2. Outline
E-Strategy:
Summary of DCSF ‘Harnessing Technology’ report
Web 2.0:
The second generation of the internet
Learning Platforms:
Virtual or Managed Learning Environments
(VLE/MLE)
5. At the heart of the
government’s e-strategy
is the notion of
personalised learning
6. “Personalised learning demands
that every aspect of teaching
and support is designed
around pupil’s needs.”
- David Miliband, Minister for Schools Standards,
September 2003
7. “The promise of personalised
learning in schools is part of the
government’s agenda to bring
public services in line with
this societal change. The leap
is from an education system that
delivers the best for some to the
best for everybody.”
- Professor David Hargreaves, Chair of Becta, October
2004
8. Practically, it means actively
engaging children in their
own learning, helping them to
understand what they need to
achieve, and what they need to do to
meet those goals.
- Jim Knight, Minister for Schools, January 2007
9. Benefits of technology in T&L
✓ Raise engagement
✓ More choice to progress
✓ Support Assessment for Learning (AfL)
✓ Improve communication and sharing
✓ A more inclusive society
10. Targets for schools
✓ 100% schools connected to broadband by 2006
✓ every teacher to receive continuous professional
development (CPD) that includes ICT in 2006/7 and
2007/8
✓ all schools should have a personalised learning space with
the potential to support e-portfolios by 2008
✓ every school should have an integrated learning and
management system by 2010 (CMIS with MLE)
11. Key Terms
The following terms are used
frequently by government and
their policy partners in reference
to technology in schools
13. e-maturity
‘The capacity of a learning
institution to make strategic
and effective use of technology
to support educational
outcomes’
- Becta, March 2008
14. (Virtual) Learning Platform
A learning platform
brings together
hardware, software and
supporting services to
enable more effective
ways of working within
and outside the
classroom.
- Becta, March 2008
16. Web 1.0 - The First Internet Model
Company
Example: Amazon
Accessed
through URL
Up-dated
Centrally controlled
17. Web 2.0 - The Second Internet Model
Flickr Wikipedia
Company 1 Company 3
Access through
URL or RSS feeds
YouTube BBC
Company 2 Company 4
Companies share stored information
User-centred
18. RSS - Really Simple Syndication
Blogs
d
Fee
tom
SA
RS News Sites
RSS Atom Feed
19. Web 2.0 Applications
Flickr for photo sharing
Audacity for audio editing
Soundsnap for free sound clips
Animoto for audio visual music-style presentations
Blip.tv or Google Videos for uploading and sharing videos
Slideshare for sharing PowerPoint presentations
Bubble.us for collaborative brainstorming
Storymaker for creating stories
Splashr and Flickriver for displaying images through tags
Google Maps for geotagging images and places
Voki for language simulation
Edublogs for free blogging web space
22. Learning Platforms
A learning platform brings together hardware,
software and supporting services to enable more
effective ways of working within and outside the
classroom.
- Becta, March 2008
23. Structure of a Learning Platform
‣ CONTENT MANAGEMENT COMMON
enabling teaching staff to create, store and repurpose resources ACRONYMS
and coursework which can be accessed online
VLE - Virtual Learning
‣ CURRICULUM MAPPING & Environment
PLANNING MLE - Managed Learning
providing tools and storage to support assessment for learning, Enviornment
personalisation, lesson planning etc.
MIS - Management
‣ LEARNER ENGAGEMENT & Information System
ADMINISTRATION CMIS - Common
enabling access to pupil information, attendance, timetabling, e- Management Information
portfolios and management information System
‣ TOOLS & SERVICES
providing communication tools such as email, messaging,
discussion forums and blogs.
24. Benefits of Learning Platform
✓ Store and share learning resources in a
central location that is easily accessible
✓ Improve communication
✓ Interact with content (forums, comments,
upload documents)
✓ Track and monitor progress
✓ Provide instant formative feedback
✓ Encourage creativity and authorship
27. VLE Case Studies:
Art & Photography
➡ Shared resources for class groups
➡ Discussion forum to develop analysis skills
➡ KS3 quiz on Yinka Shonibare
➡ A2 WIKI on photographers to research