Influence Behavior is available at:
                                                www.bunchball.com.



1. Getting Started
Is Gamification the same as                   Why Does Gamification Work?                   your users. For example, no amount of
designing a game?                             Gamification works to satisfy some of         gamification is going to enhance a news
Gamification should never be confused         the most fundamental human desires:           site with outdated news.
with game design. You are not creating        recognition and reward, status,
a deep, immersive experience like             achievement, competition & collaboration,     Do I need a Community?
Call of Duty or Halo. Instead, you            self-expression, and altruism. People         Gamification usually requires a supporting
are “gamifying,” or integrating game          are hungry for these things both in their     Community. The fundamental human
mechanics into your site, service, content,   everyday world and online. Gamification       desires we mentioned, such as status and
online community or campaign with the         taps directly into this.                      self-expression, are bolstered when others
goal of increasing participation. Since                                                     bear witness to it. It is also important to
you are enticing a user to go deeper,         Can Gamification replace good                 have other people with whom to compete
designing a Gamification system requires      content?                                      and compare accomplishments. Of
you start with simple rules, attainable       No, your website needs to stand on            course, there are some exceptions like
goals and near term wins.                     its own and be compelling for visitors.       banking websites, where people want to
                                              Game mechanics should enhance the             maintain privacy. But as a general rule,
                                              site by adding an element of community,       humans want to interact and compete
                                              competition, and fun that engages             with others.




                                                                                                 © 2011 Bunchball, Inc. All Rights Reserved
2. Mapping Your Goals with Your
User's Interests is Essential
Understand your business goals               revenue, like purchases, page views or          to be “fan x.” What does it mean to a music
After you have taken into account            ad impressions. Or they may indirectly          fan? A sports fanatic? A news junkie?
       human nature, quality content and     affect business value, like inviting
          community, it is time to think     friends, sharing content, or registering.       Mind the gap!
           about how gamification can                                                        Mind the gap! When creating your
            align with and impact your       Understand your users                           gamification solution, make sure you
             business goals. Specifically,   Everything you are creating ties back into      design something that fits in the middle
             you should focus on the         understanding your user; who they are,          between the user experience and your
           activities on your site that      what they do, why and how they do it.           business goals.
          drive business value. These        Understand the drivers that get them to take
       might be directly connected to        a specific action, and profile what it means




3. What do you want your users to do?
 Actions               Relative Value        Prioritize the actions you want your            strategy you’ve put in place is working.
                                             users to take                                   It’s always a good idea to run in silent
                                             The best way to approach this is with a         mode before the program launches,
 Register              10x                   standard ranking system. Once you have          so you can begin to establish baseline
                                             identified the Actions for your program,        metrics to measure against.
 Connect               9x                    you will want to rank them in order of value.
                                             Start with the least valuable action and        Why run in silent mode?
 Watch Video           8x                    give it a factor of ‘1.’ Working from there,    For baselining purposes, you may want to
                                             assign relative values to everything else.      track user actions completely behind the
 Share                 8x                    For example, commenting on a blog post          scenes before you launch your program.
                                             is relative value of ‘1’ while registering is   Once you have established baseline
                                             10x more valuable. Included is a sample         metrics to compare against, you can begin
 Watch Slideshow 5x
                                             ranking system.                                 awarding points and badges, reflecting
                                                                                             these achievements on leaderboards
 Complete Profile      4x                    How do I determine success                      and newsfeeds, and measuring the uplift
                                             metrics?                                        that gamification provides. In addition to
 Upload Video          3x                    Make sure you have all measurement              creating a set of baseline metrics to use in
                                             infrastructure in place on day one.             measuring the success of your Gamification
 Comment               1x                    This way, you can track user behaviors          program, all this initial groundwork will help
                                             and be assured that the gamification            you decide the best tactics.




                                                                                                  © 2011 Bunchball, Inc. All Rights Reserved
4. Making your Point(s)
Should I assign users Points for             How many point systems should                      Experience Points
their actions?                               I use?                                             Earned by participation, Experience
      Points are a great way of rewarding    This depends on what your specific                 Points are constantly increasing and the
         a user for doing something          business goals are. There are different            point total is never deducted. Experience
           that is of value to you (i.e.,    kinds of point systems used for different          Points are not spendable.
            purchase, download, share).      business purposes, including:
            Of course, points can also be                                                       Premium Points
            a way for users to reward each   Basic Points                                       Only available via a cash transaction,
           other. Ultimately, they should    Basic Points are earned by participation           Premium Points are usually spendable on
         work as a way to give users         and are usually spendable on virtual or            “premium” virtual or physical goods.
      some form of spending power.           physical goods.




How do I name my Points?
The most important consideration is to
pick a name that makes it clear whether
the points are spendable or not (for
example: credits vs. points, bucks vs.
tokens). Also, if you are using multiple
currencies systems, the naming system
should reflect which one is more valuable
(i.e. silver tokens vs. gold tokens).        How do I create a point scale system?              How many points should I give for
                                             A “point scale” represents the specific point      each action?
                                             amounts you reward to users for completing         Keep in mind the absolute number
                                             specific actions. When you are thinking            does not matter. What matters is the
                                             about your point scale system, large               relative value of the action to you. Refer
                                             numbers are always good. They are more             to the system referenced earlier when
                                             likely to communicate a sense of worth and         prioritizing actions as a way to scale
                                             weight with players. However, when the             everything appropriately.
                                             numbers get too big (i.e. lira, yen), they start
                                             to lose meaning for players. The increments
                                             should be intuitive instead of randomly
                                             selected, so think in denominations of tens,
                                             hundreds or thousands.




                                                                                                     © 2011 Bunchball, Inc. All Rights Reserved
4. Making your Point(s) (cont.)



Should users start out with                    How can users spend their points?             What are Current Points vs.
any points?                                    The common executions are virtual             Lifetime Points?
Always consider starting users out with        goods, digital goods (i.e. music              Current Points usually refers to an
an initial point bank so they are able to      downloads) and physical goods. Points         immediate, spendable balance. Lifetime
immediately experience spending power.         can also be used to unlock access to          Points is how many points the user has
If you have historical data, you can give      special content, often times with a time-     earned in their lifetime. The Lifetime
them credit for participation before the       limited twist.                                Points number never decreases and is
‘game’ began.                                                                                an indicator of status and seniority in a
                                               Can users buy points and how                  community. This is also often used as a
Should points ever reset?                      should I sell them?                           basis for Levels.
Some programs may be finite, such as           If you are considering selling points, make
ones tied into a marketing campaign or         sure you are offering users something
TV season. In this instance, a reset will      desirable to buy with them. Also, if points
help promote an urgency to spend. If           are being sold in different packages, offer
your points have a dollar value attached,      discounts for the bigger package.
and you need users to spend them, this
is another instance where a deadline for
point spend should be considered.




