A quick look at how and why I went from Bartle's four MMO player types to my eight Gamification user types.
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Bartle’s Player Types work really well for MMO games. However, their interactions rely on one major thing – Gameplay.
I decided to create a categorisation that was more suited to gamified systems (with a little input from Richard himself).
Griefers Act Implicitly on PlayersPoliticians Act Explicitly on PlayersFriends Interact Implicitly on PlayersNetworkers Interact Explicitly on PlayersOpportunists Act Implicitly on WorldPlanners Act Explicitly on WorldScientists Interact Explicitly on WorldHackers Interact Implicitly on World