TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
Elem keyboarding
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4. For More Information:
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6. Keyboarding is . . .
a set of cumulative
psychomotor skills involving
the touch method of input to a
keyboard.
7. It’s More than that . . .
Keyboarding is a
gateway to using
a computer
efficiently and
effectively.
8. Plan for Today
Review Keyboarding Issues
When keyboarding should be taught
How keyboarding should be taught
Playground Keyboarding Program
– In the Computer Lab
– In Physical Education
– In the Classroom
9. Facts
85% of elementary classrooms have
computers.
77% elementary schools have computer labs
24% of 6 - 11 year olds have home
computers.
10. Facts
ISTE NETS
Grades 3 - 5
Use keyboards . . . Efficiently and effectively
At least 4 states require keyboarding at the
5th grade (TX, NY, VA, MN)
11. Side Benefits
Builds Enthusiasm for Writing
Texas Guidelines
Improve Spelling (3rd/4th grade)
Hoot, 1986
Improved reading and vocabulary
Hoot, 1986, Wronkovich, 1998
12. Grade Level?
3rd grade
– Bartholme, 1996; Instructional Resource of Curr/Instr
Div of Saskatchewan Education, 1991; Pisha, 1993;
Starr, 2001
4th grade
– Erthal (1998); Hopkins (1998)
5th grade
– MacIntyre, 1990; Wronkovich, 1998
Not in Elementary
– Waner, Behymer, & McCrary, 1992
14. Manual Dexterity
Size
– Need to be able to reach the keys
(Waner, Behymer, & McCrary, 1992)
– Younger students spend more time on spelling than
correct finger placement. (Kahn and Freyd, 1990)
– Typical keyboard is 11” x 5”.
Don’t wait until your students get bigger,
Get smaller keyboards.
15. Little Fingers Keyboards
10.5” x 4” 9” x 3”
20% smaller
DataDesk Technologies
http://www.data-desk.com
$50 - 70
16. Manual Dexterity
Agility
– Move fingers
independently
– Problems with
middle & ring fingers
– How many of your
students play the
piano?
18. Portable Word Processors
Personal writing processor
KeyWords applets
Prints reports
Enrolls up to 8 students
http://www.alphasmart.com
$199
19. Attention Span
Not a factor in developing small movement
skills (Wronkovich, 1998)
Attention span increases as students
become more proficient. (Kaake, 1983)
20. Reading Ability
Typing is more than pressing buttons.
Grouping letters into words.
Reading creates a reason to type.
21. Curriculum
Keyboarding needs to support curriculum
Teach keyboarding 1 year before . . .
– use keyboarding
– computer applications (Texas Guidelines)
Where in the curriculum?
– Teach independently (Bartholome, 1996)
– Integrate as communication (Waner, Behymer,
& McCrary, 1992)
22. How Fast is Enough?
Upper elementary students write at
– 11 wpm
Should be able to type faster than write
Enter information into a dynamic writing
environment
Allow for editing and revising
23. How long is the lesson?
Students typically receive < 10 hours
– Sormunen, 1991
50 hours over 3 elementary years
– Boone (ND)
35 minutes/day for 4 weeks
– Robinson (1991)
Review periodically
– 15 hours/year
– Robinson (1992)
Once taught
– Use, reinforce, and refine
– Texas Guidelines, 1987; Adams, 1984; Wronkovich,
1998)
24. Hunt-Peck vs. Touch Typing
Familiarity important at young ages
Build familiarity through
– 5-minute practice sessions
(Kahn & Freyd, 1990)
– Use typing for writing
(Kahn & Freyd, 1990)
– Playground Keyboarding
(Zeitz, 2003)
25. BUT Familiarity CAN
Spawn Hunt-&-Peck
Relies too much on visual feedback
Too much attention to fingers
Builds bad habits
Can you teach
familiarity w/o
a keyboard?
27. Playground Keyboarding -
In the Computer Lab
Experiment Layout
– Two third grade classes
• One with playground keyboarding
(experimental)
• One without playground keyboarding
(control)
• Identical computer lab instruction
• Connection between kinesthetic learning
and keyboarding achievement
28. Playground Keyboarding -
In the Computer Lab
Build familiarity with keyboarding
– Develop habits of:
• Good posture
• Keyboarding technique
• Make keyboarding a reflexive response
• Speed and accuracy will follow
29. Playground Keyboarding -
In the Computer Lab
Crucial first week
– Lay foundation for safe and proper
keyboarding
• Learn correct posture
• Hand shape
• Homerow orientation
• Finger technique
30. Playground Keyboarding -
In the Computer Lab
Posture
– Connected good keyboarding posture to
good batting stance
– PowerPoint (link)
Ready, set, go!
– Made it fun
31. Playground Keyboarding -
In the Computer Lab
Key familiarity
– Air Typing (2 minutes each class)
• Used to introduce new keys
• Looky Lou Keyboard
32. Playground Keyboarding -
In the Computer Lab
Textbook exercises
– Practice
– Review
– Assess
• 60 seconds
• Recorded on progress
report
33. Playground Keyboarding - In
the Computer Lab
Reinforcement
– 10% instruction, 90%
reinforcement (Keyboard
Instructor manual)
– N.O.P.E.C.K Bucks
• Good posture, etc.
• No peeking
– No Peeky Towel
34. Playground Keyboarding -
In the Computer Lab
No Peeky Towel
– Forced them to not
look at keys
– Helped develop
memory
– Eliminated visual
cues
35. Playground Keyboarding -
In the Computer Lab
Scheduling
– Shoot for four or five days a week
(Keyboard Instructor manual)
– We were able to do 2 days a week
• 20 minutes each day
• Not enough time
36. Playground Keyboarding -
In the Computer Lab
Results!
– Mixed
Control Group
– Increased 1.5 wpm from beginning
Experimental Group
– Increased 1.8 wpm from beginning