5. Levels Keep Users Coming Back
for More
Why use Levels?                                How do people Level Up?                       How many points should I use
The concept of levels is easy to grasp         One way users can level up is through         between Levels?
     for users as they are also used in        their lifetime points. Once they reach a      When spacing the levels out, consider
          the “offline” world. Karate belts,   set number of points, they progress on to     making the first few in fast, easy
            job titles, and Frequent Flyer     the next designated level. Alternatively,     progression. This is a great way to get
             programs are just some of         you can select internal criteria or a task    users engaged quickly. After that, the
             the examples. They are a          specific to your business objectives as       level should be spaced out further and
             shorthand indicator of status     a milestone to progress to the next level.    become harder to achieve. When plotted
            in a community and show that       Another option is a hybrid approach,          on a graph, your level structure should
          you should be afforded respect       mixing points and tasks to allow the users    resemble a hockey stick.
      for your accomplishments.                to progress.
                                                                                             What should I name my Levels?
                                                                                             Try to select labels that distinguish the
                                                                                             prestige between each level. While
                                                                                             using numbers is the easiest, clever,
                                                                                             intuitive names tied into the theme of your
                                                                                             program can be very effective.

                                                                                             What else can I do with Levels?
                                                                                             One suggestion for keeping users
                                                                                             engaged is offering unlockable content
                                                                                             and abilities once they reach a certain
                                                                                             level. Another idea is making users work
                                                                                             to maintain their position within that level.
                                                                                             Similar to a Frequent Flyer Program, this
                                                                                             will require users to participate in order to
                                                                                             maintain their status and encourage them
                                                                                             to come back and engage with your site
                                                                                             or service.



                                                                                                  © 2011 Bunchball, Inc. All Rights Reserved
6. Make Badges Make Sense
                                            Why use badges or trophies?                  How hard should it be to earn
                                            Badges should tie directly into your         badges and trophies?
                                            business goals and to what users care        Similar to levels, badges should start off
                                            about and are proud of. As a game            being easily obtainable. As the game
                                            mechanic, they deepen engagement with        progresses, they should get progressively
                                            users. They also encourage exploration of    harder to earn. Some badges can
                                            your site, even mastery. They provide that   be “aspirational,” requiring certain
                                            sense of achievement we have already         prerequisites such as achieving a certain
                                            discussed as being a core human value.       level or owning another badge or virtual
                                            Like other core game mechanics, Badges       good.
                                            can also be used to encourage users to
                                            take a specific action.                      What should badges and trophies
                                                                                         look like?
                                                                                         When designing a badge or trophy,
                                                                                         make sure it is visually appealing and
                                                                                         eye-catching. The badge should also be
                                                                                         relevant to the audience and the theme
                                                                                         of the program. For example, the badges
                                                                                         earned on casual gaming site POGO
                                                                                         would never have the same look and feel
                                                                                         as those earned on Q&A programmer site
                                                                                         Stack Overflow.




7. Getting the Rewards Right
What defines rewards?                       After X Times - After you watch 10 videos,   the Community. Excited users are likely
                                            you get a trophy.                            to share information with each other and
                                            After X Times in Y Hours - Watch 24          socialize, getting participants more
                                            videos in 24 hours, and receive the          deeply involved in the community
                                            “Vidiot Badge.”                              elements of your gamification solution.

                                            Score Higher than X - Score 90 or more       How do I prevent users from
A reward can be anything that               on the quiz, and receive 100 points.         gaming the system?
motivates your users: Points, Badges,       Time Limited - Scarcity drives completion.   The more excited users are about
Trophies, Virtual Items, Unlockable         The clock is ticking! Now or never…          rewards, the more incentive they will have
Content, Digital Goods, Physical                                                         to try and game the system. You can
Goods, Coupons, etc.                                                                     prevent this upfront by designing a
                                            Surprise and delight with rewards            system that takes fraud into account and
When do I reward a user?                    Don’t be afraid to create an “information
                                                                                         puts some controls in place like time-
This is based on your business objectives   gap” with a few special “Easter Egg”
                                                                                         based limits (hourly, daily, etc.). Also,
and creative planning. Here are some        rewards that don’t explain the actions
                                                                                         consider the natural frequency for the
reward examples:                            required to earn them. These “surprise
                                                                                         Actions you put in place. Extend that by
                                            and delight” rewards are powerful
                                                                                         X% for certain extreme cases and then
                                            motivators because they tap into our
Every Time - Every time you watch a                                                      communicate these reward limits in your
                                            natural tendency toward curiosity and
video, you earn 10 points.                                                               rules. Most importantly, enforce these
                                            hope. Surprise rewards also help nurture
                                                                                         rules on your site.




                                                                                             © 2011 Bunchball, Inc. All Rights Reserved
8. But Wait - There’s More…
Should I use real-time feedback?             Why use Groups & Teams?                          Leaderboards are certainly not a “one-
Real-time feedback is a great way to                                                          size-fits all” game mechanic. There are
instantly recognize and respond to                                                            several types to consider, based on the
your users’ accomplishments. These                                                            design of your site:
notifications can be used to suggest the
next action and draw users down the                                                           Site-based - Comprises the entire site
participation chain. Real-time feedback                                                       and all members. Keep in mind, this can
also helps reinforce the path of the                                                          intimidate “newbies” who may be worried
program and reminds them of things to                                                         about their chances of competing with
work towards.                                                                                 top performers.
                                                                                              Friend-based - A leaderboard that is
Should I use Newsfeeds?                      When you get users to compete and                comprised of just the users’ friends and
                                             collaborate as part of something                 social circle.
                                             bigger, it increases the stakes, adds
                                             another level of accountability and is a         Time-based - A time-limited board that
                                             dynamic motivator. In a best-practice            focuses on a set time period such us one
                                             implementation, a user’s individual              day, one week, etc.
                                             achievement should be rolled up                  Me-based - The most inclusive form,
                                             under the group or team’s success and            this focuses on just the user and
                                             highlighted in inter and intra Group             approximately 5 or so users above and
                                             leaderboards and newsfeeds.                      below them.
Newsfeeds are a great way to promote the
content being consumed by particpants,       Why use Leaderboards?
the activity on the site, and the most       Leaderboards give users the feeling of
active users. As a best practice, consider   “fame” and “status.” They also give users
making your newsfeeds clickable and in a     the chance to compete and compare with
high-traffic, high-profile area.             other members or players. If this is a core
                                             focus of your community or program, they
                                             can be very powerful motivators to get
                                             visitors to take the actions you want them to.




                                                                                                  © 2011 Bunchball, Inc. All Rights Reserved
9.  o Virtual Goods Make Sense
   D
   For Your Site?

                                                be aspirational, high-cost items that are       vehicle to do so. Users also feel obligated
                                                highly-desirable and encourage ongoing          to return the favor and complete the loop.
                                                participation on the site.                      Throughout the process of gifting, users
                                                                                                will be exploring your site further and
                                                Don’t forget gifting!                           increasing page views as they look for this
                                                                                                feature, discover new areas, and engage
                                                                                                in the community

                                                                                                Can I make money selling Virtual
                                                                                                Goods?
                                                                                                Realistically, you are not likely to make
                                                                                                a substantial amount of revenue with
                                                                                                virtual goods. Virtual Worlds and online
                                                                                                games typically see the most revenue
                                                                                                from virtual goods. The purchase of items
Why use Virtual Goods?                                                                          for an avatar or the sending of virtual gifts
A key consideration to your gamification                                                        is often the core of these sites, where
strategy is whether or not virtual goods fit                                                    meeting people, equipping your avatar,
with your objectives. Virtual goods are great                                                   and dressing up your virtual self helps
for point “burn” – something for users to put                                                   drive the “game.”
their points towards. When adding virtual
goods to your program, be prepared to go                                                        Should I have a secondary market
100% with your commitment. You will need                                                        for virtual goods ?
to manage inventory, merchandise goods                                                          If your site is having phenomenal success
and keep your virtual stock moving.                                                             with the virtual goods portion of your
                                                                                                program, you may consider a secondary
How should I price my Virtual                   When thinking about virtual goods, don’t        market where users can resell their
Goods?                                          forget about gifting. Gifting allows users to   virtual goods to each other. One of the
When pricing virtual goods, make sure           send virtual gifts to each other. This is an    key benefits is a secondary market often
you are matching the scale of how you           incredibly powerful mechanic as it drives       drives the value of the primary.
are rewarding points. If you have limited       reciprocal interaction as a way to signal
edition and special items, these should         friendship or “interest.” People also value
come with a higher value. There should also     being altruistic, and virtual gifting is a




                                                                                                     © 2011 Bunchball, Inc. All Rights Reserved
10.  obile, Social  Geo
    M
What about Mobile?                         What about social media?




                                           Social Media is a great way for users to     Facebook or Twitter. Earning a badge for
                                           broadcast their achievements to their        sharing with a large number of friends is
                                           social circle, while potentially expanding   one way to encourage users to spread
                                           your Community. You can also tie rewards     the word. Increasing that reward for users
                                           directly into social missions, such as       whose friends come back to the site and
                                           rewarding users for sharing content on       register promotes relevant social sharing.


                                           What about geo-location?                     also reward participants for user-generated
                                                                Gamification tools      content such as posting their own tips,
                                                                and platforms are       recommendations, ratings and reviews for
                                                                now available that      the places they visit.
Mobile is great addition to your program                        allow you to design
when you can tie together the entire                            and develop your own    You can also create a mobile check-in
experience cross-platform.                                      social applications     rewards system using QR Codes, a two-
                                                                to incent and reward    dimensional matrix barcode that can be
                                                                activity at specified   scanned by smartphones. Scanning the
                                           geographic locations. You can now have       QR code can take the user to a URL, add
                                           users “check in” at stores, restaurants,     points to their account, or send a discount
                                           events, and other locations, and give them   coupon to their phone for use at the site.
                                           points or badges for doing so. You can




                                                                                            © 2011 Bunchball, Inc. All Rights Reserved
Pulling it all together
How complicated is it to gamify?                What if they don’t want to “play?”                which types of game mechanics drives
The complexity of your program depends          People who don’t want to participate,             which valuable actions, and drive a
on factors including your content, your         won’t. Designing a system that appeals to         gamification strategy that maximizes
audience, your business goals, and what         a variety of personality types within your        your ROI. If you’ve standardize on one
gamification tactics you want to use.           demographic will help ensure adoption.            consistent user ID for online activity and
                                                                                                  offline purchase, you can capture a rich
How do I get people to register?                If everybody uses it, will users get              set of behavioral data, and create a 360
Registration is one of the most common          tired of gamification?                            degree consumer profile.
business goals. There are a couple              It’s a similar story to the evolution of social
of Gamification tactics you can use             media. For example, some New York                 What can I expect to get out of
to encourage visitors to register. For          Times site visitors may choose to use             using gamification?
example, track and reward unregistered          their Facebook and Twitter social features        If your program is well-executed, expect
users. Then, notify them of their rewards,      to engage in discussions, comment and             an increase in key metrics like time on
and let them know that unless they              share. Other site visitors may read articles      site, page views and return visits. Based
register or sign in they will lose them.        of interest and leave. The same basic             on your vertical, this can also mean
Since we’re all inherently loss averse,         concept applies for gamification.                 metrics like subscriptions, customer
users are likely to join to continue earning.                                                     acquisition or products sold. You are
                                                How important is it to analyze data?              also creating a customer base that is
How do I get people to come back                Extremely! You should always be                   willing to engage with your content and
more frequently?                                tracking and monitoring the important             brand, something your competition
Once they have taken the leap and               User Actions that are closely tied to             may not yet have. And when done
registered, you want to make sure they          your business goals. Use that to identify         right, Gamification provides real-world,
come back and come back often. The              user patterns, and make adjustments to            actionable insights; data you can use
appointment dynamic is a technique to           optimize your program.                            to continue to optimize your program.
encourage repeat visits; requiring them                                                           One of the key things to keep in mind
to come back at certain times in order          What else can I do with the data?                 is Gamification is an emerging market
to receive rewards. Use features like           Once a user has chosen to register and            and you have the ability to use it as a
newsfeeds and real-time feedback to             participate, you can identify metrics such        true differentiator for your site, service,
remind users of new features or the next        as number of actions completed, points            content, community or campaign.
badge or level. And if there is a team          earned, type and sequence of missions
or group involved, remind them of their         completed, how users spend points, and
ongoing obligation to do their part to          what they buy. With this information in
contribute to the success of their team.        hand, you can do things like segment
                                                and profile your audience, understand




                                                  For up-to-the minute gamification news, views and
                                                  insights visit our blog: www.gamification.com




                                                                                                      © 2011 Bunchball, Inc. All Rights Reserved
About the Nitro
   Gamification Platform                                               About Bunchball
   The Nitro gamification platform is a highly scalable and            Bunchball is the leading provider of online gamification
   reliable Cloud-based service for gamifying websites, social         solutions, used to drive high value participation, engagement,
   communities, and mobile applications – it has served                loyalty and revenue for some of the world’s leading brands
   over 80 million unique users and 4 billion transactions to          and media. Customers including Warner Bros, NBC/Universal,
   date. Nitro’s flexible architecture enables our customer’s          Bravo, Comcast, USA Network, ESPN, and Hasbro use
   engineering teams to get up and running quickly, while our          Bunchball’s Nitro gamification platform to create compelling,
   powerful administration tools empower the site production           meaningful and enjoyable experiences for consumers,
   and marketing teams with real-time control over online              employees, and partners. Based in Silicon Valley and
   user behavior. The platform delivers the industry’s most            founded in February 2005, Bunchball’s investors include
   comprehensive set of game mechanics.                                Granite Ventures and Adobe Systems Incorporated. For more
                                                                       information, visit Bunchball online at www.bunchball.com.




                                                                               www.bunchball.com
All of the images used in this document, including but not exclusive           355 Santana Row, Suite 2020, San Jose, CA 95128
to screen shots and gamification program components, belong to the
respective site owners and may not be copied or reproduced.
                                                                               408.985.2034 sales@bunchball.com


                                                                                                   © 2011 Bunchball, Inc. All Rights Reserved

Weitere ähnliche Inhalte

Ähnlich wie Gamification playbook

Gamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyyGamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyyFlyyx Tech
 
Gamification of User Engagement Process
Gamification of User Engagement ProcessGamification of User Engagement Process
Gamification of User Engagement ProcessTouseef Ikram
 
Gamification: A New Way of Marketing
Gamification:  A New Way of Marketing Gamification:  A New Way of Marketing
Gamification: A New Way of Marketing Matmi
 
7 Adoption Strategies for Enterprise Collaboration
7 Adoption Strategies for Enterprise Collaboration7 Adoption Strategies for Enterprise Collaboration
7 Adoption Strategies for Enterprise Collaborationtibbr
 
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service DeskSanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service DeskitSMF UK
 
A comprehensive guide to gamification
A comprehensive guide to gamification A comprehensive guide to gamification
A comprehensive guide to gamification Sruthi Malla
 
Gamification: Motivational Hacking for SharePoint
Gamification: Motivational Hacking for SharePointGamification: Motivational Hacking for SharePoint
Gamification: Motivational Hacking for SharePointChristian Buckley
 
Gamification-Its-All-About-Processes
Gamification-Its-All-About-ProcessesGamification-Its-All-About-Processes
Gamification-Its-All-About-ProcessesAmit Shah
 
Mastering Product Experience
Mastering Product ExperienceMastering Product Experience
Mastering Product ExperienceKamil Newczyński
 
E Book - Gamification Apps for Employee Engagement
E Book - Gamification Apps for Employee EngagementE Book - Gamification Apps for Employee Engagement
E Book - Gamification Apps for Employee EngagementNextBee Media
 
Webinar: Driving greater sales performance through gamification
Webinar: Driving greater sales performance through gamificationWebinar: Driving greater sales performance through gamification
Webinar: Driving greater sales performance through gamificationBluewolf
 
Back To Basics Hyper Free Principles For Software Developers
Back To Basics Hyper Free Principles For Software DevelopersBack To Basics Hyper Free Principles For Software Developers
Back To Basics Hyper Free Principles For Software DevelopersAdrian Treacy
 
The shoppingpro deck-v6.05
The shoppingpro deck-v6.05The shoppingpro deck-v6.05
The shoppingpro deck-v6.05ashishgupta97065
 
Digital marketing for restaurants
Digital marketing for restaurantsDigital marketing for restaurants
Digital marketing for restaurantsSignal
 
Marketo Summit 2012 SF- Lead Follow Up
Marketo Summit 2012 SF- Lead Follow UpMarketo Summit 2012 SF- Lead Follow Up
Marketo Summit 2012 SF- Lead Follow UpMelissa McCready
 
Gamification tool and resources
Gamification tool and resourcesGamification tool and resources
Gamification tool and resourcesKris Rockwell
 

Ähnlich wie Gamification playbook (20)

Gamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyyGamification for Growth Hackers -theflyy
Gamification for Growth Hackers -theflyy
 
Gamification of User Engagement Process
Gamification of User Engagement ProcessGamification of User Engagement Process
Gamification of User Engagement Process
 
Gamification: A New Way of Marketing
Gamification:  A New Way of Marketing Gamification:  A New Way of Marketing
Gamification: A New Way of Marketing
 
7 Adoption Strategies for Enterprise Collaboration
7 Adoption Strategies for Enterprise Collaboration7 Adoption Strategies for Enterprise Collaboration
7 Adoption Strategies for Enterprise Collaboration
 
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service DeskSanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
Sanjeev NC: 5 Game Techniques to Immediately Apply in Your Service Desk
 
A comprehensive guide to gamification
A comprehensive guide to gamification A comprehensive guide to gamification
A comprehensive guide to gamification
 
Gamification: Motivational Hacking for SharePoint
Gamification: Motivational Hacking for SharePointGamification: Motivational Hacking for SharePoint
Gamification: Motivational Hacking for SharePoint
 
Gamification-Its-All-About-Processes
Gamification-Its-All-About-ProcessesGamification-Its-All-About-Processes
Gamification-Its-All-About-Processes
 
Mastering Product Experience
Mastering Product ExperienceMastering Product Experience
Mastering Product Experience
 
Gamification in Digital Marketing
Gamification in Digital MarketingGamification in Digital Marketing
Gamification in Digital Marketing
 
Agile gamification
Agile gamificationAgile gamification
Agile gamification
 
E Book - Gamification Apps for Employee Engagement
E Book - Gamification Apps for Employee EngagementE Book - Gamification Apps for Employee Engagement
E Book - Gamification Apps for Employee Engagement
 
Memelabs deck nov 8
Memelabs deck nov 8Memelabs deck nov 8
Memelabs deck nov 8
 
Webinar: Driving greater sales performance through gamification
Webinar: Driving greater sales performance through gamificationWebinar: Driving greater sales performance through gamification
Webinar: Driving greater sales performance through gamification
 
Back To Basics Hyper Free Principles For Software Developers
Back To Basics Hyper Free Principles For Software DevelopersBack To Basics Hyper Free Principles For Software Developers
Back To Basics Hyper Free Principles For Software Developers
 
Gamification in UX
Gamification in UXGamification in UX
Gamification in UX
 
The shoppingpro deck-v6.05
The shoppingpro deck-v6.05The shoppingpro deck-v6.05
The shoppingpro deck-v6.05
 
Digital marketing for restaurants
Digital marketing for restaurantsDigital marketing for restaurants
Digital marketing for restaurants
 
Marketo Summit 2012 SF- Lead Follow Up
Marketo Summit 2012 SF- Lead Follow UpMarketo Summit 2012 SF- Lead Follow Up
Marketo Summit 2012 SF- Lead Follow Up
 
Gamification tool and resources
Gamification tool and resourcesGamification tool and resources
Gamification tool and resources
 

Kürzlich hochgeladen

Marketplace and Quality Assurance Presentation - Vincent Chirchir
Marketplace and Quality Assurance Presentation - Vincent ChirchirMarketplace and Quality Assurance Presentation - Vincent Chirchir
Marketplace and Quality Assurance Presentation - Vincent Chirchirictsugar
 
Case study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detailCase study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detailAriel592675
 
Pitch Deck Teardown: Geodesic.Life's $500k Pre-seed deck
Pitch Deck Teardown: Geodesic.Life's $500k Pre-seed deckPitch Deck Teardown: Geodesic.Life's $500k Pre-seed deck
Pitch Deck Teardown: Geodesic.Life's $500k Pre-seed deckHajeJanKamps
 
Global Scenario On Sustainable and Resilient Coconut Industry by Dr. Jelfina...
Global Scenario On Sustainable  and Resilient Coconut Industry by Dr. Jelfina...Global Scenario On Sustainable  and Resilient Coconut Industry by Dr. Jelfina...
Global Scenario On Sustainable and Resilient Coconut Industry by Dr. Jelfina...ictsugar
 
Call Us 📲8800102216📞 Call Girls In DLF City Gurgaon
Call Us 📲8800102216📞 Call Girls In DLF City GurgaonCall Us 📲8800102216📞 Call Girls In DLF City Gurgaon
Call Us 📲8800102216📞 Call Girls In DLF City Gurgaoncallgirls2057
 
Contemporary Economic Issues Facing the Filipino Entrepreneur (1).pptx
Contemporary Economic Issues Facing the Filipino Entrepreneur (1).pptxContemporary Economic Issues Facing the Filipino Entrepreneur (1).pptx
Contemporary Economic Issues Facing the Filipino Entrepreneur (1).pptxMarkAnthonyAurellano
 
Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024Kirill Klimov
 
Annual General Meeting Presentation Slides
Annual General Meeting Presentation SlidesAnnual General Meeting Presentation Slides
Annual General Meeting Presentation SlidesKeppelCorporation
 
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...lizamodels9
 
FULL ENJOY Call girls in Paharganj Delhi | 8377087607
FULL ENJOY Call girls in Paharganj Delhi | 8377087607FULL ENJOY Call girls in Paharganj Delhi | 8377087607
FULL ENJOY Call girls in Paharganj Delhi | 8377087607dollysharma2066
 
Ten Organizational Design Models to align structure and operations to busines...
Ten Organizational Design Models to align structure and operations to busines...Ten Organizational Design Models to align structure and operations to busines...
Ten Organizational Design Models to align structure and operations to busines...Seta Wicaksana
 
Intro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdfIntro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdfpollardmorgan
 
Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...
Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...
Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...lizamodels9
 
International Business Environments and Operations 16th Global Edition test b...
International Business Environments and Operations 16th Global Edition test b...International Business Environments and Operations 16th Global Edition test b...
International Business Environments and Operations 16th Global Edition test b...ssuserf63bd7
 
Investment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy CheruiyotInvestment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy Cheruiyotictsugar
 
Call Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any TimeCall Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any Timedelhimodelshub1
 
(Best) ENJOY Call Girls in Faridabad Ex | 8377087607
(Best) ENJOY Call Girls in Faridabad Ex | 8377087607(Best) ENJOY Call Girls in Faridabad Ex | 8377087607
(Best) ENJOY Call Girls in Faridabad Ex | 8377087607dollysharma2066
 
APRIL2024_UKRAINE_xml_0000000000000 .pdf
APRIL2024_UKRAINE_xml_0000000000000 .pdfAPRIL2024_UKRAINE_xml_0000000000000 .pdf
APRIL2024_UKRAINE_xml_0000000000000 .pdfRbc Rbcua
 
MAHA Global and IPR: Do Actions Speak Louder Than Words?
MAHA Global and IPR: Do Actions Speak Louder Than Words?MAHA Global and IPR: Do Actions Speak Louder Than Words?
MAHA Global and IPR: Do Actions Speak Louder Than Words?Olivia Kresic
 
Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...
Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...
Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...lizamodels9
 

Kürzlich hochgeladen (20)

Marketplace and Quality Assurance Presentation - Vincent Chirchir
Marketplace and Quality Assurance Presentation - Vincent ChirchirMarketplace and Quality Assurance Presentation - Vincent Chirchir
Marketplace and Quality Assurance Presentation - Vincent Chirchir
 
Case study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detailCase study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detail
 
Pitch Deck Teardown: Geodesic.Life's $500k Pre-seed deck
Pitch Deck Teardown: Geodesic.Life's $500k Pre-seed deckPitch Deck Teardown: Geodesic.Life's $500k Pre-seed deck
Pitch Deck Teardown: Geodesic.Life's $500k Pre-seed deck
 
Global Scenario On Sustainable and Resilient Coconut Industry by Dr. Jelfina...
Global Scenario On Sustainable  and Resilient Coconut Industry by Dr. Jelfina...Global Scenario On Sustainable  and Resilient Coconut Industry by Dr. Jelfina...
Global Scenario On Sustainable and Resilient Coconut Industry by Dr. Jelfina...
 
Call Us 📲8800102216📞 Call Girls In DLF City Gurgaon
Call Us 📲8800102216📞 Call Girls In DLF City GurgaonCall Us 📲8800102216📞 Call Girls In DLF City Gurgaon
Call Us 📲8800102216📞 Call Girls In DLF City Gurgaon
 
Contemporary Economic Issues Facing the Filipino Entrepreneur (1).pptx
Contemporary Economic Issues Facing the Filipino Entrepreneur (1).pptxContemporary Economic Issues Facing the Filipino Entrepreneur (1).pptx
Contemporary Economic Issues Facing the Filipino Entrepreneur (1).pptx
 
Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024
 
Annual General Meeting Presentation Slides
Annual General Meeting Presentation SlidesAnnual General Meeting Presentation Slides
Annual General Meeting Presentation Slides
 
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
 
FULL ENJOY Call girls in Paharganj Delhi | 8377087607
FULL ENJOY Call girls in Paharganj Delhi | 8377087607FULL ENJOY Call girls in Paharganj Delhi | 8377087607
FULL ENJOY Call girls in Paharganj Delhi | 8377087607
 
Ten Organizational Design Models to align structure and operations to busines...
Ten Organizational Design Models to align structure and operations to busines...Ten Organizational Design Models to align structure and operations to busines...
Ten Organizational Design Models to align structure and operations to busines...
 
Intro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdfIntro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdf
 
Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...
Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...
Call Girls In Radisson Blu Hotel New Delhi Paschim Vihar ❤️8860477959 Escorts...
 
International Business Environments and Operations 16th Global Edition test b...
International Business Environments and Operations 16th Global Edition test b...International Business Environments and Operations 16th Global Edition test b...
International Business Environments and Operations 16th Global Edition test b...
 
Investment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy CheruiyotInvestment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy Cheruiyot
 
Call Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any TimeCall Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any Time
 
(Best) ENJOY Call Girls in Faridabad Ex | 8377087607
(Best) ENJOY Call Girls in Faridabad Ex | 8377087607(Best) ENJOY Call Girls in Faridabad Ex | 8377087607
(Best) ENJOY Call Girls in Faridabad Ex | 8377087607
 
APRIL2024_UKRAINE_xml_0000000000000 .pdf
APRIL2024_UKRAINE_xml_0000000000000 .pdfAPRIL2024_UKRAINE_xml_0000000000000 .pdf
APRIL2024_UKRAINE_xml_0000000000000 .pdf
 
MAHA Global and IPR: Do Actions Speak Louder Than Words?
MAHA Global and IPR: Do Actions Speak Louder Than Words?MAHA Global and IPR: Do Actions Speak Louder Than Words?
MAHA Global and IPR: Do Actions Speak Louder Than Words?
 
Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...
Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...
Lowrate Call Girls In Sector 18 Noida ❤️8860477959 Escorts 100% Genuine Servi...
 

Gamification playbook

  • 1. Winning with Gamification Tips from the Expert’s Playbook www.bunchball.com 355 Santana Row, Suite 2020, San Jose, CA 95128 408.985.2034 sales@bunchball.com
  • 2. Winning with Gamification Tips from the Expert’s Playbook You’ve optimized for search engines But blindly adding game mechanics This guide collects many of the tips and analytics- but are you influencing to your site may not give you the and tactics that our gamification and optimizing how your users engage results you’re looking for. To truly experts have pulled together over the with your site? “Gamification”- the engage users and create long-term years, providing you with a set of best process of adding game dynamics to loyalty, the gamification solution you practices to guide you as you develop sites and services - is an important and deploy needs to make sense for your your own gamification strategy. powerful new strategy for influencing business. Bunchball has been delivering and motivating groups of people. gamification solutions for over four years, Using a gamification platform, you can and we’ve learned a great deal about optimize for users in the same way you’ve what makes gamification successful. optimized the other elements of your site or community- and directly influence how those users behave. If you are just learning about gamification, and are looking for an introduction to the fundamentals of gamification, our free whitepaper Gamification 101: An Introduction to the Use of Game Dynamics to Influence Behavior is available at: www.bunchball.com. 1. Getting Started Is Gamification the same as Why Does Gamification Work? your users. For example, no amount of designing a game? Gamification works to satisfy some of gamification is going to enhance a news Gamification should never be confused the most fundamental human desires: site with outdated news. with game design. You are not creating recognition and reward, status, a deep, immersive experience like achievement, competition & collaboration, Do I need a Community? Call of Duty or Halo. Instead, you self-expression, and altruism. People Gamification usually requires a supporting are “gamifying,” or integrating game are hungry for these things both in their Community. The fundamental human mechanics into your site, service, content, everyday world and online. Gamification desires we mentioned, such as status and online community or campaign with the taps directly into this. self-expression, are bolstered when others goal of increasing participation. Since bear witness to it. It is also important to you are enticing a user to go deeper, Can Gamification replace good have other people with whom to compete designing a Gamification system requires content? and compare accomplishments. Of you start with simple rules, attainable No, your website needs to stand on course, there are some exceptions like goals and near term wins. its own and be compelling for visitors. banking websites, where people want to Game mechanics should enhance the maintain privacy. But as a general rule, site by adding an element of community, humans want to interact and compete competition, and fun that engages with others. © 2011 Bunchball, Inc. All Rights Reserved
  • 3. 2. Mapping Your Goals with Your User's Interests is Essential Understand your business goals revenue, like purchases, page views or to be “fan x.” What does it mean to a music After you have taken into account ad impressions. Or they may indirectly fan? A sports fanatic? A news junkie? human nature, quality content and affect business value, like inviting community, it is time to think friends, sharing content, or registering. Mind the gap! about how gamification can Mind the gap! When creating your align with and impact your Understand your users gamification solution, make sure you business goals. Specifically, Everything you are creating ties back into design something that fits in the middle you should focus on the understanding your user; who they are, between the user experience and your activities on your site that what they do, why and how they do it. business goals. drive business value. These Understand the drivers that get them to take might be directly connected to a specific action, and profile what it means 3. What do you want your users to do? Actions Relative Value Prioritize the actions you want your strategy you’ve put in place is working. users to take It’s always a good idea to run in silent The best way to approach this is with a mode before the program launches, Register 10x standard ranking system. Once you have so you can begin to establish baseline identified the Actions for your program, metrics to measure against. Connect 9x you will want to rank them in order of value. Start with the least valuable action and Why run in silent mode? Watch Video 8x give it a factor of ‘1.’ Working from there, For baselining purposes, you may want to assign relative values to everything else. track user actions completely behind the Share 8x For example, commenting on a blog post scenes before you launch your program. is relative value of ‘1’ while registering is Once you have established baseline 10x more valuable. Included is a sample metrics to compare against, you can begin Watch Slideshow 5x ranking system. awarding points and badges, reflecting these achievements on leaderboards Complete Profile 4x How do I determine success and newsfeeds, and measuring the uplift metrics? that gamification provides. In addition to Upload Video 3x Make sure you have all measurement creating a set of baseline metrics to use in infrastructure in place on day one. measuring the success of your Gamification Comment 1x This way, you can track user behaviors program, all this initial groundwork will help and be assured that the gamification you decide the best tactics. © 2011 Bunchball, Inc. All Rights Reserved
  • 4. 4. Making your Point(s) Should I assign users Points for How many point systems should Experience Points their actions? I use? Earned by participation, Experience Points are a great way of rewarding This depends on what your specific Points are constantly increasing and the a user for doing something business goals are. There are different point total is never deducted. Experience that is of value to you (i.e., kinds of point systems used for different Points are not spendable. purchase, download, share). business purposes, including: Of course, points can also be Premium Points a way for users to reward each Basic Points Only available via a cash transaction, other. Ultimately, they should Basic Points are earned by participation Premium Points are usually spendable on work as a way to give users and are usually spendable on virtual or “premium” virtual or physical goods. some form of spending power. physical goods. How do I name my Points? The most important consideration is to pick a name that makes it clear whether the points are spendable or not (for example: credits vs. points, bucks vs. tokens). Also, if you are using multiple currencies systems, the naming system should reflect which one is more valuable (i.e. silver tokens vs. gold tokens). How do I create a point scale system? How many points should I give for A “point scale” represents the specific point each action? amounts you reward to users for completing Keep in mind the absolute number specific actions. When you are thinking does not matter. What matters is the about your point scale system, large relative value of the action to you. Refer numbers are always good. They are more to the system referenced earlier when likely to communicate a sense of worth and prioritizing actions as a way to scale weight with players. However, when the everything appropriately. numbers get too big (i.e. lira, yen), they start to lose meaning for players. The increments should be intuitive instead of randomly selected, so think in denominations of tens, hundreds or thousands. © 2011 Bunchball, Inc. All Rights Reserved
  • 5. 4. Making your Point(s) (cont.) Should users start out with How can users spend their points? What are Current Points vs. any points? The common executions are virtual Lifetime Points? Always consider starting users out with goods, digital goods (i.e. music Current Points usually refers to an an initial point bank so they are able to downloads) and physical goods. Points immediate, spendable balance. Lifetime immediately experience spending power. can also be used to unlock access to Points is how many points the user has If you have historical data, you can give special content, often times with a time- earned in their lifetime. The Lifetime them credit for participation before the limited twist. Points number never decreases and is ‘game’ began. an indicator of status and seniority in a Can users buy points and how community. This is also often used as a Should points ever reset? should I sell them? basis for Levels. Some programs may be finite, such as If you are considering selling points, make ones tied into a marketing campaign or sure you are offering users something TV season. In this instance, a reset will desirable to buy with them. Also, if points help promote an urgency to spend. If are being sold in different packages, offer your points have a dollar value attached, discounts for the bigger package. and you need users to spend them, this is another instance where a deadline for point spend should be considered. 5. Levels Keep Users Coming Back for More Why use Levels? How do people Level Up? How many points should I use The concept of levels is easy to grasp One way users can level up is through between Levels? for users as they are also used in their lifetime points. Once they reach a When spacing the levels out, consider the “offline” world. Karate belts, set number of points, they progress on to making the first few in fast, easy job titles, and Frequent Flyer the next designated level. Alternatively, progression. This is a great way to get programs are just some of you can select internal criteria or a task users engaged quickly. After that, the the examples. They are a specific to your business objectives as level should be spaced out further and shorthand indicator of status a milestone to progress to the next level. become harder to achieve. When plotted in a community and show that Another option is a hybrid approach, on a graph, your level structure should you should be afforded respect mixing points and tasks to allow the users resemble a hockey stick. for your accomplishments. to progress. What should I name my Levels? Try to select labels that distinguish the prestige between each level. While using numbers is the easiest, clever, intuitive names tied into the theme of your program can be very effective. What else can I do with Levels? One suggestion for keeping users engaged is offering unlockable content and abilities once they reach a certain level. Another idea is making users work to maintain their position within that level. Similar to a Frequent Flyer Program, this will require users to participate in order to maintain their status and encourage them to come back and engage with your site or service. © 2011 Bunchball, Inc. All Rights Reserved
  • 6. 6. Make Badges Make Sense Why use badges or trophies? How hard should it be to earn Badges should tie directly into your badges and trophies? business goals and to what users care Similar to levels, badges should start off about and are proud of. As a game being easily obtainable. As the game mechanic, they deepen engagement with progresses, they should get progressively users. They also encourage exploration of harder to earn. Some badges can your site, even mastery. They provide that be “aspirational,” requiring certain sense of achievement we have already prerequisites such as achieving a certain discussed as being a core human value. level or owning another badge or virtual Like other core game mechanics, Badges good. can also be used to encourage users to take a specific action. What should badges and trophies look like? When designing a badge or trophy, make sure it is visually appealing and eye-catching. The badge should also be relevant to the audience and the theme of the program. For example, the badges earned on casual gaming site POGO would never have the same look and feel as those earned on Q&A programmer site Stack Overflow. 7. Getting the Rewards Right What defines rewards? After X Times - After you watch 10 videos, the Community. Excited users are likely you get a trophy. to share information with each other and After X Times in Y Hours - Watch 24 socialize, getting participants more videos in 24 hours, and receive the deeply involved in the community “Vidiot Badge.” elements of your gamification solution. Score Higher than X - Score 90 or more How do I prevent users from A reward can be anything that on the quiz, and receive 100 points. gaming the system? motivates your users: Points, Badges, Time Limited - Scarcity drives completion. The more excited users are about Trophies, Virtual Items, Unlockable The clock is ticking! Now or never… rewards, the more incentive they will have Content, Digital Goods, Physical to try and game the system. You can Goods, Coupons, etc. prevent this upfront by designing a Surprise and delight with rewards system that takes fraud into account and When do I reward a user? Don’t be afraid to create an “information puts some controls in place like time- This is based on your business objectives gap” with a few special “Easter Egg” based limits (hourly, daily, etc.). Also, and creative planning. Here are some rewards that don’t explain the actions consider the natural frequency for the reward examples: required to earn them. These “surprise Actions you put in place. Extend that by and delight” rewards are powerful X% for certain extreme cases and then motivators because they tap into our Every Time - Every time you watch a communicate these reward limits in your natural tendency toward curiosity and video, you earn 10 points. rules. Most importantly, enforce these hope. Surprise rewards also help nurture rules on your site. © 2011 Bunchball, Inc. All Rights Reserved
  • 7. 8. But Wait - There’s More… Should I use real-time feedback? Why use Groups & Teams? Leaderboards are certainly not a “one- Real-time feedback is a great way to size-fits all” game mechanic. There are instantly recognize and respond to several types to consider, based on the your users’ accomplishments. These design of your site: notifications can be used to suggest the next action and draw users down the Site-based - Comprises the entire site participation chain. Real-time feedback and all members. Keep in mind, this can also helps reinforce the path of the intimidate “newbies” who may be worried program and reminds them of things to about their chances of competing with work towards. top performers. Friend-based - A leaderboard that is Should I use Newsfeeds? When you get users to compete and comprised of just the users’ friends and collaborate as part of something social circle. bigger, it increases the stakes, adds another level of accountability and is a Time-based - A time-limited board that dynamic motivator. In a best-practice focuses on a set time period such us one implementation, a user’s individual day, one week, etc. achievement should be rolled up Me-based - The most inclusive form, under the group or team’s success and this focuses on just the user and highlighted in inter and intra Group approximately 5 or so users above and leaderboards and newsfeeds. below them. Newsfeeds are a great way to promote the content being consumed by particpants, Why use Leaderboards? the activity on the site, and the most Leaderboards give users the feeling of active users. As a best practice, consider “fame” and “status.” They also give users making your newsfeeds clickable and in a the chance to compete and compare with high-traffic, high-profile area. other members or players. If this is a core focus of your community or program, they can be very powerful motivators to get visitors to take the actions you want them to. © 2011 Bunchball, Inc. All Rights Reserved
  • 8. 9. o Virtual Goods Make Sense D For Your Site? be aspirational, high-cost items that are vehicle to do so. Users also feel obligated highly-desirable and encourage ongoing to return the favor and complete the loop. participation on the site. Throughout the process of gifting, users will be exploring your site further and Don’t forget gifting! increasing page views as they look for this feature, discover new areas, and engage in the community Can I make money selling Virtual Goods? Realistically, you are not likely to make a substantial amount of revenue with virtual goods. Virtual Worlds and online games typically see the most revenue from virtual goods. The purchase of items Why use Virtual Goods? for an avatar or the sending of virtual gifts A key consideration to your gamification is often the core of these sites, where strategy is whether or not virtual goods fit meeting people, equipping your avatar, with your objectives. Virtual goods are great and dressing up your virtual self helps for point “burn” – something for users to put drive the “game.” their points towards. When adding virtual goods to your program, be prepared to go Should I have a secondary market 100% with your commitment. You will need for virtual goods ? to manage inventory, merchandise goods If your site is having phenomenal success and keep your virtual stock moving. with the virtual goods portion of your program, you may consider a secondary How should I price my Virtual When thinking about virtual goods, don’t market where users can resell their Goods? forget about gifting. Gifting allows users to virtual goods to each other. One of the When pricing virtual goods, make sure send virtual gifts to each other. This is an key benefits is a secondary market often you are matching the scale of how you incredibly powerful mechanic as it drives drives the value of the primary. are rewarding points. If you have limited reciprocal interaction as a way to signal edition and special items, these should friendship or “interest.” People also value come with a higher value. There should also being altruistic, and virtual gifting is a © 2011 Bunchball, Inc. All Rights Reserved
  • 9. 10. obile, Social Geo M What about Mobile? What about social media? Social Media is a great way for users to Facebook or Twitter. Earning a badge for broadcast their achievements to their sharing with a large number of friends is social circle, while potentially expanding one way to encourage users to spread your Community. You can also tie rewards the word. Increasing that reward for users directly into social missions, such as whose friends come back to the site and rewarding users for sharing content on register promotes relevant social sharing. What about geo-location? also reward participants for user-generated Gamification tools content such as posting their own tips, and platforms are recommendations, ratings and reviews for now available that the places they visit. Mobile is great addition to your program allow you to design when you can tie together the entire and develop your own You can also create a mobile check-in experience cross-platform. social applications rewards system using QR Codes, a two- to incent and reward dimensional matrix barcode that can be activity at specified scanned by smartphones. Scanning the geographic locations. You can now have QR code can take the user to a URL, add users “check in” at stores, restaurants, points to their account, or send a discount events, and other locations, and give them coupon to their phone for use at the site. points or badges for doing so. You can © 2011 Bunchball, Inc. All Rights Reserved
  • 10. Pulling it all together How complicated is it to gamify? What if they don’t want to “play?” which types of game mechanics drives The complexity of your program depends People who don’t want to participate, which valuable actions, and drive a on factors including your content, your won’t. Designing a system that appeals to gamification strategy that maximizes audience, your business goals, and what a variety of personality types within your your ROI. If you’ve standardize on one gamification tactics you want to use. demographic will help ensure adoption. consistent user ID for online activity and offline purchase, you can capture a rich How do I get people to register? If everybody uses it, will users get set of behavioral data, and create a 360 Registration is one of the most common tired of gamification? degree consumer profile. business goals. There are a couple It’s a similar story to the evolution of social of Gamification tactics you can use media. For example, some New York What can I expect to get out of to encourage visitors to register. For Times site visitors may choose to use using gamification? example, track and reward unregistered their Facebook and Twitter social features If your program is well-executed, expect users. Then, notify them of their rewards, to engage in discussions, comment and an increase in key metrics like time on and let them know that unless they share. Other site visitors may read articles site, page views and return visits. Based register or sign in they will lose them. of interest and leave. The same basic on your vertical, this can also mean Since we’re all inherently loss averse, concept applies for gamification. metrics like subscriptions, customer users are likely to join to continue earning. acquisition or products sold. You are How important is it to analyze data? also creating a customer base that is How do I get people to come back Extremely! You should always be willing to engage with your content and more frequently? tracking and monitoring the important brand, something your competition Once they have taken the leap and User Actions that are closely tied to may not yet have. And when done registered, you want to make sure they your business goals. Use that to identify right, Gamification provides real-world, come back and come back often. The user patterns, and make adjustments to actionable insights; data you can use appointment dynamic is a technique to optimize your program. to continue to optimize your program. encourage repeat visits; requiring them One of the key things to keep in mind to come back at certain times in order What else can I do with the data? is Gamification is an emerging market to receive rewards. Use features like Once a user has chosen to register and and you have the ability to use it as a newsfeeds and real-time feedback to participate, you can identify metrics such true differentiator for your site, service, remind users of new features or the next as number of actions completed, points content, community or campaign. badge or level. And if there is a team earned, type and sequence of missions or group involved, remind them of their completed, how users spend points, and ongoing obligation to do their part to what they buy. With this information in contribute to the success of their team. hand, you can do things like segment and profile your audience, understand For up-to-the minute gamification news, views and insights visit our blog: www.gamification.com © 2011 Bunchball, Inc. All Rights Reserved
  • 11. About the Nitro Gamification Platform About Bunchball The Nitro gamification platform is a highly scalable and Bunchball is the leading provider of online gamification reliable Cloud-based service for gamifying websites, social solutions, used to drive high value participation, engagement, communities, and mobile applications – it has served loyalty and revenue for some of the world’s leading brands over 80 million unique users and 4 billion transactions to and media. Customers including Warner Bros, NBC/Universal, date. Nitro’s flexible architecture enables our customer’s Bravo, Comcast, USA Network, ESPN, and Hasbro use engineering teams to get up and running quickly, while our Bunchball’s Nitro gamification platform to create compelling, powerful administration tools empower the site production meaningful and enjoyable experiences for consumers, and marketing teams with real-time control over online employees, and partners. Based in Silicon Valley and user behavior. The platform delivers the industry’s most founded in February 2005, Bunchball’s investors include comprehensive set of game mechanics. Granite Ventures and Adobe Systems Incorporated. For more information, visit Bunchball online at www.bunchball.com. www.bunchball.com All of the images used in this document, including but not exclusive 355 Santana Row, Suite 2020, San Jose, CA 95128 to screen shots and gamification program components, belong to the respective site owners and may not be copied or reproduced. 408.985.2034 sales@bunchball.com © 2011 Bunchball, Inc. All Rights Reserved